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holloweaver Arc User

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  • So... One, you don't know how I deal with trash mobs. I never talked about it. And I never played a HW either. So claiming that you know is definitely a projection, your projection not mine. Then claiming that I'm the one doing a projection while it's from you is a stamp of bad faith. But of course, you had to put the…
  • "The other point was that..." Both points have absolutely nothing to do with my request here. Keep going as I keep leaving. It's enough now. How do I delete a thread, please?
  • Alright, it's not really going well anymore. "but then immediately go to single-target each mob down?" What a caricature! This tells how this talk is geting agressive. All I'm saying is this : for 1 pp I would be able to use Annihilate on anything, freely and without worrying about any stacks of knock immunity. Just…
  • I really don't want the knockback on Annihilate. I've already played with melee mights and I've seen them knocking mobs out of lunge range. So no, I'm not going to throw mobs out of my range. And Call to Battle is a much faster way to proc TtH (0.5 sec tap) than AoR (1.67 sec charge). And the other option would be to stack…
  • I don't understand everything you're saying, flowcyto - I read that Clinging Flames last for 12 seconds while Eruption has a 6 seconds cd so I should be good? - Dizzling Impact on Thunderclap allows me to turn Annihilate into a knockup and it's never bad to reduce the damages and move speed of the ennemies with disorient.…
  • Oh no. I forget the block, duh. I really don't want to knock ennemies on the Moon and run all over the place to catch them back with a silly knockback so my setup includes Eruption+Thunderclap. I think I found a way to keep UR with this build? HW Tank Super Stats Level 6: Constitution (Primary) Level 10: Strength…
  • Listening to your suggestions, I've made these changes. I moved my reckless buff against those op knocks on Eruption and I'm picking Thunderclap r2 as I think I'm going to need those 2 seconds stun to setup my AoR+Eruption. I've chosen Endorphin Rush too for some more persistant healing during a fight. MD R3 still works…
  • Well, I don't put any talents because I'm not sure about them. And it seems I really got it all wrong on this build. -FMF, ok that's my first bad idea. -Grenade w/No Quarter, the idea is to get the debuff but after a 2nd read I see it applies only a single target debuff so I should go with Arc of Ruin instead. -DC w/Surge…
  • The best way to hold aggro here is to heal. Enough said...
  • https://www.youtube.com/watch?v=Ej4WvGBJkNc
  • No, I'm not. Those numbers are a few months old before I retconned. Glad to hear they buffed the dodge bonus from gears. I've no idea how you do that. Last time I tried Twisted Fate, it was providing me with 3% of base dodge, i.e. less than +1% effective dodge. Not every hold have a pre-animation to warn about. Which is…
  • Reminder : with 600 Dex+LR3+Elusive Monk+TK R3+Flippin' (Swinging), you'll only get 87% dodge. Consider a damage mitigation like a bubble or a strong damage reduction like miniaturization drive. Pure Unarmed Dodge Tank Super Stats Level 6: Constitution (Primary) Level 10: Dexterity (Secondary) Level 15: Strength…
  • https://www.youtube.com/watch?v=CswgCvqhITk
  • The Steam numbers do not count the players logging in via ARC so it is possible there's a little more than that but not so much more, I think.
  • Failed impersonification but you're proving my point on the fanbois, I agree with this part.
  • Yesterday I couldn't listen to this link. Today I can, don't ask why. This guy obviously enjoys to play provocative, heh. https://www.youtube.com/watch?v=DyDfgMOUjCI
  • I doubt Steam has such a restrictive way, only blinded fanbois can contest objective numbers. Interesting, indeed.
  • Here's the actual dev plan : Before vehicle nerf : +/- 150 active players per month After vehicle nerf : +/- 140 active players per month. Average loss : 6% You can now figure where it's going.
  • And another topic locked because players were speaking with each other. The Great Purge never stops !
  • A whole conversation just got deleted, thanks to a faithful supporter of this abusive mod+dev. Now everybody repeats in chorus : "One Dev. One Gameplay. One Rule." Next week, you'll all learn to say it in german.
