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Any new weapons in mod 10?

lwedarlwedar Member, NW M9 Playtest Posts: 790 Arc User
Just as title says, trying to figure out if any new weapons are coming out. Haven't seen any on preview yet and wonder if i should go ahead and refine some different weapons for alts are save the RP
"we all love this game and want it to thrive"

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    beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    Nobody else has found any sign of new weapons (or other artifact neck/belt) either, just armor.

    This is not a guarantee they won't add something, but it doesn't really make sense for them to do so at this time. An entire new armor system is a lot of change and they are somewhat unlikely to do more than that at one time. Also, weapons that are a flat improvement over the current ones would add power creep (via higher base damage), and that would go against their efforts to make the new module provide more challenge. The primary reason to pursue new armor is special damage resistance, and not that it's objectively better than the old.

    So you're taking your chances, but I've opted to go for a weapons upgrade now, because I don't believe they're likely to add new ones just yet.
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    Neverwinter Census 2017

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    urabaskurabask Member Posts: 2,923 Arc User

    Nobody else has found any sign of new weapons (or other artifact neck/belt) either, just armor.

    This is not a guarantee they won't add something, but it doesn't really make sense for them to do so at this time. An entire new armor system is a lot of change and they are somewhat unlikely to do more than that at one time. Also, weapons that are a flat improvement over the current ones would add power creep (via higher base damage), and that would go against their efforts to make the new module provide more challenge. The primary reason to pursue new armor is special damage resistance, and not that it's objectively better than the old.

    So you're taking your chances, but I've opted to go for a weapons upgrade now, because I don't believe they're likely to add new ones just yet.

    https://www.twitch.tv/perfectworld_community/v/76473285

    37:31

    "Does Storm King's Thunder introduce new weapons? Yes."
    I8r4ux9.jpg
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    lwedarlwedar Member, NW M9 Playtest Posts: 790 Arc User
    urabask said:

    Nobody else has found any sign of new weapons (or other artifact neck/belt) either, just armor.

    This is not a guarantee they won't add something, but it doesn't really make sense for them to do so at this time. An entire new armor system is a lot of change and they are somewhat unlikely to do more than that at one time. Also, weapons that are a flat improvement over the current ones would add power creep (via higher base damage), and that would go against their efforts to make the new module provide more challenge. The primary reason to pursue new armor is special damage resistance, and not that it's objectively better than the old.

    So you're taking your chances, but I've opted to go for a weapons upgrade now, because I don't believe they're likely to add new ones just yet.

    https://www.twitch.tv/perfectworld_community/v/76473285

    37:31

    "Does Storm King's Thunder introduce new weapons? Yes."
    could be transmutes though, ill hold off a few days all the same
    "we all love this game and want it to thrive"
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    icyphishicyphish Member, NW M9 Playtest Posts: 1,255 Arc User
    black ice weapon was crappy... the armors were awesome though :D
    icydrake%20avatar2_zpsg7rp0xti.jpg

    Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
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    beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    urabask said:

    Nobody else has found any sign of new weapons (or other artifact neck/belt) either, just armor.

    This is not a guarantee they won't add something, but it doesn't really make sense for them to do so at this time. An entire new armor system is a lot of change and they are somewhat unlikely to do more than that at one time. Also, weapons that are a flat improvement over the current ones would add power creep (via higher base damage), and that would go against their efforts to make the new module provide more challenge. The primary reason to pursue new armor is special damage resistance, and not that it's objectively better than the old.

    So you're taking your chances, but I've opted to go for a weapons upgrade now, because I don't believe they're likely to add new ones just yet.

    https://www.twitch.tv/perfectworld_community/v/76473285

    37:31

    "Does Storm King's Thunder introduce new weapons? Yes."
    The *one time* I don't watch a stream....
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
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    urabaskurabask Member Posts: 2,923 Arc User

    I think new weapons should not be added right now considering so many are/have grinded and spent to get to 2.5k for Twisted. I negates a lot of work for a lot of players.

    Yup. Whoopdeedoo time to spend 4 million RP to make up the RP gap from feeding mainhands+offhands on four toons : \
    I8r4ux9.jpg
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    demonmongerdemonmonger Member, NW M9 Playtest Posts: 3,350 Arc User
    More weapons.. yay?

    Less fun.. yay?

    More bugs... yay?

    More nerfs.. yay?

    More complaints.. obviously..
    [SIGPIC][/SIGPIC]
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    beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User

    urabask said:

    Nobody else has found any sign of new weapons (or other artifact neck/belt) either, just armor.

    This is not a guarantee they won't add something, but it doesn't really make sense for them to do so at this time. An entire new armor system is a lot of change and they are somewhat unlikely to do more than that at one time. Also, weapons that are a flat improvement over the current ones would add power creep (via higher base damage), and that would go against their efforts to make the new module provide more challenge. The primary reason to pursue new armor is special damage resistance, and not that it's objectively better than the old.

    So you're taking your chances, but I've opted to go for a weapons upgrade now, because I don't believe they're likely to add new ones just yet.

    https://www.twitch.tv/perfectworld_community/v/76473285

    37:31

    "Does Storm King's Thunder introduce new weapons? Yes."
    The *one time* I don't watch a stream....
    So I got a chance to watch the couple of minutes of this stream after that question, and while he says "yes, new weapons", he also says "sorry, I don't know" with regard to new artifact equipment, and that he is only assuming that there will be new artifact equipment because there's always new artifact equipment.

    There's not anything in the current build to indicate new additions other than the armor (and one artifact) at this time.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
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    lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    If there is indeed new weapon sets it only makes sense that it will be Black Ice related as in Mod 3. I'd be more than happy if they skipped new artifact equipment for just one mod. I'm so tired of constantly upgrading for no real progress.
    Our pain is self chosen.

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    loboguildloboguild Member Posts: 2,371 Arc User
    Mod 10 is such a Mod 3 clone hat it wouldn't surprise me one bit if they added the weapons to the HE rewards. B)​​
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    rayrdanrayrdan Member Posts: 5,410 Arc User
    lirithiel said:

    If there is indeed new weapon sets it only makes sense that it will be Black Ice related as in Mod 3. I'd be more than happy if they skipped new artifact equipment for just one mod. I'm so tired of constantly upgrading for no real progress.

    i m sure it would be really hard to release something better than twisted weapons.
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