City of Heroes Remains by Leandro Pardini This was his 'farewell' video for the official close... delayed by a hard drive failure. Seems a nice way to wrap up this thread. Sorry for the slight necro.
Aye but it was such a great alternate universe I could have happily never gone to rogue isles or paragon city if the content had but allowed it. Eventually it even might have but we'll never know now :(
Amen to that, I was rather disappointed that praetorian content effectively ended at lv20 and you were shuffled off to Hero/Villain side. I understand why they did it, and Im sure Praetoria never got to see all the development it would have due to NCsuck being stupid, but I really wanted to spend more time there.
Well looks like this thread is starting to sputter out. Lasted longer, and stayed more on topic, than I ever dreamed it would. MANY MANY thanks to everyone that actually participated :) Despite a couple off topic and a couple trolls, I think we had a really great convo on the highlights and fails of both games, and some…
I knew there was a better video than the ones I found... thx for finding that one :D This would explain a lot yes :) This flows back to preferences but yeah I agree totally this visual flavor of the art style here is a major turn off for me. From the discussions here there seem to be some very good game mechanics behind…
If I could just dash out the door and upgr my machine would I be trying to get it to load CO on a dinosaur?? And yes a game should load on min system requirements... thats what those are there for. I can play WoW just fine and did for some time, I wouldnt disease my computer with LoL tho so dont know about that one.…
Nice post and good to get your perspective on it. The intent isnt to piss on the carpet but give various perspectives and discuss what we'd like to see, what is and isnt done right in either game, where wed like to see CO grow, etc :)
like I said a whole new generation... for about 15yrs he was emperor of most of a galaxy :P for about 10 before that he was in charge of the republic and pulling the CIS's strings too. Big win. All empires fall history teaches us this. But for villains he had a damned fine run ;)
Thought Id toss this out there... its from the SaveCOH facebook group. Offers a good opinion and advice for other CoH/V players regarding the GFX, hopefully Ill get to check this part out and this is a more general suggestion for MMOs of all branches
wow... umm Im not sure if I should be scared or not that Ive read enough things with worse english than this that I understood it.... Well in between the zomg bad english and spelling, there are some good points he brings up on specific elements CoH/V had that would be good to see elsewhere... I can also see and agree…
There's plenty of precedent for Villains winning... its called Real Life :P More seriously that isnt really a problem... when Villains dont win, they keep trying... if we won we wouldnt have any rivals or competition, thus no reason to keep goin ;) That the villains never maintain a 'win' isnt really an issue imo. And…
Ive been thinking about how this could get implemented w/o radically altering the core parts of the existing game code. While something more sandboxy might be better, I think there is a way to do this in a less radical fashion. I also still dont get this locked in opinion that you were always a minion in CoV. Yes there was…
Pretty much what this poster said, according to the download page of the official site, my system can run CO. I dig into the forums and there is quite a bit there that says, no way in hell will a system like that run CO. If that is true why the hell wasn't the official site updated with the official system requirements?!…
Posting only the tl:dr wouldnt have gotten the point across nor started 7 pages of great conversation. Its all fine and dandy to give an opinion, but its the WHYS that are important.
a pity there is not a 'report post' button, now to set off and find the ignore user feature. I only hope your stupidity will not kill off this thread its been a lot of fun so far. yes please lets continue
So move on... dont get all emo nerdrage and butthurt. Considering you are one of 3 people being flaming asshats in what is otherwise a really good discussion thread, feel free to absent yourself from it.
since you obviously cannot/did not read and/or are incapable of grasping the point, you arent worth the time for anything more than this response. Awesome! you got the point exactly :) I never felt the "Forced teaming" you did but I totally get you on the "trying to keep up" part. I played solo most of the time and on…
Then I have to ask if you have a guilty conscience because that was NOT the implication. you're seeing what isnt there. If your community really IS so small you fear the addition of villain PCs and/or you have unfortunately long wait time for party instances, then you really ought to ask yourselves why. Is it content?…
Which really surprises me, the genre is under used and ripe for a flagship mmo, CoH/V's profits show it can be done, and the community obviously feels DC and Marvel failed hard. I understand Neverwinter will quite possibly be a monster win for PWI but I really dont get why they cant see the potential for a similar monster…
Are you sure you even bothered playing the game at all? Some of the things you say make me wonder. Issue 10 was also quite a while ago, there was a lot of content added and fixes since then. Also can ya tone down the butthurt and flame baiting a bit? here you are just being absurd, its can be shown quite easily that not…
Congrats on missing the point but yeah ok lets go ahead and address that, first its more than just "a tiny bit of flavor" second there was no 'wait twice as long' most of the time there was no wait at all, and if you were smart you watched chat for the numerous prompts of XXXX group forming, or started one for yourself. Is…
and THAT is exactly why I started this thread :D For me the story arcs were the gold and diamonds in CoH/V and you're right the mechanics might have had this or that window dressing on them but with the fabulous stories it didnt feel like the same boring **** grind. Immersion was the real win of CoH/V they got you INTO…
ouch... brutal... but I agree with you on marvel... that was such an epic fail I have to worry if the developers are smart enough to avoid walking into on-rushing traffic. DC may have fumbled in game play mechanics too from the sound of it but at least the recognized people wanted to and would play villains. There was…
LOL thats probably a good point. I joined when Going Rogue dropped which is several years into the game's life. CO likely had plenty of time to learn what to NOT do there.
so what do you say to the arguement/opinion that CO is so much newer than CoH/V and needs the time to catch up in content quality/volume? I see merit there but it strikes me that quality of existing content should be already high given how much less there is. But it seems MY CoV experiences are VASTLY different than those…
I get tired of saving the world :P I want to blow it the hell up sometimes or conquer it and crush the masses under my boot while enjoying the tender ministrations of my harem^.^ Ive seen nothing in game that reflects anti-heroes for CO aside from personal choice to RP in game... Thats not my gig, if I wanna do RP Ill go…
all heroes all the time.. and they're all the super boy/girl scout paladins They are still heroes but not all super boy/girl scout paladins even in DC and Marvel there are plenty of 'gray' characters that are anti-heroes. Punisher comes to mind first. I find this odd, again because I didnt see this, between mayhem missions…
No, not suggesting it become CoH/V but there was so much MORE to CoH/V than I can see in CO. Admittedly my view is damned limited because I cant get the game to load despite having a system that SHOULD load it. biffsmackwell has a really good point about the difference in game mechanics, and Im sure there are other things…
hmm I have 420mb free right now idling with several browser tabs open and a couple small proggies. I can try closing out more to free up some. Thx for being more helpful than the other guy EDIT: went from 420mb free to over 800mb free and tried loading again... got the same crash error before even gettin the menu loaded :/…
From the d/l page: I have a p4 2.8 ghz, 1gb ram, plenty of hard drive space, GForce FX 5200 with 256MB ram.(2x the listed min) and the game has a bad habit of crashing on load. Accoridng to this thread's first page, Cryptic is out and out telling lies about min sys req???