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DC AP BUG

konshiro99konshiro99 Member, NW M9 Playtest Posts: 8 Arc User
By taking gift of haste and combat triage as well and using heal over time powers you can give people in your immediate area unlimited Action Points, It should be fixed.
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Comments

  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    IS not bug it does exactly what the tooltip says. MAYBE it need tone down but is not bug.
  • scathiasscathias Member Posts: 1,174 Arc User
    oh mamalion, you are a character. you scream and shout about the lostmauth set but this AP issue only "maybe" needs a fix rofl.

    A lot of things need some balance added to them. This AP thing is definitely one of them
    Guild - The Imaginary Friends
    We are searching for slave labor, will pay with food from our farm!
  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    Its like spamming Dailies , very "funny" pressing 2-2-2-2-2-2-2-2-2-2
    On node for hours
  • kweassakweassa Member Posts: 2,390 Arc User
    Don't care if its bug or WAI. Doesn't even matter.

    It's broken-as-h3ll shat that's being going on for ages, which the devs take no interest in fixing, while the class players just go hush-hush and try to makes excuses for stuff that's inexcusable in the first place.

    Ever seen what a MI TR does when teamed up with a DC?
    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    kweassa said:

    Don't care if its bug or WAI. Doesn't even matter.

    It's broken-as-h3ll shat that's being going on for ages, which the devs take no interest in fixing, while the class players just go hush-hush and try to makes excuses for stuff that's inexcusable in the first place.

    Ever seen what a MI TR does when teamed up with a DC?

    SE SE SE SE SE SE SE SE ?

    i want a buff for my Brood of hadar, so in case I survive i can probabaly counter him pressing 2-2-2-2-2-2-2-2-2 until he pops ITC

    lets ad this to the thread about needed skill to play classes...lol
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    edited November 2015
    1.SHIeld of the divine :
    when you or ally within 30' of you takes damage they receive a heal over time effect from you that heals 500% of weapon damage over 10 seconds.
    an ally cannot trigger this effect already affected by shield of the divine.
    Additionaly bastion of health- healing word-divine glow no longer directly heals allies, instead apply regenaration effect to affected allies for double that amount for over 12 seconds.

    2.Gift of haste: THE heal overtime powers grant the target 5% of their total ap when they applied.

    .FAIFTHFULL capstone with gift of haste tree since we talk about bugs. How faithfull give ap with gift of haste when all members have gift of faith? gift of faith doesnt allow HOT heals.

    SO gift of haste should change to apply only when trigger hot not when you apply the power.


  • hawkendhawkend Member Posts: 179 Arc User
    edited November 2015
    Man i reported this in October and my topic is hid or deleted. Its bad that they not fix this since mod6. Gift of Haste should have internal cooldown like Storm Spell. This feat need around ~1.5s ICD.

    @mamalion1234

    Jesus man, Gift of Faith had disscusion in module 4 and devs never done with this anything. Cooldown is one of the easiest ways to "fix" this but not ONLY ONE SOLUTION. In first post you said thats its not bug, are ya sure, man? Last time i fought with DC and OP, OP always had Divine Protector activated. Maybe first look on ACT logs and learn to counter some things. In cryptic logic applying trigger have chance to not work.
    Now look mate on logs.

