Patch Notes on preview 29.October:
"Scourge Warlock: Tyrannical Curse: The damage-increasing effect of this power no longer incorrectly scales with the player's power.
The effect now consistently increases the damage affected enemies take by 20%, as indicated in the daily power."
Some will call it a fix, I call it the last nail into the coffin of this class.
Since now Warlocks could stand against GWF, CW and Hunter running dungeons, the class was "in line" with some gear doing FBI, some GWF and CW´s beat you, some lost.
This little change will result in a very, very big effect on the hole class. Effectiveness will fall from 230% + average to 130% average solo, in a group it will get worse I assume, this is a > 100% damagedrop, every CW, GWF and Hunter will beat you with ease.
Spikes in effectiveness like 400% are done, 150% is the best you can get solo. The hole class will be from minor interest in former mods, if nothing is done to compansate this. I advice everyone to look for alternative classes in mod 10.5 .
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Comments
Xbox GT -- Mr Shabok
My Guide
Every time they idiot-proof something...they make better idiots.
After I realized this "thing" about TC, I outdps the others. Ok. But I don't want to outdps others, in my opinion all classes should have the SAME dps.
And guess what? Now I can be EQUAL or CLOSE TO EQUAL to gwfs, and yes, with a bug on TC. Now, after nov 8th GWFs are just going to do double my damage and they are not using a bug, they are working as intended. That's what they call balance?
I know TC is not working as intended, but, if they are fixing it, why don't they make a balance for our class?
I have a gwf friend with more than 1k less gearscore than I have. His indomitable strike hits (he has only r9 bondings) for around 250k on a dummy.
Nice, under 3.7 GS with all MY possible buffs (excluding power boon) my killing flames now hits for 250k on preview (mob at full health)
Woot, nice!
Hælja, Swordmaster Conqueror Guardian Fighter of Thieves World
Cryptic developers have already said in a previous forum that they are not buffing anything else for this change that they are making. So, pretty much we are done until they do a so called class balance for GWFs. Actually we are done HRs will be beating us anyways. we will just be like Trickster Rogues, unwanted and undesirable.
Mod 10:
[Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.
Mod 9:
[Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
Xbox GT -- Mr Shabok
My Guide
Having TC scale with power is the only attribute (other than Owlbear) that keeps this class remotely competitive.
SW group content DPS is getting destroyed by these changes to TC
There is no shame in being over matched if there is an earnest desire to get better - to get in the trenches and play the game you manage. There is, however, some culpability for willful ignorance ('its a bug') and laziness (they dont play the classes they try to 'balance'). Without that, it's all lip service.
It's no small task managing an MMO long term; not many have succeeded past a few years. IMHO, they just need to sell the IP to someone who has the talent, will, and dedication to continue the journey.
Hælja, Swordmaster Conqueror Guardian Fighter of Thieves World
What kind of class balance is this if only one class stands out of the bunch and every other class is just a mere illusion. We should just all stop playing this game and putting money into this game. I cannot believe i spend more than thousand dollars on a single character. Had i known that this game is all about one class, i would have stopped playing on day one.
And there is no one replying from the development side or the community manager. It seems like they don't care how much time, effort and money you have put into your character. I have started to understand their business strategy too. Now, that they have made every other DPS class obsolete, they expect everyone to build a GWF and put some more money into the game. When enough money is made, they will do another class balance. Good business strategy but i am not falling for this HAMSTER. I guess i am done with this game.
PSN ID - Jenax002
Character Name - King Arthur
Anyway Cryptic Dev's are in their own world (got same feed back from players of other of their games).
Only way to make them come back in reality is through force --> Money strike, start with one month without income. No effect ? Then 2 more month. Still no effect ? Then each time another semestrial income lost. --> With that I seriously think there will be a fix of all major and medium problems in less than 6 months.
In case cryptic decides tomorrow that GF´s shield is from minor inetrest you can tell that class : "Tanking is not everthing and dying belongs to the game"
It´s not wise to break a class and analyse afterwards the consequences.
When amenar did his rework it was obviously not finished (after >2 years of promises). Right from the start TC was bugged like tons of other stuff.
If they want to keep their community healthy cryptic should rethink some strategies I am sure.
If you nerf TT/TC hard without increasing other damages sources then BiS will trash SW and go for other classes.
Without fame bought by BiS, then SW will decline and no rework will be done. --> Go fight bears naked.
Only will remain SW Templock cuz it's not a dps but a healer/buffer+some dps.
But not for much time cuz dev's mentionned a "rework of temptation" that need "more love" ...
I'm scared cuz they trashed the dps SW when there where still some BiS/fame, then what will became of templock without anyone ? Worst parangon of the game as it was after mod6 ?
At least I could ask for a color change of the ugly green smoke of SW powers to a purple/pink/red one dedicated to Temptation, useless but so cool !
@terramak
Any updates on all of the comments from the players on this change? I really hope this isn't going live as is or you will disengage a lot of your paying customers.
http://www.arcgames.com/en/forums/neverwinter#/discussion/1224701/sw-nerfed-again/p1
I've put in a separate request to make an official feedback thread - still waiting for that to happen.
"Mod 6. Oh my f****** god. It gutted the game pure and simple. And what wasn't gutted was messed up by the poorly thought out new level cap and equip. The game never recovered from that atrocity".
..............not this one then.............
Let me predict the future and foretell any dev comment on SW situation:
We are aware that this fix might address SW capabilites as damage dealers but we have to do this. We will furter investigate SW situation, analyze how're they doing and balance it in future. We can't do this now because (some naughty excuse that will sound bad) but we are not done with SW rebalance yet. Cheers, Dev.
See ya in Mod13 fellow warlocks!
Mod 10:
[Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.
Mod 9:
[Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
In case this nerf will come SB is the go for I am sure.
Anyway, warlock will suck as a striker and I gonna switch to my alts.
Atm I can stand against CW´s, GWF and Hunter most times, in mod 10.5 I am not sure if this class will be needed at all.
Another class death knell module.
"Mod 6. Oh my f****** god. It gutted the game pure and simple. And what wasn't gutted was messed up by the poorly thought out new level cap and equip. The game never recovered from that atrocity".
..............not this one then.............
I'll have to check the log again in PvP, but I do not remember seeing Creeping Death itself being affected by buffs or debuffs as it pulls straight from then source (post buff and debuff) damage dealt.
Hælja, Swordmaster Conqueror Guardian Fighter of Thieves World
I think, what etelgrin said points at the fact that CD is deminisehd by tenacity. In case you deal damage to a target with 30%DR and 70% tenacity, the damage (let´s say 2000) postmitigation is not followed by a 60% DOT (1200), because CD gets punished by tenacity again, leeding to fantastic procs like: [ Your Creeping Death dealt 7 damage to KillerShadow ] ...
(the name could be replaced with any name, like HamsterGWF)