icyphishMember, NW M9 PlaytestPosts: 1,255Arc User
only if you have a group of strong friends with you. Hunter is hard to kill anything at top level, but their stuns helps the teammates to concerntrate dpsing the target a lot easier
No. If you already have a really high geared HR, you'll just about scrape by with a good trapper/deflect/heals build, but if you don't, you're in for a world of pain.
No idea what my toon is now.
0
ghoulz66Member, NW M9 PlaytestPosts: 3,748Arc User
I'll tell you what I witness often. Whenever a poor HR is spotted all by his lonesome, he is hunted down without prejudice and slain without remorse. He only feels large and mighty when he's tag teaming his victims with his pals. Most classes just laugh at his attempts.
I don't know at higher iLvLs...i reworked my 2.4k HR as a "permarooter" to compensate the unslot of the ambush ring.
If played and geared properly it works well for PUG PvP. With aspect of the lone wolf and fox shift/fox cunning mixed with usual rooting encounters, you can both survive to fight and support your team with AoE interrupts and CC. Which usually gives a huge hand to your team. They survive more and land more hits when you play with such rotation. Interrupt daily is also up fast and with cooldown reduction you pretty much always have your fox cunning and fox shift up to dodge attacks. When you can't, aspect of the lone wolf makes you get to a decent deflect chance %. Or you can go aspect of the serpent of more damage, or aspect of the pack...your choice.
Role is support however. Can kill squishies locking them down, but lacks burst.
Very fun to play however, if you are not a powerplayer type who seeks cosmic power and can anjoy being a support for the team. I'd say, one of the most fun classes.
Says the GWF who picked the class during pre-module 1 (july 2013), when the class was mocked like this: "GWFs are so cute, trying to kill thingys", due to the low damage that allowed us to just clear trash mobs at best. And who, even now, is playing his GWF not as a full DPS but as a DPS-offtank. And who now is playing multiple classes, with HR being pretty much his 2nd toon. And another alt being a DC tank healer.
Your wrong assumptions only make yourself look ridiculous and dumb.
At least GWF will allways beat you and a GF will burst you in no time. The best Hunter I met during the last month was a 2.5k Hunter wearing ring of siege +2. He managed to play his char being mobile all time and took me out on top by that.... no doubt a good performing player. Hard to measure skill these days, but somtimes you meat player who perform pretty good even without maxed SH boons and BIS gear. He focussed on stuns and roots and I did not manage to kill him being disabled most of the time, so his teammate had easy game bursting me. In case you are a good performing player you can be successfull even on a lower gearlevel playing a Hunter in case you focus on stuns /roots + selheal, but it is by sure the hard way comapared to other classes like GWF/GF/TR/DC/OP and small errors result in death. Being a warlock you need tons of gear to be successfull, and even having that gear you get twoshotted. GF, OP, TR or Hunter or a DC it´s not that dependant on gear I would say?
Currently HR need to fight against well-geared enemies: -> Transcendent Elven/Pure Negation(depended on situation) -> Ring of Sieging +4 | +5 -> For this module still Feytouched -> ~55-60% deflect chance(truely its gonna to be hard achieve this, not being a halfing) -> Fey Thistle => sometimes reaching 15-17% of all damage if you have high deflect -> Life steal is not that important. Just 10% and 5% from feat. -> 37-41% crit chance => stacking more than this is useless. AND EVEN IF you wanna higher crit, you can get new boon from Maze Engine campgain, which grants 5% crit chance for 6s. -> (MOD9)Like i said the best last boon for HR gonna to be for 5% crit chance or 60% DR below 30% HP for 3s. Truely crit chance boon gonna to have much higher up-time rather than higher DR with would works only against GFs/GWFs. -> Cruel recovery offhand still is important, but you need Lostmauth Horn. -> Full set of Lostmauth grants: a) more dazes(help as hell against GFs or GWFs with trying to finish you by AoD/IBS) b) more healing from Cruel Recovery offhand -> 150-170k HP -> 20% base DR, if you using sieging. -> Power is much more effective than armor-penetration. I would go only in 90% RI, rest in power. -> Have a knowledge how to use Fox or Forest Ghost. In right timing, forest ghost granting immune damage against GFs/GWFs(last time man hit me by Indomitable Strength and IBS and i dont get any damage). What i mean with Fox? For example: => Fox shift -> fast shift -> 1-2ft behind target and fast Hindering Strike. Animation of hindering strike in mostly cases not showing but enemy got root.
If i forgot about something then i will update this.
I play my now upgraded 2.5k HR as a permarooter, after giving up the ambush ring. Using ring of vision +4 and ring of sieging +4, normal elven battle and the T.Vorpal borrowed from my main.
Life steal is 15%+5% from feat. Rotation is fox shift-cunning, hindering shot-strike, and constricting arrow. Pretty basic. Passives are crushing roots and aspect of the lone wolf.
So far, i managed to beat, 1v1 on node, 3.3k SW (obvious reasons...no CC breaker and squishy class. But if he could catch me, i was dead fast), 3.4k GWF (somehow, timing flawlessly my fox shift and dodges) and fight most enemies at a good level.
Ring of sieging works, and comboed with an elven battle to avoid being CCed too much, plus the added deflect from lone wolf and fox shift, and life steal, imho gives a chance to survive enough. Trappers focused on CC only get easily killed by enemies with cc-breakers and resistance. But with added fox shift you can still interrupt a lot, while increasing your chances to avoid damage ten fold (reduced cooldowns means fox cunning is almost always up and same for fox shift), if you can time it correctly.
For example, when a GF is about to try and bull charge you, you wait the very last moment and hit fox shift. Effect: you fully dodge the hit, while getting behind him, and after that you can start CCing him. Steel breeze allows you also to dodge more.
Aspect of the lone wolf allows you to have high enough deflect chance in case you're caught out of your other defenses. Which means you get CC'ed less and mitigate damage.
Forest ghost to get away when some really nasty enemy, or many nasty enemies, are heavily trying to focus you.
