The trailer looks excellent, definitely the best ever since you released the game so kudos to whoever produced it. Gives some hope towards the next mod, actually sat down and thought "maybe the game is not dead yet..." So that's some sort of achievement I guess. Still hesitant due to previous mods looking good and not living up the expectation. Seems like we're getting a large scale raid - why not implement a raid system already? A proper mass queue lobby, SOMETHING to make it look like an actual raid and not 4 parties in queue at the same time, praying they'll get in together.
Dread Vault is back, that's great news. At the end of Mod 5 (back then we thought it was a bug), everytime we wiped at the last boss, the room rotated. I gather this was intentional and you wanted to test it out/had plans for certain mechanics to change to make the game more interesting and not monotonic and utterly predictable.
Hopefully you'll bring back all the missing dungeons or at least half, the community is thriving for actual content. A new campaign is great news as well, been waiting for another since Mod 5.
This, by all means, is the game's last chance to save whatever is left to save and hopefully bring back players, same ones who gave up months ago due to lack of content, leadership changes, no means to earn AD, the eternal grind, etc. Make it good, make it count. Even your loyal playerbase such me no longer hold complete faith in the development, we're bitter yet we're still here, waiting for something better.
It's time to give back to the community rather than to take away, please don't mess this up.
Implement a raid queue? it will never happen but we already have something similar!! the stronghold pvp q system is already 10 steps ahead. at least you are sure of being with your guild.
Glad I weened myself off this game when I did. The things they have done just point to even worse things down the road in the name of saving a buck on development yet pocketing more for their corporate parent by cracking down on any free methods of advancement. I have zero expectations for Underdark, even with Salvatore stamped on it. They did the same thing with Minsc and Boo too, I guess to soften the blow of all they took away from us in Mod 6. I shudder to think what horrid plans they have when ponying up the dosh for a named D&D author. Maybe I'll be wrong and Mod 8 will be awesome and satisfying. I would really be happy if it was. I just have a gut feeling though...
The trailer looks excellent, definitely the best ever since you released the game so kudos to whoever produced it. Gives some hope towards the next mod, actually sat down and thought "maybe the game is not dead yet..." So that's some sort of achievement I guess. Still hesitant due to previous mods looking good and not living up the expectation. Seems like we're getting a large scale raid - why not implement a raid system already? A proper mass queue lobby, SOMETHING to make it look like an actual raid and not 4 parties in queue at the same time, praying they'll get in together.
Dread Vault is back, that's great news. At the end of Mod 5 (back then we thought it was a bug), everytime we wiped at the last boss, the room rotated. I gather this was intentional and you wanted to test it out/had plans for certain mechanics to change to make the game more interesting and not monotonic and utterly predictable.
Hopefully you'll bring back all the missing dungeons or at least half, the community is thriving for actual content. A new campaign is great news as well, been waiting for another since Mod 5.
This, by all means, is the game's last chance to save whatever is left to save and hopefully bring back players, same ones who gave up months ago due to lack of content, leadership changes, no means to earn AD, the eternal grind, etc. Make it good, make it count. Even your loyal playerbase such me no longer hold complete faith in the development, we're bitter yet we're still here, waiting for something better.
It's time to give back to the community rather than to take away, please don't mess this up.
Implement a raid queue? it will never happen but we already have something similar!! the stronghold pvp q system is already 10 steps ahead. at least you are sure of being with your guild.
Come on, every proper game has a raid system. Ability to not be just in one party, see everyone's conditions, 1 proper designated chat, shared buffs, etc. It needs to happen if they keep planning to throw in large scale battles. Tiamat was and still is a disaster.
We'll try to get some more information up on the Tarmalune Tradebar Store before launch, but I'll definitely be pulling together initial feedback from this forum thread and sitting down with the devs to discuss.
Wait, what? You guys are planning to make changes to the Tarmalune Tradebar Store but must still discuss it? Don't you discuss things before deciding whether to make sweeping changes? Guess not going by these last few months...
Our pain is self chosen.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
Just take a look at my account, i open lockboxes on a weekly basis with ViP keys. Feel free to use those Trade Bar numbers, to adjust the TB Merchant prices to them.
This is just the beginning! We have a ton more coming in terms of information for the expansion including another blog on the story later this afternoon.
Rather then a TON more new stuff, Fix that which you have.
