Hello,
I have an urge to play a D&D MMO, and DDO is just so dated. So, I'm interested in NW. The problem is, I have issues with my hands which make it difficult for me to play some action combat MMOs. I find it hard to time dodges and move and attack at the same time.
Is there possibly a class/build fit for me in NW? Maybe something that can block instead of dodging so much, or that is a bit more stationary?
Thanks for any help!
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In any case, no matter what anyone tells you (except me of course) , I would suggest you just download and try it, at worst you wasted bandwidth and some time.
Also the game relatively flexible with the key, mouse binds, so you can remap and combine a lot of things.
And in PvE the game is not difficult, so if you can't dodge, move fast etc, you still can probably do ok with a ranged dps. You can always use a tank companion (or a friend / guildie) to help out in solo stuff and just keep distance in dungeons. Not optimal, but as i said, worst case, it wont work...
I did try playing some class before, can't remember which, and I had trouble timing the dodges out of mobs' attacks. It was a melee class. I didn't try blocking, though.
I would suggest OP or GWFs. Although GWF still needs to dash away from red areas but at least you don't exactly need to time dodges with it.
GF could be a problem since you need to keep your finger on the shift key to block attacks, and if I'm right that dexterity is the issue here, then it's probably not a good idea to go GF.
Safest for you would probably be OP, you don't have to reach for the far left side of the keyboard as much.
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With hand dexterity-related impairments probably OP will be the best option. However, the tank generally has a lot of responsibility in a group, so if you underperform due to dexterity problems it will be very noticeable. Even as an OP you need to act a lot and quickly in the high-end dungeons.
* For solo play OP probably is a good option (and note: You can have a good time in NW without much group play)
* For group play I would recommend a class where underperforming is not quite so critical, a dps class
Dps classes typically require a high action level for solo play however, just to stay alive. Dps classes tends to depend on active defenses like dodges to stay alive in a solo situation.
The dps class with best passive defenses probably is a GWF, they usually just run in and kill things.
Also note there is no such thing as a 'dps GF' in group play. Even built for dps, a GF can't really compete with the pure dps classes, and regardless of build you are expected to tank if you are in a group as a GF. Game will allocate GFs to tank slot no matter what builds they have.
But for GF, the guard button, whichever one you choose to place it in, is still a whole other button you need to keep holding majority of the time. But if it's not a problem for you to hold the guard button and releasing it shortly to cast an encounter then quickly returning to holding it again, then GF could be a good option.
Something like /bind key_here ++specialclasspower
I would rate hunter ranger trapper as the highest though.. as you have to spam.. spam and spam, and frankly there are times when I leave it for last or something and my hands are tired enough after a few hours of game play.. to just leave it for another time to get through things with it.
If you want to try a DPS class.. I would say SW.. the amount of keyboard spamming is mostly hitting TAB, TAB,TAB over and over and over between other things. It however, takes a fair less of enviromental decions then say the hunter ranger.. as you have to wade in and out of combat and red zones ALL the time with that class.
The other classes are in between, but all require more IN close work and that will require MORE bouncing around and decions between your reaction and thought to get it down.
Other then the above postings, which already say OP (I would go justice.. no matter what you choose) , the only other thought is SW.
Its a true range class, that (yes you will still have to sprint out of danger) at least doesnt require constant shifting around in and out of combat, like the melee and hybrid short range. Even the CW, requires a fair amount of up close work to get it to go.
DC is spam heavy now.. but frankly they are SLOWer and you get a 4 free dodges out of anything. Its not that hard either..
I would say NO to the GF.. its actually a class that requires a FAIR amount of building and finesse to get to play right.
(this is not to say Im saying the SW or the OP are easy to master.. its just my observations from playing all the classes, so please dont jump on here.. blah blah blahing away about how hard they are.. its not my intent, just trying to help the OP out and give him options)
With time constraints after Mod 6 the only difference I saw between the level 60 content and level 70 content on my HR was the length of time it took me to kill things. I was happily and easily soloing level 70 content with an undergeared and under leveled HR, albeit slow as molasses.
However that is definitely not something that can be done with "bad hands." In fact I was part of a guild which liked to cater to extreme casual gamers and a lot of them were very bitter when the HR released because the class was so hard for them to play. Hunter Rangers by far require the fastest reflexes to be effective so while many classes can be played effectively by people with "bad hands" the HR and TR are two that I would definitely not advise.
I can tell you that I knew people playing this game that were 70 years old as well as people with carpel tunnel. The ability to use a keyboard and a mouse is the only true requirement to play. It might go slower without using powers or shift mechanics as frequently as some but it is possible on most classes.
As has been recommended above it would be wise to join a Guild, you would be more than welcome in ours, as there are always people either willing to offer advice, help fight beside you or are on the same quest path.
Good luck & have fun in this flawed but amazing gameworld.
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Anyway, on the keypressing thing. I don't use the Shift key much at all on that toon. Mostly, I just hold the left mouse button down and hit my encounters and tab when the CD or power is charged up. In fact, because of the lack of movement, timing and everything else, I actually find this toon a bit boring to play. But, if I had issues with my hands or finger motion or missing fingers or arthritis or whatever -- this would be the toon I'd play... A standard two-button mouse and a pencil in the other hand could play this toon pretty easily in PvE.
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