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What is the point of getting stronger?

oicidrazoicidraz Member Posts: 627 Arc User
edited March 2017 in General Discussion (PC)
Getting stronger in a MMORPG brings you a feeling of development and improvement, doing things you couldn't do before and doing things that used to cost a lot in an easy way.

That's make you feel like: "I'm getting stronger"

I just returned to NWO (I didn't play since when IWD started) and I realized that my character's level is adjusted to the content, if I enter a dangerous zone my level increases and if I enter a level low dungeon level then I become weaker, then I ask myself, what is the idea of leveling up and trying to be strong in this game if my level adjust to the content?

Besides that I think it is NWO is an excellent game, but of course, the difference is that in any other MMORPG you feel epic if you get stronger...

Post edited by oicidraz on

Comments

  • micky1p00micky1p00 Member, NW M9 Playtest Posts: 3,594 Arc User
    edited March 2017
    In theory:





    After stuff hits preview and the riots of accessible to everyone (not justified) and loot vs time considerations (justified) it becomes:




    ** Not saying everything should be hard, but a tier or selection option with appropriate loot to time can go a long way to make people happy.
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  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    Yeah that auto-levelling is very misleading, it doesn't really do much. When levelled down you're still too strong and when levelled up you're still too weak.
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  • mentinmindmakermentinmindmaker Member Posts: 1,492 Arc User
    And at level 70 content there is not that much autolevelling happening.
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