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mordray001 Arc User

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  • Got a new hate... I hate how some in the player base thinks that because they have the best gear or the most personal time to burn that they are somehow representative of the majority.
  • Actually I believe that was an attempt to minimise the number of stacks of any one debuff on a cosmic at a time. Some of the talk I've seen on Discord suggests that the engine doesn't like it when high numbers, no idea what that amounts to, of debuffs are affecting a target.
  • I'm not happy I can't color my TK blades black... I'm not happy I can't color my laser sword red... I'm not happy I can't dual wield laser swords... that are red... I'm not happy that this game doesn't have a good brawler set that isn't loaded down with knocks or is just some remake of martial art... I'm not happy that the…
  • What difficulty were you on? I usually over level by the simple act of running most missions on Elite... I say most because some bosses just become obnoxious on Elite. The wind powered Nighthawk imposter comes to mind... I hate that fight. Toss in the occasional grab for the exp boost and levels practically fly by.
  • Hells, make knocks not throw undefeated NPC's all over the bloody place when I'm AOEing them...* *Note... I don't use knock backs... so I could be starting to hate the might/force players that start every fight by pointlessly scattering everything all over the bloody zone.
  • Thanks, odd then as I have those... now I'm going to go off and play in the character creator... Night Spider might finally be getting some updated tights... she currently uses the Electric Web pattern, which is cool... except for the legs that hardly have any pattern at all... and strangely don't finish the pattern of the…
  • while a neat idea... I'm concerned about balance... though at the same time I love the idea of a couple of these nano-swarming cosmics and watching as their resistances fade into oblivion...
  • Pretty cool. I'm not a fan of the style/tone of the story, but I'm not one to pretend that I alone decide what is good or not. One thing that really caught my attention is that I don't recognize that body pattern Arachnae has in the first comics. Relentless looks to be Alien Hybrid, however the first style I don't know and…
  • Agreed.
  • Nemesis changes can be rather expensive... IIRC I've burned 20g making changes... though what all I changed I can't remember and I never received any notice that it would cost me coin.
  • More importantly, how many companies with such vulnerable equipment would allow it to be so vulnerable that anybody with super strength can just pick it up and walk off with?
  • So true... it would also let me feel that I'm not throwing away zen on a character I don't enjoy anymore...
  • Damn, and not mentioned in the tooltip that I can remember. Ah well saved me the time testing the other handles.
  • Melee Weapon Aura: Sorcery (Right) Laser Sword (Base Handle) Nothing... I'm not seeing any kind of change from a base Laser Sword. On a related note... is it only supposed to apply to the combat slot? I'd check more of the handles, but I just got kicked from the server and now I can't log in...
  • That's a rather broad qualifier... can you define it better? Can any DPS AT do it? At any level? What builds were tested? What levels and gearing? What about hybrid ATs?
  • The more dynamic you make the fights the more impactful you make net latency... which in this case is purely selfish as I never get less than 90 and frequently ride around 200... which is one reason I favor durable toons as they are by their nature more forgiving to the latency levels I have.
  • As a meleeist, I have 0 ranged characters, NttG is ridiculously vital to me for getting mods out of the air to kill... especially when some might/force nut decides that the best opener is to scatter every NPC rather then group and slaughter them... The other options are just crap as the knock-to's are more often than…
  • I already whimper at the thought of hunting for all of those kill x perks...
  • Hopefully 10,000 was just seen as a randomly high number that was seen as only something the fanatics could achieve...
  • It would be neat if we had options for head and torso cockpits... complete with little mini pilots... could make for some interesting concepts and costumes.
  • lol, reminded me of an old episode they did where all the old red rangers were gathered back up and sent out as one... Not in btw... I really don't have any interest in supergroups, too much mental energy for my tastes.
  • Yeah all the more reason to ignore this game. Not only for the card mechanics, but also for the damned built into the concept loot boxes... Huh... how are they going to get around the anti-loot box laws? technically a card pack is a loot box...
  • Just looked over the website... not impressed. Not only doesn't it cover the various classes fully, meaning they likely don't know what they will be yet, they also are implementing some kind of random draw system for your 'spells'... great... now my level of ability to survive is going to depend on random... fracking…
  • Because hardly anyone wants to do that one, or the lemura crisis for that matter, now... really wish it was more like the Desert, Canadian, and Vibora Bay Crisis' in that it was just a unique iteration of the zone with it's own story elements that could be soloed. I've got characters that can solo MIC, but that doesn't…
  • @lezard21 I feel as if you are striving for a straw man... the huge body types are taking up more space than they need to resulting in increasing problems for both themselves and those smaller as they are effectively reducing the 'safe' zones on cosmics... This is purely a game mechanics issue, at least for me it is.…
  • Didn't notice that about growth... definitely knew that about body/costume size. Really wish the huge body players would switch to a smaller costume for the fights...
