I was wondering if anyone has any thoughts on what campanion line up to go for with the new mod and the fixing of the bonding stones. It looks to me like warlock will no longer be bis because the stones all proc at once and a companion with all offensive slots will be much better than the warlock. I was thinking about paranoid delusion but rather than just drop $50 on that I thought I would ask for some insight.
0
Comments
This is my final line up, as of right now.
summommed with 10,11,12 bondings: legendary shadow demon (hdps for a pet, all offence slots)
active and all purple: erinyes, yeti, fire archon, water archon.
All told, I get 100% deflect severity, 10% crit severity, and up to 23% damage bonus. Plus, yeti is an amazing tank in case of pug party fails/soloing bosses.
Tested and rejected, wild hunt rider (doesn't proc enough), Combat adv. Pets intellect devourer, blink dog, gargoyle at blue (only boost CA damage by about 15-18% which though is more than they technically should is not as much as I'd hoped, and depends on having a) a pet summoned that stays near you and, b) aspect of pack slotted which kinda gimps your personal damage), paranoid delusion (if you have one, it would be a decent summomed bonding pet, all offence, nice attack, but I like my demon better), earth archon ( good active, but very difficult to stay at 100% HP to take advantage of it.).
PS. If anyone does have 3 purple CA pets on their HR I'd be very interested to see any test data they have, I was doing this on live, amd 1.5million to upgrade 3 possibly so-so pets was a bit steep.
I have a Blink Dog at epic level on both my HRs and I use it as a summoned companion for my Archer. I will be testing some companions with 3 offensive slots and decent active bonuses purely to see how much extra damage they provide but I may end up sticking with Blink Dog and Shadow Demon as I have a feeling they are two of the highest damage-dealing companions.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
Unless you guys can equip him with some amazing equipment that we cannot yet I`m thinking.
I found the Merc has much better equip slots. 2 ring slots allow me to put a Ring of Brutality +4 and a Ring of Sudden Deflect +4 on him. This allows my Companions Gift to send over 3 times 95% of those 4000 buffs (he actually sends over 95% of 8k power 3 times).
I give him 3 Life Steal runes and he keeps himself alive a little while. When he dies he procs those Rings and then 3 Gifts. I also found the buff to my Deflect allows me to not run Aspect of the Lone Wolf very often, freeing up a Passive if needed.
Alts :
Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)
Member of Q-Snipe
Shadow Demon hits like a 10-tonne truck, has stealth which confuses the cr@p out of mobs and comes with 3 offensive slots. Oh ja and it looks awesome. Just slotted with Loyal Avenger gear.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
I don't see why they couldn`t or shouldn`t though. Gives more variety to their equipment etc... just a shame there are not more Companions with 3 ring slots.
Alts :
Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)
Member of Q-Snipe
Added Note: rings or enchants with Hps will not add HP to you when a companion wears them I have tried this several different ways I put 2 savage rank 11s in defense on 2 avenger pieces and on bonding LS shows HPS don't apply
Was using blink dog, intellect dev, and gargoyle, all blue. 3%x3, expecting 9% boost. Tested in an empty DR instance, no campfire bonus, nobody around buffing me.
1st test, no summomed pet, no CA pets active, no CA. 12 aimed shots, highest and lowest values discarded, only crits counted.
2nd test. Pet summoned - purp fire archon, no bondings, no CA pets, aspect of pack to guarentee CA. Personal CA damage bonus 10%. Same aimed shot crit run. Result as expected, a 10%ish increase in damage.
3rd test. Same pet summoned, no bondings, 3x3% CA pets active, aspect of pack. 10+9% combat adv. Same run of aimed shot crits. Expected 19% increase, but actual result = 28% bonus damage.
I think that added pet CA is applied twice to crits. ie. 9% got applied to the initial aimed shot damage, then 9% got applied again to the additional base shot damage x1.8 (my crit sev) crit damage, then these two numbers got added together and the result flashed onscreen as final crit damage.
So, for a crit build toon, who runs in parties where positioning guarrentees a high uptime on combat advantage, 3 purple CA pets active will boost damage by 30% and not the expected 5+5+5=15%.
In conjunction with buffs - wheel, ITF etc. - if pet combat advantage modifiers are applied AFTER to already buffed damage figures, then you'd see some serious numbers...
Blink Dog came in first @ 874k damage. Lightfoot Thief was second @ 840k damage, Fire Archon was third @ 600k, Air Archon was fourth @ 400k and Young Yeti only managed 200k.
