3 defense slots - but adds 25% crit chance to everyone in the group - and stacks with other people running her. We are testing her for different scenarios currently. I actually like the angry chicken... cockatrice I think it's called. I hope they fix him in today's update. I put a +5 ring of orcus on him with bonding just for the entertainment value. My chicken attacks, I get hit, a zombie appears and punches the bad guy - it's like a comedy of errors. I don't actually use those things on serious dungeons but when mucking about it's all about entertainment value.
I think I have a terror enchant on my healadin - not 100% sure though, I think I put the lightning on my GF. I swap things around all the time to see what works best on who.
OMG...I should of asked the Healadin I ran with yesterday what he was doing in Epic Spiders. I was on my GF during one of the runs and he was top DPS as a Healadin. I was 2nd as a Tac GF. The rest of the group was being carried. Healadin did some crazy damage. I looked at his IL and he was around 2800 IL. He had Rank 10 bonding stone and was using using a Fire Archon. I wonder if he went full on DPS for his companions such as Air, Owlbear Club, Siege Master, etc... I didn't ask him, but should have.
DPS oriented Healadins are crazy good in dungeons with lots of mobs and when these mobs have enough health to make full use of fully charged Burning Light. So basically eToS, eCC and eGWD. In CN on the other hand at some point mobs die too quickly to use the full potential so you're starting to lose a lot of damage. Faster the mobs die, less procs of fixed damage from AoC, BG and HW. I'm talking from my own experience.
DPS oriented Healadins are crazy good in dungeons with lots of mobs and when these mobs have enough health to make full use of fully charged Burning Light. So basically eToS, eCC and eGWD. In CN on the other hand at some point mobs die too quickly to use the full potential so you're starting to lose a lot of damage. Faster the mobs die, less procs of fixed damage from AoC, BG and HW. I'm talking from my own experience.
Its like a CW, mobs = higher damage. Boss = low damage.
I can't wait for the new mod to hit the console so that i can test the new loadout and make a healadin. Higher damage on mobs aren't necessarily a bad thing. If you can do crowd control then the DPS can load single attack vs AOE sets. It all depends on the group and if they communicate to adjust their loadouts accordingly.
Made a new pally. Stacked power and have trans lightning. The damage is fine. I clear everything for campaigns just fine. Aura of courage and solitude, put that circle on the ground that buffs your damage, start fight with radiant at will you shouldn't have a problem. I don't get why you people complain. With HAMSTER gear any class is bad. Pally is way easier to tank with then my gf. I think it should do less damage because of that fact. Templars wrath temp hp is way too high. I tanked dragonflight dragon 2 hours after hitting 70. Be grateful it's stupid easy to tank with it and if you can't do you dailies God knows there are a ton of people you can group with.
> @chadworth66 said: > Made a new pally. Stacked power and have trans lightning. The damage is fine. I clear everything for campaigns just fine. Aura of courage and solitude, put that circle on the ground that buffs your damage, start fight with radiant at will you shouldn't have a problem. I don't get why you people complain. With <font color="orange">HAMSTER</font> gear any class is bad. Pally is way easier to tank with then my gf. I think it should do less damage because of that fact. Templars wrath temp hp is way too high. I tanked dragonflight dragon 2 hours after hitting 70. Be grateful it's stupid easy to tank with it and if you can't do you dailies God knows there are a ton of people you can group with.
that's great that you made a pally and slapped a bunch of high level gear (trans lightening) on it and don't have damage issues. Build one and transfer nothing to it, use no guild boons and really experience what a lot of us went through as we actually built our characters.
A person rolling their first character in neverwinter needs to understand that there is a plateau you hit with dps until you get to another certain level. My healadin averaged under 9mil damage in dungeons for the longest time, then you get one boon and boom that damage is tripled. The pally (especially healadin) doesn't do damage like you would think it should.
Founding Member of "Wrong Side of the Stronghold" Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
> @ravenskya said: > > @chadworth66 said: > > Made a new pally. Stacked power and have trans lightning. The damage is fine. I clear everything for campaigns just fine. Aura of courage and solitude, put that circle on the ground that buffs your damage, start fight with radiant at will you shouldn't have a problem. I don't get why you people complain. With <font color="orange">HAMSTER</font> gear any class is bad. Pally is way easier to tank with then my gf. I think it should do less damage because of that fact. Templars wrath temp hp is way too high. I tanked dragonflight dragon 2 hours after hitting 70. Be grateful it's stupid easy to tank with it and if you can't do you dailies God knows there are a ton of people you can group with. > > that's great that you made a pally and slapped a bunch of high level gear (trans lightening) on it and don't have damage issues. Build one and transfer nothing to it, use no guild boons and really experience what a lot of us went through as we actually built our characters. > > A person rolling their first character in neverwinter needs to understand that there is a plateau you hit with dps until you get to another certain level. My healadin averaged under 9mil damage in dungeons for the longest time, then you get one boon and boom that damage is tripled. The pally (especially healadin) doesn't do damage like you would think it should. > >
Like I said. HAMSTER gear on any character will be HAMSTER. The op wanted OP to be buffed. It shouldn't be.
