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Please remove R1 - R3s from the game

silence1xsilence1x Member Posts: 1,503 Arc User
These enchants are no longer relevant for anything - gear, refining, selling . . . nothing. Since VIP came out, R7 is really the "starting" set for most people anyway (either purchased from tradebar merchant or on the AH). We don't need R1 - R3 drops even when leveling. After a few invokes, you can purchase an R5 or greater anyway.

The Jubilee shouldn't even have them in the loot table. Please consider making all drops for enchants R4 or greater.

Thank you.
I aim to misbehave

Comments

  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    +1

    Add white pearl to that list. R4 should be the lowest drop before rank 60 and R5-R6 from 60-70 onward with R7 or R8 as reward at end of dungeons in the chest.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • kvetkvet Member, NW M9 Playtest Posts: 2,700 Arc User
    Better yet, do away with the rank structure completely and recast everything as Lesser, Normal, Greater, Perfect, Legendary, Mythic and be done with it. lesser = r7, normal = r8, etc. Reset drop tables with Lesser enchants, as well as white thurm, power, stability, and union stones, with green versions and Normal enchants as rare or very rare drops. Remove pearls from the game completely and replace them, in all instances, with peridots. Then, change all instances of character bound RP items of any kind to Account bound so we don't have to deal with 3 different stacks of the same type of RP item.

    Thanks!





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  • phaadnightsongphaadnightsong Member Posts: 22 Arc User
    edited June 2016
    kvet said:

    Then, change all instances of character bound RP items of any kind to Account bound so we don't have to deal with 3 different stacks of the same type of RP item.

    Thanks!

    I completely agree, but then there would be no reason to sell more bank space, bigger bags and such. They can only see it from their financial position and only marginally as a player. Even then, we would still get items of the same type that ARE account bound, and yet will not stack into the others, when they change something and have to give every account those items, much they way they did when wards were taken out of the tradebar vendor.

    But, what we still need to take into account is the; new blood, fresh meat and green player who just got on the game for the first time. They need those low items to learn how to use them and how to make them bigger, so after about a month of game play they too can be complaining about this as we are. Will you deny them the same frustration that we feel?
  • silence1xsilence1x Member Posts: 1,503 Arc User

    Will you deny them the same frustration that we feel?

    ROFL - good point. Misery loves company I suppose. I propose however that the first few levels start dropping Rank 4s or above OR, once you get above a certain level, that you only get R4s or above.

    I aim to misbehave
  • phaadnightsongphaadnightsong Member Posts: 22 Arc User
    silence1x said:

    Will you deny them the same frustration that we feel?

    ROFL - good point. Misery loves company I suppose. I propose however that the first few levels start dropping Rank 4s or above OR, once you get above a certain level, that you only get R4s or above.

    I would agree to having intelligent level based drops of those so by the time you hit 70 you aren't still getting anything below a 7. Hey that maybe the answer! R1 up to 10, R2 up to 20, and so on.
  • wylonuswylonus Member, NW M9 Playtest Posts: 2,376 Arc User
    since they also nerfed profession kits, and some dungeon chests still drops outdated rank 1 to rank 4, they are not worth bothering. we dont see wards or marks in chests since nerfed back in 2014.
  • scathiasscathias Member Posts: 1,174 Arc User
    R1s and such are still nice for evening out odd numbers of RP if you are trying to make stackable enchants of any level. Since r4s are bugged to crit in stupid ways you need r1-3s to balance an enchant back out at the end if you want to use r4s to refine an enchant. Thus far i have avoided this issue by only using thaum stones, or r5s (which can crit and not screw things up)
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  • someonediessomeonedies Member, NW M9 Playtest Posts: 1,257 Arc User
    No! R1s/R2s Brutals/Cruels/etc. - BiS;

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  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,152 Arc User
    Low level enchants are perfectly fine for the levels they are intended for, both slotted or fed to artifacts/enchants. Seems like this is another issue of "not fast enough to suit".
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  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    I really would like a total revamp of enchant system, remove like 50% of them, they are too annoying.

    Make 1 artifact item, that gives artifact rp to gear and one to artifacts. You can have different ranks, but only have unbound and bta types, no more btc ones.