2 CC encounters+daily are enough to interrupt the enemy. Fox shift is, in my scrubby opinion, a must, to have the needed defensive tools and increase both your survivability and that of your team (fox cunning).
Says the GWF who picked the class during pre-module 1 (july 2013), when the class was mocked like this: "GWFs are so cute, trying to kill thingys", due to the low damage that allowed us to just clear trash mobs at best.
Do you thinks that justifies anything? TRs and HRs are overlooked from Pve since mod2 maybe with the exception of mod4/5.
And who, even now, is playing his GWF not as a full DPS but as a DPS-offtank. And who now is playing multiple classes, with HR being pretty much his 2nd toon. And another alt being a DC tank healer.
Your wrong assumptions only make yourself look ridiculous and dumb.
Can't compared to you with lenghty posts making yourself the head of the GWF lobby! Are you even playing the game?
Also love that being a GWF having some alt chars for fun and claiming that he knows the class! You never tasted desperate when DC nerfs or HR nerfs were in place so you can't claim to have other classes! You just have fun with it!
Do you thinks that justifies anything? TRs and HRs are overlooked from Pve since mod2 maybe with the exception of mod4/5.
Can't compared to you with lenghty posts making yourself the head of the GWF lobby! Are you even playing the game?
Also love that being a GWF having some alt chars for fun and claiming that he knows the class! You never tasted desperate when DC nerfs or HR nerfs were in place so you can't claim to have other classes! You just have fun with it!
It doesn't need to "justify" anything. It explains one thing: that i picked my main class when it was weak and that i don't seek "power". Which means, your assumption about me being some kind of powerplayer looking for cosmic power is pure BS. You, on the other hand, PATHETICALLY try to blame ME for what the devs did later with the class. I just proved to you that your assumptions about me are bullsh*t. Not my fault if you have some hate for GWF players. Unleash it on the devs. Or someone else. PS: in my "lenghty GWF posts" i proposed many balance changes, which include the tone down of GWF damage so again: your assumptions are blatantly wrong and make you look pathetic. I'm not the head of any "lobby". It's all in your head.
I don't "have some alt chars". I play them on a daily basis just as much as i play my main. I have the HR since 1 year, took my time to learn the class even if it's not my main, and spent a good part of my resources to gear it up. My GWF is 3k iLvL. My HR is 2.5k. Not so far behind. And one reason is: i gear my other toons too. For example, i started crafting and upgrading an elven battle enchant specifically to better match the HR class capabilities. Which, in an alt-unfriendly game like this, is more than 99% of the players do, to have a clear and more balanced point of view. I also advocated multiple times for HR buffs and other classes' balance. You missed my posts? Your bad. Not my fault. Learn to read.
My opinion, my little kid, is actually far more balanced than that of a biased kid like you that just runs his mouth on stuff he doesn't know, making wrong assumptions. You're just humiliating yourself so i suggest you to just admit your mistake and stop doing assumptions.
What are your toons? Your @handle? Which classes do you play? Mine are all in my signature, and all lvl 70 toons. You play? How many classes? How often? You main an HR? Did you know that HRs in past modules got periods during which they were quite overpowered? So we should blame HR players for playing the class, and assume they are all FOTM kids who want powerful classes only? TR players? GF players? Both classes went through periods during which they were extremely powerful, and periods during which they were weak. Just like GWFs.
It doesn't need to "justify" anything. It explains one thing: that i picked my main class when it was weak and that i don't seek "power". Which means, your assumption about me being some kind of powerplayer looking for cosmic power is pure BS. You, on the other hand, PATHETICALLY try to blame ME for what the devs did later with the class. I just proved to you that your assumptions about me are bullsh*t. Not my fault if you have some hate for GWF players. Unleash it on the devs. Or someone else. PS: in my "lenghty GWF posts" i proposed many balance changes, which include the tone down of GWF damage so again: your assumptions are blatantly wrong and make you look pathetic. I'm not the head of any "lobby". It's all in your head.
I don't "have some alt chars". I play them on a daily basis just as much as i play my main. I have the HR since 1 year, took my time to learn the class even if it's not my main, and spent a good part of my resources to gear it up. My GWF is 3k iLvL. My HR is 2.5k. Not so far behind. And one reason is: i gear my other toons too. For example, i started crafting and upgrading an elven battle enchant specifically to better match the HR class capabilities. Which, in an alt-unfriendly game like this, is more than 99% of the players do, to have a clear and more balanced point of view. I also advocated multiple times for HR buffs and other classes' balance. You missed my posts? Your bad. Not my fault. Learn to read.
My opinion, my little kid, is actually far more balanced than that of a biased kid like you that just runs his mouth on stuff he doesn't know, making wrong assumptions. You're just humiliating yourself so i suggest you to just admit your mistake and stop doing assumptions.
What are your toons? Your @handle? Which classes do you play?
You are in no position to ask me such questions! You can skip your pose the embarrasment here is You! GWFs are imbalanced have the best dmg in pve, can kill almost anything pvp and you are still making lenthy posts defending it!
BTw I have almost all classes. My main is CW/SW. I like GWFs because I can borrow it to my 8-year old nephew. For that a faceroll button spamming class its shouldnt be that rewarding at end-game!
If you thinks its WAI you are sadly mistaken. Write your posts all you want you will have the well-deserved nerf and it won't changes a thing...!
Why do you want my handler? With players who only wants GWF haegemonia having countless posts in defending GWFs no posts with theorycrafting or making good builds I have no intention to play and you will be ignored after 2 sentences...
Thanks for ignoring every fact that was presented to you and proving what you are: another BiS player obsessed with hate towards GWFs. I'll group you together with commanderdata. Same nonsense posts filled with hate towards a specific class. Will ignore you just the way i ignore him. Funny thing: you are both CW players. Have fun.
Its a really fun class, totally viable in pve if trapper.. A joke in pvp. If that is where you are aiming to play it, the answer is not. You better move the gear you can move on alt you like and play it. Right now gf/gwfs are the most broken, paladin is not a class, tr can be really cheesy but no more than a 1 trick pony. Still annoying and viable. Sw seems is a good spot with healing 3x times stronger than pre nerf wild medicine (i will never get it).
