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Double shards of power, ergo double AD leeching PVE folks in PVP

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  • edited November 2016
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  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,158 Arc User
    One more reason why Tenacity should be removed from the game, then.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    they dont need tenacity, they could get the same benefit, by simply as you are flagged for PVP, you do like 50% less crit damage.

    I wasnt opposed to different pvp gear , back when it was reasonable and put poeple on similiar playing fields (Ie orginal profound armors) now it sux cn wind balls.

    But Who cares, I gave up on pvp mods ago.. so not even sure why Im bothering to feedback about it.







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  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    Never stated it would be a comprehensive fix...

  • xilinearxilinear Member Posts: 140 Arc User
    All this could be fixed by allowing players to choose exclusively between two quests that rewards conqueror's shards, one that can be completed in PvP and one that can be completed in PvE.
    "Kill/Gather X? mobs somewhere or Win a PvP match".
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