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Tiamat Difficulty need to be droped eventually...

destrowoddestrowod Member Posts: 484 Arc User
edited December 2015 in Player Feedback (Xbox One)
I know people have complain a lot on T2 dungeons and how hard they are, and i can get how some people think there easy, when i run with my guild(a good team) they seem easy yes. But T2 dungeons are only 5 people team, with a good team YOU DO can beat them easily. Tiamat... thats a different story. First of all you need to be able to join instance 1, if not forget even trying. Then the hoard thing is never above 40% now... again against you.

People that beat it before said the now version have the SAME timer, and its MUCH harder now. People already had trouble before the update imagine... And we don't have a 100% hoard now.

Im sure if they look at there dev stats they are gonna see it does not die too often...

And if it was only about Linu's favor and drops... but no, there is an achievement for it, and for an achievement to rely on THAT MUCH people, all have to be very coordonated and ultra strong... i think its too exagerated.

What i would see working is making it easier and killable with a smaller bunch of people.

And before you say anything, YES Tiamat is too hard, its a FACT !! Even if you did manage to beat it once or twice and it does not conserne you anymore.
Post edited by destrowod on
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Comments

  • cesar#6784 cesar Member Posts: 325 Arc User
    Yeah, I agree it is very hard. I have tried it only twice, and I was lucky we beat Tiamat the first time cause we were like 50 players at the moment (graphics got sooo slow, LOL).
  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User
    It IS too hard.they need to nerf difficulty or make it longer. i've been in a number of instances where we needed one more round to finish. I've done this at least 50 times since the update maybe more. not once have I seen a win.
  • bratleyraybratleyray Member Posts: 389 Arc User
    It doesn't matter what instance you join tiamat from. Everyone that enters the door joins the same Tiamat instance until its full and then another one opens up. This is why in mod5 people were entering at different times. Ive seen full guild runs before and have taken tiamat down with time to spare, even at tier 1. Tiamat is still end game content. The entry requirements are to low, tiamat is just as intended.




    [The Legendary Outlaws] (Guildhall 20)

  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User
    so you have seen some specialized instance. I don't think that is what is intended. it is intended to be beaten as PUB with a mix of ranks. that's why they give a lower entry. if it takes BIS players en masse to beat it. it is too hard. This is not a guild dragon. it's a PUB dragon.
  • dreadkissdreadkiss Member Posts: 544 Arc User
    LOL
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  • dkrue84#4876 dkrue84 Member Posts: 90 Arc User
    Not enough time, especially when you have to constantly run back and protect the 3 people.
  • bratleyraybratleyray Member Posts: 389 Arc User
    No one said anything about needing to be BiS to beat it, nor did I say it was intended for guild runs. I'm just saying that with people who know what they are doing and can communicate it's actually quite easy to beat. I also believe you meant to say PUG, not PUB... PUG means Pick Up Group... unless you mean public group when you say pub... either way Tiamat should have an item level requirement much higher than an epic dungeon. Epic dungeons are not end game material, Tiamat is... Besides, it's just easier to attempt to do it as a pre-made group and attempt to get everyone into the same instance and have an xbox party set up prior to entry. The problem with pug's and not being able to communicate is not everyone knows what to do and those that do know what to do end up sitting at the campfire because they can tell it's a fail attempt when you see people popping green at the black head etc... or no one even picks one up. With all the campaigns available currently, who cares if you don't have the last couple boons in one campaign... you can make up those with gear and enchantments and won't be that far behind people who are BiS... Also, why does it matter that there's an achievement for beating it? Are all achievements easy to obtain? Not at all... it's meant to be a challenge... That makes it worth gaining the achievement... if it was easy and everyone could do it, there probably wouldn't be one...




    [The Legendary Outlaws] (Guildhall 20)

  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User
    it was never intended to be something you get a group together to do. they specifically tried to fashion it so you could NOT do that. otherwise you'd be able to enter as a group. It is not meant to be severe end game material harder than the dungeons. otherwise you'd be able to enter as a group and they'd have a higher IL associated with it. that it is that much harder shows it's fail. it should be something that gets beaten regularly by randoms.
  • destrowoddestrowod Member Posts: 484 Arc User
    Altough yeah it is the boss and it shouldn't be a cake walk either. I think in its current form its way too hard in the point that nobody want to attempt it at all. Everything i speak with, they don't even walk to attemp it...