    15:10:15:19:41:18.1::Shadica,P[508472970­@16949145 Shadica@flipilipi90#3184],Zephon,P[50727­2684@15010031 Zephon@zephon91],,*,Gift of Haste,Pn.Upr71x,Power,,-60.9549,0
    15:10:15:19:41:18.1::Shadica,P[508472970­@16949145 Shadica@flipilipi90#3184],Zephon,P[50727­2684@15010031 Zephon@zephon91],,*,Gift of Haste,Pn.Upr71x,Power,ShowPowerDisplayNa­me,60.9549,0
    15:10:15:19:41:18.2::Shadica,P[508472970­@16949145 Shadica@flipilipi90#3184],Zephon,P[50727­2684@15010031 Zephon@zephon91],,*,Gift of Haste,Pn.Upr71x,Power,,-60.9549,0
    15:10:15:19:41:18.2::Shadica,P[508472970­@16949145 Shadica@flipilipi90#3184],Zephon,P[50727­2684@15010031 Zephon@zephon91],,*,Gift of Haste,Pn.Upr71x,Power,,-60.9549,0
    15:10:15:19:41:18.3::Shadica,P[508472970­@16949145 Shadica@flipilipi90#3184],Zephon,P[50727­2684@15010031 Zephon@zephon91],,*,Gift of Haste,Pn.Upr71x,Power,,-60.9549,0
    15:10:15:19:41:18.5::Shadica,P[508472970­@16949145 Shadica@flipilipi90#3184],Zephon,P[50727­2684@15010031 Zephon@zephon91],,*,Gift of Haste,Pn.Upr71x,Power,,-60.9549,0
    15:10:15:19:41:18.5::Shadica,P[508472970­@16949145 Shadica@flipilipi90#3184],Zephon,P[50727­2684@15010031 Zephon@zephon91],,*,Gift of Haste,Pn.Upr71x,Power,ShowPowerDisplayNa­me,60.9549,0
    15:10:15:19:41:18.8::Shadica,P[508472970­@16949145 Shadica@flipilipi90#3184],Zephon,P[50727­2684@15010031 Zephon@zephon91],,*,Gift of Haste,Pn.Upr71x,Power,,-60.9549,0
    15:10:15:19:41:18.8::Shadica,P[508472970­@16949145 Shadica@flipilipi90#3184],Zephon,P[50727­2684@15010031 Zephon@zephon91],,*,Gift of Haste,Pn.Upr71x,Power,ShowPowerDisplayNa­me,60.9549,0
    15:10:15:19:41:19.0::Shadica,P[508472970­@16949145 Shadica@flipilipi90#3184],Zephon,P[50727­2684@15010031 Zephon@zephon91],,*,Gift of Haste,Pn.Upr71x,Power,,-60.9549,0


    If this is not a bug then i gonna to laugh, look carefully on timer.
    Post edited by hawkend on
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    edited November 2015
    hawkend said:

    Man i reported this in October and my topic is hid or deleted. Its bad that they not fix this since mod6. Gift of Haste should have internal cooldown like Storm Spell. This feat need around ~1.5s ICD.

    NOT cooldown a simple facking rule : only when apply hot to give the ap. example if i use bastion and i dont heal overtime ( character full health )shouldnt take the 5%. ap boost. GIFT of haste should proc per hot activation.
    ALSO if you pull repel whatever virtuous away from his teamate the teamate doesnt get ap from shield of the divine learn to counter some things before you talk please.

    I AM suprised noone talk about gift of faith which : follow everywhere the player compare to shield of the divine you need to be 30' of your cleric.
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    martial mastery guardian fighter tactician :taking damage while now builds action points for yourself and allies 50'.
    you gain bonus to this value based on your damage resistance. OMG another one ap source get serious poeple remove snails ap kits and sigil of devoted then we can talk about capstones.
  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    edited November 2015
    dudes stay on topic please
    its a bug know from most player who do PVP its an experience like spamming dailies in a row endlessly 2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2 like that, ok
    its reported time ago, noone cares

    http://forum.arcgames.com/neverwinter/discussion/1192035/dc-ap-bug
  • midnightflaresmidnightflares Member Posts: 39 Arc User
    SoD will still trigger even if an ally is affected by it already, causing gift of haste to proc whenever an ally takes damage within 30f of you. I agree GoH needs a bit of a tone down, but SoD is not WAI, atm GoH is bugless.
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    edited November 2015

    dudes stay on topic please
    its a bug know from most player who do PVP its an experience like spamming dailies in a row endlessly 2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2 like that, ok
    its reported time ago, noone cares

