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Badhands needs help!

castamere7castamere7 Member Posts: 27 Arc User
Hello,

I have an urge to play a D&D MMO, and DDO is just so dated. So, I'm interested in NW. The problem is, I have issues with my hands which make it difficult for me to play some action combat MMOs. I find it hard to time dodges and move and attack at the same time.

Is there possibly a class/build fit for me in NW? Maybe something that can block instead of dodging so much, or that is a bit more stationary?

Thanks for any help!

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  • micky1p00micky1p00 Member, NW M9 Playtest Posts: 3,594 Arc User
    There are Guardian Fighter (tank/buff) and Oathbound Paladin (tank or healer), both classes have a shield block thing and not dodge.

    In any case, no matter what anyone tells you (except me of course) , I would suggest you just download and try it, at worst you wasted bandwidth and some time.

    Also the game relatively flexible with the key, mouse binds, so you can remap and combine a lot of things.
    And in PvE the game is not difficult, so if you can't dodge, move fast etc, you still can probably do ok with a ranged dps. You can always use a tank companion (or a friend / guildie) to help out in solo stuff and just keep distance in dungeons. Not optimal, but as i said, worst case, it wont work...
  • castamere7castamere7 Member Posts: 27 Arc User
    OK, thanks guys. Are Guardian Fighter and/or Oathbound Paladin (tank builds) viable for solo PvE? I'm almost 100% PvE, rarely PvP.

    I did try playing some class before, can't remember which, and I had trouble timing the dodges out of mobs' attacks. It was a melee class. I didn't try blocking, though.
  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User

    OK, thanks guys. Are Guardian Fighter and/or Oathbound Paladin (tank builds) viable for solo PvE? I'm almost 100% PvE, rarely PvP.

    I did try playing some class before, can't remember which, and I had trouble timing the dodges out of mobs' attacks. It was a melee class. I didn't try blocking, though.

    Guardian Fighter has a good DPS build, Swordmaster Paragaon, Conqueror. Paladin Protector is even more survivable, but its DPs is kinda weak.
  • oliboypholiboyph Member, NW M9 Playtest Posts: 627 Arc User

    Hello,

    I have an urge to play a D&D MMO, and DDO is just so dated. So, I'm interested in NW. The problem is, I have issues with my hands which make it difficult for me to play some action combat MMOs. I find it hard to time dodges and move and attack at the same time.

    Is there possibly a class/build fit for me in NW? Maybe something that can block instead of dodging so much, or that is a bit more stationary?

    Thanks for any help!

    If I have to guess what your problem is, it's probably not being able to reach for the shift button fast enough or at all.

    I would suggest OP or GWFs. Although GWF still needs to dash away from red areas but at least you don't exactly need to time dodges with it.

    GF could be a problem since you need to keep your finger on the shift key to block attacks, and if I'm right that dexterity is the issue here, then it's probably not a good idea to go GF.

    Safest for you would probably be OP, you don't have to reach for the far left side of the keyboard as much.
    "As the good archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself." -Danilo Thann[/quote]
  • hustin1hustin1 Member, NW M9 Playtest Posts: 3,467 Arc User
    One thing you can try is using a USB keypad. I play lying down and have nearly everything remapped to the keypad, which I place on my chest (and I play on a laptop). I also have a Logitech M525 mouse, which has a tilt wheel. I map mount to mouse button 4 (which is pushing the wheel to the left) and jump to mouse button 5 (which is pushing the wheel to the right). It will take you a few days to get used to, but it means having to interact with the keyboard a lot less often.
    Harper Chronicles: Cap Snatchers (RELEASED) - NW-DPUTABC6X
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  • zeromus3278zeromus3278 Member, NW M9 Playtest Posts: 16 Arc User
    edited March 2016
    In the keybinds menu you can set block to right mouse button hold, I found this much easier than using the shift key and figure this may interest you too.
  • mentinmindmakermentinmindmaker Member Posts: 1,492 Arc User
    edited March 2016
    GF is vulnerable from behind even with shield up, so it can actually require quite a lot of running to survive.

    With hand dexterity-related impairments probably OP will be the best option. However, the tank generally has a lot of responsibility in a group, so if you underperform due to dexterity problems it will be very noticeable. Even as an OP you need to act a lot and quickly in the high-end dungeons.

    * For solo play OP probably is a good option (and note: You can have a good time in NW without much group play)
    * For group play I would recommend a class where underperforming is not quite so critical, a dps class

    Dps classes typically require a high action level for solo play however, just to stay alive. Dps classes tends to depend on active defenses like dodges to stay alive in a solo situation.

    The dps class with best passive defenses probably is a GWF, they usually just run in and kill things.

    Also note there is no such thing as a 'dps GF' in group play. Even built for dps, a GF can't really compete with the pure dps classes, and regardless of build you are expected to tank if you are in a group as a GF. Game will allocate GFs to tank slot no matter what builds they have.



  • oliboypholiboyph Member, NW M9 Playtest Posts: 627 Arc User

    In the keybinds menu you can set block to right mouse button hold, I found this much easier than using the shift key and figure this may interest you too.

    Why didn't i think of this lol. Actually this is true for all classes. You can just readjust your controls, which ever makes it easier.

    But for GF, the guard button, whichever one you choose to place it in, is still a whole other button you need to keep holding majority of the time. But if it's not a problem for you to hold the guard button and releasing it shortly to cast an encounter then quickly returning to holding it again, then GF could be a good option.
    "As the good archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself." -Danilo Thann[/quote]
  • micky1p00micky1p00 Member, NW M9 Playtest Posts: 3,594 Arc User
    oliboyph said:

    In the keybinds menu you can set block to right mouse button hold, I found this much easier than using the shift key and figure this may interest you too.