Its a really fun class, totally viable in pve if trapper.. A joke in pvp. If that is where you are aiming to play it, the answer is not. You better move the gear you can move on alt you like and play it.
Right now gf/gwfs are the most broken, paladin is not a class, tr can be really cheesy but no more than a 1 trick pony. Still annoying and viable. Sw seems is a good spot with healing 3x times stronger than pre nerf wild medicine (i will never get it).
Warlocks suffer the same fate as most classes against GWF and GF as so vs MI sabs, in case you are not BIS having 150k+HP you get bursted by SE, crescendo/IBS, BC+AoD, a good Hunter will disable a WL effectively. I would say the class is not at the bottom but compared to the effectiveness of equally geared/skilled faithfull DC, a conquerer GF, a GWF, a paladin or a TR with the right setup a warlock can´t be regarded as the stronger class. When you look at the warlocks who pug, you will see a pretty bad K/D ratio compared to other classes, except some rare players who stick in strong premades most time or are BIS and prevent being killed because they rarely get outnumbered.
Thanks for ignoring every fact that was presented to you and proving what you are: another BiS player obsessed with hate towards GWFs. I'll group you together with commanderdata. Same nonsense posts filled with hate towards a specific class. Will ignore you just the way i ignore him. Funny thing: you are both CW players. Have fun.
Back on topic.
You have no facts! You have no intention explaining things or making the gameplay better! You're just a GWF whose defending the status quo!
Warlocks suffer the same fate as most classes against GWF and GF as so vs MI sabs, in case you are not BIS having 150k+HP you get bursted by SE, crescendo/IBS, BC+AoD, a good Hunter will disable a WL effectively. I would say the class is not at the bottom but compared to the effectiveness of equally geared/skilled faithfull DC, a conquerer GF, a GWF, a paladin or a TR with the right setup a warlock can´t be regarded as the stronger class. When you look at the warlocks who pug, you will see a pretty bad K/D ratio compared to other classes, except some rare players who stick in strong premades most time or are BIS and prevent being killed because they rarely get outnumbered.
The problem is mainly the burst. If a warlock can reach full sparks with borrowed time, he can tank more. If the devs fix the extremes related to some burst mechanics (GF, GWF, TR daily spam) and turn PvP in what we already mentioned in another thread (no more-one-rotating kills but a steady loss of HP), SW self heal can become very powerful. May be even too much. On the other hand, the lack of a good defensive mechanism (similar to GWFs, but SW is squishier usually) right now makes the SW so squishy that it becomes an easy target. Shift rework is imho needed. the DR should be on a separate layer and mitigate the incoming damage of any type by a 30% at least. Not pierceable. And a faster spark generation If burst of said classes is reduced/ nerfed, then i think you might see a leap forward in efficiency for SW due to the amazing self heal borrowed time gives.
Similar to GWFs also, there's an abyss in efficiency of the class when you go from the "average" SW to a BiS SW. SW and GWF are the most gear-depending classes.
The HR is basically a failure as a class in regards to PvP, and yet, for some very peculiar reason, has managed to chug through most of the mods thanks to the devs giving them one cheesy broken mechanic after the other. It's like while all other classes -- whether people like it or not -- have a certain set style as a class in PvP combat, HR feels like its forever locked in beta-testing.
The base 'template', 'platform' of the class is weak and fundamentally flawed, with great design concepts but unfortunately very poor actual implementation... but throughout each new mod the devs give them some sort of an 'experimental weapon' which is in many cases alarmingly cheesy, broken, idiotic, and just makes people hate the class more and more.
So when other players request those broken cheesy shi* to be fixed -- and rightfully so -- it is bound to return to the 'basics' of the HR setup which is, as mentioned, bland and weak... and this is just talking about the most popular and (relatively) effective build/paths possible.
The other paths... disheartening and sad. It's a class that's armed with bows, and amongst the three paths, the long-range build that encourages you to actually put those bows into works, sucks like sat4n's vacuum cleaner. God, how have I tried to make an actual, real, long-ranged Archery build work.
Nope. Doesn't work.
Stop making excuses. Be a man. If you know something to be broken, stop using it. Otherwise, you've got no right to be speaking of 'balance.'
0
urlord283Member, NW M9 PlaytestPosts: 1,084Arc User
Working with a Thief and anything else they are deadly
Working with a Thief and anything else they are deadly
+1 Most astute comment on here so far. And succinct too, I like it.
I am a high-mid level HR. cross-built for PvP and PvE. So I often struggle in 1v1. Sometimes not...depends on the opposition, right? But we should remember that this class is not a striker. It is a striker/controller.
I regularly run with a CW who is geared around my level and very skilled. We understand each other, and synergize very well. It is virtually impossible for anything short of an entire 5-man team to take a node from us as I bamboozle them, and she nukes them to death. And god help the squad that finds me teamed up with an un-killable cleric.
Similarly...found myself pugging, and then teaming up with a VERY powerful GF a couple of days ago. Why did he ask me to join him for more matches? I pinged him after the first match to congratulate him on having 30+ kills. His response? "Dude...more than half of those were yours. Everything I dropped the hammer on was firmly rooted." We rocked that for a while. Good times. I had very few kills. Didn't care.
I have tons of fun playing my HR in PvP of all types. Sometimes I dominate, and sometimes I get crushed...in particular when pugging. I spent the better part of a year getting crushed almost exclusively while I learned to chill-the-hell out and to play my game thoughtfully, and worked on getting better gear. Unfortunately, gear does matter A lot.
That said, one of my PvP buddies and an absolute "HR God" in my eyes, wrecked me and most of my team repeatedly the first time I met him. I inspected his toon. Basic PvP armor. No armor enchant (that's right...empty slot). No stones above rank 10. Weapon enchant was perfect lightning or some such. Pure. Freaking. Skill. Said he ran that way to keep it challenging and interesting. I believe him. And he still dominated. Utterly.