I suspect the Shadow Demon will be much higher than the Blink Dog but I didn't test it as it was on my Combat HR.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Does anyone know if there is a minimum range to apply damage bonus for the Hunting Hawk? I know if gives a max of 10% at 100 yards. Even if it gives only 4-5% at 30 yards I guess that is pretty decent.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
EDIT: I am HR. I suspect the percentage will be much higher if you are not playing DPS build.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
Will try using legendary priestess of sehanine (companion from bahamut champion booster pack) to get 20% crit chance buff - that would get me over 100% crit chance atm, but i'll switch some of my brutals and azures for radiants + companion will have only radiants. Downsides are = 3 def slots on companion so i lose about 1500 power compared to my warlock and protectors cam. wont trigger if im correct.
If it doesnt work well, oh well I'll think about it later
THC
http://www.theholycrusaders.com/
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
1) Summoned bonding pet. Legendary Fire archon. Why..?
3x offensive slots = power. 1x ring of loyal avenger, 1x +4 brutality ring, loyal av. talisman.
He's quick off the mark, stays near enough for constant ca if I run pack. +7% dmg bonus to targets bellow 50% health. Stacks friendship and cameraderie like clockwork. If a +4 sudden precision ring drops, I might slot that instead of avenger, but rngesus has yet to drop me another one.
2) Purple erinyes. 10% critsev. 'Nuff said.
3) Purple air archon. 5% damage to targets not at full health.
The last ones are a pain, the others are no brainers.
4) I usually go with a purple water archon, because I'm most often at full health, due to high LS and damage, and having three archons boosts each by 1% so 7+6(+8) means a fairly dependable dmg increase of 13-21%.
5) A purple paranoid delusion. Mainly because I'm sick of testing pets, he gives +3% dmg bonus to rooted targets.
If I had a cambian mage for another 10% critsev... I'd go with that, but I don't.
On boss fights I swap out the last 2 for a purple intellect devourer and a purple blinkdog. CA is always good.
I tried a sellsword, but they are a bit slow to get into combat, amd by the time they've done their slash, slash, debuff... most mobs are dead. On bosses sure, a sellsword is great, but these days even bosses go down amazingly fast with a good group.
2 Offence and 1 Defence slot... then he has 3 Ring Slots... He is a GWF so fairly quick at getting into battle. At the moment though he procs the Gifts fairly slow compared to the Merc... after the change this may be much better. His attack has a 10% enemy defence debuff which is nice and his attacks are AoE.
Alts :
Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)
Member of Q-Snipe
I'm trying to find a companion that has 3 offensive slots and a decent active bonus along with good damage. I absolutely love the Blink Dog - it has teleport so gets into combat real fast BUT it has one defensive slot which is a pity. Same with Lightfoot Thief really. The Fire Archon would be an okay option if I wasn't playing Archer, although it doesn't do nearly as much damage as the other two. The Air Archon is melee at least but its damage is even worse.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
I also tested some other companions and for now on top of my list are - con artist, fire archon, air archon.
Con artist have 1 offence slot less but also have skill that reduce enemy dmg resist by 5%
Fire and air archon are pretty much same but I dont want to use fire archon as my active pet so air it is (air archon(5% dmg bonus), siege engineer (4% dmg bonus), erinyes (10% severity), lightfoot thief (bleed on crits), earth archon / dancing blade)
Companions deal around 1% of my total dmg so im not concerned how much dmg is dealt directly by companion, as for crit - due to having 2+ ring slots - ill put +5 sudden precision n brutality and than bonus from bonding should give me 30+% crit + 10% from sudden precision on myself should put it insta 100% along from my base of 60%
THC
http://www.theholycrusaders.com/
If you want the ring slots and wouldnt mind losing 1 active bonus slot, then go get the free battlerager, it has 3 ring slots.
Now it's more a matter of slots available (3 x offense, etc.) and bonuses, than proc speed.
Lightfoot Thief's value just dropped drastically.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
1.Shadow demon hits in a second or 2, has 3 offense slots. His ability makes deflect sev 100% . He does 13 mill per CN run DPS. loaded with 3ea rank 12 bonding and all avenger gear with 3ea rank 11 azure offence 3ea rank 11 darks defense. with 50% deflection I deflect 100% damage better than 1/2 of the time and do 3000 damage to who ever caused deflection. With 30% life steal and insignia boost if not 1 shot I heal instantly
2. earth Icon for damage and tanking
3. galebb Duhrr for damage and tanking
4. Dancing blade for crit severity of 5% and gives ca
5. swap between repentant cultist and angel of protection repentant cultist is 5% vs dragons in dragon flight
SoonerGM - HR Trapper
Haven - Righteous Cleric
Ethereal Justice - OP Paladin