    Why didn't i think of this lol. Actually this is true for all classes. You can just readjust your controls, which ever makes it easier.

    But for GF, the guard button, whichever one you choose to place it in, is still a whole other button you need to keep holding majority of the time. But if it's not a problem for you to hold the guard button and releasing it shortly to cast an encounter then quickly returning to holding it again, then GF could be a good option.
    I didn't try but I'm fairly sure you can set the guard as toggle and not hold.
    Something like /bind key_here ++specialclasspower
  • edited March 2016
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  • karakla1karakla1 Member Posts: 1,355 Arc User
    I still think to use a pedal controller is an viable option
    plat.png
    Platypus wielding a giant hammer, your argument is invalild!
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    All mmos require a fair amount of keyboard work, even the op.

    I would rate hunter ranger trapper as the highest though.. as you have to spam.. spam and spam, and frankly there are times when I leave it for last or something and my hands are tired enough after a few hours of game play.. to just leave it for another time to get through things with it.

    If you want to try a DPS class.. I would say SW.. the amount of keyboard spamming is mostly hitting TAB, TAB,TAB over and over and over between other things. It however, takes a fair less of enviromental decions then say the hunter ranger.. as you have to wade in and out of combat and red zones ALL the time with that class.

    The other classes are in between, but all require more IN close work and that will require MORE bouncing around and decions between your reaction and thought to get it down.

    Other then the above postings, which already say OP (I would go justice.. no matter what you choose) , the only other thought is SW.

    Its a true range class, that (yes you will still have to sprint out of danger) at least doesnt require constant shifting around in and out of combat, like the melee and hybrid short range. Even the CW, requires a fair amount of up close work to get it to go.

    DC is spam heavy now.. but frankly they are SLOWer and you get a 4 free dodges out of anything. Its not that hard either..

    I would say NO to the GF.. its actually a class that requires a FAIR amount of building and finesse to get to play right.

    (this is not to say Im saying the SW or the OP are easy to master.. its just my observations from playing all the classes, so please dont jump on here.. blah blah blahing away about how hard they are.. its not my intent, just trying to help the OP out and give him options)



  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    The Hunter Ranger is definitely the most mobile class which is why I personally love it. It requires a lot of timing, combinations and button mashing in general.

    With time constraints after Mod 6 the only difference I saw between the level 60 content and level 70 content on my HR was the length of time it took me to kill things. I was happily and easily soloing level 70 content with an undergeared and under leveled HR, albeit slow as molasses.

    However that is definitely not something that can be done with "bad hands." In fact I was part of a guild which liked to cater to extreme casual gamers and a lot of them were very bitter when the HR released because the class was so hard for them to play. Hunter Rangers by far require the fastest reflexes to be effective so while many classes can be played effectively by people with "bad hands" the HR and TR are two that I would definitely not advise.

    I can tell you that I knew people playing this game that were 70 years old as well as people with carpel tunnel. The ability to use a keyboard and a mouse is the only true requirement to play. It might go slower without using powers or shift mechanics as frequently as some but it is possible on most classes. :)
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  • sigillmacfinnsigillmacfinn Member, NW M9 Playtest Posts: 111 Arc User
    I can recommend GF as I play 1 & hiding behind my shield is almost my default setting & I play all PVE & was able to solo the entire game right up to the level 60 - 70 nerfs - these days even I need some help in many areas - it's still my 1 & only char but that's laziness really - I set all my keys around the arrow pad with block as Right Shift so a pinkie can hit it & I can still move if I need to - potions are bound to keypad numbers 4, 5 & 6 - mount to 7 & run to 8 with at-will etc bound to Delete / End/ Page Down & Insert / Home / Page Up with the main Enter for activate/take & Keypad 0 for jump - it's the game config I've used for every game for years that will allow full changes [& I get very miffed when I can't change them]

    As has been recommended above it would be wise to join a Guild, you would be more than welcome in ours, as there are always people either willing to offer advice, help fight beside you or are on the same quest path.

    Good luck & have fun in this flawed but amazing gameworld.

    ..... rolling 1's for over 25 years .....

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  • kvetkvet Member, NW M9 Playtest Posts: 2,700 Arc User
    edited March 2016
    Just my two cents worth: Oath of Protection Paladin using the Justice or Bulwark (I think it is) path. My OPP Bulwark pally is, effectively, invulnerable in PvE and his gear is fairly low end (T1 with R7s). DPS is extremely low, but he can tank that nasty giant scorpion and all it's buddies in the Fiery Pit solo, that big crab in Drowned Shore too.. I just can't do enough damage to kill it in the time allowed unfortunately (have gotten close a couple times)- but even solo, those mobs can't do enough damage to me to kill me unless I get bored and stop refreshing my powers. Typically, one single other toon with me can win those HEs. I realize the conventional wisdom is that Justice is the best, but I've found, mostly, that the conventional wisdom is a bunch of rubbish - usually it's just that one person found a build that worked for them and shared it and suddenly everyone says every other build is HAMSTER... you CAN make poor builds, but you really have to work at it and generally speaking a person will know they're doing something silly.

    Anyway, on the keypressing thing. I don't use the Shift key much at all on that toon. Mostly, I just hold the left mouse button down and hit my encounters and tab when the CD or power is charged up. In fact, because of the lack of movement, timing and everything else, I actually find this toon a bit boring to play. But, if I had issues with my hands or finger motion or missing fingers or arthritis or whatever -- this would be the toon I'd play... A standard two-button mouse and a pencil in the other hand could play this toon pretty easily in PvE.
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