The tool can work in different ways, submit your idea with a post if you like.
Mine idea is to have a ranking system. Every donation should be calculated by an internal system so a Gem donation count for 'x', an Influence donation count for 'x', etc. and everything get summed up for the final ranking.
This system can incentivate people to commit on Stronghold tasks and let guillmasters track down the ones that do absolutely nothing and slow down entire guild's effort.
Casual oriented guilds will simply ignore the tool so people completely uninterested on commiting would join casual guilds and people very commited will join another type.
- All I say it's just my opinion. Peace. -
- Sunrise Knights are always recruiting active good-hearted players 'Let the Sun shine!' -
Would you like to have a tool in your Stronghold to monitor member's activity/donation? 238 votes
Yes, I would like to see (or let the GM see) who does nothing.. and could incentivate me to commit even more
Just like Paingiver shouldn't be a part of the dungeons.
The two are not the same. There is no useful purpose to this idea where there is to paingiver even if people are too caught up in themselves to ever see it.
I don't mind loggining and doing a couple of daily quests or perhaps donate 2m for guild's development. But I am straight negative about suggestions like that forcing people grind when they simply can't or don't have the time for that. Nevermind people already donating their very sacred AD/time into something they don't even own. And then WOOOPS - GUILD DRAMMA, "we no longer need you so get out and thanks for everything you ever done for us. BYE"
I voted no for this one, though usually I'm for more information.
Reason being, sometimes when a structure gets upgraded and new targets are set, the people who are on early donate to the coffer limit, leaving me unable to donate. Seeing everyone's contribution could be misleading and could be used to discriminate people unfairly.
I voted no for this one, though usually I'm for more information.
Reason being, sometimes when a structure gets upgraded and new targets are set, the people who are on early donate to the coffer limit, leaving me unable to donate. Seeing everyone's contribution could be misleading and could be used to discriminate people unfairly.
This. I had 1100 Coenig coins and it took a week before I was "allowed" to donate them, among other currencies. Even Adventurer's Shards and Conqueror's Shards aren't always available to donte! Guildmarks will be given to those who try hard and ofen, not to those who don't!
We don't need Stronghold tyrants forcing the issue.
If you want to micromanage your guild member's contributions that badly, just require that all donations be streamed online to create a public audit trail. No need for Cryptic to develop tools when they already exist.
This has a bonus effect of demonstrating your guild's commitment to transparency, which surely will help your recruitment.
You will easily see who did not contribute when it comes time to buy the new armor.
This is not true. Like someone else pointed out, there are people who hog the coffer so that they can get the most guild marks while others have bags full of vouchers. So you won't easily see who did not contribute, but you will see who hogged the coffer for themselves.
0
putzboy78Member, NW M9 PlaytestPosts: 1,950Arc User
No, I don't want to be discriminated in any way
Yes its a two edged sword. While on one side it could be a fantastic tool to create guild competitions etc.
In some guilds it would just become a tax and a way to measure that your paying your guild tax. You want your boons pay the tax, if you don't pay the tax well you have guild marks try and spend them in another guild.
While some people have played a long time and donating 1M+ AD a week is not an issue, but for others this is a significant expenditure. Especially if they are still working to also legitimize their character.
Also as mentioned above there are more ways to measure ones contribution to the guild than coffer donations. Some people are good recruiters, some people have personalities that improve my playing experience, and some people are trolls and need to be shown the door regardless of their wallet size.
Yes, I would like to see (or let the GM see) who does nothing.. and could incentivate me to commit even more
I would like to reward players that is active.
Since our guild is small and most have not made it to 60 yet not to mention 70. I would like to reward those lower level players that do contribute esp. since it can be very difficult to do so at low levels. Maybe with a bag, nice companion or mount.
If they are afraid of people that will be kicked or treated badly how about a top 5 contributers between 0-59,60-69 and 70.
There are more than BIS players in this game RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ???? FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)
If you need a donation log, your guild is in a bad shape.
You already have ranks to distinguish betwenn players who contribute to the guild and who are not.
If you need a ladder by the system to rank yourself, go play PVP
Estelle Sagenweber, Vier Elemente, german guild
"ZAP!", "BAM!", "KA-POW!" - Batman
0
instynctiveMember, NW M9 PlaytestPosts: 1,885Arc User
edited August 2015
Yes, I would like to see (or let the GM see) who does nothing.. and could incentivate me to commit even more
Yes. And I believe that they are hammering one out.
