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Artifact refinement silent change

stojcastojca Member, NW M9 Playtest Posts: 8 Arc User
I've been experimenting today with artifact refinement and got to really disappointing conclusion.

When refining artifact with another artifact of the same type it isn't calculated as 2x rp any more. Haven't noticed any change like that in the patches recently, maybe I missed it.
So, it starts as even more than 2x for low rp, then around 600k rp worth artifact it starts dropping below 2x and, somewhere around 2.5mil, it even goes in negative, or better say it starts going below rp value of the artifact used.

The above stated means that artifacts became useless for refining other artifacts and, again, if I missed it can someone point me to the patch notes stating that change.

Comments

  • mightyerikssonmightyeriksson Member Posts: 842 Arc User
    Wouldn't the same type of Artifact give x5 into the same type of artifact?

    Or are you dealing with the off-hand bug, or is this something completely different...
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    I think the OP has made a mistake or found a bug.

    Matching artifact types get a 5x bonus, and my brief experiment just now still held this true.

    Non-matching artifacts get no bonus at all. Occasionally, an artifact will be mislabelled as one type while not giving the proper bonus because it is misflagged. If you have found one of these, please provide details in a bug report.
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  • gabrieldourdengabrieldourden Member, NW M9 Playtest Posts: 1,212 Arc User

    Wouldn't the same type of Artifact give x5 into the same type of artifact?

    Or are you dealing with the off-hand bug, or is this something completely different...

    The off-hand bug is really annoying though.
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  • stojcastojca Member, NW M9 Playtest Posts: 8 Arc User
    Update on topic:

    Artifacts used were of the same type, all were Aurora's Whole Realms Catalogues.

    Did some more testing, function used for calculating refine points is actually logarithmic function.
    Meaning at start, while still rp worth is low, it gives a lot and later when artifact is filled with rp it gives less than its value.
    Tried up to 4mil rp worth, that one gives only 3mil rp if used to refine next empty artifact.
  • ilmenirailmenira Member, NW M9 Playtest Posts: 269 Arc User
    full table of values in the lower part of the page http://neverwinter.gamepedia.com/Artifact
    i these are the values you find
    i don't think they have changed...
    cheers!
  • stathisjoestarstathisjoestar Member, NW M9 Playtest Posts: 50 Arc User

    I think the OP has made a mistake or found a bug.

    I think it's a misunderstanding between Artifacts and Artifact Weapons. :confused:
    As @beckylunatic said, an Artifact that you feed to another matching Artifact (let's say Union to Union artifact) will give x5 the RP. You'll have to wait though for a 2x RP Event to get even more (that is 10x the RP).
    (For Artifact Cloaks and Belts you also need a 2x RP Event I think)

    While Artifact Weapons that are matching (let's say Main-hand to Main-hand weapon) will give x4 the RP (it's already and always doubled). They are categorised as Always Double Refinement, meaning you won't have to wait for a 2x RP Event.

    I believe you don't see the whole profit in RP from feeding an Artifact to another Artifact (Power, Union, Stability), because you try it now that we don't have a 2x RP Event. Only Artifact Weapons (Main-hand or Off-hand) get the 'always double RP'.

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  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    they shouldnt have used the same name for different gear..

    They couldve used legendary weapons and sets or something

    and then artifacts.

    IT has always been a tad confusing.. I always say artifact gear when talking about those slots.
  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    stojca said:

    Update on topic:

    Artifacts used were of the same type, all were Aurora's Whole Realms Catalogues.

    Did some more testing, function used for calculating refine points is actually logarithmic function.
    Meaning at start, while still rp worth is low, it gives a lot and later when artifact is filled with rp it gives less than its value.
    Tried up to 4mil rp worth, that one gives only 3mil rp if used to refine next empty artifact.

    Uhm.....let's say you feed 4M rp to an artifact and then use it to feed into a matching one (which is actually a silly thing to do, but I assume you are doing this on Preview for experimenting, so I'll ignore that).

    4.000.000 would be enough to get it to rank 100 and it would give 5x596,620 or 2.983.100 if fed into another artifact, or 3M as you said. That is exactly how it has always been - there is no bug, no issue - everything is working as intended.