    http://forum.arcgames.com/neverwinter/discussion/1192035/dc-ap-bug

    and i will answer you again: in pvp take an example a guardian fighter with snail ap cloak and devoted. he spam all the time crescendo why for that you dont care ? ap coming from support role players should be normal. IN MY BOOK all those items are bugs too.
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User

    dudes stay on topic please
    its a bug know from most player who do PVP its an experience like spamming dailies in a row endlessly 2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2 like that, ok
    its reported time ago, noone cares

    http://forum.arcgames.com/neverwinter/discussion/1192035/dc-ap-bug

    and i will answer you again: in pvp take an example a guardian fighter with snail ap cloak and devoted. he spam all the time crescendo why for that you dont care ? ap coming from support role players should be normal.
    hawkend said:

    Man i reported this in October and my topic is hid or deleted. Its bad that they not fix this since mod6. Gift of Haste should have internal cooldown like Storm Spell. This feat need around ~1.5s ICD.

    @mamalion1234

    Jesus man, Gift of Faith had disscusion in module 4 and devs never done with this anything. Cooldown is one of the easiest ways to "fix" this but not ONLY ONE SOLUTION. In first post you said thats its not bug, are ya sure, man? Last time i fought with DC and OP, OP always had Divine Protector activated. Maybe first look on ACT logs and learn to counter some things. In cryptic logic applying trigger have chance to not work.
    Now look mate on logs.


    15:10:15:19:41:18.1::Shadica,P[508472970­@16949145 Shadica@flipilipi90#3184],Zephon,P[50727­2684@15010031 Zephon@zephon91],,*,Gift of Haste,Pn.Upr71x,Power,,-60.9549,0
    15:10:15:19:41:18.1::Shadica,P[508472970­@16949145 Shadica@flipilipi90#3184],Zephon,P[50727­2684@15010031 Zephon@zephon91],,*,Gift of Haste,Pn.Upr71x,Power,ShowPowerDisplayNa­me,60.9549,0
    15:10:15:19:41:18.2::Shadica,P[508472970­@16949145 Shadica@flipilipi90#3184],Zephon,P[50727­2684@15010031 Zephon@zephon91],,*,Gift of Haste,Pn.Upr71x,Power,,-60.9549,0
    15:10:15:19:41:18.2::Shadica,P[508472970­@16949145 Shadica@flipilipi90#3184],Zephon,P[50727­2684@15010031 Zephon@zephon91],,*,Gift of Haste,Pn.Upr71x,Power,,-60.9549,0
    15:10:15:19:41:18.3::Shadica,P[508472970­@16949145 Shadica@flipilipi90#3184],Zephon,P[50727­2684@15010031 Zephon@zephon91],,*,Gift of Haste,Pn.Upr71x,Power,,-60.9549,0
    15:10:15:19:41:18.5::Shadica,P[508472970­@16949145 Shadica@flipilipi90#3184],Zephon,P[50727­2684@15010031 Zephon@zephon91],,*,Gift of Haste,Pn.Upr71x,Power,,-60.9549,0
    15:10:15:19:41:18.5::Shadica,P[508472970­@16949145 Shadica@flipilipi90#3184],Zephon,P[50727­2684@15010031 Zephon@zephon91],,*,Gift of Haste,Pn.Upr71x,Power,ShowPowerDisplayNa­me,60.9549,0
    15:10:15:19:41:18.8::Shadica,P[508472970­@16949145 Shadica@flipilipi90#3184],Zephon,P[50727­2684@15010031 Zephon@zephon91],,*,Gift of Haste,Pn.Upr71x,Power,,-60.9549,0
    15:10:15:19:41:18.8::Shadica,P[508472970­@16949145 Shadica@flipilipi90#3184],Zephon,P[50727­2684@15010031 Zephon@zephon91],,*,Gift of Haste,Pn.Upr71x,Power,ShowPowerDisplayNa­me,60.9549,0
    15:10:15:19:41:19.0::Shadica,P[508472970­@16949145 Shadica@flipilipi90#3184],Zephon,P[50727­2684@15010031 Zephon@zephon91],,*,Gift of Haste,Pn.Upr71x,Power,,-60.9549,0


