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  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    The thing that separates NWO from pretty much all the other similar games (I know...not "ALL") is that it is free.
    The reason it is free is that the games built in economic system allows time rich/cash poor players to grind and trade with cash rich/time poor players who dump hard currency into the coffers to pay the bills.

    Of course the developers are going to drive the play toward multi player social role playing. Without that there is no game.
    So by all means avoid it, but don't criticise the game for having a model that allows the entire catalogue of features to be available to everyone, simply because its not as much fun to play totally solo.

    I for one hardly ever do anything as part of a preset group. I solo zones and pug dungeons and skirmishes. Every so often insomnia allows me to hang with guildies, but most of our communication is email day to day.

    It's easy to play solo and still get the good stuff. Just don't be pig headed about what defines solo.
    Pugging TOTDG is hardly different to when that pain in the HAMSTER and his HAMSTER hamster follow you around on quests. People often act stupidly, and say stupid things over the mic. But as with Minsc, they don't hang round after the job's done, and the loot is generally worth putting up with them for ten minutes.
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