These enchants are no longer relevant for anything - gear, refining, selling . . . nothing. Since VIP came out, R7 is really the "starting" set for most people anyway (either purchased from tradebar merchant or on the AH). We don't need R1 - R3 drops even when leveling. After a few invokes, you can purchase an R5 or greater anyway.
The Jubilee shouldn't even have them in the loot table. Please consider making all drops for enchants R4 or greater.
Thank you.
I aim to misbehave
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Add white pearl to that list. R4 should be the lowest drop before rank 60 and R5-R6 from 60-70 onward with R7 or R8 as reward at end of dungeons in the chest.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
Thanks!
(are those crickets I hear)
Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
But, what we still need to take into account is the; new blood, fresh meat and green player who just got on the game for the first time. They need those low items to learn how to use them and how to make them bigger, so after about a month of game play they too can be complaining about this as we are. Will you deny them the same frustration that we feel?
We are searching for slave labor, will pay with food from our farm!
What is the weirdest place where did you found them?
Dead🔪Make 1 artifact item, that gives artifact rp to gear and one to artifacts. You can have different ranks, but only have unbound and bta types, no more btc ones.
There is way way WAY too many types, they clog up bags and what is EVEN worse if you actually take the time to seperate them to where they are supposed to go TAKE way too much time and effort.
They have too much maintenance items like this, not enough time to play thier game.
Its been one of the biggest annoyances in the game since the start.
BTW, they can revamp leadership too.. NO one uses the chests below rank 21, just give us more leveling experiences ones, you can remove them all.. since leadership basically now starts at r21.
This game is getting too old and they are not taking the time to revamp HAMSTER that no longer matters since , like mod 2.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
Guild--And the Imaginary Friends
those level 5 to level 12 should take rank 1 and 2, didnt understand why they were introduced later after 25th level so late in the game. they should be part of "Training Gem" quests.
then after 12th level, rank go higher for 3 and 4 about upgrading to "green tier" series.
those enchants should be a selective choice as you pick one what you need, similar to STO's selection choice rewards.
until rank 5 should be part of corpse drops after 25th level and beyond, then after 60 level, rank 7s starts.
wish those marks (union, power, stability) work like those in STO's as better increased chance to reach 100% success rate instead of those dreaded overpriced wards. the more you added marks better the percentages get to 100% as each ranks go higher.