> @fizgigtiznalkie#4436 said: > Aura of solitude doesn't work with a companion and go tank the black or blue dragon and get back to me on how easy it is as a new level 70.
What do you mean doesn't work with a companion? And good no I'm not tanking those lol.
Like I said. HAMSTER gear on any character will be HAMSTER. The op wanted OP to be buffed. It shouldn't be.
Okay if you are talking healadin - which is a form of OP - and you take away BG and HW. Then yes they have absolute garbage damage. So until you get both of those boons - there's nothing you can do to compete well for DPS. And THAT has nothing to do with gear.
You want more end game healers and tanks - make it a little easier for people to make it to end game on healers and tanks.
Founding Member of "Wrong Side of the Stronghold" Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
> Aura of solitude doesn't work with a companion and go tank the black or blue dragon and get back to me on how easy it is as a new level 70.
What do you mean doesn't work with a companion? And good no I'm not tanking those lol.
Hit a dummy with a companion summoned with an at will and aura of solitude on. Then desummon them, and hit again. A companion counts as an ally and aura of solitude does nothing. People have claimed augments work with aura of solitude, but augments are not great, they can't give you combat advantage, they can't take a couple hits/distract enemies, and bondings other than lesser are better anyway.
> @ravenskya said: > Like I said. HAMSTER gear on any character will be HAMSTER. The op wanted OP to be buffed. It shouldn't be. > > Okay if you are talking healadin - which is a form of OP - and you take away BG and HW. Then yes they have absolute garbage damage. So until you get both of those boons - there's nothing you can do to compete well for DPS. And THAT has nothing to do with gear. > > You want more end game healers and tanks - make it a little easier for people to make it to end game on healers and tanks.
What do you mean end game? 80% of your gear will come from making AD. That requires no endgame content to get. Second, you are a healer or tank. You job is to first stay alive, second to make your team stay alive, third make your team do more damage, last do damage yourself. By the time you get maxed you will be doing decent damage, but once again you are not suppose to be a dps. You don't see any damage dealers bitching about not being able to tank orcus do you? Oh God I'm too squishy for this content please buff gwfs so we can take less damage. Wtf are you talking about.
> @fizgigtiznalkie#4436 said: > > @fizgigtiznalkie#4436 said: > > > Aura of solitude doesn't work with a companion and go tank the black or blue dragon and get back to me on how easy it is as a new level 70. > > > > What do you mean doesn't work with a companion? And good no I'm not tanking those lol. > > Hit a dummy with a companion summoned with an at will and aura of solitude on. Then desummon them, and hit again. A companion counts as an ally and aura of solitude does nothing. People have claimed augments work with aura of solitude, but augments are not great, they can't give you combat advantage, they can't take a couple hits/distract enemies, and bondings other than lesser are better anyway.
> Like I said. HAMSTER gear on any character will be HAMSTER. The op wanted OP to be buffed. It shouldn't be.
>
> Okay if you are talking healadin - which is a form of OP - and you take away BG and HW. Then yes they have absolute garbage damage. So until you get both of those boons - there's nothing you can do to compete well for DPS. And THAT has nothing to do with gear.
>
> You want more end game healers and tanks - make it a little easier for people to make it to end game on healers and tanks.
What do you mean end game? 80% of your gear will come from making AD. That requires no endgame content to get. Second, you are a healer or tank. You job is to first stay alive, second to make your team stay alive, third make your team do more damage, last do damage yourself. By the time you get maxed you will be doing decent damage, but once again you are not suppose to be a dps. You don't see any damage dealers bitching about not being able to tank orcus do you? Oh God I'm too squishy for this content please buff gwfs so we can take less damage. Wtf are you talking about.
Um... they just nerfed Orcus because people whined about how much damage he did - now the dps can tank him without heals
I'm not talking gear - I'm talking boons, I'm not sure why that is confusing to you, they buffed the DPS a DC can do so that more DC's can get through the actual content and get the boons/unlocks. The pally hasn't had that same DPS buff.
But at the same time - where are you buying end game gear for AD? running a million cloak towers isn't going to get your relic weapons restored - nor is it going to get your deep knights brig, or Lifesilk, or even zuilkirs. You won't BUY a Jarls so what are you buying?
Also yes you are a healer or tank - but you still need a months worth of grinding in SKT to get the boons/unlock the dungeons, and right around a month of dailys in River district (that one isn't as bad) to open MSPC. What AD armor are you going to buy to get you through MSPC?