    But you see, its not about the boom itself, its about how its the boss, how its an achievement, and achievements can be hard sure, but not impossible unless you have 50 perfect high level players....

    I think yes considering how much Linu's favor you need for stuff, it was intended for Tiamat to be much easier, and somewhat down the road they screwed it up...
  • vapezuluvapezulu Member Posts: 32 Arc User
    Tiamat is not too hard but it does take a level of co-ordination that is beyond most PUGs.
    The real problem with Tiamat is there is no real incentive to do it with the current rewards aside from maybe Linu Favours.
    I've been in Tiamat recently with just one instance of 3 players!!

    Mod 5 Tiamat was pretty easy going because you had many high level players farming for Draconic gear.

    Tiamat needs re-tuning to offer some adaquate level of reward for the effort involved in beating it.
  • ultimatebladerv1ultimatebladerv1 Member Posts: 44 Arc User
    I agree with parts of the comments above. I agree Tiamat is too hard, but only by about a notch or two. Not "suppressing" difficultly. But they do need better gear incentives for victory. Every lv 70 (except new 70s) have the gear they need that Tiamat victories offer. They need to look over the WoDs as a whole in my opinion.
  • kriptical1kriptical1 Member Posts: 284 Arc User
    In the not too hard. It no reason to do it which makes getting the Final boon virtually impossible to acquire and is hence quite annoying.
  • s4v10rxs4v10rx Member Posts: 389 Arc User
    edited December 2015
    destrowod said:

    I know people have complain a lot on T2 dungeons and how hard they are, and i can get how some people think there easy, when i run with my guild(a good team) they seem easy yes. But T2 dungeons are only 5 people team, with a good team YOU DO can beat them easily. Tiamat... thats a different story. First of all you need to be able to join instance 1, if not forget even trying. Then the hoard thing is never above 40% now... again against you.

    People that beat it before said the now version have the SAME timer, and its MUCH harder now. People already had trouble before the update imagine... And we don't have a 100% hoard now.

    Im sure if they look at there dev stats they are gonna see it does not die too often...

    And if it was only about Linu's favor and drops... but no, there is an achievement for it, and for an achievement to rely on THAT MUCH people, all have to be very coordonated and ultra strong... i think its too exagerated.

    What i would see working is making it easier and killable with a smaller bunch of people.

    And before you say anything, YES Tiamat is too hard, its a FACT !! Even if you did manage to beat it once or twice and it does not conserne you anymore.

    i run tiamat tons of times and i realize that in order to b easier, ur gs score need to be about 2200 or above, 2ndly, u got to know the system of doing it and don't forget the glyph that will protect u from their DOT. i've completed it about 5x now and usually u got to give them instruction to follow instead of everybody going their own way, the right order of tiamat to kill first start from white to black X2.

    P,S there are other ways to get linu's favor without running tiamat.
    Guild: Asylum
    Character:
    7thS1n---Trickster Rouge LV 70(perma-Stun build)
    7ThH3AL3R-- Devoted Cleric LV 70 (Divine Oracle Haste/DPS build)
    7ThM4G3-- Control Wizard
    7ThW4rL0CK-- Scrooge Warlock
    7THW4R--Great Weapon Fighter
  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    Yeah there are other ways to get Linu's favors but that means something like 7,000 coffers just for the final boon.

    Getting them via any other method than beating Tiamat will take you at least 6 months unless you spend an absolute ton of AD on buying them from the AH.

    I got my 6th boon plus gear during mod 5, beating Tiamat about 100 times over about 6 weeks. If I didn't get the gear I would've had the 7th boon too - should've done that then because I only have 1 other boon outstanding now, the 5th from IWD but I absolutely will not waste my time doing Tiamat now and just accept that unless something changes I will never have that 7th boon.

    The gear drops from Tiamat are no better than any other campaign and the Orb of Tiamat is kinda rubbish now people have access to the new artifacts. I.e. well geared people won't bother.

    This means the difficulty has to be adjusted to suit a 20 man group averaging at T1 gear (50% RI, 10k Power). I believe Tiamat currently needs 60% RI and the majority of players below 2.5k IL do not have this.