    If this is not a bug then i gonna to laugh, look carefully on timer.
    gift of haste multiproc on powers like divine protector-knight valor that is the issue. SO the problem is on reflect absorb damage encounters.
  • zehcnasbojmirzehcnasbojmir Member Posts: 12 Arc User
    I grouped with a DC the other night on my GWF that had this spec and I was amazed at the AP gain. Some of the other other classes I play can gain AP on their own at insane rate (HR, OP) or a really good rate (TR) but my GWF has always had lackluster AP gain. I could see the SE spam from a rogue grouped with a DC running this being severe overkill: SE, SE, SE, SE *wait a second should I hit another button... nah* SE, SE, SE....oh what the hell Bloodbath....SE, SE, SE.

    Devoted Sigil and snail are an entirely different story. Would be nice if dailies were actually a once every 1-2 minute deal for all classes, instead of a spammable if geared right power. I find it funny my HR has a cool down timer on certain daily powers (Forest Ghost, Meditation, Disruptive Shot: OMG so overpowered they require a timer!) yet on my TR I can spam SE all day long.
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User

    I grouped with a DC the other night on my GWF that had this spec and I was amazed at the AP gain. Some of the other other classes I play can gain AP on their own at insane rate (HR, OP) or a really good rate (TR) but my GWF has always had lackluster AP gain. I could see the SE spam from a rogue grouped with a DC running this being severe overkill: SE, SE, SE, SE *wait a second should I hit another button... nah* SE, SE, SE....oh what the hell Bloodbath....SE, SE, SE.

    Devoted Sigil and snail are an entirely different story. Would be nice if dailies were actually a once every 1-2 minute deal for all classes, instead of a spammable if geared right power. I find it funny my HR has a cool down timer on certain daily powers (Forest Ghost, Meditation, Disruptive Shot: OMG so overpowered they require a timer!) yet on my TR I can spam SE all day long.

    yes man but this happens only if your cleric is 30' of you and you from cleric. yes in pve is simple. but in pvp you can take away the cleric from the x member.
  • schietindebuxschietindebux Member Posts: 4,292 Arc User

    dudes stay on topic please
    its a bug know from most player who do PVP its an experience like spamming dailies in a row endlessly 2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2 like that, ok
    its reported time ago, noone cares

    http://forum.arcgames.com/neverwinter/discussion/1192035/dc-ap-bug

    and i will answer you again: in pvp take an example a guardian fighter with snail ap cloak and devoted. he spam all the time crescendo why for that you dont care ? ap coming from support role players should be normal. IN MY BOOK all those items are bugs too.
    Am I cryptic, ask them why they don´t care and don´t spam irreleveant stuff, its a bug as I wrote and has to be foixed, devs do not care its reportt before , thats all, like in 100 other cases
  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    edited November 2015

    dudes stay on topic please
    its a bug know from most player who do PVP its an experience like spamming dailies in a row endlessly 2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2-2 like that, ok
    its reported time ago, noone cares

    http://forum.arcgames.com/neverwinter/discussion/1192035/dc-ap-bug

    and i will answer you again: in pvp take an example a guardian fighter with snail ap cloak and devoted. he spam all the time crescendo why for that you dont care ? ap coming from support role players should be normal. IN MY BOOK all those items are bugs too.

    Am I cryptic, ask them why they don´t care and don´t spam irreleveant stuff, its a bug as I wrote and has to be fixed, devs do not care its reportet before , thats all, like in 100 other cases
    30`is far enough you stay on node spam dailies in a row and there is nothing to excuse
    and it only works in PVP not in PVE !
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    ALSO can finaly cryptic to give a penalty to ap gain? Make all dalies to react like hallowed ground tyranical threat divine armor and supremacy of steel.
  • lupisulupisu Member, NW M9 Playtest Posts: 86 Arc User
    It seems external hots have a tendency to apply GoH on every tic as opposed to initial application only as they should, and most DC powers do. (or else those external hots are reapplying duration every tic) Certainly both combat triage and the Oathbound Sigil have this issue. Despite claims to the contrary SoD does not reapply every time someone is struck. It does however, as also mentioned, seem to work in conjunction with several damage absorbing effects to that effect. This used to an issue with Astral Shield, but was fixed midway through mod 6.
  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    morenthar said:

    There has been a fair amount of in-game drama over this recently, mostly fueled by players I know to be complete asshats.

