Bleed is such a tricky one since you have a few powers that rupture or convert it into other debuffs. For Reaper's Caress, one idea would be to remove the rupture portion and instead make it consume stacks of Focus for extra damage. Same technical playstyle since Swordsman Form gains focus by causing and refreshing bleeds.
Woo. Now there's a total of 2 free ATs for all but Ranged which gets 3.. technically 4. ...would it kill them to make it 3-4 just so there's some variety? Or just make them all earnable?
I don't see how having 3 purely MA ATs is bad especially since 2 of them being dedicated to one role and the new 3rd is a hybrid. We have 2 (technically 3) Sorcery ones and 3 Munitions (technically 4). Ya'll seem to be trying to fix what isn't broken.
It plays somewhat differently but mixing two sets with little to no overlap just for concept doesn't mean it will be functional. Remember the Automaton when it first came out and how badly built it was?
..I nearly vomited at the mere sight of fire powers in this. Especially when they seem to only serve to apply clinging flames so as to heal with Absorb Heat.
You would think since this one seems to be trying to be a mix between the Master and Fist it would attempt to allow choice between both Chi-Based and Focus/Rush Based offense. Fury of the Dragon could be easily replaced with something that isn't a joke but Cryptic seems to want every AT now to have an ultimate so you can't…
Looking at the new Dragon Spirit AT the only question I have is why is the level 17 power not Dragon Uppercut instead of Burning Chi Fist? Or perhaps the level 11 choice InexTides or Dragon Uppercut instead of InexTides or Dragon Kick?
This still stands as the biggest issue when it comes to making Nightmare perfect. While CO allows for some improvement, the helmet seems to forever stay impossible. Any attempts at recreating that end up looking like garbage mainly due to a lack of working parts for the mouth and sideguards. Either the mouth and sideguards…
Well-liked things with a relatively active community get no support/shutdown. It's a fact of gaming. The difference with MMOs and other games is that generally a lack of support in MMOs means you cannot play it period whereas in, say, legacy fighting games you can still access them either through previous releases or…
Fans of game want to keep playing game despite it being shut down. Oh my, someone call the doctors we have a huge case of the loonies. What scammers? The only one you could technically count as that is Ship of Heroes simply because their overall concept and release schedule seems way too ambitious especially considering…
Foxbat Swing/Flight/Run/Acrobatic travel power that plays surprisingly groovy music as you use it that's recognizable but just different enough to not get sued.
Oh totally I was just a little curious since there's not much mentioned outside of the few and rare examples. Might actually need to call on you for a little help in my boy's sheet.
In other words, for many extraterrestrials it's less a fusion of both and more simply how things work and for the rest it's not exactly Magitech and is more close to the idea of enchanted or blessed armor/weapons which function relatively fine on their own and just have that extra kick from the magic side. Only in this…
I mean if they were wearable skulls like the Moose and Bull ones instead of just flat out skulls I'd be inclined. Otherwise the only real reason I'm interested in it is for the Void and the non-bone costume pieces. On and Inspire.. oh and the cores for when I get the aforementioned Void.
Just stay away from it then? I just remade Nightmare as a hexslinger and got through Westside without a hitch within a few hours. The mission areas (aside from Your Friends on the Force's path, but who does that one anyway?) were big enough that if a Nightmare portal was nearby you could easily stay away from it as long as…
> @aesica said: > lordnightmare lordnightmare#9851 > > wrote: » > > The number of people who are complaining are like.. 8 people on a forum. The reasons are again boiling down to not being able to solo OR the mobs being within a low level area to which I simply say to change to another character if it's that bad. > > > >…
I'm failing to see ACTUAL criticism because no one is going into specifics aside from > @magpieuk2014 said: > Are you sure it's not just due to their sheer numbers? I find that the individual mobs seem weaker than their QWZ counterparts, even when spawned by a level 40. It's the obnoxious combination of massive…
The number of people who are complaining are like.. 8 people on a forum. The reasons are again boiling down to not being able to solo OR the mobs being within a low level area to which I simply say to change to another character if it's that bad. Seriously, the first few replies are "yo this is a team event" followed by…
So far all I've seen is useless complaining about how it's too hard from people who can't seem to grasp the idea of not being able to solo everything. So again I ask, what is the ACTUAL issue?
The mobs that are supposed to give a sense of "oh s*** we need to stop this" are killing people and forcing a team up to clear. I fail to see the issue in this. Would every single portal giving rewards like at Bloodmoon fix the grumbling and groaning or are ya'll just upset you can't steamroll it?
I'm just miffed that after nearly 5 years MC and Vibora are the only places you get alerts from. Surely Canadian ones with those Brain Trust geeks, Roin'esh, Cyberlord and whoever else could be added. Or Monster Island with everyone's favorite punchingbags the Qulaar..
> @wisedoom said: keep trying to fight the Nightmare characters at level 25 with the Tempest Archtype.....I keep dying, when doing the quests needed. Glass cannon AT with no real defense or healing dies against things that don't immediately go splat. Sounds as intended, so I'm chalking this one up to salt. Also I love how…