I'd like to see those legions of players praising the idea.
People who are happy don't make a lot of noise on the forums. If game devs based how good their ideas were on the ratio of negative to positive posts on their forums, they would be under the impression that all ideas that have ever been implemented are terrible.
Anyone who has visited our forums should know this.
Nobody calls up Burger King and says "Hey i enjoyed your food"... they only come bursting in the front door to yell about how there was a hair in their bag of food and they demand free burgers.
People who are happy don't make a lot of noise on the forums. If game devs based how good their ideas were on the ratio of negative to positive posts on their forums, they would be under the impression that all ideas that have ever been implemented are terrible.
Anyone who has visited our forums should know this.
Nobody calls up Burger King and says "Hey i enjoyed your food"... they only come bursting in the front door to yell about how there was a hair in their bag of food and they demand free burgers.
Ginger ended up dating a manageress from Burger King thats blown your arguement out the water.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
I like that of course.. if one wasen't i n the Early Closed alpha or Beta. . What you would see of the Automaton is differant from the young [to the Champions crpwd] are seeing.
The old Power Armour P-2-P before AT's had all the powers the Autotom has spread between the PA and Gageteer with the lvl 40 being a special power you crafted or got as a gunslinger arms Free Form. Extra top power A2 slot.
The OC was a power in Gageteering.. The awesome Gravity device was added to the PA and Arms as a Top tier reward not a selected power it was a bonus power.
Rocket punch was solid in beta not like the energy builder that had a lot of bugs.
Chain saw of course that was from Gagateering so you wernt as Squishy up close.. made the mobs think about chargign up your grill.
What I miss is special mission reward power replacements with nice visuals and costume unlocks.
Lower level the Automton needs to set up solo better and have a sidekick to help fill the gaps ..
The KB power Rocket Punch can aggravate alerts brutes w KB.. but if its the only power you have to back off a mob that thinks your hot and steal a kiss. .I think it fits well with the MEchonon theme event.. but like the first BloodMoon Celestial unlock a special reward for winning something.. as a bonus slot would have been better.
We suggested countless fixes which would have worked wonders.
We were ignored.
They didn't listen because they didn't think your input would make the AT more interesting.
It wasn't someone asking how to make their build more min/maxed, it was a game developer asking for feedback and deciding that a lot of the feedback just wasn't relevant to the intent of the design.
My point was, HE wasn't including them either. The number to be looking for would be "those who like it" and "those that don't care" versus "those who do not like it". The world is not binary.
You guys do realize you could just retcon an existing 40 to the AT and unlock the powers that way, right?
I only messed around with it for a little bit after doing that, and found it to be clumsy and lacking synergy. Nothing about it was that interesting. Rocket Punch having a default look and not using the hand that the character has seemed kinda lazy, too.
.
[SIGPIC][/SIGPIC]
I was Dubsy on the Old Forums. I am still @Dubsy in-game. Also, lol.
You guys do realize you could just retcon an existing 40 to the AT and unlock the powers that way, right?
I only messed around with it for a little bit after doing that, and found it to be clumsy and lacking synergy. Nothing about it was that interesting. Rocket Punch having a default look and not using the hand that the character has seemed kinda lazy, too.
yes, I did. You can do it with the Gold retrains but doesn't work with the normal retrains(well not when it came out)
I'm still levelling one by itself though, to see how it goes. On MI now. With Chest beam away form the other beam, I'm not playing 'find the manimal' across the landscape.
My point was, HE wasn't including them either. The number to be looking for would be "those who like it" and "those that don't care" versus "those who do not like it". The world is not binary.
Who said it was? Who are you even arguing with? u3u
Yes, they all are aren't they?
That'd make it kind of weird if they made on that wasn't....
I can make a List with ALL THE ATs I played the past 3 Years and tell you all the Negative Traits and my Leveling Experience with them, even the Best and my Favorite ATs will NOT Escape from this
Example: The Specialist
No-Energy Management neither Unlock None Zero, not even RUSH from Martial arts
No Recovery, Enbdurance or Intelligence (You can Gear REC through, I did and it worked... at lvl 40 since I was leveling with Nemesis Heirloom)
Squishy Start, REALLY Squishy Start. Lighting Reflexes is not a really good passive on it's Own
POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergiesPlaying since 1 February 2011 98+ Characters (7 ATs, 91 FFs) ALTitis for Life!