    Accusations of "exploitation," which I find hilarious.

    The bottom line is a DC in my guild has confirmed via Devs that it is WAI and not considered an exploit.

    You can justifiably criticize Cryptic for the situation, but player-blaming really makes one look like a raging, whiney HAMSTER.

    Welcome to Neverwinter.

    are you serious?
    obviously the devs are not aware of this
    its only in PVP and you can spam endlessly dailies, thats what you call WAI?
    the exact reason is given in the thread and relies on the PVP feat that set a HOT on you any time you get hurt, so interacting with some , lets say aura or rebounce phenomen it results in an endless instant refill of your AP making you spamming Dailies
    WAI lol no its broken that way for sure, some ppl are blind
  • foxxy#4211 foxxy Member, NW M9 Playtest Posts: 563 Arc User
    edited November 2015
    Some people here are so wrong, and some people are so right.
    Gift of haste is not bugged. But however i do agree and i posted it very long before that clerics under Faithful build should not apply gift of haste, since they no longer apply Heal over time effects.
    Now, why is gift of haste proccing a lot? because it procs everytime a HoT is applied. How many HoT's a virtuous cleric can apply:
    1. Cleansing fire feat; a HoT triggered by damaging encounter powers.
    2. Shield of the divine; a HoT triggered one an ally is hit, only triggers once, so only 1 gift of haste.
    If the cleric uses powers:
    3. Divine glow
    4. Healing word x3 => x3 gift of haste.
    5. Bastion of health
    6. Sunburst (only in divinity)
    So the feat is not bugged, It does what it says. As some people said that it should be everytime a HoT triggers, then it would be worst; a HoT triggers every second, and every second a gift of haste? that would be insane. So the feat is good and working as intended once a HoT is applied.

    Edit: I'm user of this feat cause it is demanded, and it works perfectly in dungeons; only when i apply my HoT's, cause im HoT XD. but maybe i haven't noticed in large raids, that probably, other HoT by other players maybe be causing this feat to trigger again once they have activated a cleric's HoT on them, and that is not WAI.
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    edited November 2015

    Some people here are so wrong, and some people are so right.
    Gift of haste is not bugged. But however i do agree and i posted it very long before that clerics under Faithful build should not apply gift of haste, since they no longer apply Heal over time effects.
    Now, why is gift of haste proccing a lot? because it procs everytime a HoT is applied. How many HoT's a virtuous cleric can apply:
    1. Cleansing fire feat; a HoT triggered by damaging encounter powers.
    2. Shield of the divine; a HoT triggered one an ally is hit, only triggers once, so only 1 gift of haste.
    If the cleric uses powers:
    3. Divine glow
    4. Healing word x3 => x3 gift of haste.
    5. Bastion of health
    6. Sunburst (only in divinity)
    So the feat is not bugged, It does what it says. As some people said that it should be everytime a HoT triggers, then it would be worst; a HoT triggers every second, and every second a gift of haste? that would be insane. So the feat is good and working as intended once a HoT is applied.

    Edit: I'm user of this feat cause it is demanded, and it works perfectly in dungeons; only when i apply my HoT's, cause im HoT XD. but maybe i haven't noticed in large raids, that probably, other HoT by other players maybe be causing this feat to trigger again once they have activated a cleric's HoT on them, and that is not WAI.

    healing word last time i checked it gives only for the first charge not for all 3.
    AND i hope that fix they have now to preview for: valor and divine protector damage loops will help also to stop multiproc on those two classes the gift of haste.

  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    I did alot of testing on this.. its working as stated with the feat. Its quite possible to spam heals and give people perma ap gain..or close enough, with the players own ap gain abilities.