Founding Member of "Wrong Side of the Stronghold" Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
> @ravenskya said: > > @ravenskya said: > > > Like I said. HAMSTER gear on any character will be HAMSTER. The op wanted OP to be buffed. It shouldn't be. > > > > > > Okay if you are talking healadin - which is a form of OP - and you take away BG and HW. Then yes they have absolute garbage damage. So until you get both of those boons - there's nothing you can do to compete well for DPS. And THAT has nothing to do with gear. > > > > > > You want more end game healers and tanks - make it a little easier for people to make it to end game on healers and tanks. > > > > What do you mean end game? 80% of your gear will come from making AD. That requires no endgame content to get. Second, you are a healer or tank. You job is to first stay alive, second to make your team stay alive, third make your team do more damage, last do damage yourself. By the time you get maxed you will be doing decent damage, but once again you are not suppose to be a dps. You don't see any damage dealers bitching about not being able to tank orcus do you? Oh God I'm too squishy for this content please buff gwfs so we can take less damage. Wtf are you talking about. > > Um... they just nerfed Orcus because people whined about how much damage he did - now the dps can tank him without heals > > I'm not talking gear - I'm talking boons, I'm not sure why that is confusing to you, they buffed the DPS a DC can do so that more DC's can get through the actual content and get the boons/unlocks. The pally hasn't had that same DPS buff. > > But at the same time - where are you buying end game gear for AD? running a million cloak towers isn't going to get your relic weapons restored - nor is it going to get your deep knights brig, or Lifesilk, or even zuilkirs. You won't BUY a Jarls so what are you buying? > > Also yes you are a healer or tank - but you still need a months worth of grinding in SKT to get the boons/unlock the dungeons, and right around a month of dailys in River district (that one isn't as bad) to open MSPC. What AD armor are you going to buy to get you through MSPC?
River district weapons upgraded with ad, stronghold armor with ad, the relic pieces all require ad for lanolin, keys and resurrect scrolls for msva. All your artifacts, artifact belt and neck, all your enchantments, all the upgrades for you companions, insignias, mounts.
You can tank any campaign enemies easy. It might take you longer, but at least you don't die like a ton of dps do. So what do you prefer doing it slowly or dying and not being able to do it all?
They nerfed orcus because HAMSTER tanks like yourself complained. New 70s do throne easy so idk why you have to do so much damage I don't understand. It doesn't matter what rank you get as long as you complete it you get the chest that gives the chest piece.
Also if you ever run with any maxed pallys they show up on the dps boards. Get good gear and you'll see.
I'm not talking gear - I'm talking boons, I'm not sure why that is confusing to you, they buffed the DPS a DC can do so that more DC's can get through the actual content and get the boons/unlocks. The pally hasn't had that same DPS buff.
As an aside note: Paladins actually have good parameters for DPS, they're only missing a lot of the +damage feats to put them in near the DPS classes.
Paladins have the second best weapon damage in the game, on par with GFs.
Paladins have the best ability coefficient in the game, tied with GF and GWF (barring weird GWF cases).
The Paladin's Divine Judgement is ****ing nuts. Seriously, it has an ability coefficient of 10, which, for reference, the GWF's IBS is 2.7. It wont hit as hard as a good Ice Knife/IBS due to lacking damage bonuses, but imagine Divine Judgement on any class with actual damage bonuses...
And, lastly, Paladins have a weird multiplier to their enchants which not many classes have. Not that it helps, but it's something.
River district weapons upgraded with ad, stronghold armor with ad, the relic pieces all require ad for lanolin, keys and resurrect scrolls for msva. All your artifacts, artifact belt and neck, all your enchantments, all the upgrades for you companions, insignias, mounts.
You can tank any campaign enemies easy. It might take you longer, but at least you don't die like a ton of dps do. So what do you prefer doing it slowly or dying and not being able to do it all?
They nerfed orcus because HAMSTER tanks like yourself complained. New 70s do throne easy so idk why you have to do so much damage I don't understand. It doesn't matter what rank you get as long as you complete it you get the chest that gives the chest piece.
Also if you ever run with any maxed pallys they show up on the dps boards. Get good gear and you'll see.
you know... I never had an issue with you before... you've never been an aggressive jerk like you are being today.
I didn't ask for the Orcus nerf - I'm actually against it, so saying I'm a garbage tank is a little much considering I'm not a tank as any of my primary characters.
My base assumption is that new players will want to actually play the content to acquire their gear in the appropriate places NOT farm cloak tower and thrones to get AD to buy what others have farmed.
My argument was simple - they increased the DC's ability to do damage for soloing. The Pally needs the same thing.
