A couple weeks ago I could safely lunge off the lava patches and survive the damage. Now suddenly I see a half dozen damage tics before the lava even appears and when I lunge I take unblocked damage which instantly kills me. So, what gives? Is this yet another thing in the game that broke? And if so what's going to be done about it?
It seems a serious design flaw to make it where all the DPS has to crowd behind the ape, when the server can't even keep up and thinks we're just standing there. Or worse, thinks others are in your way and blocks your lunge. Also because of the crowd, there's a great many overlapping lava puddles, which means even more damage.
Are you SURE you want us to play the Cosmic content devs?
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Epic Stronghold
Block timing explained
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With Ape and lava pools you kind of have to treat it like driving. You have to "drive for yourself and everyone else around you", this translates into making sure your current position isn't too closely linked to someone else by ensuring your placement after the AoE is spaced out enough that you don't endanger yourself (or others).
It's not ideal, but it adds an additional level of annoyance to the fight which can be overcome by being aware of what's going on.
Granted that's not always going to save you, but it helps a lot.
I don't think you need to re-gear or anything drastic like that, I think it's just unlucky at this point in time. I don't have many tanky characters who can boast surviving / ignoring the things you mention, I think Ape Lava Pools are just unfortunate in that instance.
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I am @RavenForce in game
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When I play melee, I move a bit before the ape does the knockback, so I won't be in a crowd when the lava pools appear.
Likewise, I wait a bit before heading in, to pick ideal placement.
It means attacking a little less, but also dying a little less.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Also, note that lava pools pulse. That means, if you time it right, you can take one whack from the pools that spawned under you, then lunge, and you should miss any others. This takes really delicate timing and a lack of latency and lag that most people cannot achieve.
When I am playing melee, what I do is that right after the boom, I immediately start wiggling forward until I am even with the front row of other meleers. Then, as the pools are spawning, I step forward. That way I do not leave a pool AT Ape, but I usually only take tics from one or two pools.
The reason it seems like it has changed is because a couple weeks ago, the High Noon event was going on, so Cosmics were lightly attended. Now that the event is over, 50+ people show up. That means many more lava pools than before.
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Used to be coach on the forums. Still @coach in game.
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