I think it is easier to fight in the monster area in the danger room than staying in ymmv area.
Hehe, hence YMMV. :P Personally, I just sprint through to the campfire and deal with the pursuing baddies there. I think there is a "safe" spot where the demons are in that danger room though, just risky to hug the glazerbu and baalruugas there while avoiding the orb.
If you can't stand on a chest, it is a mimic!
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thefabricantMember, NW M9 PlaytestPosts: 5,248Arc User
That first group of monsters can be skipped entirely. Turn left instead of right and hug the far left corner of the room and the green ball won't hit you. Then when it passes you, run straight through to the next room. No need to engage that pack of monsters.
That first group of monsters can be skipped entirely. Turn left instead of right and hug the far left corner of the room and the green ball won't hit you. Then when it passes you, run straight through to the next room. No need to engage that pack of monsters.
Everyone needs to be onboard with this or it turns into a mess though. One person hitting a mob means you have to deal with them unless you want to wait at the campfire while they take the long walk back.
In the final room (before campfire), the best spot to fight is the bottom right hand corner (thats if you dont go and fight at the campfire). There is more room in that corner compared to YMMV spot marked on that map.
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jumpingmorksMember, NW M9 PlaytestPosts: 876Arc User
If you do fight the last spawn at the camp site it might be worth noting that AoE power indicators, say from the Glabrezu or even Astral Shield are invisible for some reason there.
Good to know guys, thanks! Also I did try fight in the bottom right of the final room the first time but got slaughtered since I had no room to dodge. Something like eat green death or glazerbu claw to face. :P
If you can't stand on a chest, it is a mimic!
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kreatyveMember, Neverwinter Moderator, NW M9 PlaytestPosts: 10,545Community Moderator
Great map. Thank you!
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Good to know guys, thanks! Also I did try fight in the bottom right of the final room the first time but got slaughtered since I had no room to dodge. Something like eat green death or glazerbu claw to face. :P
I play a variety of classes and find that no matter which one I'm on, in that corner i face tank - CW i freeze, DC I use AA for immunity, OP use Templars for the temp HP to hold them off. It's more a stand still and kill them corner.
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plasticbatMember, NW M9 PlaytestPosts: 12,405Arc User
Good to know guys, thanks! Also I did try fight in the bottom right of the final room the first time but got slaughtered since I had no room to dodge. Something like eat green death or glazerbu claw to face. :P
There is a bench chair. Jump over the bench chair and then fight. You will have more room. If you stay behind the bench chair, the green ball won't touch you at all. Don't dodge out from behind the bench chair (you may not be able to dodge out that easily anyway).
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Any of my comments not posted in orange are based on my own personal opinion and not official.
Any messages written in orange are official moderation messages. Signature images are now fixed!