So OP...despite what anyone else on here says, play whatever you most enjoy. Is that the HR? If you can put aside your ego for a while, deal with being a punching bag, and learn to enjoy the long, long ride to the middle of the pack while you get your rear-end handed to you...yes, HR is a ton of fun in PvP. Six encounters as a Trapper, short dodges, and a naturally squishy toon keep all of my synapses firing constantly.
I built a GWF, and stuck him in the stable very quickly. Yawn. HRs rock. They'll rarely top the paingiver, but if you are playing for you, and not to impress someone else, who really cares?
Working with a Thief and anything else they are deadly
+1 Most astute comment on here so far. And succinct too, I like it.
I am a high-mid level HR. cross-built for PvP and PvE. So I often struggle in 1v1. Sometimes not...depends on the opposition, right? But we should remember that this class is not a striker. It is a striker/controller.
I regularly run with a CW who is geared around my level and very skilled. We understand each other, and synergize very well. It is virtually impossible for anything short of an entire 5-man team to take a node from us as I bamboozle them, and she nukes them to death. And god help the squad that finds me teamed up with an un-killable cleric.
Similarly...found myself pugging, and then teaming up with a VERY powerful GF a couple of days ago. Why did he ask me to join him for more matches? I pinged him after the first match to congratulate him on having 30+ kills. His response? "Dude...more than half of those were yours. Everything I dropped the hammer on was firmly rooted." We rocked that for a while. Good times. I had very few kills. Didn't care.
I have tons of fun playing my HR in PvP of all types. Sometimes I dominate, and sometimes I get crushed...in particular when pugging. I spent the better part of a year getting crushed almost exclusively while I learned to chill-the-hell out and to play my game thoughtfully, and worked on getting better gear. Unfortunately, gear does matter A lot.
That said, one of my PvP buddies and an absolute "HR God" in my eyes, wrecked me and most of my team repeatedly the first time I met him. I inspected his toon. Basic PvP armor. No armor enchant (that's right...empty slot). No stones above rank 10. Weapon enchant was perfect lightning or some such. Pure. Freaking. Skill. Said he ran that way to keep it challenging and interesting. I believe him. And he still dominated. Utterly.
So OP...despite what anyone else on here says, play whatever you most enjoy. Is that the HR? If you can put aside your ego for a while, deal with being a punching bag, and learn to enjoy the long, long ride to the middle of the pack while you get your rear-end handed to you...yes, HR is a ton of fun in PvP. Six encounters as a Trapper, short dodges, and a naturally squishy toon keep all of my synapses firing constantly.
I built a GWF, and stuck him in the stable very quickly. Yawn. HRs rock. They'll rarely top the paingiver, but if you are playing for you, and not to impress someone else, who really cares?
a lot of wrong points. we are striker and then controller. we are supposed to do damage. like a gwf is supposed to do damage.
hr vs hr is pretty much not a question of skill, just localization hence ping. i will never be able to compete vs an american hr since its ping is at least 120ms lower than mine.
Working with a Thief and anything else they are deadly
+1 Most astute comment on here so far. And succinct too, I like it.
I am a high-mid level HR. cross-built for PvP and PvE. So I often struggle in 1v1. Sometimes not...depends on the opposition, right? But we should remember that this class is not a striker. It is a striker/controller.
I regularly run with a CW who is geared around my level and very skilled. We understand each other, and synergize very well. It is virtually impossible for anything short of an entire 5-man team to take a node from us as I bamboozle them, and she nukes them to death. And god help the squad that finds me teamed up with an un-killable cleric.
Similarly...found myself pugging, and then teaming up with a VERY powerful GF a couple of days ago. Why did he ask me to join him for more matches? I pinged him after the first match to congratulate him on having 30+ kills. His response? "Dude...more than half of those were yours. Everything I dropped the hammer on was firmly rooted." We rocked that for a while. Good times. I had very few kills. Didn't care.
I have tons of fun playing my HR in PvP of all types. Sometimes I dominate, and sometimes I get crushed...in particular when pugging. I spent the better part of a year getting crushed almost exclusively while I learned to chill-the-hell out and to play my game thoughtfully, and worked on getting better gear. Unfortunately, gear does matter A lot.
That said, one of my PvP buddies and an absolute "HR God" in my eyes, wrecked me and most of my team repeatedly the first time I met him. I inspected his toon. Basic PvP armor. No armor enchant (that's right...empty slot). No stones above rank 10. Weapon enchant was perfect lightning or some such. Pure. Freaking. Skill. Said he ran that way to keep it challenging and interesting. I believe him. And he still dominated. Utterly.
So OP...despite what anyone else on here says, play whatever you most enjoy. Is that the HR? If you can put aside your ego for a while, deal with being a punching bag, and learn to enjoy the long, long ride to the middle of the pack while you get your rear-end handed to you...yes, HR is a ton of fun in PvP. Six encounters as a Trapper, short dodges, and a naturally squishy toon keep all of my synapses firing constantly.
I built a GWF, and stuck him in the stable very quickly. Yawn. HRs rock. They'll rarely top the paingiver, but if you are playing for you, and not to impress someone else, who really cares?
a lot of wrong points. we are striker and then controller. we are supposed to do damage. like a gwf is supposed to do damage.
hr vs hr is pretty much not a question of skill, just localization hence ping. i will never be able to compete vs an american hr since its ping is at least 120ms lower than mine.
Seriously? Dude...look past the trees and try to see the forest. I'm not trying to be "right" or "wrong" here. Just to express my opinion, even if it is different from yours or others.
If you can avoid the trap that so many people live in (and which you just fell into) of picking apart other people's posts line-by-line and trying to create an argument where none is necessary, then perhaps you will gain more of value from what is written here, and can have a more positive experience both on the forums and in the game.
If you will notice, I specifically indicated that this post was directed toward the OP. I'm not trying to get into a pizzing contest over some little detail or factoid. Just trying to share my viewpoint and my story. If you don't like it, you are free to ignore it. There's already enough of that "nit-picking" and petty bickering on here to choke a mule.
