You are a far better person than I. That said I don't have anyone on ignore because I turned chat off as soon as the game went F2P. Not my first rodeo.
I did say "I think." But never mind, I went back and looked and my memory was wrong, I was thinking about when they said it wouldn't continue and thought they had said something about it being a unique one time thing, but I was wrong. Here you go anyway: http://co.perfectworld.com/news/?p=579791 Of course they've changed…
On the other hand, if you know exactly what you want you are probably not going to buy any others. I'm sure they'd rather try and get people to buy all of them and figure it out the expensive way, or at least drop $15 for a month sub and test them that way. I think they said it would never return anyway. Not that I care…
Isn't it usually "discounted" already? Like every other MMO? 33% off would imply the normal price is $45, but it's probably more like $36-40 right? I've never even considered a 3 month sub though so I don't remember.
I was charged on the 7th for the renewal of my monthly subscription and I just got my stipend at some point today (the 10th). So it appears to take a few days now. I'm pretty sure I know why they changed it, but I'm not sure if it's something I should post on the forums. I'll just say it's related to a problem with PW's…
He doesn't say "nothing else." If a set has 5 pieces and you use those 5 pieces in addition to some accessories that really make it look different, that can be very creative. Coloring can also be very creative. You can hide certain elements of a texture with the right colors, or make certain parts of it appear to be bare…
Way to quote out of context (and totally fail at reading comprehension). I was calling him wrong about pieces designed to go together, there are tons of pieces that blend into each other and using something else in their place obviously looks out of place, this is not opinion it's fact. It has nothing to do with fashion…
You can disagree all you want, but you are still wrong. Anyone who has spent any decent amount of time in the costume creator should be well aware and very annoyed by the way many of the sets are designed around each other. If you don't mind mismatched lines and clashing features then sure, you can do whatever you want,…
This one annoys me enough to respond. It may have had some validity if not for the fact that so many pieces simply can't be matched with pieces outside their set, but even then things like scaling, coloring and accessories should still count for something. There is a difference between just picking a set of pieces and…
Ya I was thinking of the Desert and somehow typed Canada. Still there are more than a few changes to Canada that took place as well but they are more scattered. Replacing old content with new content is still adding new content.
They have recently redone nearly all early Westside and Canada missions, for like the second or third time. Including some brand new "dungeons" along the way. So it's not like that aspect of the game is being ignored. More content in any area is always nice, and everyone always has a favorite type of content they want the…
Except you can't compare it to a clock. About the only thing that could go wrong with a support ticket system (that you can blame them for) causing extended periods of being "ignored" would be a ticket jam due to lack of staff. The fact that a ticket can be submitted and answered in less than 24 hours means no such jam…
They are only called veteran rewards to make you feel better about yourself. Look at the system, it is obviously 100% about making more money from subs by getting people to pay even when they aren't playing.
I can agree with giving all vet rewards to an account the moment it becomes a lifetime account, it's not about how long you've played it's about how much money you've given them. They are incentives to not cancel for a month or two when you want to take a break. Once you have a LTS then that's it, you've made the ultimate…
Why? You could instead, I dunno, just level the ones you feel like doing? Then maybe roll another alt since that's what you enjoy? When a game provides new content it doesn't mean you are required to do that content on all characters. For example I hate raiding, a lot of games constantly add new raids to their games, I…
I had a pretty serious problem this past week, I sent a ticket in through the PWE support site on Saturday, and less than 24 hours later on a Sunday I got a human response that solved my issue. There's nothing wrong with their support system, maybe you forget to click submit or accidentally closed your own ticket by…
Swapping character levels for skill levels isn't much of a difference, they are both level based you just get to focus more on what you want in a "skill based" RPG than a character level based RPG which gives you less freedom usually. I agree I like "skill-based" RPGs more, but you are still killing things and gaining exp…
People can decline the duel. Nobody should ever feel forced to duel in any area just because it's allowed. Edit: Unless I'm thinking of the wrong area.
How is expanding the normal RPG progression in a natural way an illusion? RPGs are all about leveling up, that's what defines the genre by today's standards, if you take that away it's called an adventure game. This is not a MMOAAG (action adventure game), and I'm really hoping one of these days a game takes that step and…
Nobody has ever seen it because it's a fantasy. You can't have a "meaningful endgame" because endgame happens at the end of a game, after all meaningful content has been exhausted. Endgame is the repetitive slop shoveled to players while the devs work on new meaningful content, which almost always involves a level cap…
Wow. :rolleyes: I'll take alerts any day over long annoying dungeons from other games that essentially amount to the same exact thing with a large timesink (trash) prefacing it. They give you the same thing every other MMO has as a content staple, remove the annoying part, and then you actually sit there and say it isn't…
If we are still going to have to fumble around with game specific points then why bother making this change? It's not going to ease any confusion, in fact it's just going to cause more as people try to spend their "Cryptic/CO/STO Zen" on other PWE games and fail. The point of merging currencies into one is to actually…
Sounds good on paper, but the reality is that a tank in this game is the person who jumps on top of the water grenade to save his team while everyone laughs. The tank role takes something far more seriously than the game mechanics warrant. Great, awesome, they soak up all the hits from all the enemies, except wait, nobody…
In this game in the most common situations (alerts, questing) you will feel like a wasted slot on the team. A dedicated tank (or healer) isn't required for most content I've seen, anyone with a defensive passive can hold their own and with everything else setup for offense they can contribute much more to the fight. A tank…
I know right, I mean it's not like they just redesigned/balanced the entire game from the ground up just a couple months ago, which would be a stupidly huge amount of work which an ignored game like this would never see. :rolleyes: I can't believe some of you can parrot that crap with a straight face, this game is updated…
Except that's not what he said at all. He thinks bosses are fine, he thinks 5v1 is fine, what he doesn't like is it taking a long time to kill henchmen, which shouldn't be the case. I mean I would agree that I would prefer a big swarm of enemies to a single strong one a whole team beats on for a while, but that would make…
Are you trying to do alerts at level 10? Everything that's not a boss dies almost instantly in all the alerts I've been in. Occasionally I see some level 5-10 try to solo kite something away from the party and it either takes them a while or they die, but if you are at least level 20 and staying with the group everything…
Uh, not really. A lot of people find gaining experience, leveling up, and gaining new skills/powers to be by far the most enjoyable aspect of MMOs. I for example have zero interest in horizontal "end-game" progression, I don't care about making my existing powers slightly stronger, I want new stuff. For people like me a…