    Or, they need to remake it into the Epic area it was originally intended for. that means REAL value for wins and a 2.5k IL access requirement.

    Last option would be to allow premades to go in together.
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  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User
    armadeonx said:

    Yeah there are other ways to get Linu's favors but that means something like 7,000 coffers just for the final boon.

    Getting them via any other method than beating Tiamat will take you at least 6 months unless you spend an absolute ton of AD on buying them from the AH.

    I got my 6th boon plus gear during mod 5, beating Tiamat about 100 times over about 6 weeks. If I didn't get the gear I would've had the 7th boon too - should've done that then because I only have 1 other boon outstanding now, the 5th from IWD but I absolutely will not waste my time doing Tiamat now and just accept that unless something changes I will never have that 7th boon.

    The gear drops from Tiamat are no better than any other campaign and the Orb of Tiamat is kinda rubbish now people have access to the new artifacts. I.e. well geared people won't bother.

    This means the difficulty has to be adjusted to suit a 20 man group averaging at T1 gear (50% RI, 10k Power). I believe Tiamat currently needs 60% RI and the majority of players below 2.5k IL do not have this.

    Or, they need to remake it into the Epic area it was originally intended for. that means REAL value for wins and a 2.5k IL access requirement.

    Last option would be to allow premades to go in together.

    Absolutely agree.
  • rayrdanrayrdan Member Posts: 5,410 Arc User

    it was never intended to be something you get a group together to do. they specifically tried to fashion it so you could NOT do that. otherwise you'd be able to enter as a group. It is not meant to be severe end game material harder than the dungeons. otherwise you'd be able to enter as a group and they'd have a higher IL associated with it. that it is that much harder shows it's fail. it should be something that gets beaten regularly by randoms.

    no, they did that because they lacked the tools (they said so) to develop the thing in other manner.
  • destrowoddestrowod Member Posts: 484 Arc User
    Well we all agree that no matter what, they need to fix it in a way.... Cause its not worth it at the moment.
  • dreadkissdreadkiss Member Posts: 544 Arc User
    this is funny ....... thats for the laugh
    SS CW/iron vanguard GWF
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  • s4v10rxs4v10rx Member Posts: 389 Arc User
    armadeonx said:

    Yeah there are other ways to get Linu's favors but that means something like 7,000 coffers just for the final boon.

    Getting them via any other method than beating Tiamat will take you at least 6 months unless you spend an absolute ton of AD on buying them from the AH.

    I got my 6th boon plus gear during mod 5, beating Tiamat about 100 times over about 6 weeks. If I didn't get the gear I would've had the 7th boon too - should've done that then because I only have 1 other boon outstanding now, the 5th from IWD but I absolutely will not waste my time doing Tiamat now and just accept that unless something changes I will never have that 7th boon.

    The gear drops from Tiamat are no better than any other campaign and the Orb of Tiamat is kinda rubbish now people have access to the new artifacts. I.e. well geared people won't bother.

    This means the difficulty has to be adjusted to suit a 20 man group averaging at T1 gear (50% RI, 10k Power). I believe Tiamat currently needs 60% RI and the majority of players below 2.5k IL do not have this.

    Or, they need to remake it into the Epic area it was originally intended for. that means REAL value for wins and a 2.5k IL access requirement.

    Last option would be to allow premades to go in together.

    the final tier of wells of dragon campaign is not gonna help ur toon stats that much imho. that's why after i unlock the 2nd last tier for this boon, i decided to work on other campaign boon as i realize is not even worth spending so much time beating tiamat n getting linu's favor. not sure how much is 7000 coffers is selling at the trade house, but i do know that u can get it pretty affordable and the last i check it's about 3K AD for 20 coffer.

    Guild: Asylum
    Character:
    7thS1n---Trickster Rouge LV 70(perma-Stun build)
    7ThH3AL3R-- Devoted Cleric LV 70 (Divine Oracle Haste/DPS build)
    7ThM4G3-- Control Wizard
    7ThW4rL0CK-- Scrooge Warlock
    7THW4R--Great Weapon Fighter
  • cesar#6784 cesar Member Posts: 325 Arc User
    s4v10rx said:

    armadeonx said:

    Yeah there are other ways to get Linu's favors but that means something like 7,000 coffers just for the final boon.