Working with a Thief and anything else they are deadly
+1 Most astute comment on here so far. And succinct too, I like it.
I am a high-mid level HR. cross-built for PvP and PvE. So I often struggle in 1v1. Sometimes not...depends on the opposition, right? But we should remember that this class is not a striker. It is a striker/controller.
I regularly run with a CW who is geared around my level and very skilled. We understand each other, and synergize very well. It is virtually impossible for anything short of an entire 5-man team to take a node from us as I bamboozle them, and she nukes them to death. And god help the squad that finds me teamed up with an un-killable cleric.
Similarly...found myself pugging, and then teaming up with a VERY powerful GF a couple of days ago. Why did he ask me to join him for more matches? I pinged him after the first match to congratulate him on having 30+ kills. His response? "Dude...more than half of those were yours. Everything I dropped the hammer on was firmly rooted." We rocked that for a while. Good times. I had very few kills. Didn't care.
I have tons of fun playing my HR in PvP of all types. Sometimes I dominate, and sometimes I get crushed...in particular when pugging. I spent the better part of a year getting crushed almost exclusively while I learned to chill-the-hell out and to play my game thoughtfully, and worked on getting better gear. Unfortunately, gear does matter A lot.
That said, one of my PvP buddies and an absolute "HR God" in my eyes, wrecked me and most of my team repeatedly the first time I met him. I inspected his toon. Basic PvP armor. No armor enchant (that's right...empty slot). No stones above rank 10. Weapon enchant was perfect lightning or some such. Pure. Freaking. Skill. Said he ran that way to keep it challenging and interesting. I believe him. And he still dominated. Utterly.
So OP...despite what anyone else on here says, play whatever you most enjoy. Is that the HR? If you can put aside your ego for a while, deal with being a punching bag, and learn to enjoy the long, long ride to the middle of the pack while you get your rear-end handed to you...yes, HR is a ton of fun in PvP. Six encounters as a Trapper, short dodges, and a naturally squishy toon keep all of my synapses firing constantly.
I built a GWF, and stuck him in the stable very quickly. Yawn. HRs rock. They'll rarely top the paingiver, but if you are playing for you, and not to impress someone else, who really cares?
a lot of wrong points. we are striker and then controller. we are supposed to do damage. like a gwf is supposed to do damage.
hr vs hr is pretty much not a question of skill, just localization hence ping. i will never be able to compete vs an american hr since its ping is at least 120ms lower than mine.
Seriously? Dude...look past the trees and try to see the forest. I'm not trying to be "right" or "wrong" here. Just to express my opinion, even if it is different from yours or others.
If you can avoid the trap that so many people live in (and which you just fell into) of picking apart other people's posts line-by-line and trying to create an argument where none is necessary, then perhaps you will gain more of value from what is written here, and can have a more positive experience both on the forums and in the game.
If you will notice, I specifically indicated that this post was directed toward the OP. I'm not trying to get into a pizzing contest over some little detail or factoid. Just trying to share my viewpoint and my story. If you don't like it, you are free to ignore it. There's already enough of that "nit-picking" and petty bickering on here to choke a mule.
Working with a Thief and anything else they are deadly
+1 Most astute comment on here so far. And succinct too, I like it.
I am a high-mid level HR. cross-built for PvP and PvE. So I often struggle in 1v1. Sometimes not...depends on the opposition, right? But we should remember that this class is not a striker. It is a striker/controller.
I regularly run with a CW who is geared around my level and very skilled. We understand each other, and synergize very well. It is virtually impossible for anything short of an entire 5-man team to take a node from us as I bamboozle them, and she nukes them to death. And god help the squad that finds me teamed up with an un-killable cleric.
Similarly...found myself pugging, and then teaming up with a VERY powerful GF a couple of days ago. Why did he ask me to join him for more matches? I pinged him after the first match to congratulate him on having 30+ kills. His response? "Dude...more than half of those were yours. Everything I dropped the hammer on was firmly rooted." We rocked that for a while. Good times. I had very few kills. Didn't care.
I have tons of fun playing my HR in PvP of all types. Sometimes I dominate, and sometimes I get crushed...in particular when pugging. I spent the better part of a year getting crushed almost exclusively while I learned to chill-the-hell out and to play my game thoughtfully, and worked on getting better gear. Unfortunately, gear does matter A lot.
That said, one of my PvP buddies and an absolute "HR God" in my eyes, wrecked me and most of my team repeatedly the first time I met him. I inspected his toon. Basic PvP armor. No armor enchant (that's right...empty slot). No stones above rank 10. Weapon enchant was perfect lightning or some such. Pure. Freaking. Skill. Said he ran that way to keep it challenging and interesting. I believe him. And he still dominated. Utterly.
So OP...despite what anyone else on here says, play whatever you most enjoy. Is that the HR? If you can put aside your ego for a while, deal with being a punching bag, and learn to enjoy the long, long ride to the middle of the pack while you get your rear-end handed to you...yes, HR is a ton of fun in PvP. Six encounters as a Trapper, short dodges, and a naturally squishy toon keep all of my synapses firing constantly.
I built a GWF, and stuck him in the stable very quickly. Yawn. HRs rock. They'll rarely top the paingiver, but if you are playing for you, and not to impress someone else, who really cares?
a lot of wrong points. we are striker and then controller. we are supposed to do damage. like a gwf is supposed to do damage.
hr vs hr is pretty much not a question of skill, just localization hence ping. i will never be able to compete vs an american hr since its ping is at least 120ms lower than mine.
Seriously? Dude...look past the trees and try to see the forest. I'm not trying to be "right" or "wrong" here. Just to express my opinion, even if it is different from yours or others.
If you can avoid the trap that so many people live in (and which you just fell into) of picking apart other people's posts line-by-line and trying to create an argument where none is necessary, then perhaps you will gain more of value from what is written here, and can have a more positive experience both on the forums and in the game.
