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yinepuhotepgames Arc User

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  • > @goblinman32 said: > lol foxi there's literally evidence. Follow the links. > > Honestly, even if it was originally a bug, they actually did advertise it as a feature to sell subscriptions. It's extremely shady either way. > > For the record, I'm a former NWO player, so I'm wary of PWE's shenanigans. This is the same…
  • There is no such thing as a good lie. ALL lies:* erode the trust of the listener * tell the listener that the one telling the lie believes he or she is too stupid to catch it. And in this particular case, this particular lie also:* gives many players cause for concern, as the lie indirectly accuses them of behavior…
  • > @morigosa said: > I'll just toss in one more voice here: trying to re-brand a long-standing feature as a 'bug' is the only part of this that makes me angry. I don't like being lied to. If you have to take features away or make things more expensive, then say so. Don't claim you're "fixing bugs" or "making costume slots…
  • If that were the case, that would be a good demonstration of how much is lost when corporate culture does not encourage knowing the history of your own product. It took less than five minutes of research to find the links to the old feature matrix pages, which I got by seeing an interview with Cryptic's CEO at the time…
  • That's where you're wrong. People ARE legitimately arguing that Cryptic is lying, and lying on a Newspeak level.
  • Here's my take on it: If they had come out and said something like "Look guys, all your free alts are straining our resources, and we're not going to buy more servers just to store them, so we're canceling that feature", I, like many other people, would grumble, shrug, and move on. But when they claim that a feature they…
  • Maybe you missed the fact that the feature matrix included the free slots far AFTER Beta. But, of course, actually looking it up for yourself is too much like work, and you'd much rather troll people who are actually DOING the research. I picked an early link to demonstrate that the free slots were not a new thing that…
  • Except this is not a bug, as the links to the Wayback Machine demonstrate. It was an advertised feature of the game, presented as a perk for having a Gold account. Their attempt now to claim that it is a bug is a blatant lie.
  • You do notice that they LIED about the feature, right? If they had honestly said something like "we're not going to pay for the server space for you altoholics", there would be some grumbling, like there is for every change, but not the anger that has come about because they LIED and claimed that an advertised feature is a…
  • If the extra slots are a "bug" why is it that Cryptic advertised them as a feature of having a Gold account when Free to Play was introduced in 2011? Do please go to https://web.archive.org/web/20110207211957/www.champions-online.com/f2p_matrix for verification of this fact.
  • Thank you for increasing our chocolate ration.
  • Yeah, that's exactly what I ended up doing. Kind of reminds me of how the title of one of Miyazaki's most popular movies is listed as profanity in many filters, despite being a movie that's considered suitable for children.
  • Well, it's definitely not still morning, and the servers still aren't responding.
  • Unfortunately, no. The way the game works, you can bind TWO powers to a single key, but never a third. See http://co-forum.perfectworld.com/showthread.php?t=132244 for more details.
  • Heck if I know, but this worked. Putting the emote into quotes (full quotes, not single quotes) worked, when it failed every time I've tried it before. I'm not sure I'm brave enough to try binding both commands to the same key, now that I have them working on separate keys, but my new commands look like this, and they WORK:
  • OK, I think I'm going insane. After all this fuss and bother, and nothing tried (no matter what it was or who suggested it) working, I finally ended up with the following binds: which worked. After running for a day with those as my binds, I decided that I could risk modifying them as suggested: They work. I don't…
  • In theory they do. Or at least, they did when these threads were started. There are several threads dedicated to using keybinds for emotes.
  • I'm just as confused as you are. Yes, I did try the costume switchouts you suggested earlier, several iterations back (if I remember correctly). I've been very careful to try every suggestion, even if it was something I'd already tried, simply in hopes that maybe I'd overlooked something or had messed it up with a typo,…
  • This is the ONLY thing that has worked so far. By deleting everything from the bind except the costume change, I can get slot 1 bound to one key, and slot 2 bound to a different key. Unfortunately, as soon as I add the flight toggle, it breaks the binding. Looks like I'll just have to set up costume binds without the…
  • I've tried the binds you suggested (fly on "t" and land on "y"). I get the same result as before. No matter what I do, I get the costume in Slot 1. Even when I set up the separate binds on different keys. Edit: Just to see if there might be a problem with my binds interfering with existing binds, I reset all my keys to…
  • Yes. I know about the timer. Ten seconds, approximately. Easy enough to work out, since if I hold down the T until it's fully charged, then wait for the costume change to finish rezzing in, that's normally enough time to allow me to change my costume by clicking on the drop-down menu from my character's picture.…
  • Yup. Weirdest thing was, it would give me that error message I was getting if I included a space before the closing quote. So, I went through, checked to be sure there were no spaces between the quotes and the first/last characters of the command string, made the error go away, and now only have to deal with the lack of…
  • OK. this is weird. It works perfectly on other characters when I enter it in the chatbox, but if I enter it in a bind file, it fails. Just to make sure it's not some error entered during editing, I've tried saving the bind files both in Notepad and in NP++, and get the same response.