    Getting them via any other method than beating Tiamat will take you at least 6 months unless you spend an absolute ton of AD on buying them from the AH.

    I got my 6th boon plus gear during mod 5, beating Tiamat about 100 times over about 6 weeks. If I didn't get the gear I would've had the 7th boon too - should've done that then because I only have 1 other boon outstanding now, the 5th from IWD but I absolutely will not waste my time doing Tiamat now and just accept that unless something changes I will never have that 7th boon.

    The gear drops from Tiamat are no better than any other campaign and the Orb of Tiamat is kinda rubbish now people have access to the new artifacts. I.e. well geared people won't bother.

    This means the difficulty has to be adjusted to suit a 20 man group averaging at T1 gear (50% RI, 10k Power). I believe Tiamat currently needs 60% RI and the majority of players below 2.5k IL do not have this.

    Or, they need to remake it into the Epic area it was originally intended for. that means REAL value for wins and a 2.5k IL access requirement.

    Last option would be to allow premades to go in together.

    the final tier of wells of dragon campaign is not gonna help ur toon stats that much imho. that's why after i unlock the 2nd last tier for this boon, i decided to work on other campaign boon as i realize is not even worth spending so much time beating tiamat n getting linu's favor. not sure how much is 7000 coffers is selling at the trade house, but i do know that u can get it pretty affordable and the last i check it's about 3K AD for 20 coffer.

    It will definitely take forever by just farming coffers; it is better to run the task that rewards dragon empire treasures.
  • dreadkissdreadkiss Member Posts: 544 Arc User
    its 50,000 plus ad for 100 coffers do the math....
    SS CW/iron vanguard GWF
    Legacy/Kevlar
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  • s4v10rxs4v10rx Member Posts: 389 Arc User
    dreadkiss said:

    its 50,000 plus ad for 100 coffers do the math....

    dang..the price have increased that much?? i just check on it about 3 weeks to a month ago was thinking of unlocking the last tier boons that time but decided not to.
    Guild: Asylum
    Character:
    7thS1n---Trickster Rouge LV 70(perma-Stun build)
    7ThH3AL3R-- Devoted Cleric LV 70 (Divine Oracle Haste/DPS build)
    7ThM4G3-- Control Wizard
    7ThW4rL0CK-- Scrooge Warlock
    7THW4R--Great Weapon Fighter
  • lailastarkiss#1294 lailastarkiss Member Posts: 18 Arc User
    Tiamat is not bad, it is the system of getting enough people to do tiamat.
  • lailastarkiss#1294 lailastarkiss Member Posts: 18 Arc User
    Probably should allow us to enter tiamat from anywhere in the game except from other instances like pvp or dungeons. Would make it a lot more convenient and probaly would have a lot more people doing tiamat again.
  • wdj40wdj40 Member Posts: 1,958 Arc User
    armadeonx said:

    Yeah there are other ways to get Linu's favors but that means something like 7,000 coffers just for the final boon.

    Getting them via any other method than beating Tiamat will take you at least 6 months unless you spend an absolute ton of AD on buying them from the AH.

    I got my 6th boon plus gear during mod 5, beating Tiamat about 100 times over about 6 weeks. If I didn't get the gear I would've had the 7th boon too - should've done that then because I only have 1 other boon outstanding now, the 5th from IWD but I absolutely will not waste my time doing Tiamat now and just accept that unless something changes I will never have that 7th boon.

    The gear drops from Tiamat are no better than any other campaign and the Orb of Tiamat is kinda rubbish now people have access to the new artifacts. I.e. well geared people won't bother.

    This means the difficulty has to be adjusted to suit a 20 man group averaging at T1 gear (50% RI, 10k Power). I believe Tiamat currently needs 60% RI and the majority of players below 2.5k IL do not have this.

    Or, they need to remake it into the Epic area it was originally intended for. that means REAL value for wins and a 2.5k IL access requirement.

    Last option would be to allow premades to go in together.