If you will notice, I specifically indicated that this post was directed toward the OP. I'm not trying to get into a pizzing contest over some little detail or factoid. Just trying to share my viewpoint and my story. If you don't like it, you are free to ignore it. There's already enough of that "nit-picking" and petty bickering on here to choke a mule.
Geez, man. Chill...
did i seem angry or something?
Angry? Not at all. Just somewhat critical for no good reason whatsoever, other than creating disagreement for its own sake.
Please focus on comment re: "nit-picking". You make a lot of great posts on here, and I often agree with much of what you say. I believe that in general, you are very thoughtful, and given 4500+ posts, very well-versed in the way of the forums. Got no beef with you.
But I am not a big believer in debating the minute details of someone else's post when the details are much less important than the big picture, and concurrently making no mention of the larger point which is made. I also try to avoid jumping in to lay petty criticisms on the post of someone who is not really addressing me, but merely trying to help an OP with a valid and serious question.
Different strokes, different folks. Peace, brother. That's it for me on this topic...over and out.
0
mamalion1234Member, NW M9 PlaytestPosts: 3,415Arc User
It doesn't need to "justify" anything. It explains one thing: that i picked my main class when it was weak and that i don't seek "power". Which means, your assumption about me being some kind of powerplayer looking for cosmic power is pure BS. You, on the other hand, PATHETICALLY try to blame ME for what the devs did later with the class. I just proved to you that your assumptions about me are bullsh*t. Not my fault if you have some hate for GWF players. Unleash it on the devs. Or someone else. PS: in my "lenghty GWF posts" i proposed many balance changes, which include the tone down of GWF damage so again: your assumptions are blatantly wrong and make you look pathetic. I'm not the head of any "lobby". It's all in your head.
I don't "have some alt chars". I play them on a daily basis just as much as i play my main. I have the HR since 1 year, took my time to learn the class even if it's not my main, and spent a good part of my resources to gear it up. My GWF is 3k iLvL. My HR is 2.5k. Not so far behind. And one reason is: i gear my other toons too. For example, i started crafting and upgrading an elven battle enchant specifically to better match the HR class capabilities. Which, in an alt-unfriendly game like this, is more than 99% of the players do, to have a clear and more balanced point of view. I also advocated multiple times for HR buffs and other classes' balance. You missed my posts? Your bad. Not my fault. Learn to read.
My opinion, my little kid, is actually far more balanced than that of a biased kid like you that just runs his mouth on stuff he doesn't know, making wrong assumptions. You're just humiliating yourself so i suggest you to just admit your mistake and stop doing assumptions.
What are your toons? Your @handle? Which classes do you play?
You are in no position to ask me such questions! You can skip your pose the embarrasment here is You! GWFs are imbalanced have the best dmg in pve, can kill almost anything pvp and you are still making lenthy posts defending it!
BTw I have almost all classes. My main is CW/SW. I like GWFs because I can borrow it to my 8-year old nephew. For that a faceroll button spamming class its shouldnt be that rewarding at end-game!
If you thinks its WAI you are sadly mistaken. Write your posts all you want you will have the well-deserved nerf and it won't changes a thing...!
Why do you want my handler? With players who only wants GWF haegemonia having countless posts in defending GWFs no posts with theorycrafting or making good builds I have no intention to play and you will be ignored after 2 sentences...
if wizards want to say they have some skill compare to a great weapon fighter then : instead shield on tab free 20-25% dr( i dont remember exactly the number) which cannot pierced use other encounter. And learn something else a bad great weapon fighter will die very fast vs a wizard. EVEN THE good great weapon fighters have problem vs cw does matter the threatening rush ( which is with charges on gwf) at this moment you will get repel. if 8 years can play gwf then 6 years old can play cw,
As of right now, HR is a purely support class. However, if build right, you can basically become unkillable in 1 on 1 situations (with the exception of skilled GFs, those guys are insane). At the moment I have a 3.4k il HR, and I can say that I can handle mostly anyone in 1v1 situations, as well as being an excellent supporter in terms of roots, etc. Play an HR if you want test your own skill. Trust me, it requires skill to play one.
Lol. I dunno, I was really down on my HR for most of this mod, and put it in parking mode for a couple of months while I built a decent TR to pvp with. Buuuuut, have to admit, despite it's near crippling disadvantages atm., it's still the most demanding and fun class to play.
So I've just put back in all my rank 11s and 12s, beefed up deflection and bought a rosegold duellist to bump up tenaclty. Bought an elven battle for extra slipperiness too.
It's still not an easy toon to play by any means, but in terms of return on fun investment, the best.
Comments
Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
If played and geared properly it works well for PUG PvP. With aspect of the lone wolf and fox shift/fox cunning mixed with usual rooting encounters, you can both survive to fight and support your team with AoE interrupts and CC. Which usually gives a huge hand to your team. They survive more and land more hits when you play with such rotation. Interrupt daily is also up fast and with cooldown reduction you pretty much always have your fox cunning and fox shift up to dodge attacks. When you can't, aspect of the lone wolf makes you get to a decent deflect chance %. Or you can go aspect of the serpent of more damage, or aspect of the pack...your choice.
Role is support however. Can kill squishies locking them down, but lacks burst.
Very fun to play however, if you are not a powerplayer type who seeks cosmic power and can anjoy being a support for the team. I'd say, one of the most fun classes.
And who, even now, is playing his GWF not as a full DPS but as a DPS-offtank.
And who now is playing multiple classes, with HR being pretty much his 2nd toon.
And another alt being a DC tank healer.
Your wrong assumptions only make yourself look ridiculous and dumb.
The best Hunter I met during the last month was a 2.5k Hunter wearing ring of siege +2. He managed to play his char
being mobile all time and took me out on top by that.... no doubt a good performing player.
Hard to measure skill these days, but somtimes you meat player who perform pretty good even without maxed SH boons and BIS gear.
He focussed on stuns and roots and I did not manage to kill him being disabled most of the time, so his teammate had easy game bursting me.
In case you are a good performing player you can be successfull even on a lower gearlevel playing a Hunter in case you
focus on stuns /roots + selheal, but it is by sure the hard way comapared to other classes like GWF/GF/TR/DC/OP and small errors result in death.
