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swedsandbro Arc User

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  • Or perhaps same people usually wins because they are good at making costumes, go figgure. But yeah, I admit it's much cooler with your conspiracy theory, obviously people doesn't win over you because of their own merrits, but because there's a deeprooted system of shady figgures working against you.
  • Your stats are horrible. No doubt about that. Basically, you should have -at least- 250 in your PSS, and around 180-200 in your ss (Unless you're speccing entirely for a singular stat). There's a guide for Radiant to be found here, and although it's not made specifically for PvP it should help you out a little:…
  • I'd switch out Storm's Harvest for Dragon's Wrath (The rush buff is what you're after. Cost discount and energy over time), take out all ranks from your form (Never needed), Maybe take the Butcher's Blade adv. for Sword cyclone (For an AoE killer to use from stealth) and think about picking up the following powers: Evasive…
  • Last: Here's a suggested build to try out PowerHouse (Link to this build) Name: Peppermint Kat Archetype: Freeform Super Stats: Level 6: Dexterity (Primary) Level 10: Ego (Secondary) Level 15: Intelligence (Secondary) Talents: Level 1: The Disciple Level 6: Impresario Level 9: Negotiator Level 12: Wordly Level 15: Quick…
  • Also, I'd take the adv. for the energy builder, since critting while Ice form is active will activate the Cold Snap buff, which not only will strengthen Shatter but also increase Ice Blast's charge damage, making it into a very potent spike. I'd also exchange Ice shield for Ice barrier, since Cold snap+Ice barrier+3 stacks…
  • Personally, I'd exchange Lock'n'load for Conviction and Resurgance for MSA. Conviction is a good selfheal, won't save you in a pinch but will help with keeping you alive, especially with some good dodge gear. It'll also tick MSA frequently, which makes it even better.
  • Another Idea is this: Get Storm of Arrows with the Adv. which causes it to root all affected targets. Exchange Guardian Spec for Overseer spec and get "Trapped". Your main AoE will now also lower all affected targets' defense against all damage, including that of your pets, by 9%. If you add that to Minigun, you have a…
  • Oh, but Minigun can be used with -any- maintain, if you just get the timing in. Such as Pulse Beam Rifle, so keep that one. What I'd do would be this: Exchange Bionic shielding for Iniquity. You won't need anything else besides Conviction for yourself, trust me my girl ticks that for 2k, you'll probably have a wee bit…
  • First of all, you gotta rank up your attacks if you want decent DPS, not gonna work to leave them as is. Second, you don't need Lightning reflexes to keep a good dodge up, quarry from archery works just as well and even buffs your damage. Third, you need an energy unlock: Molecular self assembly from gadgeteering. Procs of…
  • I'm gonna suggest you add Submachinegun Burst for theme. If you pick the Uzi, you can make it disappear. Of course, it doesn't work if both arms are Mechassassin hands, though
  • First and foremost, I'm gonna start with saying that playing a nuker with a wide array of AoE's in CO... is suboptimal. More often than not you're better off with one spike, one maintain and one AoE in either role, all other powers simply being there for supportive or defensive purposes. That said, it's by no means…
  • /Signed Dodge rolls could definitely be added to the game, if possible. Preferably in a fast manner that allows you to run out of, say Gravitar's, Orange bubble of certain death. If the block mechanic is still use while moving, that makes for a safer way of retreating then just run like hell. Also, for the teleport thing:…
  • I agree with most of these, except for a few notes: Don't give pounce a 15% chance to inflict bleed. No other standard lunges have tertiary effects, so even a small one like this shouldn't slip. Instead, I'd say that Furious rush should now grant a stack of bleed if you lunge from 20ft or further away, and refresh all…
  • In all honesty, this might even be pretty groundbreaking in PvP as well. As of now, melee is sorely lacking in ways of keeping up with ranged toons and deal actual damage, with these kind of maneuvers a skilled player might be able to stand a fair chance. That said, it's also a double-edged sword since ranged characters…
  • /sign sign sign. And Sign again All hail the Mullet!
  • The whole idea with these alerts is that I want to introduce a new way of making gameplay challenging, except for making Bosses overpowered. Here you have an enemy you can't fight by beating on it until it stops moving, instead it would require teamwork, planning and caution. Why penetrating damage? Because if it weren't,…
  • To comment on the "+10%, -15%" kind, that was only one idea that I had catchy names for, hence why they made it as suggestions. I would of course vouch for MANY different kinds, for example one that gives +10% damage, but maybe -10% damage resistance, one that grants +5% damage and -5% dodge etc. But I couldn't fit all…