Ok first of all let me establish that I have a college education. Second, it took me way, way too long to realize that the list of names shown at the end of alert missions were in alphabetical order and not listed in order of performance. I was dumbfounded why blur was so dominant and Route never seemed able to pull himself together. But I digress.
Why aren't they listed by rankings, similar to Clarence? If you can rank so many different players during those events, surely ranking 5 would be child's play.. or am i missing something? It seems like it would make them much more exciting for testing builds and whatnot. I realize that there are parsers available but I'm not sure I'm THAT interested in the numbers. Something convenient would be great though.
0
Comments
-=-=-=-=-=-=-=-
My characters
Epic Stronghold
Block timing explained
also some alerts with scores don't score heal or CC,also both of those usually have lower numbers than DPS.
So all you have is highest dps on the table. Yes, let's make anyone who isn't a dps feel bad.
Get the Forums Enhancement Extension!
Epic Stronghold
Block timing explained
Of course, the best approach would be to fix the scaling, because then this other problem would be irrelevant.
I mean hey if they want to tick on the score boards in alerts and have a giant number next to my name I'm cool with it. Don't see how it would improve anything. I already know I'm steamrolling alerts so the score wouldn't tell me anything new, and alerts are generally too easy to warrant the need for "performance data". If anything the scoreboard being on would only encourage me to not help whoever I end up in there with and just go around solo-squashing groups for big MLG scores.
Oh, the sandwich is gone now.
My super cool CC build and how to use it.
-=-=-=-=-=-=-=-
My characters
Epic Stronghold
Block timing explained
My super cool CC build and how to use it.
-=-=-=-=-=-=-=-
My characters
--------------
The trouble with the Open missions and Reign of frogs is notorious for it, is that everyone in the area, regardless of whether they are doing the mission, scores.
I've done all of reign of frogs myself and come second.
Get the Forums Enhancement Extension!
-=-=-=-=-=-=-=-
My characters
I like to see how I’m performing
2. Dockside Dustup.
3. Trainspotting
4. All those XP alerts
5. Custom Alerts
6.-99. Blank
100. Pyramid Power.
Oh, you meant the score ranking.
Frostbiter (Freeform Ice DPS)
Battle Hazard (Unleashed AT)
Glacial Tyrant (Glacier AT)
Silver Mantra ( Freeform Single Blade DPS)
Magnetros (Freeform Heavy Weapons/Lightning Hybrid)
. It's kind of weird that some think that ranking low directly relates to their self worth, that must be a burden through life.
*I* want to see how I perform among my general peers or even have a reference for all time highs etc. Hate to break it to you but how *you* performed doesn't interest me, what is it with this game drawing so many narcissists?
> 1. Radiation Rumble. Love this one.
> 2. Dockside Dustup.
> 3. Trainspotting
> 4. All those XP alerts
> 5. Custom Alerts
> 6.-99. Blank
> 100. Pyramid Power.
>
> Oh, you meant the score ranking.
Yeah lol but I'm down to change it to. Pyramid power hate thread, it's about time we spoke up about it
> 1. Radiation Rumble. Love this one.
> 2. Dockside Dustup.
> 3. Trainspotting
> 4. All those XP alerts
> 5. Custom Alerts
> 6.-99. Blank
> 100. Pyramid Power.
>
> Oh, you meant the score ranking.
I think Pyramid Power is ranked too highly here, please correct.
Ah, I see. I was perk collecting so it might have been some time....
My super cool CC build and how to use it.
If you like to see how you're performing, I suggest getting a parser...see link in my sig...once you get comfortable using one it's tough to go back to just looking at the score as there is not much to learn there.
PARSER USAGE GUIDE: click here for an easy how-to ٩(๑・ิᴗ・ิ)۶٩(・ิᴗ・ิ๑)۶
Spectre beats Eido in an SG run: VIDEO HERE
With cosmics it's more difficult to determine how you're doing for dps since all your attacks just go into a giant pile of hit points and there's no real feedback, though you can see how well you're doing defensively - tanks can still largely see how they're doing by looking at what's happening, and healers just need to watch the teamup UI to see if everyone is being kept up.
My super cool CC build and how to use it.
Epic Stronghold
Block timing explained
In fact, I like the scoreboards that they had when I played Neverwinter last. They had all kinds of data in different categories so you could see healing under a healing board, dps under a dps board, etc.
[at]riviania Member since Aug 2009
My super cool CC build and how to use it.
1, Move out and defeat mobs to get inside,
2, move inside and release Dr Kaa to initiate boss battle,
3, Beat on Boss til victory, collect, done,
Not much different from Radiation Rumble, you still got the Boss and mobs to finish, just because you don't use the buff from the start doesn't mean it's bad. :P
I take this quote from a review that I agree with.
"customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
Epic Stronghold
Block timing explained
-=-=-=-=-=-=-=-
My characters
In contrast, Rad Rumble is basically this:
1. Kill everything in sight until the cutscene.
2. Collect reward.
I suspect the main issue people have with Pyramid Power is the fact that it plays more like a Grab, but Burst rewards are completely useless and people are only really running them for the daily. Rad Rumble is the path of least resistance.
-=-=-=-=-=-=-=-
My characters
With Smashes I avoid Trainstopping because it takes longer. The Two Minute Drills, Recruiting Drives, and Soul Siphons are all so much quicker.
And yep, for Bursts, comparing the time spent between Rad Rumble and Pyramid Power, there is a clear winner there.
I guess it's all about maximizing rewards for time spent. (And when the direct reward isn't great, the real reward is the Questionite and SCR you get for the dailies.)
I take this quote from a review that I agree with.
"customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
Epic Stronghold
Block timing explained
My super cool CC build and how to use it.
My super cool CC build and how to use it.
Epic Stronghold
Block timing explained
My super cool CC build and how to use it.
Epic Stronghold
Block timing explained
If I had to guess, the current dev team probably lacks the tools required to easily add new (or even change existing) alerts in a meaningful way, given this game's potato coding practices.
My super cool CC build and how to use it.