    There is way way WAY too many types, they clog up bags and what is EVEN worse if you actually take the time to seperate them to where they are supposed to go TAKE way too much time and effort.

    They have too much maintenance items like this, not enough time to play thier game.

    Its been one of the biggest annoyances in the game since the start.

    BTW, they can revamp leadership too.. NO one uses the chests below rank 21, just give us more leveling experiences ones, you can remove them all.. since leadership basically now starts at r21.

    This game is getting too old and they are not taking the time to revamp HAMSTER that no longer matters since , like mod 2.

  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    They won't likely clear up the clutter as it tends to sell them bags, although I pity the fools that buy bags off the zen store. But it is ridiculous how many different types of the same HAMSTER there are when it comes to refinement. No refining items SHOULD EVER be character bound. RP should be account bound at least so we are able to pass it on to the alts that need it. I'm sitting with stacks of artifact RP on my main that won't be used unless I get a new artifact to lvl up, which probably won't be anytime soon. I really could do with that extra nine bag slots by moving it on to my banker or alts that might be able to use it.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • silence1xsilence1x Member Posts: 1,503 Arc User
    greywynd said:

    Seems like this is another issue of "not fast enough to suit".

    Not at all. Just tired of picking up/getting HAMSTER enchants.

    I aim to misbehave
  • oldbaldyoneoldbaldyone Member Posts: 1,840 Arc User
    The entire system just needs to be overhauled. The amount of RP items and the status of those items is just way to damn high.
  • klangeddinklangeddin Member, NW M9 Playtest Posts: 882 Arc User

    The entire system just needs to be overhauled. The amount of RP items and the status of those items is just way to damn high.

    Amen.
  • checkmatein3checkmatein3 Member, NW M9 Playtest Posts: 525 Arc User
    edited June 2016
    silence1x said:

    These enchants are no longer relevant for anything - gear, refining, selling . . . nothing. Since VIP came out, R7 is really the "starting" set for most people anyway (either purchased from tradebar merchant or on the AH). We don't need R1 - R3 drops even when leveling. After a few invokes, you can purchase an R5 or greater anyway.

    The Jubilee shouldn't even have them in the loot table. Please consider making all drops for enchants R4 or greater.

    Thank you.

    + let's do it.

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  • lantern22lantern22 Member, NW M9 Playtest Posts: 1,111 Arc User
    These enchants are still relevant for people with new characters trying to incrementally improve when it is their first alt. If its your second, third, fourth, fiftieth toon, then yes they are no longer needed.
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    not really , moving lowest drop to r4s, would benefit everyone, including new players, removing those stupid enchants from the lower coffers and replaing ALL of them with r4s would be a good stepping stone for newer players.

  • kalina311kalina311 Member, NW M9 Playtest Posts: 2,082 Arc User
    edited July 2016

    not really , moving lowest drop to r4s, would benefit everyone, including new players, removing those stupid enchants from the lower coffers and replaing ALL of them with r4s would be a good stepping stone for newer players.

    and a good stepping stone for bots.... its not going to happen
  • deathbeezdeathbeez Member, NW M9 Playtest Posts: 789 Arc User

    The entire system just needs to be overhauled. The amount of RP items and the status of those items is just way to damn high.

    Amen.
    + hallelujah
  • wylonuswylonus Member, NW M9 Playtest Posts: 2,376 Arc User
    i also agree, those rank 1 to rank 4 should be in low level quest line as part of rewards, instead of the drops.

    those level 5 to level 12 should take rank 1 and 2, didnt understand why they were introduced later after 25th level so late in the game. they should be part of "Training Gem" quests.
    then after 12th level, rank go higher for 3 and 4 about upgrading to "green tier" series.

    those enchants should be a selective choice as you pick one what you need, similar to STO's selection choice rewards.
    until rank 5 should be part of corpse drops after 25th level and beyond, then after 60 level, rank 7s starts.

    wish those marks (union, power, stability) work like those in STO's as better increased chance to reach 100% success rate instead of those dreaded overpriced wards. the more you added marks better the percentages get to 100% as each ranks go higher.
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