There are no longer any tanks or healers willing to go to NSVA, as the new weapons are better for their class. The only ones who might want to go are probably getting the runes for their alts. This needs fixing. I suggest being able to purchase the runes or at least the blue ones from the stormking store.
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The result: hardly anyone was running Kessel's Retreat and it was extremely hard to get a group together to run it. Gating content behind specific gear is a mistake, and doubly so when said gear requires constant grinding to maintain it. Too many people simply won't bother because it's too much of a hassle.
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No, the reason many people will go for the M11 weapons instead of the relic weapons is that the M11 ones are soloable. You don't need to be part of an "elite" or even particularly well geared to do the content and get the rewards. IL 2500 can do it easily.
Yes, the relic weapons are most definetly better for the DPS classes - M11 Fey is probably better for DCs - I'm not sure about tanks, but at the very least I cannot see many DCS start doing mSVA now...they will go for M11 instead.
Then again, the changes to the DCs means that mSVA will be a lot tougher for many groups, but that's a totally separate issue.
The weapons were a little too easy to get originally on Preview, but thanks to a few whiny players who thought that just because they had suffered through a mind-numbing grind to get the Relic weapons, anyone wanting weapons that are almost as good had to suffer as well, the devs reacted, made it much harder to get them....but at least they are admitting now that they may have overreacted.
The same attitudes expressed above are the MAIN and almost ONLY reason that sva is difficult. It's hardest to FIND a group.. second hardest to get that group to do things right.
DC;s that don't already HAVE Loyal Rings.. or want BiS rings for their main toon and not just their pet will go for +5 Power/Recovery Rings.
Getting reputation for sva rings is almost automatic if you are smart and doing maps in Somi anyways.
As long as people continue to willingly be ignorant... they will never do sva... or FBI.. for that matter... but. the smarter players on the server will always take advantage of OPPORTUNITIES given to them.. be the first in line to do so... instead of nerfing themselves for months, just to find they have to wait months more to get inferior things.. .
because of the way that Mod 10 is, I now for the very first time have all of my Mains with legendary Weapons AND legendary/mystic Artifacts sets. Before Mod 10 I've only ever had legendary weapons on 1 toons and that usually only happened right before that weapon was made non-BiS.
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I'll be getting my DC a Fey Weapon... but it's a much less benefitial and more annoying process to get that Fey weapon than getting the Relic weapons ever was for my other toons. Plus... I'll ahve to either delay getting my Fey Weapons OR Delay unlocking Spellplague on the toons i want the Ascended Weapons for... which is only my DC.. and 2 OP (someday).
So... I'd say it's pretty much a trade off.. depending on what you prefer. The relic weapon grind was ALOT more productive and profitable in other ways than just getting the weapon... the Ascended Grind is just really a time sink and is a barrier to unlocking other important parts of the campaign....
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But...this is my choice, and I am happy I have this option.
1. The IL Requirement for the 2 isnt too far off, meaning that if most of the Support's are 3.2k they can do MSVA over NSVA over the choices given.
2. In NSVA people think its alot easier than MSVA which is not true, as the effort is close to the same. So my success rate in NSVA is quite low compared to MSVA as people in MSVA are driven to succeed. The NSVA PuG groups are hoping to cruise it for some reason.
3. Rewards in NSVA is pathetic (except for Historian Regalia ONLY, wow....)
IMO I think these are the ways that NSVA will be popular and be more driven:
1. Allow the time limit to double on NSVA if not more (like 40 minutes if need be or indefinite).
2. Allow it so that in NSVA if you follow correct mechanic for Call of Winter there is a buff that allows you to do more damage (not available for MSVA). Another example is that if you got red circles on you AND you havent hit anyone, you get a buff that is like "DETERMINED" to give more damage to the boss (should NOT be available for MSVA). And if you get ice and you break it quickly in 5 seconds you get another buff for more damage (this SHOULD also be in MSVA).\
UPDATE: Instead of Damage even provide a free get out of jail so that it allows people to make a mistake to let them know if they screw up a mechanic or two.
3. Rewards should also provide armor and equipment to allow people to get to 3.1k (like higher chance of getting decent gear to get you there like frostborn equipment or something). (like a 10-20% chance), as well as Rank 8's enchantments that would be cool. MSVA should reward 2x Rank 8 Enchants too.
But that's my 2 cents.
Mod 10-10.5 weapons are good only if your DPS. Not if you're Tank or DC. Mod 10-10.5 are not Solo Friendly either. Mod 11 let you farm its weapons at your own pace ,it is solo friendly and let you play with low IL's PUGS...something Mod 10-10.5 will never let you do .
I have enough gear + potions + food to queue for FBI but it's just a pain to get that resist stat (only to dump it after getting in, since it's not needed for success).
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