If I have only 20 players in my guild who are busting their humps to improve on the guild (thus creating access to more and better equipment/boons/etc.), I feel that those who are not contributing anything don't deserve to reap the benefits.
Yes, there are ALWAYS mitigating circumstances. However, if a perfectly capable level 70 isn't running HEs or bothering to donate a piece of green gear once in awhile, then they are playing for themselves, and not for everyone... and the whole point of being in a guild is everyone working together for the betterment of all.
No, I don't expect a level 20 to donate as much as a level 70. No, I don't expect people to spend zen on booster packs or whatever. But I do expect an effort. After all, the guild provides all full members (Rank 2) with a 50% mount as soon as they hit level 20.. err.. level 4, now... they have guild bank access to things like profession node kits and dyes and the entire spectrum of potions, as well as emergency funds. Veteran members will spend AD to outfit lower leveled characters, or characters whose gear is lacking. It's not uncommon for a veteran member to get a cool drop then give it to someone who needs it (as opposed to selling it at AH).
We work as a team. And anything we can to to make the guild members better, make the guild better.
So, yes. I place high expectations on my guild members. And they work hard and they play hard. And they have fun doing it.
There is simple no room for lazy deadweight.
(Edited to add):
On the inverse, there are probably half a dozen members of the guild who always go above and beyond. As an example, I have one member in particular who has single-handedly kept the coffer full of profession personnel. THEN he buys booster packs, and grinds 3-man dungeons for blue gear, or just buys blue gear from the AH, and.. and... and.... And I "yell" at him for it. If I have the means to track just how much above and beyond they're going, then I'll be able to yell at them when they do so. :-)
...and let guillmasters track down the ones that do absolutely nothing and slow down entire guild's effort.
AAAAANNNDDD THIS is the very reason I hope they never even entertain the very thought of such as idea. Can you say 'abuse'? There just isn't anything more to say.
darkstarcrashMember, NW M9 PlaytestPosts: 1,382Arc User
Yes, I would like to see (or let the GM see) who does nothing.. and could incentivate me to commit even more
Even if you could only track Influence, that would be enough to show which guildies are trying to help build the SH. (At least, after they fix the bug of losing influence to extra clicks on the HE reward).
This is why Strongholds is such a failed Mod.
Forcing people into guilds, forcing them to donate .....and now you want to monitor them.
This is a game, not a 2nd (3rd) job.
What ever happened to being in a guild for the fun
In my many years of playing mmo's, I've been in Hardcore-server first guilds, casual guilds and 4-5 man rl friends guilds.
Never have I seen a guild system this bad. I think Cryptic is completely out of touch with what makes a good guild.
Finally a proud member of The Lower Depths of Neverwinter.
0
juleadreamMember, NW M9 PlaytestPosts: 372Arc User
No, I don't want to be discriminated in any way
I had to vote no simply because of the suggestion of a ranking system. A simple log of donations would suffice, there is no need to make it a competition in any way. I do not expect my guild members to donate AD if they don't have much, enchants if they are still working on upgrading their artifacts, or campaign currency if they are still working on the respective boons. Before this module went out I sent out a mail advising members that while the stronghold's progression is important, their character's progression is more important. However, I do not think it is unreasonable to expect members to, at the very least, pick up the dailies in the Stronghold when they log in to earn and donate the various Shards. While I would like to be able to see who is or isn't doing so, ranking members based on their contributions would be going too far.
It would be used as a stick with which to beat people.
That said, you can monitor donations manually if you put the effort in, just like the old days in faction farming guilds in Guild Wars. Make a guild rule that anyone about to donate has to declare the donation in guild chat before doing so. That way officers and others can "witness" the donation from the guild pages and update their sad little spreadsheets to reflect the donation. Yep, it takes a bit of effort to be a megalomaniac guild boss ;p
Of course, they should really make the buildings requite maintenance so that it takes a continuous donation effort to keep the guild building at maximum. The stronger the building, the more stuff it needs to maintain it otherwise it drops to the rank below.
This is why Strongholds is such a failed Mod.
Forcing people into guilds, forcing them to donate .....and now you want to monitor them.