[SIGPIC][/SIGPIC]
PnP Red Box DM & Player (74 - ?). NWN + SoU + HotU (4-03),
NWN Diamond Edition, Neverwinter Nights Complete (NWN + NWN2).
0
lirithielMember, NW M9 PlaytestPosts: 2,482Arc User
We'll try to get some more information up on the Tarmalune Tradebar Store before launch, but I'll definitely be pulling together initial feedback from this forum thread and sitting down with the devs to discuss.
Wait, what? You guys are planning to make changes to the Tarmalune Tradebar Store but must still discuss it? Don't you discuss things before deciding whether to make sweeping changes? Guess not going by these last few months...
@lirithiel No, what he means is he's going to relay the immediate concerns of the players, like people worrying they're going to remove or jack up the cost of c-wards, to the developers so they can take that under advisement before changes actually go live.
We'll try to get some more information up on the Tarmalune Tradebar Store before launch, but I'll definitely be pulling together initial feedback from this forum thread and sitting down with the devs to discuss.
Wait, what? You guys are planning to make changes to the Tarmalune Tradebar Store but must still discuss it? Don't you discuss things before deciding whether to make sweeping changes? Guess not going by these last few months...
@lirithiel No, what he means is he's going to relay the immediate concerns of the players, like people worrying they're going to remove or jack up the cost of c-wards, to the developers so they can take that under advisement before changes actually go live.
Yes, this is what I meant.
Communications Manager - Perfect World Entertainment
We'll try to get some more information up on the Tarmalune Tradebar Store before launch, but I'll definitely be pulling together initial feedback from this forum thread and sitting down with the devs to discuss.
Wait, what? You guys are planning to make changes to the Tarmalune Tradebar Store but must still discuss it? Don't you discuss things before deciding whether to make sweeping changes? Guess not going by these last few months...
@lirithiel No, what he means is he's going to relay the immediate concerns of the players, like people worrying they're going to remove or jack up the cost of c-wards, to the developers so they can take that under advisement before changes actually go live.
Yes, this is what I meant.
Thanks for the clarification. Appreciate the response
Our pain is self chosen.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
Coalescent Wards will not be leaving the stores and pricing will not increase. Prices are still being adjusted and we will have more information soon. Rest assured we’re listening to community feedback. In terms of other items, we’re evaluating pricing and looking to make it more worthwhile to engage with the store. Again more information will be released in the near future.
Communications Manager - Perfect World Entertainment
Coalescent Wards will not be leaving the stores and pricing will not increase. Prices are still being adjusted and we will have more information soon. Rest assured we’re listening to community feedback. In terms of other items, we’re evaluating pricing and looking to make it more worthwhile to engage with the store. Again more information will be released in the near future.
THANK YOU OH GOSH THANK YOU THANK YOU THANK YOU *kisses*
The trailer looks excellent, definitely the best ever since you released the game so kudos to whoever produced it. Gives some hope towards the next mod, actually sat down and thought "maybe the game is not dead yet..." So that's some sort of achievement I guess. Still hesitant due to previous mods looking good and not living up the expectation. Seems like we're getting a large scale raid - why not implement a raid system already? A proper mass queue lobby, SOMETHING to make it look like an actual raid and not 4 parties in queue at the same time, praying they'll get in together.
Dread Vault is back, that's great news. At the end of Mod 5 (back then we thought it was a bug), everytime we wiped at the last boss, the room rotated. I gather this was intentional and you wanted to test it out/had plans for certain mechanics to change to make the game more interesting and not monotonic and utterly predictable.
Hopefully you'll bring back all the missing dungeons or at least half, the community is thriving for actual content. A new campaign is great news as well, been waiting for another since Mod 5.
This, by all means, is the game's last chance to save whatever is left to save and hopefully bring back players, same ones who gave up months ago due to lack of content, leadership changes, no means to earn AD, the eternal grind, etc. Make it good, make it count. Even your loyal playerbase such me no longer hold complete faith in the development, we're bitter yet we're still here, waiting for something better.
It's time to give back to the community rather than to take away, please don't mess this up.
Implement a raid queue? it will never happen but we already have something similar!! the stronghold pvp q system is already 10 steps ahead. at least you are sure of being with your guild.
The scene at 0:45 caught my eye. Return of Dread Vault?
