Been playing a GF since launch on Xbox. Played every possible spec/build. Now i have him at a point where there's nothing more to do with him besides farm salvage. So ive started playing other classes, and one thing I've noticed in comparison to others is how awful our feats are.
We have 15 of our feats tired to specific powers. No other class even comes close! That leaves little for synergy, and often forces us into a feat that either sucks, or is only situational at best.
For instance, cruel cut style only applies to cleave. Which is a garbage at will. Why doesn't it apply to all of our at wills, or at least all but tide of iron and threatening rush? They could also add threatning rush to crushing shield.
I understand that each of the paragon feats should be tied to one of those specific paragons powers. Also understand that possibly one or both of our 5th tier feats should apply to a daily power or class feature.
But no other class has so many of their feats tied to powers.
Am i alone in this thinking? Or is this something the GF community is already aware of?
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But don't forget, we have quite a good bit of good feats, as well as the mediocre ones which are good enough for what we need.
Powerful Attack is nice, Strength Focus works rather well, Armor Specialization helps from time to time, and Distracting Shield is lovely.
Like most classes, Toughness and Weapon Master are great to have.
Staggerring Challenge turns Griffon's into an amazing lowbie boss destroyer (and a buff to KC is nice), Wrathful Warrior is good, Tacticial Superiority is nice, Jagged Blades is a really good DoT effect, and the capstone is simply amazing.
The Protector gets the short end of the stick, due to a bugged capstone. But even then, the nice little bonuses to Deflect/AC are nice, Overwhelming Impact is a small little bonus, Shieldmaster is great, and Staying Power is good for some DPS builds.
Tactician has gorgeous feats. Daunting Challenge, United, Fight On, Rousing Speech, Inspiring Leader, Surging Tide (it works for everyone, contrary to the tooltip) and Martial Mastery are pretty good.
Just because our class has a lot of feats tied to certain powers, does not make it a total waste. And you seem to forget those feats are tied to different trees (obviously, I can't get Overwhelming Impact in the same build as I would Inspiring Leader, although I wish I could).
So we technically have 3 viable feat paths. Compare us to other classes.
Compare us to the GWF, for example. Instigator just doesn't work, Sentinel can't survive the relevant content (and does little DPS), and all Destroyers run practically the same build with minor variation.
Compare our Heroic feats to the DC Heroic feats. Most DC Heroic feats are garbage, whereas ours has a little room for variation.
Compare us to the SWs. Fury is their only good DPS spec, and even then, the class' raw difficulty leaves Temptation is a poor buffer, decent healer, and mediocre damage dealer. D
Compare us to the Paladins. While the Paladins, all Paladins will play Justice, with the oddball PvP Light Healadin. And most Paladins will run the exact same/similar Justice build, because Light is overkill for Healadins and Bulwark doesn't work with how the Tankadin needs to tank (refreshing their walls of HP).
Lastly, our basic kit (mark, ITF, shield, ET, FR, and Aggravating Strike) is so good that you would purposely need to make and/or play a poor build (cougcough lowlevel "DPS" GFs who have no clue what they're doing coughcough).
Yes, we have a LOT of feats tied to a lot of powers. And yes, not all of them are great (Tactician feats involving Anvil/Line Breaker/Lunging, the Conqeuror's Cruel Cut Style/Crushing Shield/either one of the paragon specific feats, and many of the Protector feats are underwhelming).
But not all of them are horrible. Examples include Inspiring Leader, Overwhelming Impact, Iron Focus, Tactical Superiority, Staggerring Challenge, Surging Tide (works for everyone, contrary to the tooltip), or Staying Power.
And our basic kit (Mark, Shield, ITF, ET, FR, and Aggravating Strike) is so good that you would purposely need to make a poor build and/or use a poor playstyle (cougcough lowlevel "DPS" GFs which don't understand tanking fundamentals coughcough).
I mean, we're not like the GWF, SW, and arguably OP, which are locked to one viable featpath, or like the DCs, who have garbage heroic feats.
The poor Protectors need their capstone fixed ASAP, as the Tacticians are better Protectors than the Protector right now.
In hindsight, I do agree that some our feats need reworking.
The Tactician capstone kind of discourages a Tactician from gearing up do to the wonky capstone. And for being the buffing tree, we barely get any bonuses for boosting our team's damage (but oddly enough, we get some good team protection goods, like huh?)
Most of the Protector feats just give passive DR and Deflect, which kind of suck once you gear high enough.