  • I do that on youtube too, that's how I discovered Fleurie. https://www.youtube.com/watch?v=3qIXIHAmcKU
  • If I was a dev, I would too because 80% of these suggestions, at least, are pure crap. She's already very busy muting and censoring every "unfaithful" member, she can't do everything at the same time, heh. PWE is not the developer of CO. The IP still belongs to Cryptic Studios but they gave up on CO a long time ago.…
  • Fair enough. I've read that ideally your wish would be to get Cryptic's attention but you're doing these suggestions in the wrong format. Look what they did with the tutorial and you should understand my point : https://arcgames.com/en/games/champions-online/news/detail/11477343-return-to-the-qularr-invasion%21 No, it's…
  • You're outdated. Grab Alerts Smash Alerts Burst Alerts Alerts
  • What kind of music do you listen nowadays? https://www.youtube.com/watch?v=jPJV8_fUp64
  • ...? Ok I didn't checked the correct word, my bad. Here's what I meant exactly : "What do you want to do for a community who's passively endorsing an abusive dev+mod, huh?!?" Not from me (more precisely from @ealford1985). I believe I've already provided a good resume of the actual situation but feel free to ask…
  • That's precisely my point. As a smart guy said (his name was A. Einstein) : "The world will not be destroyed by those who do evil, but by those who watch them without doing anything." It means that one man can only do harm to the extend of the lack of active opposition. A community's passivity is far from innocent or…
  • I did some internet digging, not very far I admit, but I found this : https://www.arcgames.com/en/games/champions-online/news/detail/3038533-vehicles-2.0-live The part that caught my attention is this : "We’ve received a lot of feedback from the community about updating vehciles and (...)" It's true that the original idea…
  • Told? Notice? Community? You didn't read the thread, did you? What do you want to do for a community who's passively cautioning an abusive dev+mod, huh?!? Friendly reminder : a mod only has the power and authority that the community itself agrees to give her.
  • When read literally then of course it turns out as ridiculous as that. So your point is? I believe the op is not very aware on all the implications behind this simple question such as : it requires to create a new powerset from EB to T4 powers, it requires to create animations as well as new costume items (staffs), it…
  • @aesica : hello there. https://www.youtube.com/watch?v=_5mwGrsYVY8 https://www.youtube.com/watch?v=RS5-9J5y1JE
  • Hahaha, good joke. You really made me laughed on this one. As I'm not really in the mood to waste my time to attempt to talk to deaf fanbois who would either stalk me all over the forum to pin every possible error in my comments (the most annoying part is that i end up to correct that stalker) or reduce definitions down to…
  • Based on your definition of success, there's certainly at least one person who's having hours of fun there so yes, there are absolutely successes.
  • This one, which is also the only dev, is very "active" (in censoring i mean).
  • But it's a success.
  • Yeah and someone can come and say "I don't care if it flies or mooes because for me, it's still a cat all the same." Have a good day.
  • It's not about "other people can measure", it's that your question is biaised and not a valid measure of a game success. Fisrt, the formulation is biased. "Is the game a success in giving me hundreds of hours of entertainment for very little money?" As I've already explained this question only provides a data to measure a…
  • Sometimes pictures speak louder than words.
  • You should remind him so because his definition of success is an absolute, i.e. : if he is having fun therefore the game is a success. No. That's clearly an absolute. @jaazaniah1 comment is just a data to measure the scale of success but the way he's extrapolating it as a valid definition of success... is false. On the…
  • Same advice as previous : open a dictionary. Failure is a lack of success in doing or achieving something, especially in relation to a particular activity. Now applied to CO : -on the financial level, CO definitely didn't achieved the expected benefits and is certainly a failure. -on the adaptation level, CO is so loosely…
  • You don't need to remake definitions of words, they already have official and valid ones. Ever heard of something called a dictionary?
  • https://www.youtube.com/watch?v=55sUvlJB1uU
  • Champions Online was the 3rd best-seller PC title in 2009.
  • The game was a success before OnAlert update. After this, it's been sealed into a dead end. There's certainly less players each year, thanks to the Great Purge by the dev/moderator.
  • https://www.youtube.com/watch?v=0DJeOyud7yU
  • The great purge has already started.
  • Have you tried with a ranged EB?
  • They broke this too? Last time I tried this adv was months ago and it was working. I remembered that the +% dodge was so low (around +0.1%, like calculated on base dodge) that I didn't kept it and reset for Arbiter.
  • There's now a screenshot to prove it.
  • Confirming that the issue is still active. I'm not sure about the timing, I wasn't expecting this bug to happen so I didn't checked precisely when it happened. Possibly after 3 hours without changing zone.