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Developer and Community Mod Feedback

zapo#6676 zapo Member Posts: 11 Arc User
I think feedback from the developers since Mod 8 has gone downhill, if not before. I, and many others I'm sure, would like to see or hear a list of what is being worked on as far as fixes. For one: The GWF unstoppable bug..It still exists today! Can we get a statement list of what fixes are being worked on or are to come?

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  • zapo#6676 zapo Member Posts: 11 Arc User
    edited January 2016
    Well, after Mod 6 There was a lay out of fixes,,,Since Mod 7 it has dwindled to near nothing, I think Andy should speak personally on this matter. Why stifle? Sure the 2x RP,Xp,enchant/rune drops...etc is very nice of them to implement. It only covers the festering wound. They should continue updates and projected fixes as they did before Salvatore spoke.


    Andy speak up!
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    I would like to believe, that most of the recent silence has been mainly due to end of the year holiday madness. It is fairly typical in the industry for studios to nearly shut down in the weeks leading up to Christmas and New Years. Now that all that frivolity is behind us and people are getting back to their normal routine and schedule. We might start seeing some news coming out in the next couple of weeks. News like the promised info on dungeons, perhaps even some mod 9 tidbits.

    However, if we continue to find only silence. That will also be telling. As there will be little in the way of reasons to blame the silence on.
  • strumslingerstrumslinger Member, NW_CrypticDev, Cryptic Developer Posts: 1,724 Cryptic Developer

    I would like to believe, that most of the recent silence has been mainly due to end of the year holiday madness. It is fairly typical in the industry for studios to nearly shut down in the weeks leading up to Christmas and New Years. Now that all that frivolity is behind us and people are getting back to their normal routine and schedule. We might start seeing some news coming out in the next couple of weeks. News like the promised info on dungeons, perhaps even some mod 9 tidbits.

    Pretty much this. After the holidays, we need time to get back into the routine.

    That being said, how does a Q&A stream with a Cryptic developer sound later this month? I'm in the midst of planning it right now. It'll be for mostly live issues, bugs and suggestions.


    Call me Andy (or Strum, or Spider-Man)!
    Follow Neverwinter on Twitter: NeverwinterGame 
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  • lwedarlwedar Member, NW M9 Playtest Posts: 790 Arc User

    I would like to believe, that most of the recent silence has been mainly due to end of the year holiday madness. It is fairly typical in the industry for studios to nearly shut down in the weeks leading up to Christmas and New Years. Now that all that frivolity is behind us and people are getting back to their normal routine and schedule. We might start seeing some news coming out in the next couple of weeks. News like the promised info on dungeons, perhaps even some mod 9 tidbits.

    Pretty much this. After the holidays, we need time to get back into the routine.

    That being said, how does a Q&A stream with a Cryptic developer sound later this month? I'm in the midst of planning it right now. It'll be for mostly live issues, bugs and suggestions.
    It sounds great, as long as said developer gives tangible responses. This means alot less "we have stuff planned" "I'm not on that team" "we can't discuss now"

    If the QA is going to be about bugs and issues (which trust me, we are all interested in) please make sure the person can speak to specifics. In fact, it would be amazing if the QA started out with a typed list of what bugs they are aware of that they are working on. It will help the community know what not to keep reporting. Speaking bluntly, my friends and I have been reporting the same bugs for years now with no acknowledgement.

    Lastly, this should be something that is a regular correspondence. IE not once a year
    "we all love this game and want it to thrive"
  • ayrouxayroux Member Posts: 4,271 Arc User
    lwedar said:

    I would like to believe, that most of the recent silence has been mainly due to end of the year holiday madness. It is fairly typical in the industry for studios to nearly shut down in the weeks leading up to Christmas and New Years. Now that all that frivolity is behind us and people are getting back to their normal routine and schedule. We might start seeing some news coming out in the next couple of weeks. News like the promised info on dungeons, perhaps even some mod 9 tidbits.

    Pretty much this. After the holidays, we need time to get back into the routine.

    That being said, how does a Q&A stream with a Cryptic developer sound later this month? I'm in the midst of planning it right now. It'll be for mostly live issues, bugs and suggestions.
    It sounds great, as long as said developer gives tangible responses. This means alot less "we have stuff planned" "I'm not on that team" "we can't discuss now"

    If the QA is going to be about bugs and issues (which trust me, we are all interested in) please make sure the person can speak to specifics. In fact, it would be amazing if the QA started out with a typed list of what bugs they are aware of that they are working on. It will help the community know what not to keep reporting. Speaking bluntly, my friends and I have been reporting the same bugs for years now with no acknowledgement.

    Lastly, this should be something that is a regular correspondence. IE not once a year
    + to this. Andy - you already know many of the bugs that are prominent and I think the community would love some discussion around things like:
    - Cowardice/Ambush Rings
    - Paladins (echos of light bug + Shield of Faith) as just two examples.... MANY other big bugs though too.

    Would love to see something more frequent with QA team so we can more steadily squash bugs and get responses knowing its being looked at!!!
  • regenerderegenerde Member Posts: 3,050 Arc User

    I would like to believe, that most of the recent silence has been mainly due to end of the year holiday madness. It is fairly typical in the industry for studios to nearly shut down in the weeks leading up to Christmas and New Years. Now that all that frivolity is behind us and people are getting back to their normal routine and schedule. We might start seeing some news coming out in the next couple of weeks. News like the promised info on dungeons, perhaps even some mod 9 tidbits.

    Pretty much this. After the holidays, we need time to get back into the routine.

    That being said, how does a Q&A stream with a Cryptic developer sound later this month? I'm in the midst of planning it right now. It'll be for mostly live issues, bugs and suggestions.
    What about the
    http://forum.arcgames.com/neverwinter/discussion/1194402/feedback-needed-top-issues-currently-in-neverwinter-pc
    thread? There is so much feedback in it, any chance on getting some official replies to it then?
    I do believe in killing the messenger...
    Want to know why?
    Because it sends a message!
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    Yes a QA just about bugs and unintended features would be greatly appreciated.
  • instynctiveinstynctive Member, NW M9 Playtest Posts: 1,885 Arc User
  • strumslingerstrumslinger Member, NW_CrypticDev, Cryptic Developer Posts: 1,724 Cryptic Developer
    Bugs and top issues will be addressed in the stream. Terramak (who is awesome and will be joining me) has already started to respond to the status of bug reports in the thread @instynctive posted above. Thanks!


    Call me Andy (or Strum, or Spider-Man)!
    Follow Neverwinter on Twitter: NeverwinterGame 
    Like Neverwinter on Facebook: Neverwinter

    Follow me on Twitter: StrumSlinger

  • instynctiveinstynctive Member, NW M9 Playtest Posts: 1,885 Arc User

    Bugs and top issues will be addressed in the stream. Terramak (who is awesome and will be joining me) has already started to respond to the status of bug reports in the thread @instynctive posted above. Thanks!

    Right on!
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    "...I grab my wiener and charge!" - ironzerg79
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  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    I've upgraded six artifacts to mythic, five pieces of artifact gear to legendary in this Mod alone and I didn't spend a single dime on RP from the AH so it can be done Lancer ;) True that very little of that comes from playing the game as I get my RP from Leadership mostly, but hopefully Strum can tackle the issues about how unrewarding it is to farm dungeons in his live stream with the dev.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
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