    In addition.. ops themselves can gain a ton of a/p back by themselves, not including recovery builds and snails.

    There is virtually a way for every class to increase their own ap gain 20-30% total easily..

    You can hate it, but its there. removing battery builds from dcs, make them even less useful, and pretty much forces every dc into righteous build , as there would be little outside of that for pve purposes anyways.



  • urabaskurabask Member Posts: 2,923 Arc User

    Some people here are so wrong, and some people are so right.
    Gift of haste is not bugged. But however i do agree and i posted it very long before that clerics under Faithful build should not apply gift of haste, since they no longer apply Heal over time effects.
    Now, why is gift of haste proccing a lot? because it procs everytime a HoT is applied. How many HoT's a virtuous cleric can apply:
    1. Cleansing fire feat; a HoT triggered by damaging encounter powers.
    2. Shield of the divine; a HoT triggered one an ally is hit, only triggers once, so only 1 gift of haste.
    If the cleric uses powers:
    3. Divine glow
    4. Healing word x3 => x3 gift of haste.
    5. Bastion of health
    6. Sunburst (only in divinity)
    So the feat is not bugged, It does what it says. As some people said that it should be everytime a HoT triggers, then it would be worst; a HoT triggers every second, and every second a gift of haste? that would be insane. So the feat is good and working as intended once a HoT is applied.

    Edit: I'm user of this feat cause it is demanded, and it works perfectly in dungeons; only when i apply my HoT's, cause im HoT XD. but maybe i haven't noticed in large raids, that probably, other HoT by other players maybe be causing this feat to trigger again once they have activated a cleric's HoT on them, and that is not WAI.


    healing word last time i checked it gives only for the first charge not for all 3.

    AND i hope that fix they have now to preview for: valor and divine protector damage loops will help also to stop multiproc on those two classes the gift of haste.

    Then it's not working as intended? It specifically says that recasting it on an affected ally adds an additional stack.
    I8r4ux9.jpg
  • rapo973rapo973 Member, NW M9 Playtest Posts: 831 Arc User
    edited November 2015
    Imo it's not a bug.
    If it's considered a bug, I want the following to be addresses as bug as well:
    - TR perma stealth
    - HR perma root
    - OP perma Divine Protector
    - GWF perma over-DPS
    - HR + CW, perma stunning and killing

    Many classes have the opportunty to maximize some features for PVP: clerics can do the same.

    Why do you look at the finger and not the moon? It's not the cleric, it's overall PVP design that allow that.
    On the other hand in PvE, all parties want AP spam.

    Oltreverso guild leader
    Maga Othelma - DC | Svalvolo - SW | Dente Avvelenato- GWF
  • lupisulupisu Member, NW M9 Playtest Posts: 86 Arc User

    I did alot of testing on this.. its working as stated with the feat. Its quite possible to spam heals and give people perma ap gain..or close enough, with the players own ap gain abilities.

    In addition.. ops themselves can gain a ton of a/p back by themselves, not including recovery builds and snails.

    There is virtually a way for every class to increase their own ap gain 20-30% total easily..

    You can hate it, but its there. removing battery builds from dcs, make them even less useful, and pretty much forces every dc into righteous build , as there would be little outside of that for pve purposes anyways.



    I'll tell an anecdote here to illustrate why I think a problem exists, despite having no real luck either in tracking it down. A month or so back I was staying behind on Oxuno with a protection paladin. For a couple of minutes we stood nex to each other in the poison field, neither using any powers outside of him popping another bubble once the last one was down. The whole time Gift of Haste floaters were on him several times a second and talking with him he got his AP back each time in under ten seconds.