Conqueror has some really weird feats (the first tier feats don't really buff DPS, Crushing Shield makes no sense for a Conqueror, Menacing Impact is borderline useless).
But if we ask for a rework, who knows what the devs will do?
and also the featured satirical comedic adventure "A Call for Heroes".
My main comparison was between the paladins justice tree and the HR trees. They just seem so smooth and complementary to the tree as a whole.
That's what i would like to see
Interesting post and i get what you mean here. This is a disease of a few classes though i mained a CW and a SW and both have fairly broken trees and feats which highlighted or enhanced something or a power that was less than useful and in fact still do. Storm pillar and murderous flames just a off the top of head example.
It is my opinion that maybe there are two many trees and that's why they don't get the finishing touch love or in alot of cases the rework they so need.
About the GF, I started my toon to help my guild long story...BUT
It really is an amazing char to play as rjc9000 has pointed out theres alot more that works on our class that doesn't on others and ive got to say I really enjoy playing it rather than the straight Dps which I'm used to the recent mod 10 balancing saw the nerf hammer swing but we are in a really good place still.
@rjc9000
side note tested KC+GW like you said and after a few runs and timing I pulled off what you described and worked a treat! thanks!
The Legendary Outlaws
Als, correct assumption, but don't summon @romotheone, he'll tell you otherwise.
Oh wait, I think I just summoned him... My GF holds a similar story to yours. I was originally a GWF main, but I rolled a GF to tank runs for my guild. After encountering Sharp and eventually Michela, their teachings and talking to them eventually converted me into a GF main.
I watched my GF change so much and sometimes I get poor muscle memory when swapping between two setups (the biggest examples were turtling on my DPS setup or trying to DPS... with Tide... on my tank setup)
Glad to hear that little trick worked. You can use Staggerring Challenge + KC + Griffons to combo most bosses, but remember its effectiveness goes down as the boss' HP gets bigger/the less capable your team is burning within 3 hits of Griffons.
But then they buffed WMS even more which baffled me, putting cleave further back (before the WMS buff, cleave with the feat was similar dps since cleave hits faster). I wish they buffed it up a bit, because it's the only thing that holds me back from being iron vanguard.
Also the +% damage during temp hitpoints isn't bad especially for PvP (if anyone does that still) since you will use ITF before you strike someone.
and also the featured satirical comedic adventure "A Call for Heroes".
More damage with temp HP. Were they testing an OP by accident when they decided this...?
I'll do the short version.
Wrathful Warrior is interesting because of how it fits in with the Conqueror's "you hit me I hit you back even harder" style.
Your best and most reliable source of TempHP is from ITF. But getting hit to proc your other damage bonuses erases your TempHP. Furthermore, you also will need to time your ITF with your team's buffs, or your own damage gets nerfed.
So how do you time your ITF so your tempHP doesn't disappear the blink of an eye, but also so you can make sure you and your team do the most damage?
It's an interesting puzzle which is, imo, befitting of the GF's emphasis on patience and tactics.
Ofcourse it's not always up but, more than you'd assume. Though admittedly I have not done a run and focused on checking it's uptime.
and also the featured satirical comedic adventure "A Call for Heroes".
And also, I'm thinking about bossfights, and assuming you might not have AA. You could also assume your DC is giving you tempHP, but not all DCs do that (my DC doesn't use powers with TempHP, but someone like Michela might like using Sacred Flame).
I hope the devs do something for DC as that class is seriously the redhead step child in NW IMO when it comes to feats and Paragon Feat paths.
So you absolutely can make the case that the GF falls short of more recent standards and deserves an update, but I think it's important to understand the context in which that has happened, as well as that some of those feats can be really good when they fit a playstyle that supports them.
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I love my gf. Best class in the game imho. But I'm also at a point where I'm nearly BIS and can do pretty much anything in the game. But new gfs or lower item level ones could really benefit from a more synergistic feat tree.
Another thing I noticed is that OP get DR from Con, why not share this with GF. It would make taking Con a really useful stat for a GF. Right now, from all build guides I have seen do not recommend Con due to it only really providing a small boost to HP. Most guides recommend STR, DEX and INT as those stats provide a better bonus. IMO, giving GF DR for points in Con would be a good update that would boost the ability survive for a GF.
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I'd like to see a complete rework of CON for both the GF and OP. I'm thinking that since it is both toon types main attribute, that it should do three things. 1. HP 2. AP gain 3. Damage resistance.......for both the GF and OP.
Yes!!!! Crit chance into DEX!!!!
http://neverwinter.gamepedia.com/Ability_Score
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