    Yeah the ToD Boons are nuts to get, I have 57 days of in-game time registered now mainly with my main character, she still only has 15 Linu`s on the way to the second part of the Boon, I`m not sure I will even bother trying to get another 30 for the 3rd part of the Boon :(
    Main - Rydia (HR70) - Xbox One Player only
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  • myfist2yourfacemyfist2yourface Member Posts: 96 Arc User
    yes- the dragon heads are the problem... they have like 80% resistance (not 60) and they upped the HP on each head to a Quazillion!!! the cleric run isnt the problem with the Tiamat run- Its the amount of damage it takes to kill each head
    -Lanterns out/ HUGE item score people/ using the correct gem on the correct head- and still cant get 2 heads down per run= so not gonna get all 5 on the last run, because the "last" run is used up trying to get the red (3rd ) head down
    -to no avail, youll never get a completion this way! sure there have been successes- but they are spaqrse at best, Im sure the DEVs can look at the completion level currently in a Tiamat run- and I bet its less than 5%- closer to 2%
    -thats about the odds of trowing a basketball across the whole court and getting 2 out of 100 attempts... .. ..
    some might say that its "lucky" to have made 2 baskets even in that scenario
    this "new" Tiamat level might correspond with us after UnderDark is over- but not now
    DEVs- you might want to look into this... or if you actually play the game you are producing, maybe take that attempt at Tiamat with a 2300 IS non-God mode run, and calculate how many attempts it would take to get "ONE" success, then multiply that number by 50 Linus favors, do you want to run it 1445 times to get a boon- I didnt think so.

    maybe a re-setting of the HP amounts ( a little bit lower) to each dragon head would make it more "do-able" for the major portion of players currently in your game would be a start.

    -Im guessing that with all the other dungeons gone thaT Tiamat "IS" our new Castle Never thang to beat, but CN was doable after you get built up and knew the techniwue
    =its just that we KNOW the technique for Taimat- and we are built up... and its still IMPOSSIBLE for 95% of your players at this current level to get a success- and if you DO beat it- its only at tier 1- so nothing good can drop...
    please look into this- and fix it...sooon...

  • l1yevl1yev Member Posts: 81 Arc User
    edited December 2015
    I like this idea queueing up for Tiamat from wherever like an actual skirmish or dungeon, it still needs it's hourly timer tho with the door open only for 5 mins.

    This would Prolly immensly bring more people to play Tiamat again

    For the poster above you're wrong about us knowing the technique to Tiamat as u clearly stated earlier the gems being a problem still is actually NOT knowing the technique. Not to mention since the game is leveled up it clearly requires new technique and build and gear to affect the new challenge.

    Since mod 5 those people who knew how to beat Tiamat then have left the game or just play the new content and campaigns, those experienced players the majority of them already got what they needed from Tiamat back in mod5, now mod 6 months upon months later just watching a pitiful run in Tiamat you can early see the inexperience especially with the Dragon gems which usually makes or breaks the run. Yea there are a whole lot of people who know how it runs but they're the minority now.

    Remember how back in mod5 zone chat in tWoD everybody bickered back and forth and trashed talked about the gems and strategy.... U don't see that now... No it's not people being polite... Its all newbies who don't know how to play it OR oldbies expecting everyone else to already know how to play.

    Mod6 dropped a lot of players and added a fkk ton of new ones who don't know the strategy, the majority of oldbies have no need to do Tiamat since they got thier stuff already or they're doing new content.

    I'm willing to bet at most 5-10% on a good day are oldbies in the Tiamat runs in general, unless a big guild specifically organizes a Tiamat run.
    If you can't beat 'em, arrange to have them beaten.
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited December 2015
    It is not too hard, at the start of mod 6 on pc with all the dr and difficulty bugs etc stuff like this still happened:
    https://www.youtube.com/watch?v=xXTVmxpTvxk
    https://www.youtube.com/watch?v=Dw-451QAa2M
  • steven#0938 steven Member Posts: 4 Arc User
    They really need to do something to the well of dragons. I've never seen the coffer above 25% on tier 0 since sH came out. It's wasted space on everyone's hard drive right now. Please do something arc. Running 3 dungeons is boring. There's no reason to do pvE content anymore. Give us a chance at a greater mark or low chance at a blood ruby that drops at the end of a t2. Give us a damn reason to play. We beg you.
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