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how would you rank dps in this game and who is highest

respectpaysrespectpays Member Posts: 344 Arc User
hi guys im from xbox and ive noticed gwf/sw are tops dps and hrs are 3rd with cw's then trs are last due to the harsh nerf is that the same on here as well?
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  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    yes.. that is fairly accurate if people are in correct builds and near similar gear that will be more or less how you see it.



  • respectpaysrespectpays Member Posts: 344 Arc User
    tyvm I got my answer lol I wont be playing it anymore I have a stupid amont of $ in my tr and cw/ill try this new mod out see what it holds if I don't like it I don't plan on giving them any more $ ty for the imput
  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User
    And thus, Xbox has caught up with the PC.
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  • flehstifferflehstiffer Member, NW M9 Playtest Posts: 167 Arc User
    I'd argue CW rates higher than HR when built properly for damage. Mine at the very least beats out the average (sadly not the actual few skilled ones, rare as they are) GWF, and I've only ever seen 1 HR match my damage.
  • smulchsmulch Member, NW M9 Playtest Posts: 625 Arc User
    The amount of really bad CW is staggeringly high. CW are top dps, just a bit behind GWF.
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    I would say the same about hrs..



  • aaramis75aaramis75 Member Posts: 348 Arc User
    So most people rate the HR as above TR? And yet, people won't take an HR into some dungeons because of "poor dps"....

    Interesting. :expressionless:
  • namelesshero347namelesshero347 Member Posts: 2,109 Arc User
    TRs are expensive to gear up too. You need to refine both main- and off-hand because the damage is split between them
  • frozenfirevrfrozenfirevr Member, Neverwinter Moderator, NW M9 Playtest Posts: 1,475 Community Moderator
    @flehstiffer, that ain't true... You were just facing the not good enough HRs... Well built and played GWFs, SWs, and HRs are top. But it doesn't make the CWs and TRs unworthy @respectpays, they don't top but are still pretty good and close to top. If the other classes are not played too well you can still top.
    FrozenFire
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  • putzboy78putzboy78 Member, NW M9 Playtest Posts: 1,950 Arc User
    GWF is so popular because it is the easiest to win damage without skill. Its the arcade version of NW but yes a skilled GWF will win.

    Really to make the ranking you'd almost have to break it down by paragon. My 3.4 righteous DC stands with most equally geared dps (outside of gwf). Then of course there is the wildcard of having feytouched enchantment which can be kind on almost any class. I've seen TR's outdamaging GWF etc.

    In theory what GWF gains from high attack speed and weapon damage proc's from lostmauth vs AOE from cw with lostmauth should put them a bit close, but it doesn't really work that way.

    In any regard we know the dps chart is useless. As righteous using DOTs long fights heavily favor me. In fact I could probably do major damage if i removed my buff/debuff powers to slow the fight and give my DOTs more time to proc. If i do end up in a low dps team where we are going mob by mob instead of larger pulls I often win the dps (even if there is another 3+ ilvl or 2 in party.

    Point is damage doesn't matter, contribution matters. But if a persons enjoyment in the game is based on that dps chart and they are not gwf, yeah it may be time to find another grind to full fill your time.
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  • aaramis75aaramis75 Member Posts: 348 Arc User

    Hi Aaramis, many HR deal so bad DPS, not all are strong as you, that's the problem. Too many flawed builds. Certainly HR are preferable than TR because they buff too (if TR lose time with Wicked Reminder it has no time to DPS with the At-Will, WR should be a one time big debuff instead of small stacks).

    Too many bad HR builds out there unfortunately.



    In a slow run I rate GWF, SW, HR/OP, CW/TR/GF, DC.

    In a fast run the first who hit get his bounty.