  • Nope... at least not for me. The speaker of an idea doesn't itself earn a bias in my case. I knew about the concept you were posting about. Which is honestly rather neat... sadly it will be abused and used to the point of disruption and causing strife rather than creating a more unified whole. Much as the ability to create…
  • So I like the idea... it could be fun. However if it is not limited to an alert style system then I'm not seeing how this won't devolve into just a mess... Also I regret voting yes... I was lost in the moment of oh neat... then I remembered who I share this planet with...
  • Honestly... why the hate on the devs? I used to work in a factory... I can assure you that some workers were crap, but most did the job as they were ordered to by the higher ups. If that meant that the resulting work was subpar then as far as we were concerned it was on the bosses and not us. Wouldn't save us when said…
  • As I understand it, the old currencies will be deleted from our sheets.
  • Wait... The box spawns are fixed? Damn it! I could have been a lot more efficient... Now I'm going to have to look into finding a nice cluster of AT spawners... Is the number of spawns also fixed?
  • Or the spaghetti code just happened to tangle just so to get it working again...
  • To play devil's advocate... Perhaps it is less because they don't want to do a proper bug check, but instead a case of them being too far behind schedule and lacking the needed resources, in this case I'd imagine it's bodies with specific skill sets? I doubt very much that any one working on this project wants to send out…
  • Personally I've only bothered with 'banking' currency as a side effect of farming for something else... such as the night hawk devices for one of my more tech orientated heroes. If I'm farming intentionally it's because I have something I am aiming for. I'll even burn a few drifter currency to take care of the difference.…
  • Huh... so said 90's, while thinking about thundercats... damn decades... then while reading this thread I've come to realise that what I define as 'furry' isn't what seems to be the majority norm... Learned something new.
  • I wasn't here for that... and I'd never accumulate that many to begin with. I haven't even gone past the first page... I really only cycle between 4/5 characters. My main, an MA/Void build and set of Ego Blade toons with virtually identical builds that I use for Q/Alert Farming... though one of them missed a vigilance…
  • or me! I'm an LTSer... even if I do get frustrated so long as the game is around I'll stop back in... it'd take a major fundamental change to the game... ie something that breaks my ability to create characters I enjoy, before I'd stop coming around completely.
  • Why do I feel like this is some absurd community stress test?
  • Yep, you are correct Redstone is who I was thinking of. That said... he wouldn't be the first to find their identity being co-opted. Regarding Vibora Carmesi, Interesting... the oddest part of it for me is that I have fairly good understanding of the methods by which most martial arts are founded... by people teaching each…
  • I'm not a fan of the OV builds/powers, the absurd timer and the general feel of it being just some half assed clones running around. If they were to create a system by which I could take temporary control of my nemesis with the ability to create a build for them and command their minions I'd likely enjoy myself as I make…
  • Regarding LadyHawke... figured as much, though I was holding out hope that they'd picked up a side character and expanded on them... oh well. Huh... I wasn't thinking at all about that guy down in Vibora Bay... in general his alert leaves a sour impression... Though that is an interesting background. So he didn't create…
  • Oh I already do that... I usually have a movie/show on. Though I was switching between different characters... ...so is there any reason to pick any of the crafting types over the other?
  • IIRC during the Boss fight LadyHawke is not able to regenerate... this might be via a trigger to ensure that you don't have help during it. I can't speak for sidekicks as I don't use them on any of my current mains.
  • So the various crafting skills don't have any value?
  • Wonderful... once again a game does something questionable and the respective community just turns on each other in response...
  • Well I can't say I blame Doc D... I'd be terrified telepathy and the like... my mind is all I've got, I'd rather not lose that to some **** that just happened to win the powers lottery. So the AI has its own mental defense and unspecified encryption and stealth systems... alright... I can work with that. Thanks for the…
  • Well you did a good job of reinforcing where I've ended up since I posted this... the game itself uses the same mechanics for the effects and relates them... not a bad system. It's just a case of making up a good reason for why that works... I'm curious though, how does destroyer protect his creations from these beings?…
  • This would be nice... so would the ability to sort by value of the stats... For example if I wanted to have a higher then normal 'innate' dex, con and ego I'd click them off and the innates get resorted using the values of those three stats as the new weights.
  • I've used them for travel power stand ins before... eventually I just stopped bothering. These days I have 1 vehicle that I even bother with anymore and that is purely for the Nighthawk mission as I hate it and got tired of feeling like I wasn't doing anything with the supplied jets...