Being a warlock you need tons of gear to be successfull, and even having that gear you get twoshotted.
GF, OP, TR or Hunter or a DC it´s not that dependant on gear I would say?
-> Transcendent Elven/Pure Negation(depended on situation)
-> Ring of Sieging +4 | +5
-> For this module still Feytouched
-> ~55-60% deflect chance(truely its gonna to be hard achieve this, not being a halfing)
-> Fey Thistle => sometimes reaching 15-17% of all damage if you have high deflect
-> Life steal is not that important. Just 10% and 5% from feat.
-> 37-41% crit chance => stacking more than this is useless. AND EVEN IF you wanna higher crit, you can get new boon from Maze Engine campgain, which grants 5% crit chance for 6s.
-> (MOD9)Like i said the best last boon for HR gonna to be for 5% crit chance or 60% DR below 30% HP for 3s. Truely crit chance boon gonna to have much higher up-time rather than higher DR with would works only against GFs/GWFs.
-> Cruel recovery offhand still is important, but you need Lostmauth Horn.
-> Full set of Lostmauth grants:
a) more dazes(help as hell against GFs or GWFs with trying to finish you by AoD/IBS)
b) more healing from Cruel Recovery offhand
-> 150-170k HP
-> 20% base DR, if you using sieging.
-> Power is much more effective than armor-penetration. I would go only in 90% RI, rest in power.
-> Have a knowledge how to use Fox or Forest Ghost. In right timing, forest ghost granting immune damage against GFs/GWFs(last time man hit me by Indomitable Strength and IBS and i dont get any damage). What i mean with Fox? For example:
=> Fox shift -> fast shift -> 1-2ft behind target and fast Hindering Strike. Animation of hindering strike in mostly cases not showing but enemy got root.
If i forgot about something then i will update this.
Life steal is 15%+5% from feat. Rotation is fox shift-cunning, hindering shot-strike, and constricting arrow. Pretty basic. Passives are crushing roots and aspect of the lone wolf.
So far, i managed to beat, 1v1 on node, 3.3k SW (obvious reasons...no CC breaker and squishy class. But if he could catch me, i was dead fast), 3.4k GWF (somehow, timing flawlessly my fox shift and dodges) and fight most enemies at a good level.
Ring of sieging works, and comboed with an elven battle to avoid being CCed too much, plus the added deflect from lone wolf and fox shift, and life steal, imho gives a chance to survive enough.
Trappers focused on CC only get easily killed by enemies with cc-breakers and resistance. But with added fox shift you can still interrupt a lot, while increasing your chances to avoid damage ten fold (reduced cooldowns means fox cunning is almost always up and same for fox shift), if you can time it correctly.
For example, when a GF is about to try and bull charge you, you wait the very last moment and hit fox shift. Effect: you fully dodge the hit, while getting behind him, and after that you can start CCing him. Steel breeze allows you also to dodge more.
Aspect of the lone wolf allows you to have high enough deflect chance in case you're caught out of your other defenses. Which means you get CC'ed less and mitigate damage.
Forest ghost to get away when some really nasty enemy, or many nasty enemies, are heavily trying to focus you.
2 CC encounters+daily are enough to interrupt the enemy. Fox shift is, in my scrubby opinion, a must, to have the needed defensive tools and increase both your survivability and that of your team (fox cunning).
TRs and HRs are overlooked from Pve since mod2 maybe with the exception of mod4/5. Can't compared to you with lenghty posts making yourself the head of the GWF lobby!
Are you even playing the game?
Also love that being a GWF having some alt chars for fun and claiming that he knows the class!
You never tasted desperate when DC nerfs or HR nerfs were in place so you can't claim to have other classes! You just have fun with it!
You, on the other hand, PATHETICALLY try to blame ME for what the devs did later with the class.
I just proved to you that your assumptions about me are bullsh*t. Not my fault if you have some hate for GWF players. Unleash it on the devs. Or someone else.
PS: in my "lenghty GWF posts" i proposed many balance changes, which include the tone down of GWF damage so again: your assumptions are blatantly wrong and make you look pathetic. I'm not the head of any "lobby". It's all in your head.
I don't "have some alt chars". I play them on a daily basis just as much as i play my main. I have the HR since 1 year, took my time to learn the class even if it's not my main, and spent a good part of my resources to gear it up.
My GWF is 3k iLvL. My HR is 2.5k. Not so far behind. And one reason is: i gear my other toons too. For example, i started crafting and upgrading an elven battle enchant specifically to better match the HR class capabilities.
Which, in an alt-unfriendly game like this, is more than 99% of the players do, to have a clear and more balanced point of view.
I also advocated multiple times for HR buffs and other classes' balance. You missed my posts? Your bad. Not my fault. Learn to read.
My opinion, my little kid, is actually far more balanced than that of a biased kid like you that just runs his mouth on stuff he doesn't know, making wrong assumptions.
You're just humiliating yourself so i suggest you to just admit your mistake and stop doing assumptions.
What are your toons? Your @handle? Which classes do you play?
Mine are all in my signature, and all lvl 70 toons. You play? How many classes? How often?
You main an HR? Did you know that HRs in past modules got periods during which they were quite overpowered? So we should blame HR players for playing the class, and assume they are all FOTM kids who want powerful classes only?
TR players?
GF players?
Both classes went through periods during which they were extremely powerful, and periods during which they were weak. Just like GWFs.
You have no idea my little kid.
GWFs are imbalanced have the best dmg in pve, can kill almost anything pvp and you are still making lenthy posts defending it!
BTw I have almost all classes. My main is CW/SW. I like GWFs because I can borrow it to my 8-year old nephew. For that a faceroll button spamming class its shouldnt be that rewarding at end-game!
If you thinks its WAI you are sadly mistaken. Write your posts all you want you will have the well-deserved nerf and it won't changes a thing...!
Why do you want my handler? With players who only wants GWF haegemonia having countless posts in defending GWFs no posts with theorycrafting or making good builds I have no intention to play and you will be ignored after 2 sentences...