This is a game, not a 2nd (3rd) job.
What ever happened to being in a guild for the fun
In my many years of playing mmo's, I've been in Hardcore-server first guilds, casual guilds and 4-5 man rl friends guilds.
Never have I seen a guild system this bad. I think Cryptic is completely out of touch with what makes a good guild.
To me this sound like a leecher speech.
Majority of guilds will not require anything from you but some others will require (and is requiring, now!) some active collaboration.
In any case people will be more interested in commiting thanks to the earned reputation amongst its pair. This is a competitive game and it will always be, even if you hide.
Casual and/or social guilds will be unaffected.
It's a generic 'you', not directed specifically at you, I don't know your behaviour inside the game (leecher or giver).
I still have keep in mine guild some people not logging from 2x days.. to let you understand that GMs aren't tyrants (but yes, a selection should be made possible.. and actually it is possible).
Using the word leecher, pretty much invalidates your entire opinion. It makes it obvious that you are a problem.
Leecher speech ? .... for your info, i play alot so I would probably top those contribution charts.
You see thats excactly the problem. They have created a guild system that makes people think like this.
Lots of other succesfull mmo's have way better guild structure than this.
And lets not even get into how much power you put into the hands of guildleaders .....in a GAME
Finally a proud member of The Lower Depths of Neverwinter.
Honestly, one can see who's running with the team. Also, some people have way less gaming time due to RL constraints. They shouldn't have to justify or even be put on the pillory for that. Then some people have been playing since long, and hence can easily donate huge amounts of campaign stuff, others have much gold and can donate labour galore, etc. etc. without contribution to the crucial thing (influence?!?). And lastly, it'd mainly breed unrest among the less tolerant, another thing people will start bickering about, all of which IMHO would make a contribution scoreboard counterproductive.
Furthermore, Guild Marks, in a fashion, do that trick anyway. So it'll become a matter of pride to get the fancies ASAP, shouldn't it?
0
kreatyveMember, Neverwinter Moderator, NW M9 PlaytestPosts: 10,545Community Moderator
edited August 2015
Yes, I would like to see (or let the GM see) who does nothing.. and could incentivate me to commit even more
I voted yes, if only to help keep track of active members, and reward those who are contributing the most, not punish those who aren't contributing.
My opinions are my own. I do not work for PWE or Cryptic. - Forum Rules - Protector's Enclave Discord - I play on Xbox Any of my comments not posted in orange are based on my own personal opinion and not official. Any messages written in orange are official moderation messages. Signature images are now fixed!
Comments
I don't mind loggining and doing a couple of daily quests or perhaps donate 2m for guild's development. But I am straight negative about suggestions like that forcing people grind when they simply can't or don't have the time for that. Nevermind people already donating their very sacred AD/time into something they don't even own. And then WOOOPS - GUILD DRAMMA, "we no longer need you so get out and thanks for everything you ever done for us. BYE"
Reason being, sometimes when a structure gets upgraded and new targets are set, the people who are on early donate to the coffer limit, leaving me unable to donate. Seeing everyone's contribution could be misleading and could be used to discriminate people unfairly.
This. I had 1100 Coenig coins and it took a week before I was "allowed" to donate them, among other currencies. Even Adventurer's Shards and Conqueror's Shards aren't always available to donte! Guildmarks will be given to those who try hard and ofen, not to those who don't!
We don't need Stronghold tyrants forcing the issue.
This has a bonus effect of demonstrating your guild's commitment to transparency, which surely will help your recruitment.
This is not true. Like someone else pointed out, there are people who hog the coffer so that they can get the most guild marks while others have bags full of vouchers. So you won't easily see who did not contribute, but you will see who hogged the coffer for themselves.
In some guilds it would just become a tax and a way to measure that your paying your guild tax. You want your boons pay the tax, if you don't pay the tax well you have guild marks try and spend them in another guild.
While some people have played a long time and donating 1M+ AD a week is not an issue, but for others this is a significant expenditure. Especially if they are still working to also legitimize their character.
Also as mentioned above there are more ways to measure ones contribution to the guild than coffer donations. Some people are good recruiters, some people have personalities that improve my playing experience, and some people are trolls and need to be shown the door regardless of their wallet size.
