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Gratz... you just made swordcoast mini game worthless. Why cant you stop and think?

silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
This is very frustrating.. I would sometimes do 1-2 of these a day..

but now? zero point, you killed the mini game with a HIGHLY unnecessary power creep item in adorable bites.

I would suggest, that you add adorable bites into the mini game.

Sigh.



Comments

  • edited January 2016
    This content has been removed.
  • scathiasscathias Member Posts: 1,174 Arc User
    umm, can you explain what you are talking about silver? because I am very confused right now
    Guild - The Imaginary Friends
    We are searching for slave labor, will pay with food from our farm!
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,456 Arc User
    The gateway mini-game has rewards. He complains the reward is now useless and no point to play that game.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • blazious11blazious11 Member, NW M9 Playtest Posts: 331 Arc User
    edited January 2016
    I agree, but:
    The loyal avenger is still good for those, who cannot afford 600k+ for adorable. As for minor SCA treasures - Stronghold Epic HE companion equipment drops are already made them obsolete.
    My story is truly a grand tale! Of course, any story about me is going to be grand simply by virtue of the main character.
  • narjimanarjima Member Posts: 39 Arc User
    Just because the loyal avenger gear is not BiS anymore does not mean that it's useless or no one will buy it anymore. The new companion gear is heavily gated since it only comes from the legendary companion pack, so supply is very limited and most people will still go for the loyal avenger gear. So no need to abandon SCA.
  • bitt3rnightmar3bitt3rnightmar3 Member, NW M9 Playtest Posts: 788 Arc User
    I never played SCA in the first place. The clicky game could barely hold my interest for 5 minutes. If you want to play it play it- if not idk.​​
    Relmyna - AC/DC Righteous + Haste| Nadine - CW MoF (working on it)|Buffy - GF SM Tact| Hrist - Justice Tankadin|Healadin (Wannabe Tank)| Lena -MI Sabo TR (Farmer) | Jeska - GWF SM Destroyer (Farmer) | Maggie - HR PF Trapper (Wannabe DPS)
    --
    I'll never retrace my steps.

    Some of my best friends are Imaginary.


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  • hedgebethedgebet Member, NW M9 Playtest Posts: 447 Arc User

    I never played SCA in the first place. The clicky game could barely hold my interest for 5 minutes. If you want to play it play it- if not idk.​​

    Sadly it is more interesting than the current wreck of the game that we have now with all the bugged/broken/op things around.
  • aaramis75aaramis75 Member Posts: 348 Arc User
    The whole point of 99.999999% of MMOs is that new gear comes out. Or new levels. Or new areas to explore. It's the sole thing that motivates people to keep playing; to keep chasing that carrot that invariably keeps getting pushed slightly out of range.

    My point being: new companion gear doesn't invalidate anything prior to it, particularly the Loyal ___ sets. It just means that there's a new, slightly better, option to chase after.
    You can either choose to chase after it or not.
  • bauggsbauggs Member Posts: 68 Arc User
    just let the people get 200% critical chance and add double criticals so people can hit 2xcriticals in one blow uuuyeah
    anyway i dont think anyone even needs those stats what bis guys has..or anything else above 60%crit chance or above 50% power boost there is zero places where you need them..maybe these dudes want high numbers dont really know...maybe its the fast farming but what you farm ? cos you dont need them?
  • urabaskurabask Member Posts: 2,923 Arc User
    edited January 2016
    karakla1 said:

    Like i stated it in the other thread, if you think the new adorable items are overpowered, gamebreaking or plain better as the avenger gear from the swordcoast thing, you are not really smart. (i would write dumb but i think the profanity filter of this forum prevent me from writing it)

    Edit: Oh look, dumb works. That's great news.

    It's more that if you're at the point where they're worth it over Loyal Avenger you don't really need the upgrade. A couple extra thousand power/crit when you're already melting everything isn't worth all the AD people are asking especially when it means making another rank 12.

    Adorable Rolls looks a lot better for tanks though.
    I8r4ux9.jpg
  • karakla1karakla1 Member Posts: 1,355 Arc User
    urabask said:


    It's more that if you're at the point where they're worth it over Loyal Avenger you don't really need the upgrade. A couple extra thousand power/crit when you're already melting everything isn't worth all the AD people are asking especially when it means making another rank 12.

    Adorable Rolls looks a lot better for tanks though.

