In regards to the newly tracked PvP stats, has anyone else noticed or experienced a difference in the number of "Deaths" that are being listed in the "Overall" and "Domination" sections?
If this is not a bug, my only assumption would be that the Soul Forged armor enchantment is what is causing the difference since the enchantment does prevent a death on the score card during a match, but perhaps the initial down is still counted as a death for overall purposes.
Keep in mind, I do understand stats are pointless in a Objective based game mode, but I'm just curious as why there is a difference and if that may play into the ranking calculations.
See you on the battlefield!
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Primal Instinct
Indominus Rex - Guardian Fighter/PvP Pancake Maker
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The interesting thing about the leaderboard would be figuring out what it actually uses for a formula to calculate your position.
-ASYLUM-
I have not as I didn't consider it a major issue due to thinking there was a logical explanation. However, I did some testing and confirmed it is not due to the Soul Forge enchantment...at least not directly or intentionally.
I had all of my PvP stats on one of my alt characters reset completely after a match with stats now showing only "1 win" yet "0" in everything else. I'll put in a ticket regarding both issues to see if these are a common issue.
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Primal Instinct
Indominus Rex - Guardian Fighter/PvP Pancake Maker
Not necessarily. It could simply mean that your position within leaderboard is not a function of kills or wins. For example, it can be based on opponent's team's vs your team's "skill rating".