People who are happy don't make a lot of noise on the forums. If game devs based how good their ideas were on the ratio of negative to positive posts on their forums, they would be under the impression that all ideas that have ever been implemented are terrible.
It's irrelevant.
The point is, there's no measurable feedback how good idea it was. Nothing to prove it.
On the other hand, it could be proved that people were either complaining or just used their veteran retrain tokens to bypass leveling this AT entirely.
Either way, it's something that was disliked enough by enough people to not be repeated as a mandatory way of unlocking anything in the future.
Especially since it is Cryptic and PWE who are advertising freeforms as the main selling point of subscriptions and FF slots. Go gold, go freeform and everything.
This idea is contradictory even with their own advertising and can't be seriously defended.
And yes, taking any of existing ATs and making leveling it to 40 mandatory for unlocking new powers for FFs would be as bad.
Yes, the Rocket Fist is a self-gimp on this at. Chest Beam and Power Gauntlet are working much, much better in the long run.
If this AT had better energy returns avail, Power Gauntlet + Circuits would make it a decent and rather easy ride for Gravi at least. Downrange Disaster at 100ft makes Power Gauntlet's dps closer to other blasts as is, and it'll bypass her KM (unlike Rocket Punch); Circuits + health packs could heal up the stray Cascades sent ur way.
Unfortunately, due to its build, you'll have to get w/in 50ft for energy sometimes- its just inevitable.. and that defeats the long-range safety net you'd have. Having to do that makes the whole endeavor rather pointless when ya could just use a Soldier or Marksman at >100ft, or a Scourge using Defile + IBlast spam from 100ft instead (or a Savage for melee).
I can make a List with ALL THE ATs I played the past 3 Years and tell you all the Negative Traits and my Leveling Experience with them, even the Best and my Favorite ATs will NOT Escape from this
Example: The Specialist
No-Energy Management neither Unlock None Zero, not even RUSH from Martial arts
No Recovery, Enbdurance or Intelligence (You can Gear REC through, I did and it worked... at lvl 40 since I was leveling with Nemesis Heirloom)
Squishy Start, REALLY Squishy Start. Lighting Reflexes is not a really good passive on it's Own
You went to a lot of effort just to agree with the thing you quoted o3o
The point is, there's no measurable feedback how good idea it was. Nothing to prove it.
And yet you're trying to argue that everybody hates it u3u go take your pills meed.
Also rocket fist is 100 range aoe power.
Power gauntlets is single target, and chest beam is 50 range.Even used together, PG and CB don't equal what RF provides.
This is the part that people don't get... mainly because of how so many people approach their FF characters.
Each of those powers has its time and place where it is most effective. Most players just can't figure out what those times and places are and end up crying "Redundant!".
And if your response is "the game is too easy to require any of that" then my response to complaining about the AT not being efficient will be "the game is too easy to require any of that" uwu
Specialist gets energy from it's form.
Form of the Tempest.
everytime you get a crit.
I've got 2 to 40 and never had any energy problems but then I stack Cost discount on my utility gear.
Campus Krampus only has INt/rec on secondary util and secondary offence.
and that's mission gear and normal purple secondaries.
Specialist gets energy from it's form.
Form of the Tempest.
everytime you get a crit.
I've got 2 to 40 and never had any energy problems but then I stack Cost discount on my utility gear.
Campus Krampus only has INt/rec on secondary util and secondary offence.
and that's mission gear and normal purple secondaries.
Specialist is my favorite AT, don't you talk bad of it u3u
Specialist gets energy from it's form.
Form of the Tempest.
everytime you get a crit.
I've got 2 to 40 and never had any energy problems but then I stack Cost discount on my utility gear.
Campus Krampus only has INt/rec on secondary util and secondary offence.
and that's mission gear and normal purple secondaries.