    We are talking about 0-3% additional critical chance.
    plat.png
    Platypus wielding a giant hammer, your argument is invalild!
  • qexoticqexotic Member, NW M9 Playtest Posts: 841 Arc User
    scathias said:

    umm, can you explain what you are talking about silver? because I am very confused right now

    He means the new companion gear that is found in game. As to how good it is, see for yourself. I haven't gone through all of the different items but for the rings:

    Ring of the Loyal Avenger:

    652 Power
    652 Critical Strike
    435 Armour Penetration
    1 x Defense Slot
    1 x Offense Slot

    Ring of Adorable Bites:

    521 Power
    348 Critical Strike
    2 x Offense Slots

    If you stick a high enough enchantment in the extra Offense slot it might be seen as better but from here it doesn't look to be that much of a difference.

  • karakla1karakla1 Member Posts: 1,355 Arc User
    I will quote myself with the explaination.
    karakla1 said:

    I have the feeling i stumbled across some HAMSTER post. So let me clarify it for the people that can't do math.

    Old Gear - Avenger Ring
    Total amount of statpoints (If you slot rank 12) = 3.139
    649 Power
    649 Critical Strike
    435 Armor Penetration
    One Offensive Slot (+700 to stat of your choice)
    One Defensive Slot (+700 to stat of your choice)


    New Gear - Adorable Ring
    Total amount of statpoints (If you slot rank 12) = 2.269
    521 Power
    348 Critical Strike
    Two Offensive Slots (2x +700 to a stat or two of your choice)


    If we assume we stack critical strike the Old Ring can get 1.349 and the New Ring gets 1.748. That means if you wanna stack more critical strike the new ring is better by about 399 stat points per ring. Which mean if you happen to get a companion with three ring slots you get 1.197 additional critical strike which are aout +3% more critical strike. Tha is the stat increase for critical strike if you get 100% of the stats transfered (like for an augment companion). If you have Perfect Bonding Runestones (Rank 10) you get almost 6% additional critical strike for about 16 seconds. If you have rank 12 bonding runestones you get about 8-9% more critical strike for about 16 seconds. If i am not too far off you get an average of 4-5% additional strike because of how the bonding runestones proc.

    However, that comparsion lacks one critical feature, the fact that the new ring itself lacks about 870 stat points. Stat points like 435 Armor Penetration a stat necessary to pierce through the armor of monsters. A stat that has some kind of cap (about 6,000 Armor Penetration is most of the time enough) which mean you can rearrange your equipment to invest in other stats, as for example critical strike. That means you can get 1.305 more critical strike which is +3% critical chance. In comparsion with the new ring slotted in an augment it makes no difference, you also lose stat points (about 3x870 which mean you lose 2.610 stat points). If you use an companion to proc the bonding runestones the difference is between 0-3% in critical strike. A bit higher in the peak of rank 12 bonding runestone proccs but some players mentioned this already in this very forum: If you happen to have such a high geared companion, you get also a high geared character which mean you clear monster groups faster than the bonding runestones can procc and even if you happen to have a longer fight to procc all the stacks the difference is not that big (how do you come to +40% more damage?)

    Overall. The new rings are a nice gimmick that you happen to get out of the lockbox and aren't that good at all. Please stop posting bulls.hit

    Thank you

    plat.png
    Platypus wielding a giant hammer, your argument is invalild!
  • urabaskurabask Member Posts: 2,923 Arc User
    edited January 2016
    The Adorable Rolls gear at 521 def 348 deflect + 2 def slots is better for a tank though. Everyone was running Loyal commander at 652 Def 652 regen and 10% threat (on your companion no less).
    I8r4ux9.jpg
  • blazious11blazious11 Member, NW M9 Playtest Posts: 331 Arc User
    It is funny (no it is not), that you can get better drops from a browser game, than from the game and dungeons itself. (Avenger, Lightfoot versus lostmauth artifakt.)
    My story is truly a grand tale! Of course, any story about me is going to be grand simply by virtue of the main character.
  • scathiasscathias Member Posts: 1,174 Arc User
    edited January 2016
    Loyal defender is 869 defense and 435 regen actually.
    so assuming r12 azures you gain 352 defense per item with Rolls over defender.
    with r12 bondings and 3 stacks that is 352*3*.95=1003.2 * 3 items = 3009.6 total over defender
    If you assume 5 stacks of r12s you get 352*5*.95=1672 * 3 items = 5016 extra defense over defender.