Founding Member of "Wrong Side of the Stronghold" Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
> @ravenskya said: > River district weapons upgraded with ad, stronghold armor with ad, the relic pieces all require ad for lanolin, keys and resurrect scrolls for msva. All your artifacts, artifact belt and neck, all your enchantments, all the upgrades for you companions, insignias, mounts. > > > > You can tank any campaign enemies easy. It might take you longer, but at least you don't die like a ton of dps do. So what do you prefer doing it slowly or dying and not being able to do it all? > > > > They nerfed orcus because HAMSTER tanks like yourself complained. New 70s do throne easy so idk why you have to do so much damage I don't understand. It doesn't matter what rank you get as long as you complete it you get the chest that gives the chest piece. > > > > Also if you ever run with any maxed pallys they show up on the dps boards. Get good gear and you'll see. > > you know... I never had an issue with you before... you've never been an aggressive jerk like you are being today. > > I didn't ask for the Orcus nerf - I'm actually against it, so saying I'm a garbage tank is a little much considering I'm not a tank as any of my primary characters. > > My base assumption is that new players will want to actually play the content to acquire their gear in the appropriate places NOT farm cloak tower and thrones to get AD to buy what others have farmed. > > My argument was simple - they increased the DC's ability to do damage for soloing. The Pally needs the same thing.
And I disagree. The pallys damage is decent and does solo damage for campaign tasks easily. The upgrades in your stats for getting the 4 pieces of relic gear is really the only thing you can farm for. This game is about grinding AD in the long run to hit max. If you can't understand that then you can't think logically.
Only things I've grinded for in game were relic armor set, twisted weapons, and river weapons. And those are the only things I've gotten since the game was pre released on ps4. The rest I had to buy by making ad in game through events as drop rates are terrible. So farming for gear in this game through dungeons is really not an aspect. Also the minute you get those pieces you immediately have to grind ad restore / max them. Sure you grind maps and HEs for them but isn't that the same thing as grinding ad?
Funny that you don't main tanks and think pallys need a buff. I mained a gf for 6 months on pc, and have a lvl 70 gf and pally I've played extensively on ps4. Please keep talking out your HAMSTER.
I'm sure new players have that assumption that this game will be rewarding through dungeon grinding. It is not.
I main a Healadin. I have a GF and a Tankadin so you can stop assuming.
The statement was the Pally needs some help
I agree with that statement
Particularly the healadin - until the healadin gets the appropriate boons/gear it can take an ungodly amount of time to complete daily quests - not because you die, but because it takes forever and a day to kill anything.
That is all I said - you are running off at the mouth about tanks, gear, AD farming blah blah blah
Dev OP could use higher base damage particularly from level 60- the previous gear score of about 2500. After that they are fine. I am talking about a very specific time frame that would affect the new player, especially as they are learning the game.
Founding Member of "Wrong Side of the Stronghold" Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
> @ravenskya said: > @chadworth66 > > I main a Healadin. I have a GF and a Tankadin so you can stop assuming. > > The statement was the Pally needs some help > > I agree with that statement > > Particularly the healadin - until the healadin gets the appropriate boons/gear it can take an ungodly amount of time to complete daily quests - not because you die, but because it takes forever and a day to kill anything. > > That is all I said - you are running off at the mouth about tanks, gear, AD farming blah blah blah > > Dev OP could use higher base damage particularly from level 60- the previous gear score of about 2500. After that they are fine. I am talking about a very specific time frame that would affect the new player, especially as they are learning the game.
All people starting the game without gear have a hard time doing dailies. The dps die all the time. The support don't die but do the content slowly. This is how it should be. It's why you see new people always trying to group up for easy dailies. You want them to have to group up if they are new. They talk and learn new stuff about the game and other classes. Also they learn how to synergize with other players. You cannot buff base damage without it scaling to really high dps at max gear. This is a mmorpg. Not a single player campaign.
I can completely agree with many of you. OP is not a dps. Yet I saw a 4K OP completely kill orcus in a minute solo. I'd love to see that build. But playing all classes who are 70 and grinding them all is painful on some. Especially on DC and Healadin. My DC can out dps my OP but has less survivability and she is 1000 il higher. Well more like 3000 now. My healadin can easily our heal my DC by more than double. My OP can take more damage. But my OP can't deal as much damage. I'm about to begin skt on my OP shortly, so I can compare better there. Either way. The OP has AOE daily similar to DC. So why can't they atleast be closely matched on dmg. What's the point of an AoE attack if not to cause severe injury. I love my op but think it could be better.
I would like to add. I don't like asking for help. My OP had to do 5 story parts to maze engine today. I didn't have much time until reset. I asked for 2 power hitters in alliance and got all 5 completed in 10 minutes. I first done on SW and it felt like forever.
> @alicat22000 said: > I can completely agree with many of you. OP is not a dps. Yet I saw a 4K OP completely kill orcus in a minute solo. I'd love to see that build. But playing all classes who are 70 and grinding them all is painful on some. Especially on DC and Healadin. My DC can out dps my OP but has less survivability and she is 1000 il higher. Well more like 3000 now. My healadin can easily our heal my DC by more than double. My OP can take more damage. But my OP can't deal as much damage. I'm about to begin skt on my OP shortly, so I can compare better there. Either way. The OP has AOE daily similar to DC. So why can't they atleast be closely matched on dmg. What's the point of an AoE attack if not to cause severe injury. I love my op but think it could be better.