Please point out exactly where, I said it wasn't any good.
I leveled my automaton to 40 within the first week it was released and found it to be an enjoyable experience as far as leveling an AT goes, it was perhaps the most fun I have ever had leveling an AT... it certainly went by the fastest.
Lots of people keep saying that power gauntlet is a redundant and useless power, yet I found in many situations that it was preferable to Rocket Fist. It does not root your character for one and it has a built in interrupt feature that is quite handy if utilized correctly. Rocket Fist has a place as well, particularly against tightly packed groups of opponents.(and it does do slightly higher damage)
Ranking up Aspect of the Machine is a must, energy management and toggles are not even close to being optimized... but I wouldn't say it is a terrible AT, it's just another AT is all.
Which a few of you have already pointed out it seems.
I was answering the person, who said it doesn't have an energy unlock.
Example:
The Specialist
No-Energy Management neither Unlock None Zero, not even RUSH from Martial arts
No Recovery, Enbdurance or Intelligence (You can Gear REC through, I did and it worked... at lvl 40 since I was leveling with Nemesis Heirloom)
It does, the form gives energy on every crit.
Now answer MY question, how is pointing out that it DOES have an energy unlock, talking bad about it?
How is saying I have never had a problem with it, talking bad about it?
Try actually reading the post before making assumptions.
Specialist gets energy from it's form.
Form of the Tempest.
everytime you get a crit.
I've got 2 to 40 and never had any energy problems but then I stack Cost discount on my utility gear.
The thing is, the Form of the Tempest is not really Reliable along for Energy
and in Low Levels due to low DEX and Critical Chance (even with Nemesis Heirloom) the odds to land a Critical are Frustating and the Energy is not satisfying!
I saw myself struggling to keep the Blade Tempest combo going and Two-Gun Mojo Maintaining
POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergiesPlaying since 1 February 2011 98+ Characters (7 ATs, 91 FFs) ALTitis for Life!
I don't know WHY the lack of a block was at ALL a hotbutton on the feedback, adding a block would NOT have solved the problems with this AT.
You know what Block would help Automaton, Fit the Robot Theme and Help with it's Survivability?
Energy Shield with Phalanx Defense ADV
POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergiesPlaying since 1 February 2011 98+ Characters (7 ATs, 91 FFs) ALTitis for Life!
I had something like 25% chance of crits and never had any problems.
I did point out though, that I only use the stat gear on off/def.
utility I usually put int/rec if the at doesn't have it.
.
what did you put your talents into?
I usually pick other stats to focus on from talents, so I don't get a shortage
Campus Krampus, I can see I did con/int/rec/pre plus the con from defence gear(which I got at 40).
it is one of the easiest to level. currently i am doing the Scourge, probably the easiest
My automation is at level 32 at the moment, and I'm finding that (with a little trial and error) I just needed to re-evaluate some of my tactics a bit...
Power Gauntlet + Downrange Disaster works really well with Rocket Fist + the knockback advantage: at max range you can fire off a charged RF and still get in a tap or two of PG blasts before the target is registered as being knocked out of range.
Rocket Fist itself is great at quickly clearing mods when soloing, but I needed to stop relying on tab-targeting and instead click target the individual enemies - that way you can easily full-charge RF three individuals one after another before they even really respond to the first RF landing. Single health bar bad guys are usually taken out in one shot each. Combined with the PG + RF combo above you can RF-kill the single health bar guys in a mob, then RF and tap-spam PG any two or three health bar guys left.
The self heal and the energy unlock only work together (assuming you don't choose the chainsaw power), but they work well together - it's worth triggering the self heal even when you're at full health (once you have the EU) because it returns more energy than it uses. The self heal locks out your energy builder (unless you pay for the Automated Assault advantage, of course) and (weirdly) toggling on your travel power (if it's off). It also gets cancelled by Chest Beam ('cos they share a power armour 'slot'). Once you realise those things though, you can turn on the self heal and spam-tap your PG or RF to your heart's content.
