Hi everyone! Sean “Commander Ander” McCann here, and I’m excited to have everyone delve into the Elemental Evil campaign! This focus of this thread will be on all things related to Fiery Pit.
Access
Any player level 65 or above can access Reclamation Rock by completing the No Crevice Untouched, Hard to Reach Places, and Swords for Everyone, granted by Archdruid Morningdawn and Minsc in Protector's Enclave.
Players should be at least level 67/68 by the end of Fiery Pit.
Features
- Directed story content to take players through Fiery Pit.
Feedback Desired
We’d like you all to focus on playing these instances and finding any potential issues with them, both from a story and a mechanical standpoint. Does something in the story not make sense? Did the quest flow from each quest not work? Let us know!
If you find a bug or have feedback, please follow the guidelines below when posting:
• Respond to this forum post.
• Type: Bug/Feedback (Please only choose one)
• Spec: (Please enter the spec that you are providing feedback for here)
• Format: Please use “Bold” face text for the Type & Spec then type your feedback in the body of your post. If you are listing a bug please have this text in RED, if you are posting an opinion or feedback please use BLUE.
• (Bonus: Concise Feedback & Screen Shots are much appreciated)
Examples:
Bug: Quest: Captain Felcrest
I couldn't summon Captain Felcrest to fight.
Feedback: Quest: The Spy Who Backstabbed Me
I didn't feel very heroic playing through the quest.
Sean "Commander Ander" McCann - Content Designer
0
Comments
Spec: Male Half-orc Great Weapon Fighter.
The Eternal Flame set doesn't have any models. All of its pieces are invisible.
I don't think any of the equipment obtained from old!EE was actually unique, but it did tend to borrow an appearance from items players might be unaware of due to them being old quest rewards they didn't examine at the time. For example, the torso armors usually used the same model as players got for finishing the Skull Fortress in Pirate's Skyhold.
As such, I don't think introducing items in new!EE actually eliminates any cool cosmetics, but it does run some risk of making them harder to find.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
I took a level 70 character who had already completed Fiery Pit back to the zone. Farah Dahl offered a non-repeatable quest called "Thorny Issue". The quest was to kill Hellthorn Golems. It had no rewards and resolved immediately after being accepted.
I guess that's the difference between withstanding 40 attacks and taking 500000 damage. The former requires only that something attack you at all, and doesn't break down if your character is designed to mitigate damage like crazy.
Not an immersive experience though. Either one, really.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
My feedback then is to change both to withstanding X attacks then, because it's a way less obnoxious mechanic than having to take damage, and allows keeping the feel of both quests since the objective seems to be to reframe all the former vigilance tasks into a narrative.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
- "Barrier to Entry": No issues. Good quest.
- "Pillage First": No issues.
- "Never Betray a Lord": No issues. Good quest.
- "Sabotage": No issues. I would have preferred to do "The Plumbing Job" vigilance task instead. Killing Saboteurs and fixing leaks is more interesting than just killing Saboteurs.
- "Angry Waters": No issues. This is a very short lair. 6 enemy groups and nothing tougher than a Razorblast. Making the encounter groups a bit stronger might help.
- "Slaves to Business": No issues. The prisoners are a little hard to spot, but otherwise a good quest.
- "Financial Tracking": There's a map bug which I will describe below. Otherwise a good quest.
- "Saddle Down": No issues.
- "Brute Squad": No issues.
- "Cache on Delivery": No issues. Good quest.
- "Target: Nuria Pyrellis": No issues. Good quest.
- "Ring of Fire": No issues. Good lair. I amused myself by imagining Vanifer wearing a Bane mask:
Adventurer: Well, congratulations! You got yourself caught! Now what's the next step in your master plan?Vanifer: Crashing this cistern... with no survivors!
Vanifer: No, they expect one of us in the wreckage, Jaka.
Jaka: Have we started the fire?
Vanifer: Yes. The fire rises.
Bug: Quest: Financial Tracking
For some reason, the map tracker suggests an area unrelated to the quest. See the red circle on my map.
Bug: Quest: Controlled Inferno (Optional)
Harper Simmons' name isn't properly capitalized. It's possible that Harper Simmons' "Slow Burn (Optional)" and "Extinguish the Fire (Optional)" quests share this typo, if it's a case of copy-paste. I didn't notice it in the earlier quests.
Also, I do not have a mission assigned that would reward me with the missing text.
It's for the last block on the top "Secrets of eternal flame"
Help!