You should try a lightning enchantment. Scales well with power and shouldn't interrupt your build. Also reduces cooldowns. Also it multi procs a ton with burning light. Usually kills all campaign enemies in 1 use.
I did that just earlier actually. I joined the Facebook PS4 paladin group and saw a post on a dps tank build. So I checked it out. It also had advised lightning enchantment. I equipped a barkshield for now for armour. But the new build lets me fly through mobs so fast. That lightning enchant is a god send. It's only 7 at the moment. But great to get through EE and Maze for now. I'll rank it up in a few days, I miss double refine. But price you pay when you do not get paid on the schedule they muck up on.
Are you guys taking the justice paragon? When I leveled my OP, I did it pretty much just behind my Rogue at launch. Im no whale and my bondings were like 8s at the time? Neither class was hard per say. I could tell when my rogue wasnt ready for a zone, like well of dragons, but not the OP. As a healer, it was easy to gear because no queue wait if you couldnt find a group. Demo weapons came at 1/4 of the rate it took the rogue. Dusk gear is stupid easy to get.. all kind of cheap enchants on AH until you can get a high end weapon enchant(and lightning shouldnt be one of them). Flaming, plaquefire..
> @alicat22000 said: > I did that just earlier actually. I joined the Facebook PS4 paladin group and saw a post on a dps tank build. So I checked it out. It also had advised lightning enchantment. I equipped a barkshield for now for armour. But the new build lets me fly through mobs so fast. That lightning enchant is a god send. It's only 7 at the moment. But great to get through EE and Maze for now. I'll rank it up in a few days, I miss double refine. But price you pay when you do not get paid on the schedule they muck up on.
Glad it's working for you. I find it easier doing campaigns on my tanks then my alt dps. They die too often and I usually use encounters and gear that keep me alive instead of damage. With my tanks I can go all dps on encounters and still not die.
I levelled up my Pally when they first came out. I didn't have a lot of AD (like almost zero) and it was pre-guild boons, so he started with r5 enchantments and a basic PF ench.
Having previously levelled up a DC, CW & GWF I can honestly say it was the easiest levelling experience I'd had - by a mile.
For anyone starting an OP now, there are just a few things to bear in mind.
1. stack Resistance Ignored - make it a high priority as it seriously improves your damage and survivability 2. don't use Azures for Defence - go with Radiants for HP as it will significantly improve your damage 3. now we have loadouts, don't go the Healadin route whilst levelling - go Prot and make a Devo build on your spare slot when you hit 70 and are geared enough.
My pally now usually comes 2nd on paingiver in most runs - there's not a problem with them if you know what you're doing.
Please Do Not Feed The Trolls
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Btw don't stack much armor pen. Radiant strike seems bugged and gives a ton of armor pen. Well enough for leveling and campaigns. Just make sure to use it at the start of fights or spam in large groups of enemies if you have lightnin because it is a n aoe.
> I did that just earlier actually. I joined the Facebook PS4 paladin group and saw a post on a dps tank build. So I checked it out. It also had advised lightning enchantment. I equipped a barkshield for now for armour. But the new build lets me fly through mobs so fast. That lightning enchant is a god send. It's only 7 at the moment. But great to get through EE and Maze for now. I'll rank it up in a few days, I miss double refine. But price you pay when you do not get paid on the schedule they muck up on.
Glad it's working for you. I find it easier doing campaigns on my tanks then my alt dps. They die too often and I usually use encounters and gear that keep me alive instead of damage. With my tanks I can go all dps on encounters and still not die.
Thankyou. I'd like to add, that not with my dps load out, using lightning (keeping) barkshield (tempirary) I tanked orcus 2nd time without issues. My tankadin dps build is great. I'm only 15k power, 7k defenceman and 3k recovery. But I have the companions and mounts necessary. Only campaigns not complete is EE (half way), skt and rd.
Yet it's funny. Many see a 9k il as weak now. 15k power as bad. I get in cn and hear what they say and I reply. "Do your job. I know how to do mine" they don't die and after. No apologies or comments. Just leave.
I've ran cn hundreds of times and know it's mechanics. So why is il still a massive issue when a tankadin buffs themselves. Those who know how to.
Comments
So there is hope for a healadin running content.
Higher damage on mobs aren't necessarily a bad thing. If you can do crowd control then the DPS can load single attack vs AOE sets. It all depends on the group and if they communicate to adjust their loadouts accordingly.