RF with the knockback advantage is really versatile, since it only knockbacks at a half charge or more. That's important when teaming, as you can spam-tap most of the time (and avoid knockback annoying your team mates) or, if you spot a team mate huddled behind a block and almost out of health you can blast the offending bad guy away from him and save his bacon.
While you can line up the RF attacks up to hit multiple targets, a lot of the time it's quicker not to bother, unless the opportunity presents itself. (If you just want to test sending lines of bad guys flying with RF I'd suggest checking out the neat lines of Destroyer bots standing waiting for you outside of Harmon Labs... it is pretty hilarious the first few times you do it...). On the other hand, in team situations, with everyone running all over the show, you'll find yourself hitting multiple targets quite often anyway.
Chest Beam is a big attack, and has a lovely debuff, but I find that most of the time in boss fights it's better to stand at 50ft range, hit Chest Beam for the debuff, then use charged PG attacks until the debuff needs refreshing. At that range Downrange Disaster is still giving you a boost, and your energy builder can do its thing. This basically comes down to the fact that CB's extra damage doesn't justify the increased energy costs and charge time compared with PG. (Admittedly I've not run the numbers on this - it's just an impression at this point, so could be wrong... maybe a trip to the powerhouse to test this out is in my future?)
The best power in the AT (so far) for me though is the bolas paralysis attack. A tap is enough to set it off, and if you take the advantage on CB that increases the point blank damage you can do wonders against tougher opponents by binding them, running over, and CBing them into oblivion. This one is also a great team-support power, saving the hides of your squishy team-mates (and your squishy self too, on occasion) when they aggro someone a little too big for them to handle quickly.
Overall, I find that this AT plays like the ranged damage-dealer it is, with a little crowd control-type support added to the mix... and that's the way I find I have to think when playing in teams too - keeping an eye out for my fellow heroes so that I can throw in a life-saving bolas or knockback when needed, instead of just roaring in with massive damage like some of the more dps dedicated ranged ATs.
Just my experience so far, of course, but I'm finding it an easy to level AT that works well in teams... just not the pure dps machine one may assume when first looking at it.
I never had energy issues with the Specialist... even before cost discount mods were a thing. That was one of the things I liked most about it... it was just a constant whirling dervish of cool gymnastics excitement.
I guess that's why when I moved on to Free Forms, I never felt the need to lean on all the conventional wisdom about energy.... because I got used to playing characters that didn't have ten different sources of energy income.
I'm just better than the average free form builder... or human being... or even aliens. Even aliens. u3u
Now! I reached my Automaton at lvl 40 LONG AGO and forgot to report in this Thread
Now that it's FULL Geared (with some Legion Pieces) it STILL has energy managment issues but it's DEVASTATING
Now that I have access to all the AT's power, I can use them strategically
Orbital Cannon + Implosion Engine is an AWESOME Combo! Gathers and Kills all the Mobs!
Using [Legion's Gloves of Healing] with a [Sentinel's Brooch 7] gives me +56% Bonus Healing making Reconstruction Circuits heals for +458 Healing Points! Plus The Rush of the Battle from the Vindicator! Making this AT survives EVEN during GRAVITAR without a Healer (as long it doesn't get the Agro) It tanks Every other Alert Boss FINE
Rank 3 TRAPPED from Overseer with Binding Shot (How funny or maybe How Lazy that they use the same ICON) with the combination of Rank 3 Chest Beam makes an excellent Debuff for the Whole Team. Including the Impact
I still Ignore Power Gauntlet, Rank 3 Power Fist is brilliant for many mobs together! (NO KNOCK ADV, that would ruin the combo)
I picked Lock N Load instead of Ego Surge, I prefer the Power Discount over the Critical! I'm happy with my 19% Critical chance I get from my Gear
It start HORRIBLE but in lvl 40 fully Gear it SHINES
I enjoy killing everything in Grab Alerts
Overdrive is STILL Useless Energy Unlock for this AT, it doesn't take potential of it at all Still rely on my Energy Builder
Using the Legacy Devices [Psionic Accelerator], [Gunslinger's Legacy] and [Energy Absorbing Crashsuit] REALLY helps as well and add to the Orbital Cannon + Implosion Engine Combo for destroying Hordes of Mobs
Also [Gunslinger's Legacy] Triggers Overdrive... with no Problem... WHAAAAAAAAAAT?