    I was running around as Virtuous quite a while, only giving it up for pvp reasons, the healing part of the capstone being broken hurts quite a bit there. So I have no problem with battery builds, and even if there would be no bugs, giving OPs permanent bubble is well within the reach when going through rotations. It's just, something fishy does seem to exist and it's frustrating not being able to quantify it.
  • foxxy#4211 foxxy Member, NW M9 Playtest Posts: 563 Arc User
    I didn't test but could find the problem.
    The problem is some DoT powers from enemies cause gift of haste to activate. They dont activate shield of the divine, as an ally cannot trigger the feat more than once, but DoT powers trigger gift of haste as if shield of the divine was triggerin 't several times but its not, so thats why gift of haste triggers.
    This can be seen when poison fields (heart of the green dragon); fire fields (power fire bomb from ecc last boss), acid damage (ambush drakes), but not all DoT cause this. This means DoT from enemies players dont trigger this, some NpC enmies do it, and artifacts such as the above mentioned.
    So my conclusion is gift of haste is indeed bugged ONLY with some Damage Over Time effects.
  • rapo973rapo973 Member, NW M9 Playtest Posts: 831 Arc User
    edited November 2015
    I simply take the definition and this may be subject to different interpretations.
    "Your Heal Over Time powers also grant the target 1/2/3/4/5% of their AP when they are applied"

    The first keyword for me is "powers", whereas "Heal over Time" is the category/nature of the power: the effect is not given by the heals, but it's given because the power is used. You don't need to heal to trigger GoH: infact GoH is triggered even when a PG is full HP (all clerics have recharged the AP of the team before the boss even if they are full HP and the pleayers are not healed by the power).

    The second keywords are "when they [the powers - not the heals directly] are applied". This could be the source of the problem, because mainly we don't have the list of condition from the devs when this talent is considered "applied" correctly. We only have our game exeperience. "Applied" could simply mean "used (<- link)", or something more complex like "used + healing".
    Under Shield of Divine, the HoT power lasts 12 seconds and there are many circumstances where the power can be considered "applied" in this timeframe.
    Following the logic above, I don't understand a sentence like "So my conclusion is gift of haste is indeed bugged ONLY with some Damage Over Time effects". We don't have any clear evidence from the dev on when the power is considered "applied"...again it doesnt' mean "heal" necessarely.
    If a v-cleric has high recovery and slotted with DG, HW and BoH, GoH can be triggered seamless, even without Shield of Divine.

    Look at this sentence:
    "Your Heal Over Time HEALS also grant the target 1/2/3/4/5% of their AP when they are applied"
    This is a complete different animal in my opinion, but this is how GoH is interpreted by many players.
    Post edited by rapo973 on

    Oltreverso guild leader
    Maga Othelma - DC | Svalvolo - SW | Dente Avvelenato- GWF
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    Ok.. are you stating because SB and DG apply it, its the bugged part?

    Maybe I wasnt quite following.

  • rapo973rapo973 Member, NW M9 Playtest Posts: 831 Arc User
    edited November 2015

    Ok.. are you stating because SB and DG apply it, its the bugged part?

    Maybe I wasnt quite following.

    SB (in divinity mode) and DG must activate GoH. it's written in the description of the powers that both are HoT powers, whatever path you choose, but faithfull. If a cleric is faithfull, only SB (in divinity mode) should trigger GoH due to agent of divine.
    I've just written down my personal interpretation of GoH. I'm open to reconsider my interpretation, but probably we should discuss it with the devs. In this context, whatever is your personal interpretation, it doesn't mean that it's a bug.
    I see many skills from other classes that look like bugs: this comes from the perception that they are overpowered (and probably they are).
    That's why I state that if the AP gain from GoH is a bug, then the perm OP bubble (I know an OP who doesn't need any cleric to have the perma bubble), the perma TR stealth and the SW puppet (in PvE) are a bug too.
    I would not accept this skill nerfed if the other classes are not nerfed for similar reasons.
    I've +92% AP gain: it took a lot of effort to reach that point and my build is based on GoH, but I'm PvE mainly. I can cast AA in seconds, being a decent alternative to the OP bubble.
    Post edited by rapo973 on

    Oltreverso guild leader
    Maga Othelma - DC | Svalvolo - SW | Dente Avvelenato- GWF
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