> Made a new pally. Stacked power and have trans lightning. The damage is fine. I clear everything for campaigns just fine. Aura of courage and solitude, put that circle on the ground that buffs your damage, start fight with radiant at will you shouldn't have a problem. I don't get why you people complain. With <font color="orange">HAMSTER</font> gear any class is bad. Pally is way easier to tank with then my gf. I think it should do less damage because of that fact. Templars wrath temp hp is way too high. I tanked dragonflight dragon 2 hours after hitting 70. Be grateful it's stupid easy to tank with it and if you can't do you dailies God knows there are a ton of people you can group with.
that's great that you made a pally and slapped a bunch of high level gear (trans lightening) on it and don't have damage issues. Build one and transfer nothing to it, use no guild boons and really experience what a lot of us went through as we actually built our characters.
A person rolling their first character in neverwinter needs to understand that there is a plateau you hit with dps until you get to another certain level. My healadin averaged under 9mil damage in dungeons for the longest time, then you get one boon and boom that damage is tripled. The pally (especially healadin) doesn't do damage like you would think it should.
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
> > @chadworth66 said:
> > Made a new pally. Stacked power and have trans lightning. The damage is fine. I clear everything for campaigns just fine. Aura of courage and solitude, put that circle on the ground that buffs your damage, start fight with radiant at will you shouldn't have a problem. I don't get why you people complain. With <font color="orange">HAMSTER</font> gear any class is bad. Pally is way easier to tank with then my gf. I think it should do less damage because of that fact. Templars wrath temp hp is way too high. I tanked dragonflight dragon 2 hours after hitting 70. Be grateful it's stupid easy to tank with it and if you can't do you dailies God knows there are a ton of people you can group with.
>
> that's great that you made a pally and slapped a bunch of high level gear (trans lightening) on it and don't have damage issues. Build one and transfer nothing to it, use no guild boons and really experience what a lot of us went through as we actually built our characters.
>
> A person rolling their first character in neverwinter needs to understand that there is a plateau you hit with dps until you get to another certain level. My healadin averaged under 9mil damage in dungeons for the longest time, then you get one boon and boom that damage is tripled. The pally (especially healadin) doesn't do damage like you would think it should.
>
>
Like I said. HAMSTER gear on any character will be HAMSTER. The op wanted OP to be buffed. It shouldn't be.
> Aura of solitude doesn't work with a companion and go tank the black or blue dragon and get back to me on how easy it is as a new level 70.
What do you mean doesn't work with a companion? And good no I'm not tanking those lol.
You want more end game healers and tanks - make it a little easier for people to make it to end game on healers and tanks.
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
> Like I said. HAMSTER gear on any character will be HAMSTER. The op wanted OP to be buffed. It shouldn't be.
>
> Okay if you are talking healadin - which is a form of OP - and you take away BG and HW. Then yes they have absolute garbage damage. So until you get both of those boons - there's nothing you can do to compete well for DPS. And THAT has nothing to do with gear.
>
> You want more end game healers and tanks - make it a little easier for people to make it to end game on healers and tanks.
What do you mean end game? 80% of your gear will come from making AD. That requires no endgame content to get. Second, you are a healer or tank. You job is to first stay alive, second to make your team stay alive, third make your team do more damage, last do damage yourself. By the time you get maxed you will be doing decent damage, but once again you are not suppose to be a dps. You don't see any damage dealers bitching about not being able to tank orcus do you? Oh God I'm too squishy for this content please buff gwfs so we can take less damage. Wtf are you talking about.
> > @fizgigtiznalkie#4436 said:
>
> > Aura of solitude doesn't work with a companion and go tank the black or blue dragon and get back to me on how easy it is as a new level 70.
>
>
>
> What do you mean doesn't work with a companion? And good no I'm not tanking those lol.
>
> Hit a dummy with a companion summoned with an at will and aura of solitude on. Then desummon them, and hit again. A companion counts as an ally and aura of solitude does nothing. People have claimed augments work with aura of solitude, but augments are not great, they can't give you combat advantage, they can't take a couple hits/distract enemies, and bondings other than lesser are better anyway.
I will try this out thanks for info.
I'm not talking gear - I'm talking boons, I'm not sure why that is confusing to you, they buffed the DPS a DC can do so that more DC's can get through the actual content and get the boons/unlocks. The pally hasn't had that same DPS buff.
But at the same time - where are you buying end game gear for AD? running a million cloak towers isn't going to get your relic weapons restored - nor is it going to get your deep knights brig, or Lifesilk, or even zuilkirs. You won't BUY a Jarls so what are you buying?
Also yes you are a healer or tank - but you still need a months worth of grinding in SKT to get the boons/unlock the dungeons, and right around a month of dailys in River district (that one isn't as bad) to open MSPC. What AD armor are you going to buy to get you through MSPC?
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
> > @ravenskya said:
>
> > Like I said. HAMSTER gear on any character will be HAMSTER. The op wanted OP to be buffed. It shouldn't be.