Will I level this AT again? HELL NO
Build and Geared right and it can be a nice Ally with Devastating AoE combos, Debuffs and Stuns who use his power Strategically
Build and Geared WRONG and you will get an Annoying AT in Alert pugs constantly KNOCKING everything, ruining MOBs' formation for AoE and Melee
POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergiesPlaying since 1 February 2011 98+ Characters (7 ATs, 91 FFs) ALTitis for Life!
LOL - sorry, thread necro's partially due to me not being authorised to add new threads (I may have been around since forever, but I've not posted before)... that and I tend to leave off playing for a few months at a time every now and then, and just got back into levelling my automaton alt, and this thread seemed a sensible place to post my observations.
I've gone for Lock 'n' Load too, as cost discount getting a shot or two extra in before having to return to the energy builder seems a better bet than the diminishing returns on extra Ego... but again, I've not run the numbers on that or anything.
I agree that knocking in teams can be a nightmare for your team mates if it's done indescriminately... but then again, there's a lot about this AT which seems to require a little more awareness of tactics than many others. For example, learning to block less and use the self-heal instead I found a tough one, but it seems to work for this AT (you still need to block those special attacks, of course). Also, spamming just one attack power doesn't work as well as with some ATs - I find that mixing and matching works wonders here.
Of course, this isn't the AT I'd go for if in a fully rounded team, with each member filling a specific role - it's just not optimised that way. If anything it's optimised for steam-rollering over solo content (between the way your Frenzy stacks build and the fact that your self-heal plus energy unlock quickly recover both your bars between bouts, combined with solid damage output, practically screams 'speed running' content). I understand that solo content is hardly tough in this game, but this AT can run through it at a proverbial rate of knots.
On the other hand, to a certain extent it fills a 'jack of all trades' role better than some of the hybrid ATs: solid damage, some crowd control, and high health with self-heal means you should do pretty well in PUGs (assuming you don't spam knockback needlessly, of course...).
After Avianos' comments, I'm looking forward to playing with that Implosion Engine too...
I didn't see it [and don't plan too], care to explain? :biggrin:
Marky Mark of the Funky Bunch, finds Optimus Prime in a movie theatre and 'reawakens' him up with a car battery and removing a unexploded silver missile from his chest/radiator (suggesting lyncanthropy?).
It's a good movie if you suspend disbelief, if you don't you'll spend every frame of it saying "Those people would be crushed, shredded, incinerated, vaporized, pulverized, mangled" and other tragedies that would make for a very short film.
You also have to ignore the Tammy Faye Bakker make-up cake face of the leading lady.
A silver player can have different character concepts and backgrounds on several toons, just with a set list of ATs to choose from. The same type of AT might apply to a couple of these concepts, especially if certain powers found in the AT fit more than one concept and background.
It's not dumb if you put some objective thought into it.
A silver player can have different character concepts and backgrounds on several toons, just with a set list of ATs to choose from. The same type of AT might apply to a couple of these concepts, especially if certain powers found in the AT fit more than one concept and background.
It's not dumb if you put some objective thought into it.
To understand that POV, however, requires that one think of a character as more than (to steal a phrase from the 3rd Edition rulebook) "a pile of points that indicate you can pick up a car, bite off the tires, and throw the rest a country mile".
Which I gather isn't something Spinny's really into.
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
Which I gather isn't something Spinny's really into.
And you would be wrong (but I'm sure you're used to your assumptions about me being wrong by this point, ey Jon? ~.^ )
Honestly, when I think of people who have multiple characters with the exact same build, or nearly the exact same build... I think of PvPers. You know, the ones who have 95% of the "best pvp build" on every one of their characters, and then swap in a different damage power and claim it's unique?
See, I like to actually make all my characters unique, and to me the build is just as important as the story in that respect, so with each character I do my best to make them their own special snowflake. I guess some people take the lazy route and say "Whatever I'll just use the same build I know works well and dominates the content and then slap a new story on it"... and that is definitely something I'm not into. I don't even like using the same power on multiple characters.
