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Item-level, why not exclude utility slots from it?

Since the game uses Item-level as a measurement for gating dungeons and whatnot, why not remove the IL from utility slots, and adjust the requirements accordingly?

I just have a hard time seeing any reason for utility slots being included in IL in the first place?

Comments

  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    IL is pretty misleading anyhow. To make it meaningful, you would also need to add points for boons you have and boosts from mounts, insignia and companions.
    Hoping for improvements...
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    I completely get your point and agree that utility slots don't typically contribute much to character effectiveness.

    BUT

    Item level isn't smart. It adds up the things it's told to add up and ignores everything else. All enchants have an item level value, so they are included in the sum. Telling it to not count utility slots would require re-coding it.

    The item level of an enchant is supposed to correspond to its rank. So a rank 8 Azure and a rank 8 Fey Blessing should have the same item level, regardless of where they are slotted. Restrictions on where you can slot a specific enchant type don't have any bearing on its item level value.

    And the main reason for keeping item level on enchants that can only go in utility slots isn't so that players can misleadingly pad their item level with rank 12 utility enchants, but so that fresh 70s have an easier time making queue requirements so that their friends can take them through content to start working on gearing up.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • mightyerikssonmightyeriksson Member Posts: 842 Arc User
    edited January 2017
    Oh I agree, I think IL is actually even worse than the old Gear Score, and in some way, Guild boons, Mount powers and so on, could (should?)probably be considered to the values, due to getting maybe an extra 2, 4 and 8k or so to Def/Power and whatnot.

    Maybe even a total attribute value, based on all characters in the group, since a BiS toon can carry a 2.2k through a lot of the content?

    *edit* Also, when doing a full, private queue, they could possibly skip IL requirements all together?
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User


    *edit* Also, when doing a full, private queue, they could possibly skip IL requirements all together?

    This is a commonly requested feature.

    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • luks707luks707 Member Posts: 230 Arc User
    edited January 2017
    Gotta say - It is rather surprising that this isn't being looked at. Including more in the Power Level of the character would create a further incentive for people to do their boons, get mounts and insignia etc. not to mention allow gating content more appropriately.
    EDIT: I do agree with the suggestion that in a private q you should be able to ignore gating anyway.
  • oldbaldyoneoldbaldyone Member Posts: 1,840 Arc User


    *edit* Also, when doing a full, private queue, they could possibly skip IL requirements all together?

    This is a commonly requested feature.

    I think the idea would be that they don't want fresh characters being run through dungeons escorted by maxed toons. When the best gear came from dungeons directly, I could see the point. Now, I'm not sure.

    To OP: IL isn't mean to be the end all be all deciding factor if someone is good, bad or otherwise. When you start trying to say "well this matters, this doesn't", I think that gets away from the point. The point is to gate content and I think it accomplishes that. Not to mention, Dark enchants in utility slots can definitely make a difference.

    If you want a true power factor, then you need to add Boons, Mounts, Companions, etc in that total, as well as all enchants, kits, etc. But just like GearScore in WoW, MMO players are incapable of using this information correctly. IE "LFM 3k+ for Tiamat"
  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User
    You guys are forgetting SH boons. Worth way more than +3% RI and such from other boons.
  • gabrieldourdengabrieldourden Member, NW M9 Playtest Posts: 1,212 Arc User
    And bondings. Bondings contribute almost 50% of the scores I have right now. Bondings, companions, boons and mounts are probably more than 50% of the picture, so iLVL is pretty much meaningless.
    Le-Shan: HR level 80 (main)
    Born of Black Wind: SW Level 80
  • asterotgasterotg Member Posts: 1,742 Arc User
    Now a player can look at a BIS char and say, wow. After a few month, he might have 3kish IL and think, almost there. A few month later there will be a reality check, but he will have invested much time and maybe some money.

    With a realistic IL, factoring in 4 epic and one legendary companion, legendary mount and 4 other mounts, 15 or 14 epic insignia, all boons, companion gear and companion enchants, the difference would be something like 2k IL for a fresh lvl 70 char to +10k for BIS. Most players would most likely stop playing, if they knew the real difference.
    Chars: CW, DC, GF, GWF, HR and TR.
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