You get one loot chest per quest, no matter how many maps make up the quest.
/ you don't get to determine the loot either, and the loot the chest gets populated with it essentially worthless.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
Not that I'm a Foundry author to help with the mechanics, but all you need to do is break the quest into chapters (separate quests), which you can organize into a campaign. This is easier for people to play and nicer for your asset budget.
1 chest per quest. You can string multiple quests, up to 15, to become a campaign.
"I don't know, I'm making it up as I go..." Featured Foundry Quest:Whispers of an Ancient Evil [v3] - NW-DQ4WKW6ZG Foundry Quest: Harper Chronicles: Blacklake - NW-DCPA4W2Q5
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/ you don't get to determine the loot either, and the loot the chest gets populated with it essentially worthless.
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Featured Foundry Quest: Whispers of an Ancient Evil [v3] - NW-DQ4WKW6ZG
Foundry Quest: Harper Chronicles: Blacklake - NW-DCPA4W2Q5