— (The unwritten rule)
Since our guild is small and most have not made it to 60 yet not to mention 70. I would like to reward those lower level players that do contribute esp. since it can be very difficult to do so at low levels. Maybe with a bag, nice companion or mount.
If they are afraid of people that will be kicked or treated badly how about a top 5 contributers between 0-59,60-69 and 70.
RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)
If you need a donation log, your guild is in a bad shape.
You already have ranks to distinguish betwenn players who contribute to the guild and who are not.
If you need a ladder by the system to rank yourself, go play PVP
"ZAP!", "BAM!", "KA-POW!"
- Batman
If I have only 20 players in my guild who are busting their humps to improve on the guild (thus creating access to more and better equipment/boons/etc.), I feel that those who are not contributing anything don't deserve to reap the benefits.
Yes, there are ALWAYS mitigating circumstances. However, if a perfectly capable level 70 isn't running HEs or bothering to donate a piece of green gear once in awhile, then they are playing for themselves, and not for everyone... and the whole point of being in a guild is everyone working together for the betterment of all.
No, I don't expect a level 20 to donate as much as a level 70. No, I don't expect people to spend zen on booster packs or whatever. But I do expect an effort. After all, the guild provides all full members (Rank 2) with a 50% mount as soon as they hit level 20.. err.. level 4, now... they have guild bank access to things like profession node kits and dyes and the entire spectrum of potions, as well as emergency funds. Veteran members will spend AD to outfit lower leveled characters, or characters whose gear is lacking. It's not uncommon for a veteran member to get a cool drop then give it to someone who needs it (as opposed to selling it at AH).
We work as a team. And anything we can to to make the guild members better, make the guild better.
So, yes. I place high expectations on my guild members. And they work hard and they play hard. And they have fun doing it.
There is simple no room for lazy deadweight.
(Edited to add):
On the inverse, there are probably half a dozen members of the guild who always go above and beyond. As an example, I have one member in particular who has single-handedly kept the coffer full of profession personnel. THEN he buys booster packs, and grinds 3-man dungeons for blue gear, or just buys blue gear from the AH, and.. and... and.... And I "yell" at him for it. If I have the means to track just how much above and beyond they're going, then I'll be able to yell at them when they do so. :-)
"...I grab my wiener and charge!" - ironzerg79
AAAAANNNDDD THIS is the very reason I hope they never even entertain the very thought of such as idea. Can you say 'abuse'? There just isn't anything more to say.
Forcing people into guilds, forcing them to donate .....and now you want to monitor them.
This is a game, not a 2nd (3rd) job.
What ever happened to being in a guild for the fun
In my many years of playing mmo's, I've been in Hardcore-server first guilds, casual guilds and 4-5 man rl friends guilds.
Never have I seen a guild system this bad. I think Cryptic is completely out of touch with what makes a good guild.
That said, you can monitor donations manually if you put the effort in, just like the old days in faction farming guilds in Guild Wars. Make a guild rule that anyone about to donate has to declare the donation in guild chat before doing so. That way officers and others can "witness" the donation from the guild pages and update their sad little spreadsheets to reflect the donation. Yep, it takes a bit of effort to be a megalomaniac guild boss ;p
Of course, they should really make the buildings requite maintenance so that it takes a continuous donation effort to keep the guild building at maximum. The stronger the building, the more stuff it needs to maintain it otherwise it drops to the rank below.
Using the word leecher, pretty much invalidates your entire opinion. It makes it obvious that you are a problem.
"Ha.....I donated one more shard than you!" < Rasberries to other Guildies > "Tthhhppppffffbbbtttttt"
Neverwinter Wonderland
Neverwinter Wet & Wild
Neverwinter 2nd Anniversary Montage
Neverwinter Anniversary Montage
Protector's Jubilee Speech
Oh the Carnage
You see thats excactly the problem. They have created a guild system that makes people think like this.
Lots of other succesfull mmo's have way better guild structure than this.
And lets not even get into how much power you put into the hands of guildleaders .....in a GAME
Furthermore, Guild Marks, in a fashion, do that trick anyway. So it'll become a matter of pride to get the fancies ASAP, shouldn't it?
Any of my comments not posted in orange are based on my own personal opinion and not official.
Any messages written in orange are official moderation messages. Signature images are now fixed!