Harper Chronicles: Cap Snatchers (RELEASED) - NW-DPUTABC6X Blood Magic (RELEASED) - NW-DUU2P7HCO Children of the Fey (RELEASED) - NW-DKSSAPFPF Buried Under Blacklake (WIP) - NW-DEDV2PAEP The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
The trailer looks excellent, definitely the best ever since you released the game so kudos to whoever produced it. Gives some hope towards the next mod, actually sat down and thought "maybe the game is not dead yet..." So that's some sort of achievement I guess. Still hesitant due to previous mods looking good and not living up the expectation. Seems like we're getting a large scale raid - why not implement a raid system already? A proper mass queue lobby, SOMETHING to make it look like an actual raid and not 4 parties in queue at the same time, praying they'll get in together.
Dread Vault is back, that's great news. At the end of Mod 5 (back then we thought it was a bug), everytime we wiped at the last boss, the room rotated. I gather this was intentional and you wanted to test it out/had plans for certain mechanics to change to make the game more interesting and not monotonic and utterly predictable.
Hopefully you'll bring back all the missing dungeons or at least half, the community is thriving for actual content. A new campaign is great news as well, been waiting for another since Mod 5.
This, by all means, is the game's last chance to save whatever is left to save and hopefully bring back players, same ones who gave up months ago due to lack of content, leadership changes, no means to earn AD, the eternal grind, etc. Make it good, make it count. Even your loyal playerbase such me no longer hold complete faith in the development, we're bitter yet we're still here, waiting for something better.
It's time to give back to the community rather than to take away, please don't mess this up.
Implement a raid queue? it will never happen but we already have something similar!! the stronghold pvp q system is already 10 steps ahead. at least you are sure of being with your guild.
The scene at 0:45 caught my eye. Return of Dread Vault?
Seriously, devs, you need to chime in asap about new dungeons cause all you are doing is delaying the inevitable. A good portion of the players are done with this game till new dungeons come out or done with this game the second this non dungeon module comes out. You can't run a game with the Dungeons and dragons logo and have no dungeons. I don't even care if they are new envisioned dungeons with different setups, but atleast TELL US YOU HAVE SOMETHING LIKE A DUNGEON COMING OUT! Not stupid lairs, actual hour long content that requires teamwork.
Seriously, devs, you need to chime in asap about new dungeons cause all you are doing is delaying the inevitable. A good portion of the players are done with this game till new dungeons come out or done with this game the second this non dungeon module comes out. You can't run a game with the Dungeons and dragons logo and have no dungeons. I don't even care if they are new envisioned dungeons with different setups, but atleast TELL US YOU HAVE SOMETHING LIKE A DUNGEON COMING OUT! Not stupid lairs, actual hour long content that requires teamwork.
Agreed... while the possibility of Epic Dread Vault returning is exciting, it is based solely on a 3 second spot in a trailer, and it may not even be what we are thinking... hoping... praying it is. We really do need SOMETHING concrete. Give up some hope here... please!
"In any piece of content that you play more than once, there’s a danger that after you basically understand what’s going on, you don’t need to really pay attention anymore. Eventually, the content can be played by muscle memory; it becomes repeatable. Once this happens, you stop really engaging. When you’re no longer engaged, everything feels like a chore."
Comments
it will never happen but we already have something similar!! the stronghold pvp q system is already 10 steps ahead.
at least you are sure of being with your guild.
The Holy Crusaders guild leader ♚ Mod 10 PVE Destroyer GWF guide ♚ Founding member of the Relentless Alliance
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
Feel free to use those Trade Bar numbers, to adjust the TB Merchant prices to them.
PnP Red Box DM & Player (74 - ?). NWN + SoU + HotU (4-03),
NWN Diamond Edition, Neverwinter Nights Complete (NWN + NWN2).
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
This is what we can share so far:
Coalescent Wards will not be leaving the stores and pricing will not increase. Prices are still being adjusted and we will have more information soon. Rest assured we’re listening to community feedback. In terms of other items, we’re evaluating pricing and looking to make it more worthwhile to engage with the store. Again more information will be released in the near future.
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
THANK YOU!!!!
Pandora's Misfits Guild Leader
hmmm....
looks nice for adventure systems (bigmap>minimap>dungeon like patch of exile, etc) but not for "welcome, epic heroe; i need some mushrooms today!".
Find some trolls, or a big cyclops protecting flowers instead of the same group of goblins is not a big game change.
if the idea is something like the first one, thats great.
well done guys!
Pandora's Misfits Guild Leader
Like your entire game.