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I have many , MANY issues with game.. but AT least fix this one..

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  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    But in the Stronghold build on the preview server, or at least I can, you are able to invoke on the first try. So maybe it is being fixed come Mod 7.

    Yes, it's a bug, and it'll be fixed August 11. (But probably not sooner.)

    Anyone claiming it's an anti-bot measure is out of line.

    or I could be wrong about the fix, but Ambi did still say the devs told him it was a bug.
    Guild Leader - The Lords of Light

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  • regenerderegenerde Member Posts: 3,050 Arc User
    regenerde wrote: »
    It's just getting worse... now i have to wait a minute before i can log onto the next character, or i end up at the login instead of the character screen.
    But that's probably also a "bot deterrent" thing... right?

    Are you changing characters while in Icewind Pass or Dwarven Valley? They've built in a delay there to keep people from logging out to deny a kill/execution.

    No, i have a few characters in the Summer Festival area, and otherwise they are most of the time in PE.
    I do believe in killing the messenger...
    Want to know why?
    Because it sends a message!
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    That isn't a problem I've seen.
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  • temjiutemjiu Member Posts: 92 Arc User
    My routine is:

    Ctrl + I
    read quick excerpt on web
    Ctrl + I
    finish web excerpt
    Click OK

    go on to next character.
    It's not like I can't do it, but it's the point...it's the idea that with all the things they could do to eliminate bots...and they put that in game? (this is assuming it's a bot negative feature). it's simply silly. The alternative (it's a bug) is more hopeful...if it is, then I understand why it wasn't on their list of top things to fix ASAP. not game breaking. but it makes a buggy game feel even more buggy.
  • nathanjmnathanjm Member Posts: 103 Arc User
    Here's what I've found that seems to work around this bug:

    For the first invoke of the day, press & hold down control + i. Hold both keys down for 5-6 seconds, while watching the invoke countdown timer in the top-right of the screen. (Custom layouts, your location may vary). If both control + i keys are still down after 5-6 seconds, the countdown timer will show the 15:00 -- noting you've had a successful first invoke of the day.

    Not sure if there's a way to do this with a mouse click on the invoke icons/locations, but now that I've found this workaround it's good enough for me.
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    I dont want to hear about work arounds, I know there are work arounds..

    Im more concerned with YET another quality of game issue negativly impacting the game. There are just WAY to many.

    HOW about character bound only RP, account bound RP, non bound RP x 10 or so.. even with my 3 top toons all having 5 bags.. I CANT hold unto that much.

    THEY are lazily implementing things THAT simply shouldnt be in the game AT all!
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,456 Arc User
    edited August 2015
    nathanjm wrote: »
    Here's what I've found that seems to work around this bug:

    For the first invoke of the day, press & hold down control + i. Hold both keys down for 5-6 seconds, while watching the invoke countdown timer in the top-right of the screen. (Custom layouts, your location may vary). If both control + i keys are still down after 5-6 seconds, the countdown timer will show the 15:00 -- noting you've had a successful first invoke of the day.

    Not sure if there's a way to do this with a mouse click on the invoke icons/locations, but now that I've found this workaround it's good enough for me.

    There is a problem with this method. If your character already has 14 coins, it will continue as if you agree with doing invocation without getting the coins (there are 2 coins in the first invocation). I knew this method very early but I don't use it anymore because I loss one coin and I am not sharp early in the morning.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
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