Back on topic.
Right now gf/gwfs are the most broken, paladin is not a class, tr can be really cheesy but no more than a 1 trick pony. Still annoying and viable. Sw seems is a good spot with healing 3x times stronger than pre nerf wild medicine (i will never get it).
I would say the class is not at the bottom but compared to the effectiveness of equally geared/skilled faithfull DC, a conquerer GF, a GWF, a paladin or a TR with the right setup a warlock can´t be regarded as the stronger class.
When you look at the warlocks who pug, you will see a pretty bad K/D ratio compared to other classes, except some rare players who stick in strong premades most time or are BIS and prevent being killed because they rarely get outnumbered.
If the devs fix the extremes related to some burst mechanics (GF, GWF, TR daily spam) and turn PvP in what we already mentioned in another thread (no more-one-rotating kills but a steady loss of HP), SW self heal can become very powerful. May be even too much.
On the other hand, the lack of a good defensive mechanism (similar to GWFs, but SW is squishier usually) right now makes the SW so squishy that it becomes an easy target. Shift rework is imho needed. the DR should be on a separate layer and mitigate the incoming damage of any type by a 30% at least. Not pierceable. And a faster spark generation
If burst of said classes is reduced/ nerfed, then i think you might see a leap forward in efficiency for SW due to the amazing self heal borrowed time gives.
Similar to GWFs also, there's an abyss in efficiency of the class when you go from the "average" SW to a BiS SW. SW and GWF are the most gear-depending classes.
The base 'template', 'platform' of the class is weak and fundamentally flawed, with great design concepts but unfortunately very poor actual implementation... but throughout each new mod the devs give them some sort of an 'experimental weapon' which is in many cases alarmingly cheesy, broken, idiotic, and just makes people hate the class more and more.
So when other players request those broken cheesy shi* to be fixed -- and rightfully so -- it is bound to return to the 'basics' of the HR setup which is, as mentioned, bland and weak... and this is just talking about the most popular and (relatively) effective build/paths possible.
The other paths... disheartening and sad. It's a class that's armed with bows, and amongst the three paths, the long-range build that encourages you to actually put those bows into works, sucks like sat4n's vacuum cleaner. God, how have I tried to make an actual, real, long-ranged Archery build work.
Nope. Doesn't work.
If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'
I am a high-mid level HR. cross-built for PvP and PvE. So I often struggle in 1v1. Sometimes not...depends on the opposition, right? But we should remember that this class is not a striker. It is a striker/controller.
I regularly run with a CW who is geared around my level and very skilled. We understand each other, and synergize very well. It is virtually impossible for anything short of an entire 5-man team to take a node from us as I bamboozle them, and she nukes them to death. And god help the squad that finds me teamed up with an un-killable cleric.
Similarly...found myself pugging, and then teaming up with a VERY powerful GF a couple of days ago. Why did he ask me to join him for more matches? I pinged him after the first match to congratulate him on having 30+ kills. His response? "Dude...more than half of those were yours. Everything I dropped the hammer on was firmly rooted." We rocked that for a while. Good times. I had very few kills. Didn't care.
I have tons of fun playing my HR in PvP of all types. Sometimes I dominate, and sometimes I get crushed...in particular when pugging. I spent the better part of a year getting crushed almost exclusively while I learned to chill-the-hell out and to play my game thoughtfully, and worked on getting better gear. Unfortunately, gear does matter A lot.
That said, one of my PvP buddies and an absolute "HR God" in my eyes, wrecked me and most of my team repeatedly the first time I met him. I inspected his toon. Basic PvP armor. No armor enchant (that's right...empty slot). No stones above rank 10. Weapon enchant was perfect lightning or some such. Pure. Freaking. Skill. Said he ran that way to keep it challenging and interesting. I believe him. And he still dominated. Utterly.
So OP...despite what anyone else on here says, play whatever you most enjoy. Is that the HR? If you can put aside your ego for a while, deal with being a punching bag, and learn to enjoy the long, long ride to the middle of the pack while you get your rear-end handed to you...yes, HR is a ton of fun in PvP. Six encounters as a Trapper, short dodges, and a naturally squishy toon keep all of my synapses firing constantly.
I built a GWF, and stuck him in the stable very quickly. Yawn. HRs rock. They'll rarely top the paingiver, but if you are playing for you, and not to impress someone else, who really cares?
we are striker and then controller. we are supposed to do damage.
like a gwf is supposed to do damage.
hr vs hr is pretty much not a question of skill, just localization hence ping.
i will never be able to compete vs an american hr since its ping is at least 120ms lower than mine.
If you can avoid the trap that so many people live in (and which you just fell into) of picking apart other people's posts line-by-line and trying to create an argument where none is necessary, then perhaps you will gain more of value from what is written here, and can have a more positive experience both on the forums and in the game.
If you will notice, I specifically indicated that this post was directed toward the OP. I'm not trying to get into a pizzing contest over some little detail or factoid. Just trying to share my viewpoint and my story. If you don't like it, you are free to ignore it. There's already enough of that "nit-picking" and petty bickering on here to choke a mule.
Geez, man. Chill...
Please focus on comment re: "nit-picking". You make a lot of great posts on here, and I often agree with much of what you say. I believe that in general, you are very thoughtful, and given 4500+ posts, very well-versed in the way of the forums. Got no beef with you.
But I am not a big believer in debating the minute details of someone else's post when the details are much less important than the big picture, and concurrently making no mention of the larger point which is made. I also try to avoid jumping in to lay petty criticisms on the post of someone who is not really addressing me, but merely trying to help an OP with a valid and serious question.
Different strokes, different folks. Peace, brother. That's it for me on this topic...over and out.
Play an HR if you want test your own skill. Trust me, it requires skill to play one.
So I've just put back in all my rank 11s and 12s, beefed up deflection and bought a rosegold duellist to bump up tenaclty. Bought an elven battle for extra slipperiness too.
It's still not an easy toon to play by any means, but in terms of return on fun investment, the best.