    Now, if you would wait until the next 2xRP event, the artifact would give 5.966.200 RP - a net gain of almost 2M.
    Hoping for improvements...
  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    I refined up a couple of artifacts this time round and had no issues with my calculations but I also always go by the refinement values on the "RP Worth" column here
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  • callumf#9018 callumf Member Posts: 1,710 Arc User
    I have to confess something similar to the OP happened to me - I put something like 40k RP into a belt to refine another belt and the RP gain was negative [i.e. less than 40k]. As I added RP to the feeder belt I kept testing and as I added RP it became worse and worse. I assumed it was my stupidity. It still could be :) [In fact it probably was!]
  • mightyerikssonmightyeriksson Member Posts: 842 Arc User

    I have to confess something similar to the OP happened to me - I put something like 40k RP into a belt to refine another belt and the RP gain was negative [i.e. less than 40k]. As I added RP to the feeder belt I kept testing and as I added RP it became worse and worse. I assumed it was my stupidity. It still could be :) [In fact it probably was!]

    You only get about 80% of the RP back, when refining Artifact Equipment into the same type Artifact Equipment, although the Off-hand bonus is currently broken on some sets...
  • callumf#9018 callumf Member Posts: 1,710 Arc User

    I have to confess something similar to the OP happened to me - I put something like 40k RP into a belt to refine another belt and the RP gain was negative [i.e. less than 40k]. As I added RP to the feeder belt I kept testing and as I added RP it became worse and worse. I assumed it was my stupidity. It still could be :) [In fact it probably was!]

    You only get about 80% of the RP back, when refining Artifact Equipment into the same type Artifact Equipment, although the Off-hand bonus is currently broken on some sets...
    Thank you :) I truely dont understand this feeder thing. I am an old dog. These new tricks are beyond me. I do like these forums though.
  • mightyerikssonmightyeriksson Member Posts: 842 Arc User

    I have to confess something similar to the OP happened to me - I put something like 40k RP into a belt to refine another belt and the RP gain was negative [i.e. less than 40k]. As I added RP to the feeder belt I kept testing and as I added RP it became worse and worse. I assumed it was my stupidity. It still could be :) [In fact it probably was!]

    You only get about 80% of the RP back, when refining Artifact Equipment into the same type Artifact Equipment, although the Off-hand bonus is currently broken on some sets...
    Thank you :) I truely dont understand this feeder thing. I am an old dog. These new tricks are beyond me. I do like these forums though.
    The use of "feeders" is only beneficial when it comes Artifacts, as in the one you equip in one of your 4 Artifact slots, it is very easy to get confused in this game, due to poorly worded/incorrect tooltips and whatnot, so you are far from alone...
  • callumf#9018 callumf Member Posts: 1,710 Arc User
    Ok so if i happened to have a Sigil of the Guardian [Artifact of Union] and a Waters of Elah'Zad [Artifact of Union] and fed one into the other it would be worth 5 x the RP invested into the feeder item?
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User

    Ok so if i happened to have a Sigil of the Guardian [Artifact of Union] and a Waters of Elah'Zad [Artifact of Union] and fed one into the other it would be worth 5 x the RP invested into the feeder item?

    Not really.

    http://neverwinter.gamepedia.com/Artifact#Ranks

    The RP invested in an item and the RP it gives are different numbers.

    The value in feeder artifacts is that they receive a 10x match bonus during a Double Refinement Points event. The match bonus more than makes up for the normal loss.

    The OP wasn't looking at their match bonus but only the RP loss and assuming the system was changed, but this is working normally. It's only worth doing during 2xRP, and only artifacts can achieve a big enough match bonus for a feeder system to work.
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  • mantera47mantera47 Member, NW M9 Playtest Posts: 70 Arc User

    Ok so if i happened to have a Sigil of the Guardian [Artifact of Union] and a Waters of Elah'Zad [Artifact of Union] and fed one into the other it would be worth 5 x the RP invested into the feeder item?

    Also, note that you can't use the class sigils (as well as certain other artifacts that come in packs like the Heart of the Red Dragon artifact from the dragonborn pack) as feeders into other Artifacts.
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    Yes, you can put a Waters into a GF sigil but not the other way around.
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  • callumf#9018 callumf Member Posts: 1,710 Arc User

    Yes, you can put a Waters into a GF sigil but not the other way around.

    Thanks you :)
  • karranorkarranor Member Posts: 191 Arc User
    I wish all of this information was more readily available or a message appeared on the refining window. There seems to always be confusion about this. With some study you can figure it out but otherwise it is easy to waste lots of RP. Some tool tips or something would be really helpful.
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