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Will Stronghold be the death of small guilds?

From what I read it seems that parts of Stronghold require 15+ players to participate. How are small guilds supposed to do that? We are very lucky if five players of our guild are online at the same time.

My fear is that players of small guilds will sooner or later leave to join larger guilds. Otherwise it will take them a long time to get the new equipment. This will eventually be the death of small guilds.

I wish Cryptic would take this issue into account.

Comments

  • instynctiveinstynctive Member, NW M9 Playtest Posts: 1,885 Arc User
    The first level heroics (so far) can be done with four or five moderately-equipped characters.. ~2k ilvl.

    I have a feeling though, as Strongholds becomes more "popular", even the smaller guilds will drastically increase in size... I'm pretty sure that's why the devs capped guilds at 150 accounts. It would probably kill the servers pretty quick having 300 players running around in an instance. :-)
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    "...I grab my wiener and charge!" - ironzerg79
  • deireindeirein Member Posts: 15 Arc User
    At the current HE's difficulty, 5 (geared) members is more than enough to complete them.
    The thing I'd be worried about is that some stronghold resources are obtained by completing daily quests from stronghold npcs, and less players means less resources per day. It'll be slower, but by no means impossible!
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    I'm looking over some of this stuff and wondering how difficult it would be for players with several capable alts to take up the slack of having fewer human operators behind their guild, as far as completing daily quests goes.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • instynctiveinstynctive Member, NW M9 Playtest Posts: 1,885 Arc User
    I'm looking over some of this stuff and wondering how difficult it would be for players with several capable alts to take up the slack of having fewer human operators behind their guild, as far as completing daily quests goes.

    It will be no different than running Sharandar/DR/WoD/IWD multiple times per day with alts... and in fact, each of the alts can grab the daily "Support" quest from the Master of Coins chick and that's more Adventurer's Shards for the Mimic. I run 4 characters, so that's 40 Shards a day, 280 Shards per week, if I feel like grinding. But if not.. those Dailies will stack in your journal, so you can do them when you get to them.

    I don't see this mod as the "death of small guilds". Are we going to have to work harder? Of course. But that's how it's been throughout the game.
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    "...I grab my wiener and charge!" - ironzerg79
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    Yeah, I'm in a guild that has a low number of active players, but those of us who are playing are usually playing more than one character. Of course a single person can still only do so many quests, but it does sound like it can add up.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
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