>
> >
>
> > Okay if you are talking healadin - which is a form of OP - and you take away BG and HW. Then yes they have absolute garbage damage. So until you get both of those boons - there's nothing you can do to compete well for DPS. And THAT has nothing to do with gear.
>
> >
>
> > You want more end game healers and tanks - make it a little easier for people to make it to end game on healers and tanks.
>
>
>
> What do you mean end game? 80% of your gear will come from making AD. That requires no endgame content to get. Second, you are a healer or tank. You job is to first stay alive, second to make your team stay alive, third make your team do more damage, last do damage yourself. By the time you get maxed you will be doing decent damage, but once again you are not suppose to be a dps. You don't see any damage dealers bitching about not being able to tank orcus do you? Oh God I'm too squishy for this content please buff gwfs so we can take less damage. Wtf are you talking about.
>
> Um... they just nerfed Orcus because people whined about how much damage he did - now the dps can tank him without heals
>
> I'm not talking gear - I'm talking boons, I'm not sure why that is confusing to you, they buffed the DPS a DC can do so that more DC's can get through the actual content and get the boons/unlocks. The pally hasn't had that same DPS buff.
>
> But at the same time - where are you buying end game gear for AD? running a million cloak towers isn't going to get your relic weapons restored - nor is it going to get your deep knights brig, or Lifesilk, or even zuilkirs. You won't BUY a Jarls so what are you buying?
>
> Also yes you are a healer or tank - but you still need a months worth of grinding in SKT to get the boons/unlock the dungeons, and right around a month of dailys in River district (that one isn't as bad) to open MSPC. What AD armor are you going to buy to get you through MSPC?
River district weapons upgraded with ad, stronghold armor with ad, the relic pieces all require ad for lanolin, keys and resurrect scrolls for msva. All your artifacts, artifact belt and neck, all your enchantments, all the upgrades for you companions, insignias, mounts.
You can tank any campaign enemies easy. It might take you longer, but at least you don't die like a ton of dps do. So what do you prefer doing it slowly or dying and not being able to do it all?
They nerfed orcus because HAMSTER tanks like yourself complained. New 70s do throne easy so idk why you have to do so much damage I don't understand. It doesn't matter what rank you get as long as you complete it you get the chest that gives the chest piece.
Also if you ever run with any maxed pallys they show up on the dps boards. Get good gear and you'll see.
Paladins have the second best weapon damage in the game, on par with GFs.
Paladins have the best ability coefficient in the game, tied with GF and GWF (barring weird GWF cases).
The Paladin's Divine Judgement is ****ing nuts. Seriously, it has an ability coefficient of 10, which, for reference, the GWF's IBS is 2.7. It wont hit as hard as a good Ice Knife/IBS due to lacking damage bonuses, but imagine Divine Judgement on any class with actual damage bonuses...
And, lastly, Paladins have a weird multiplier to their enchants which not many classes have. Not that it helps, but it's something.
I didn't ask for the Orcus nerf - I'm actually against it, so saying I'm a garbage tank is a little much considering I'm not a tank as any of my primary characters.
My base assumption is that new players will want to actually play the content to acquire their gear in the appropriate places NOT farm cloak tower and thrones to get AD to buy what others have farmed.
My argument was simple - they increased the DC's ability to do damage for soloing. The Pally needs the same thing.
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
> River district weapons upgraded with ad, stronghold armor with ad, the relic pieces all require ad for lanolin, keys and resurrect scrolls for msva. All your artifacts, artifact belt and neck, all your enchantments, all the upgrades for you companions, insignias, mounts.
>
>
>
> You can tank any campaign enemies easy. It might take you longer, but at least you don't die like a ton of dps do. So what do you prefer doing it slowly or dying and not being able to do it all?
>
>
>
> They nerfed orcus because HAMSTER tanks like yourself complained. New 70s do throne easy so idk why you have to do so much damage I don't understand. It doesn't matter what rank you get as long as you complete it you get the chest that gives the chest piece.
>
>
>
> Also if you ever run with any maxed pallys they show up on the dps boards. Get good gear and you'll see.
>
> you know... I never had an issue with you before... you've never been an aggressive jerk like you are being today.
>
> I didn't ask for the Orcus nerf - I'm actually against it, so saying I'm a garbage tank is a little much considering I'm not a tank as any of my primary characters.
>
> My base assumption is that new players will want to actually play the content to acquire their gear in the appropriate places NOT farm cloak tower and thrones to get AD to buy what others have farmed.
>
> My argument was simple - they increased the DC's ability to do damage for soloing. The Pally needs the same thing.
And I disagree. The pallys damage is decent and does solo damage for campaign tasks easily. The upgrades in your stats for getting the 4 pieces of relic gear is really the only thing you can farm for. This game is about grinding AD in the long run to hit max. If you can't understand that then you can't think logically.
