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Mod 11 - a mini-guide

adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
edited March 2017 in General Discussion (PC)
The guide has now been updated with information from various sources.

Mini-guide to Mod 11
Hoping for improvements...
Post edited by adinosii on
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  • blackjackwidowblackjackwidow Member, NW M9 Playtest Posts: 424 Arc User
    edited March 2017
    Much appreciated, thanks!

    *edited again - nvm :)
    Post edited by blackjackwidow on
  • kolatmasterkolatmaster Member Posts: 3,111 Arc User

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  • rifter1969rifter1969 Member, NW M9 Playtest Posts: 516 Arc User
    @adinosii that was an awesome guide!!! Many thanks in detailing and pointing out stuff.

    Would it be OK if I passed that guide around to members of my alliance?

    Thanks again for your hard work on this. :)
  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User


    Would it be OK if I passed that guide around to members of my alliance?

    Suggest you just share the link to the document for now, as it will get updated quite a bit. In particular, I need information on when the weekly quest activates, and also on restoration costs for mainhands (I only got the offhand myself).

    I am also hoping the the developers will revise the Arcanic Focus cost, as that is a pretty massive and potentially annoying grind at the moment.

    Any comments on anything I missed or suggestions for improvement are most welcome.
    Hoping for improvements...
  • rifter1969rifter1969 Member, NW M9 Playtest Posts: 516 Arc User
    I got you.
    Thanks again. :)
  • instynctiveinstynctive Member, NW M9 Playtest Posts: 1,885 Arc User
    edited March 2017
    I can't remember if you'd put this in your Mini-Guide (which is fantastic, BTW), but... regarding Stencil Ciphers: I had 14 of them in my bag, and was going to grind them all out this morning.

    Turns out.. if you run one, the rest of the quests will go away as well. So to save up bag space, if you already have a Stencil Cipher and you get another, you may as well toss the extra.
    Post edited by instynctive on
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  • pitshadepitshade Member Posts: 5,665 Arc User
    It confused me the first time as well, but ultimately Cypher quest is just another Found daily like the Gory Grimoire or Grishnak's Talisman. It's the inconsistent coding that makes it a problem. Some like the Sturdy Bone quest count additional quest tokens for completion. If you get 2 Troll Bone tokens you only need 18 of the quest drops to complete. This is like that, the token can keep dropping until you accept the quest, but completion of the quest consumes all tokens and you aren't collecting them anyway.
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  • checkmatein3checkmatein3 Member, NW M9 Playtest Posts: 525 Arc User
    edited March 2017
    I unlocked the weekly quest. I did confront Gyrion. After taking the reward, the quest unlocks at Kavatos in the River District.
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  • solbergxsolbergx Member Posts: 654 Arc User
    nice guide i will check it out and download when i arrive home!!!
  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User

    I unlocked the weekly quest. I did confront Gyrion. After taking the reward, the quest unlocks at Kavatos in the River District.

    Thank you. I have now updated the guide to include this. I will not finish Confront Gyrion myself until I get home from work this evening.
    Hoping for improvements...
  • chemjeffchemjeff Member Posts: 544 Arc User
    Thank you for this mini-guide. It has been very helpful.
  • chemjeffchemjeff Member Posts: 544 Arc User

    I can't remember if you'd put this in your Mini-Guide (which is fantastic, BTW), but... regarding Stencil Ciphers: I had 14 of them in my bag, and was going to grind them all out this morning.

    Turns out.. if you run one, the rest of the quests will go away as well. So to save up bag space, if you already have a Stencil Cipher and you get another, you may as well toss the extra.

    Yeah I found that out the hard way too. If you get a Stenciled Cipher, you have to do the quest right away before getting another one.
  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    edited March 2017
    Thanks...updated the guide to say "Just note that the quest object may continue to drop, even though you have one in your inventory, as long as you have not accepted the quest, but once you complete the quest all the copies will disappear, so you cannot do the quest multiple times in a row."


    The main thing I need to do finish the guide is information on main hand restoration cost.
    Hoping for improvements...
  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    edited March 2017
    I have now received information on mainhand restoration cost, and updated the guide accordingly.

    For those interested, the total required to update a weapon set is as follows:
    • 5500 Abandoned treasures. Very easy
    • 35 Petrified Dust, Tainted Soil, Constructed Iron or Fleece. (Bound purple materials) Easy.
    • 50 Vial of Fey Blood, Volatile Ichor, Spell Amber or Ground Jade. (Unbound purple materials) Very easy.
    • 105 Arcane Magical Writings. Slow, but doable. Requires a bit of work.
    • 85 Arcanic Focus. Very slow. Requires extensive grinding, and will typically take three times as long as the other materials.
    Post edited by adinosii on
    Hoping for improvements...
  • minotaur2857minotaur2857 Member, NW M9 Playtest Posts: 1,141 Arc User
    Something I don't understand, earlier guides used jade in the restoration, I don't see it here
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User

    Something I don't understand, earlier guides used jade in the restoration, I don't see it here

    Jade is used for Mirage weapons. The images in this guide are from Feytouched and Abolethic.
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  • minotaur2857minotaur2857 Member, NW M9 Playtest Posts: 1,141 Arc User

    Something I don't understand, earlier guides used jade in the restoration, I don't see it here

    Jade is used for Mirage weapons. The images in this guide are from Feytouched and Abolethic.
    Didn't realise it was only for those, thanks

  • nameexpirednameexpired Member Posts: 1,282 Arc User
    IS there somewhere a list/overview of Security & Resist Ritual costs?
    I never know which one is most efficient, e.g.
    Resist the ritual -
    30 resist points for 10 reclaimed magic at the resist sites
    10 resist points for any kind of HE (or are large HE 20 points?)
    any other?
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  • araneaxaraneax Member, NW M9 Playtest Posts: 639 Arc User
    adinosii said:

    The guide has now been updated with information from various sources.

