It would seem that if you are in stealth enough, the 100% crit rate would kind of make Dexterity redundant while getting (more or less) perma CA from a feature like Infiltrator's Action should give you a greater overall damage boost. Both Dex and Charisma grant Deflect chance so that is a wash, otherwise, the two ability bonus' are AoE resist for Dex and Companion stat bonus for Charisma. With ITC and/or Dodge/Roll, the AoE resist seems kinda meh.
I'd appreciate any feedback, I am looking to create a TR and would rather get my abilities right the first time.
Thanks
0
Comments
I have changed to STR+CHA and currently have 87.5% crit with bondings up but with all potions and boons procing i am around 100% still, maybe even above it.
I would say go for highest STR possible when rolling ability scores and in beginning put points into STR and DEX and later when you have enough crit % respec and put points into STR and CHA.
I am looking to create a high AP/High Power TR so I thought with Infiltrator's Action and Action Advantage, Charisma would trump Dex.
Just out of curiosity, do you know how long the buff on Whirlwind of Blades lasts and if that buff is stackable?
Thanks
WoB stacks, duration should be 12 seconds.
As for dex vs cha, it's important to note that 1% crit is worth more than 1% CAB. Base CAB is +15% to your final damage numbers, but adding +10% doesnt make it 25%, it makes it +16.5% (because 10% of 15 is 1.5).
If you take 9 stat points out of DEX then that's 3600 crit stat points you need to make up for with gear, when you could be putting it into POWER instead and get an additional +9% base damage instead of +1.35% situational damage.
Also, as much as you want to run AP build for stealth more often since stealth grants you 100% crit chance, its honestly a build best suited for 1-shot characters. If you aren't 1-shotting things then most of your high damage skills eat your whole stealth bar and so you will be using at-wills out of stealth. This REALLY nerfs the potential damage output from Shadow of Demise considering most of the damage comes from that at-will and its bleeds. For the record, the bleeds can crit as well, but even if you use it from stealth your stealth will run out before you get a full volley off because it attacks so fast.
If i remember correctly, the bleeds aren't affected by Combat Advantage either.
@epok#7782 thanks for filling me in on the CA; I didn't realize that it was multiplicative--that makes a big difference. If I am going for high AP, then, would Tactics make more sense? (or is that a muliplicative bonus as well?)
I'm currently thinking about a Sabo build....
You wouldn't even notice a difference with Tactics.
I found a flame sprite companion in my inv. Got it to blue, which is 1.5 AP gain. 2% at epic. I was looking to see what I could replace wild hunt with.. Seems to work.
She Looked Lvl 18
Here is my Blog