Only things I've grinded for in game were relic armor set, twisted weapons, and river weapons. And those are the only things I've gotten since the game was pre released on ps4. The rest I had to buy by making ad in game through events as drop rates are terrible. So farming for gear in this game through dungeons is really not an aspect. Also the minute you get those pieces you immediately have to grind ad restore / max them. Sure you grind maps and HEs for them but isn't that the same thing as grinding ad?
Funny that you don't main tanks and think pallys need a buff. I mained a gf for 6 months on pc, and have a lvl 70 gf and pally I've played extensively on ps4. Please keep talking out your HAMSTER.
I'm sure new players have that assumption that this game will be rewarding through dungeon grinding. It is not.
I main a Healadin. I have a GF and a Tankadin so you can stop assuming.
The statement was the Pally needs some help
I agree with that statement
Particularly the healadin - until the healadin gets the appropriate boons/gear it can take an ungodly amount of time to complete daily quests - not because you die, but because it takes forever and a day to kill anything.
That is all I said - you are running off at the mouth about tanks, gear, AD farming blah blah blah
Dev OP could use higher base damage particularly from level 60- the previous gear score of about 2500. After that they are fine. I am talking about a very specific time frame that would affect the new player, especially as they are learning the game.
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
> @chadworth66
>
> I main a Healadin. I have a GF and a Tankadin so you can stop assuming.
>
> The statement was the Pally needs some help
>
> I agree with that statement
>
> Particularly the healadin - until the healadin gets the appropriate boons/gear it can take an ungodly amount of time to complete daily quests - not because you die, but because it takes forever and a day to kill anything.
>
> That is all I said - you are running off at the mouth about tanks, gear, AD farming blah blah blah
>
> Dev OP could use higher base damage particularly from level 60- the previous gear score of about 2500. After that they are fine. I am talking about a very specific time frame that would affect the new player, especially as they are learning the game.
All people starting the game without gear have a hard time doing dailies. The dps die all the time. The support don't die but do the content slowly. This is how it should be. It's why you see new people always trying to group up for easy dailies. You want them to have to group up if they are new. They talk and learn new stuff about the game and other classes. Also they learn how to synergize with other players. You cannot buff base damage without it scaling to really high dps at max gear. This is a mmorpg. Not a single player campaign.
> I can completely agree with many of you. OP is not a dps. Yet I saw a 4K OP completely kill orcus in a minute solo. I'd love to see that build. But playing all classes who are 70 and grinding them all is painful on some. Especially on DC and Healadin. My DC can out dps my OP but has less survivability and she is 1000 il higher. Well more like 3000 now. My healadin can easily our heal my DC by more than double. My OP can take more damage. But my OP can't deal as much damage. I'm about to begin skt on my OP shortly, so I can compare better there. Either way. The OP has AOE daily similar to DC. So why can't they atleast be closely matched on dmg. What's the point of an AoE attack if not to cause severe injury. I love my op but think it could be better.
You should try a lightning enchantment. Scales well with power and shouldn't interrupt your build. Also reduces cooldowns. Also it multi procs a ton with burning light. Usually kills all campaign enemies in 1 use.
As a healer, it was easy to gear because no queue wait if you couldnt find a group. Demo weapons came at 1/4 of the rate it took the rogue. Dusk gear is stupid easy to get.. all kind of cheap enchants on AH until you can get a high end weapon enchant(and lightning shouldnt be one of them). Flaming, plaquefire..
> I did that just earlier actually. I joined the Facebook PS4 paladin group and saw a post on a dps tank build. So I checked it out. It also had advised lightning enchantment. I equipped a barkshield for now for armour. But the new build lets me fly through mobs so fast. That lightning enchant is a god send. It's only 7 at the moment. But great to get through EE and Maze for now. I'll rank it up in a few days, I miss double refine. But price you pay when you do not get paid on the schedule they muck up on.
Glad it's working for you. I find it easier doing campaigns on my tanks then my alt dps. They die too often and I usually use encounters and gear that keep me alive instead of damage. With my tanks I can go all dps on encounters and still not die.
Having previously levelled up a DC, CW & GWF I can honestly say it was the easiest levelling experience I'd had - by a mile.
For anyone starting an OP now, there are just a few things to bear in mind.
1. stack Resistance Ignored - make it a high priority as it seriously improves your damage and survivability
2. don't use Azures for Defence - go with Radiants for HP as it will significantly improve your damage
3. now we have loadouts, don't go the Healadin route whilst levelling - go Prot and make a Devo build on your spare slot when you hit 70 and are geared enough.
My pally now usually comes 2nd on paingiver in most runs - there's not a problem with them if you know what you're doing.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Yet it's funny. Many see a 9k il as weak now. 15k power as bad. I get in cn and hear what they say and I reply. "Do your job. I know how to do mine" they don't die and after. No apologies or comments. Just leave.
I've ran cn hundreds of times and know it's mechanics. So why is il still a massive issue when a tankadin buffs themselves. Those who know how to.