    Mini-guide to Mod 11

    Thank you for this.
    Seriously.
    A lot.
    d7d81448-df6b-48cf-94a0-cf1ba87d861a_zpsish6zr2v.jpg

  • vespera33vespera33 Member, NW M9 Playtest Posts: 18 Arc User

    IS there somewhere a list/overview of Security & Resist Ritual costs?
    I never know which one is most efficient, e.g.
    Resist the ritual -
    30 resist points for 10 reclaimed magic at the resist sites
    10 resist points for any kind of HE (or are large HE 20 points?)
    any other?

    Resistance:
    30 points for donating to altar near ritual HE, costs 10 reclaimed magic
    5 points for completing small HE, 10 points for big HE (mind you I paid attention doing ship one, maybe counterattack gives more)
    5 points for picking up treasures using treasure maps (the ones you get in dig sites)

    Security:
    5 points for upgrading guard post, costs 5 or 10 reclaimed resources (type and cost depends on the upgrade)
    15 points for donating to treasure ship, costs 50 recliamed resources (any)
    1 point for activating dig site (not buying pass, actually activating the thing)
    1 point for killing mobs on map (1 point per mob) - works with most random mobs from any of the factions, mobs that DON'T count: enemy waves attacking guard posts, mobs in HEs and dig sites + it generally doesn't work in party (as a friend explained to me you need to be far away and not in line of sight for anyone to get points which defeats the purpose of being in a party...)
  • aftershafteraftershafter Member Posts: 156 Arc User
    Well, broke 100 dig site runs today, probably sitting at around 120. I currently have 18 Arcanic Focus to my name. I ran sixteen dig sites today, got one arcanic focus on my first run, and not a one in the next fifteen.

    Not going to lie, this is really exacerbating the grind fatigue. Outside of Storm King's Thunder I've enjoyed pretty much every mod in this game thoroughly. These last two have felt like more of a chore than a pleasure though. I was hoping mod 11 with all the talk about "choose how you want to progress" and whatnot would be better, but it turns out that I have everything else for my weapon and I'm going to be stuck running literally hundreds of really kind of meh mini-instances to get where I'm going - and how many more days like today am I going to have in the course of that?

    Cryptic, you have made a mistake with this one. I'm not attempting to pull the melodramatic freakout routine you guys deal with all the time over every little thing, but this mod is the worst chore I've faced in this game since grinding Linu's Favor - but this mod doesn't seem to have nearly as much going for it as the dragon one did. I'd just like to enjoy the game, but my experience today, and for the past few days, was profoundly unenjoyable. Nobody wins with this type of grind.

  • namelesshero347namelesshero347 Member Posts: 2,109 Arc User
    Third day in a row I did five dig sites on my DC and got zero focus. Strange it seems the first toon I do the dailies with never seem to get a focus at all. Then I switch to my second toon and almost always get a focus on the first dig site. Sometimes even on the second dig site as well. Then dry, maybe one more on my 3rd or 4th toon. Wouldn't surprise me if the focus drop is tied to the account somehow given how f-edup the drop rate is.

    Anyways, I'm still averaging less than one focus per toon per day. Not worthwhile pounding the dig sites any more until they sort it out. I have hundreds of reclaimed magic on all four of my toons and will complete my dailies doing ship and turning in magic at ritual sites.
  • waywardwizard#4349 waywardwizard Member Posts: 201 Arc User
    Thank you guys who put effort into making this and to those who shared it here.
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    I'm going to continue doing a few dig sites a day, because it's actually working out fine *not* hitting them hardcore and getting 1-2 focus per day, and if they reduce the quantity needed, I might be in good shape when it gets patched. ymmv, etc.
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  • mysteriasdrassamysteriasdrassa Member Posts: 299 Arc User
    Same with me... figured my purple quality water set from EE was working just fine still and not having any problems with new content,, so decided weapons can wait and I'll get them when I get them, and started unlocking everything else to get the boons... has made the new area pretty enjoyable for me by not getting caught up in the uber grind like others are
  • nnrudsernnrudser Member Posts: 14 Arc User
    I have 17 Arcane focus, and I haven't been grinding for hours per day. Perhaps I will get more frustrated as I approach the end, but so far it isn't that bad.
  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    nnrudser said:

    I have 17 Arcane focus, and I haven't been grinding for hours per day. Perhaps I will get more frustrated as I approach the end, but so far it isn't that bad.

    Well, currently you can only get 3 per day, and you need 85 for each weapon set....so, just do the math - at the current rate, you will need additionally 4 times the time you have already spent. If you are fine with that, then that's great.
    Hoping for improvements...
  • aaramis75aaramis75 Member Posts: 348 Arc User
    edited March 2017
    *woops, wrong post - deleted original*

    As a side note, campaign weaponry is only purchaseable after unlocking the first task on the bottom (clear the docks?). Not sure if the guide lists that.
    Post edited by aaramis75 on
  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User
    edited March 2017
    on xbox. I can already tell this will be useful. ty for writing it. another question is there any new gear other than the weapons?
  • sundance777sundance777 Member Posts: 1,097 Arc User
    Seconded for xbox players - super useful and thanks for writing, when we get the mod this will save us some confusion (I hope)
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