My Paladin's Oath is Devotion. I'm just sitting at my team's point in domination fully healed and fully buffed. Then all of a sudden I'm stunned and a Trickster Rogue is destroying me. I immediately start trying to pop my cleanse but he kills me so fast I don't even have enuff time to activate it. The entire thing was over in about 2 LITERAL seconds. How on earth am I supposed to counter or deal with something like that?...
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First of all: Trickster's Shocking Execution: its a daily that ignores all kind of defenses. Theres no possible way to reduce the damage of this skill except absorbing the damage, which tank paladin can do easily with bind of oath encounter.
Second: Hunter ranger's Plant Growth: this is a high damage encounter that roots you in place for 4 seconds but set you free if take damage, if the hunter is melee, half of the overall damage is not reducible like shocking exectuion do.
Summary: if trickster rogue is using stun + shocking execution combo, theres nothing you can do not matter if stuned or not, you'll take full damage, the only chance you have i'ts fight back with stuns, templar wrath is the key.
If hunter ranger is using plant growth + at-will combo, you as well need to stun and fight back to scare them off.
His HP did not get down below 90% i would say. How are we supposed to deal with a class that can negate every kind of damage even being attacked by 5 player
Depends on your gear and build and knowhow
First of all: Trickster's Shocking Execution: its a daily that ignores all kind of defenses. Theres no possible way to reduce the damage of this skill except absorbing the damage, which tank paladin can do easily with bind of oath encounter.
Second: Hunter ranger's Plant Growth: this is a high damage encounter that roots you in place for 4 seconds but set you free if take damage, if the hunter is melee, half of the overall damage is not reducible like shocking exectuion do.
Summary: if trickster rogue is using stun + shocking execution combo, theres nothing you can do not matter if stuned or not, you'll take full damage, the only chance you have i'ts fight back with stuns, templar wrath is the key.
If hunter ranger is using plant growth + at-will combo, you as well need to stun and fight back to scare them off."
Thank you for the information but just so you know my paladin is level 70 and it was definitely a TR. Not only was he stealthing a lot but his icon was the darker TR one and not the green HR one.
2. Put the rouge against ward (forgot the name) on ur head and arm blue slot.
3. pop Shield of faith as possible as u can all the time
4. Slot aura of truth
5. Manage to put ur Shield up
2. Put the rouge against ward (forgot the name) on ur head and arm blue slot.
3. pop Shield of faith as possible as u can all the time
4. Slot aura of truth
5. Manage to put ur Shield up"
Thank you for the advice. Can you please explain number 2 though. I'm still a fairly fresh level 70 so I have no idea what your talking about.
Merrily, merrily, merrily, merrily, Life is but a dream.
Merrily, merrily, merrily, merrily, Life is but a dream.
the are other rings that activate on combat so they cn be usefull to detect sneaking players
at the end if there is TR you have to be alert all the time.
smoke can be deadly as you can't deflect or control reduce it. better keep a dodge and watch it coming (TR encounters have long cool time).
execution is tough one. i don't playi guard class so i dont know if it is hard to dodge
Another mod to stay away from PVP :
Blinding oath
Thanks for the explanation.
There's a Audio Tell? I'll have to find out what it is so I can follow this advice.
the are other rings that activate on combat so they cn be usefull to detect sneaking players
at the end if there is TR you have to be alert all the time.
smoke can be deadly as you can't deflect or control reduce it. better keep a dodge and watch it coming (TR encounters have long cool time).
execution is tough one. i don't playi guard class so i dont know if it is hard to dodge"
Thanks for the advice.
Thanks for informing me of this but I highly doubt this is what happened. I think it's as many here are saying and I was hit with "Shocking Execution". The circumstances of the engagement are such that if he had it available to use then he probably would have used it.
What you describe sounded more like a DoT. However, I've been reading up a bit on the OP bug, and it seems that it's double mark from GF/GWF that causes it, but that's on protection OP when they use their tab mechanic and are using aura of courage. No clue if heal OP tab does the same, but I doubt it.
What you describe sounded more like a DoT. However, I've been reading up a bit on the OP bug, and it seems that it's double mark from GF/GWF that causes it, but that's on protection OP when they use their tab mechanic and are using aura of courage. No clue if heal OP tab does the same, but I doubt it."
It definitely was not just one blow. Because of fast the entire thing went down it was extremely difficult to see everything he did to me. However, I can confirm that in the roughly 2 seconds it took him to kill me he hit me with more than a couple attacks.
Dead🔪Dead🔪Dead🔪Tenacity: Critical Strike Resistance
Dead🔪Btw I now see deadly SWs, even some non geared, my guild mate who has 2.5k SW said he killed 3.8k GWF. Not sure but its something with generating more sparks than intended.
30 sparks give you : 0,32% healing done every 2 seconds = 9,6% healing from max HP every 2 seconds from Borrowed time
0,5% deflect per spark, 30sparks = 15% deflect from Borrowed time offhand feat
0,08% lifesteal per spark from sparkmechanic = 2,4% lifesteal max
0,3% damage per sparks = 9% from burnig soul feature
-->300 sparks give you 96% healing from max HP every 2 seconds, and 90% damageboost,
150% deflect (not sure if that also is broken) , Lifesteal also may be lifted +24%, but I did not test stuff on preview.
Warlocks deal a ton of little damages, we know it, but most of them are from feats, which doesn't proc % of weapon damage, but warlocks bargrain link damage is considered a encounter damage, so it procs for example feytouched 18% of weapon damage up to 200 times each second.
So to make a live example: i throw warlocks bargrain to a pala: he reflects 20 damage to me, and warlocks link damage reflect back 1 damage + feytouched's 250 + a feat that deals another 150 damage, so 400 damage * 200 times each second = 80k damage, = pala dead in 2 or 3 seconds.