  • Huh. Completely accidentally, I discovered that, no matter what slot I insert in the SetActiveCostume command, it ALWAYS sets slot 1 active. SetActiveCostume 0 0 = Slot 1 active SetActiveCostume 0 1 = Slot 1 active SetActiveCostume 0 2 = Slot 1 active SetActiveCostume 1 0 = Slot 1 active SetActiveCostume 1 1 = Slot 1…
  • Deleted bind_load_file in both files, manually bound fly to "t" and land to "shift+t" and now it won't even change the costume for the fly file.
  • Checked on whether "0" or "1" makes any difference. No change. Moved costume change to before fly command, and now it loads without the error message, but does nothing. Next step is to try deleting the bind_load_file to see if that makes a difference.
  • Checking that right now. Will report how it works (if it works)
  • From my experience with two other characters, who also have emotes bound to the "t" key, I'm suspecting it's the costume change that's the problem, although I'm going to try not binding the file, too, just in case that's it.
  • Exactly the same response.
  • Apparently, the emote was masking the REAL Problem. The current text of the files is as follow: FLY.TXT: LAND.TXT: When I attempt to fly now, I get the following system error message: Any idea where to go from here? I've tried loading manually, and get the same error when I run it.
  • Oh, I ASSUMED That costume slots were numbered from zero. My flying costume is my second slot, my landing costume is my third slot. So in theory, "setactivecsotume 0 1" should set my second costume slot as the active one, and "setactivecostume 0 2" should set my third costume slot as the active one. Unfortunately, it…
  • Thanks for the suggestion. Apparently, "e", "em" and "emote" are synonyms in that they all fail to work, at least. ;) Honestly, the emote is the least of my worries. I could easily delete that from the command, since it's only flavor text. It's the "setactivecostume 0 <#>" that's the real problem. "setactivecostume 0 1"…
  • I would appreciate some debugging help on a couple macros. I've set up a pair of toggle macros on my T button, following the advice given in the FAQ. The fly.txt file looks like this: Everything except the em works exactly as advertised. The em doesn't. At all. The land.txt file looks like this: Neither the em nor the…
  • Getting the same error in Chrome, Firefox, IE, even Safari. And, yes, I'm still getting the error.
  • I believe this may be why so many people are complaining here on the forums. Since it is IMPOSSIBLE to use the bug reporting system, due to the server timeout issue (and I know from experience that you'll get the server timeout error even if you don't add ANY text to your report), the forums (which I'm pretty certain no…
  • Disappearing boss bug still affects your initial Nemesis mission as of this moment. Just finished running the mission twice, and in one case the Nemesis vanished while I was in the middle of combat with him, and in the other case, I watched the Nemesis vanish as I was approaching the room I was supposed to fight him in.…
  • And another one - just completed Resistance, and the game thinks I'm still waiting to throw the switch on Harmon's teleportal, way back at the beginning of the adventure pack.
  • Add Bestial Supernatural to the list, too. Nemesis vanishes in the middle of the fight, and the mission will not progress any further.
  • That would explain why I'm unable to complete Lemurian Antiquities. Nemesis vanishes in the middle of the fight, and the mission will not progress any farther.
  • Nope. Still broken. Just tried to report a frozen nemesis mission, and got the same error.
  • Thanks for the suggestion. Everything looks good - until I log in. As soon as I log in, it starts giving me the error on the screenshot. Weird.
  • I've tried logging in (OS is Windows 7/64 for all) with: Chrome versions 19 through 21 Firefox versions 10 and up Safari version 5.x Internet Explorer versions 8 and up The error I get is best explained by this screenshot. Note: I get the same error on two different computers, and on all four of the browsers listed above.…
  • Count me in on this. Heck, I'd just like to see the ARMOR part of the "Power Armor" be played up a bit more. As it is right now, any of my blasters can do almost as good a job of soaking damage as my PA with Invulnerability, which kind of defeats the whole idea of ARMOR.