    I wouldn't say I'm overly strong as HR, but thanks for the complement nonetheless :)
    I think part of the issue is that people only look at that paingiver chart. As most dungeons are trash, the HR (especially Trapper with AOE) excels.
    Against bosses, though? I can confirm my TR would down stuff in 1/2 the time my HR can. But as his AoE is weaker, he's going to rank lower on the paingiver charts in most cases (Demogorgon and similar are the exception). So in those situations, TR is actually a very strong class.
  • zekethesinnerzekethesinner Member, NW M9 Playtest Posts: 805 Arc User
    As putzboy said, its more about paragon and path than anything else. Simply put we can compare best paths + paragons on each class,that way it looks like this (assuming 21 points into main path + variations):
    SB Fury SW
    SM Destro GWF
    Right DC (not sure which paragon, not my ponny)
    PF Trapper HR
    SS Thaum CW
    MI Ex TR

    Thing is its hard to viable compare all of those classes, there is plenty indicators at BiS state. it makes head hurt
    -Fight duration; longer fight better for classes like SW/GWF, short fight; CW/TR rocks
    -Outside buffs - there is where magic starts, when certain buff combos can mutiply ones base dmg by literaly x100,
    -Old T1 sets, most endgame players is not getting back to those sets, especialy since we almost always run premades.
    -Type of content we r facing agains, there is a huge difference cleaning etos, tiamat or edemo, certain classes have certain builds against certain content (eg combat HR against tiamat), and those builds just crush everything.
    -Enounter type alone, simple pull, t1/t2 boss, demomorgon/garisto, tiamat head etc. Certain build may win voerall, but underpreforms in certain type of encounter.
    -Prolly many others i dont remember now.

    (Sin)cerely
    Kain


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  • micky1p00micky1p00 Member, NW M9 Playtest Posts: 3,594 Arc User


    -Fight duration; longer fight better for classes like SW/GWF, short fight; CW/TR rocks

    There are several variatons of rotations for TRs, everyone that uses DF will benefit much more from longer fights than short fights.
  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    TRs CAN deal monstrous damage. Unfortunately, they're heavily guarded secrets by many, built specifically, and require the right rotations. But at least they earned their DPS unlike the lazy GWF.
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  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    ghoulz66 said:

    TRs CAN deal monstrous damage. Unfortunately, they're heavily guarded secrets by many, built specifically, and require the right rotations. But at least they earned their DPS unlike the lazy GWF.

    at least I know one of them
  • respectpaysrespectpays Member Posts: 344 Arc User
    thanks everyone for input
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  • mrshabokmrshabok Member Posts: 210 Arc User
    smulch said:

    The amount of really bad CW is staggeringly high. CW are top dps, just a bit behind GWF.

    That's just false.
    3.5k HB Temptation -- Dread Legion
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  • sockmunkeysockmunkey Member Posts: 4,622 Arc User

    that's the problem. Too many flawed builds.

    Perhaps you should stop contributing to the problem then.
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User

    So if I see guardian fighters doing 100K's in pvp per encounter, how do they do much less in pve?

    GFs are capable of delivering massive single-target burst hits, which is impressive in PvP, but their AoE capability is much less (and much of PvE is AoE trash clearing), and more importantly, in PvE a GF is more likely to focus on protecting and buffing the party and will not be slotting their burst damage powers.
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  • putzboy78putzboy78 Member, NW M9 Playtest Posts: 1,950 Arc User
    micky1p00 said:


    -Fight duration; longer fight better for classes like SW/GWF, short fight; CW/TR rocks

    There are several variatons of rotations for TRs, everyone that uses DF will benefit much more from longer fights than short fights.
    Righteous DC benefits greatly from long fights. At 3.4 ilvl in edemo I'm typically in top 3 (not always but typically). I've gotten gold while being #1 on dps chart (without overloads). Why/how. Because most of our buffs/debuffs are DOTs. In a typically dungeon run where we are clearing trash those DOTs only get a few ticks in; however, we have DOTs lasting up to 15 seconds. So edemo is a highly favorable encounter for righteous DC. Long fight mostly single target.

    the important thing is to not overlap (if the Instigator is the only one granting CA then it's will be useful, and it happens, from my ACT logs I see some PUGS runs with CA around 60%, that's not much).

    If a team has to rely on a GWFs ability to generate CA, you can definitely use the overlap. From say the class meant to give CA. You know.. tanks?
    Doesn't help that cryptic made everyone lazy by making mark insta CA. In the old days you actually had to move around the target to get CA.

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