    However, I don't think GF is going to use a fast attacking companion like lightfoot (only pet besides the Mercenary that can get 5 average stacks and has only 1 defense runestone slot) over a different bonding pet that has 2 or more defense runestone slots as having 1 less defense runestone slot means you lose 840 defense and the 3x bonding procs on it so 2394 defense) instantly from having a r12 bonding sloted in it, you gain 840 power instead, but that wasn't the point. if you lose 2 defensive slots you lose 4788 defense from 3x bondings.

    So you stick with a pet that gives only 3 stacks consistently perhaps and get the extra defense slots.

    Basically, if you are going for defense this could be a upgrade but could easily not be depending on the pet you use to proc bondings
    Guild - The Imaginary Friends
    We are searching for slave labor, will pay with food from our farm!
  • wentriswentris Member Posts: 542 Arc User
    Im thinking about a companion for GF as well. For now I have a Neverember Guard, because he has 3 defensive slots and isnt bad at proccing bondings. Other nice companion would be Priestess of Sehanine Moonbow, because of powerful crit buff for party/debuff for enemies, 3 defensive slots and being ranged... The issue is her spells have awfully long cooldowns and its rare to see even 3 stacks.
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    wentris said:

    Im thinking about a companion for GF as well. For now I have a Neverember Guard, because he has 3 defensive slots and isnt bad at proccing bondings. Other nice companion would be Priestess of Sehanine Moonbow, because of powerful crit buff for party/debuff for enemies, 3 defensive slots and being ranged... The issue is her spells have awfully long cooldowns and its rare to see even 3 stacks.

    I heard that Acolyte of Kelemvor is also pretty good, not for bonding procs mind you.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • rinat114rinat114 Member Posts: 913 Arc User
    edited January 2016
    Avenger equips are still BIS for a GWF according to my calculations. Sadly (and funnily), like 50% of this game's population's a GWF, you'll have people to sell your Avenger rings to :P
  • zibadawazibadawa Member Posts: 1,266 Arc User
    Rich people problems, man.

    This only impacts the tiny number of (near-)BiS players out there. The vast majority of players will get all the performance they need out of SCA items, and for a much smaller price point. The adorable bites items are something like twice the cost of an avenger ring in the AH right now; even non-rings. Heck, all of the adorable gear is pretty expensive, bites or otherwise. They're much more difficult to produce, and unless the next few lockboxes are clearly worse than the current one the supply of them will dwindle after a few months, whereas the flow of new SCA gear can continue unabated. So, sure, this will just make being BiS even more expensive, but why should this be a problem? Why should we hear screeds against the developers just because the elite have to shell out a bit more to tweak out a little bit more power when they're already massively overpowered relative to every piece of content there is? We shouldn't. These items have exactly zero impact on non-open PvP, too, and open PvP is so dead, dysfunctional, and in need of sweeping reworkings right now that the net impact there is zero as well.

    Now if they introduce new content where this level of extra power is actually necessary, then yes, let us be concerned about the availability of what we need to run content. But as is, these are expensive baubles for the elite and obsessed and pose zero threat to greater player base, and I expect they will have an at-best nominal impact on SCA gear prices.
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    zibadawa said:

    Rich people problems, man.

    This only impacts the tiny number of (near-)BiS players out there. The vast majority of players will get all the performance they need out of SCA items, and for a much smaller price point. The adorable bites items are something like twice the cost of an avenger ring in the AH right now; even non-rings. Heck, all of the adorable gear is pretty expensive, bites or otherwise. They're much more difficult to produce, and unless the next few lockboxes are clearly worse than the current one the supply of them will dwindle after a few months, whereas the flow of new SCA gear can continue unabated. So, sure, this will just make being BiS even more expensive, but why should this be a problem? Why should we hear screeds against the developers just because the elite have to shell out a bit more to tweak out a little bit more power when they're already massively overpowered relative to every piece of content there is? We shouldn't. These items have exactly zero impact on non-open PvP, too, and open PvP is so dead, dysfunctional, and in need of sweeping reworkings right now that the net impact there is zero as well.

    Now if they introduce new content where this level of extra power is actually necessary, then yes, let us be concerned about the availability of what we need to run content. But as is, these are expensive baubles for the elite and obsessed and pose zero threat to greater player base, and I expect they will have an at-best nominal impact on SCA gear prices.

    #virtualworldproblems

    Very well said there. Couldn't agree more.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • putzboy78putzboy78 Member, NW M9 Playtest Posts: 1,950 Arc User
    Perhaps its a step to discourage gateway traffic. Maybe a move to retire it? Look guys the activity on here is down 60% maybe we should just shut it down and all these people ever do is complain that its still in beta
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