I'm guessing this is something subscribers are into. Can't think of a new build, so just use the same one with a different costume. No motivation to really make a unique character since you have plenty of slots to make slight variations with, over and over and over....
And you would be wrong (but I'm sure you're used to your assumptions about me being wrong by this point, ey Jon? ~.^ )
Honestly, when I think of people who have multiple characters with the exact same build, or nearly the exact same build... I think of PvPers. You know, the ones who have 95% of the "best pvp build" on every one of their characters, and then swap in a different damage power and claim it's unique?
See, I like to actually make all my characters unique, and to me the build is just as important as the story in that respect, so with each character I do my best to make them their own special snowflake. I guess some people take the lazy route and say "Whatever I'll just use the same build I know works well and dominates the content and then slap a new story on it"... and that is definitely something I'm not into. I don't even like using the same power on multiple characters.
I'm guessing this is something subscribers are into. Can't think of a new build, so just use the same one with a different costume. No motivation to really make a unique character since you have plenty of slots to make slight variations with, over and over and over....
I'm definitely not a PVPer, and also don't look up effective builds or try to make super powerful builds.
Is this how those people with 100+ characters managed to "think up builds" for all those characters? ~.^
It's not about "thinking up builds" (pile of points?), it's about thinking up characters and assigning the powers that are appropriate for them. I happen to like big, stupid superstrength heroes. I end up using Might a lot. Maybe I'll use a different passive on one guy, other times I end up with the same build as another, but why worry about it? It's the character I wanna play as, not their character sheet.
When I get an idea for a superhero, its not "ooh these powers look great, I should make a character around that!" Instead it's "Hey I just had a stupid idea for a superhero, let's play!" The build just evolves based on what works for the character. And yes, I often play with crappy, no-synergy, whatever builds.
For the record, yeah, I'm at about 80 characters now.
Captain Americlown is a Soldier. Major Cleavage is a Soldier. I'm thinking about converting Gunrunner into a Soldier, because the idea I had for him at first isn't working out as he advances (not enough pistol-based powers).
The three characters are nothing alike, save in powersets. Captain Americlown is a parody-take on a more famous Capt. A; Major Cleavage came from an online discussion, but evolved as someone who uses her - ah - developments to her advantage, to distract her opponents (but that actually is her name - Maj. Andrea Cleavage, USMC, Ret.); Gunrunner grew up in Westside, joined the Army, came back to find his hood worse than ever, and voluntarily subjected himself to an enhancement procedure so he can try to use his one major skill, his talent for shooting things, to fight crime.
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
When I get an idea for a superhero, its not "ooh these powers look great, I should make a character around that!" Instead it's "Hey I just had a stupid idea for a superhero, let's play!" The build just evolves based on what works for the character. And yes, I often play with crappy, no-synergy, whatever builds.
For the record, yeah, I'm at about 80 characters now.
Captain Americlown is a Soldier. Major Cleavage is a Soldier. I'm thinking about converting Gunrunner into a Soldier, because the idea I had for him at first isn't working out as he advances (not enough pistol-based powers).
The three characters are nothing alike, save in powersets. Captain Americlown is a parody-take on a more famous Capt. A; Major Cleavage came from an online discussion, but evolved as someone who uses her - ah - developments to her advantage, to distract her opponents (but that actually is her name - Maj. Andrea Cleavage, USMC, Ret.); Gunrunner grew up in Westside, joined the Army, came back to find his hood worse than ever, and voluntarily subjected himself to an enhancement procedure so he can try to use his one major skill, his talent for shooting things, to fight crime.
Pro-tip: Costume slots ~.^
Jon cannot use this pro-tip because he's a pervert.
Honestly... you guys seem really shallow to me right now u3u
yes, Smurfer dude and Smurfer Dudette
Melinda and Patience, different weapon skins.
Repeat after me;
Everybody is different. Everybody has different ideas of fun.
[/QUOTE]Pro-tip: Costume slots ~.^
Jon cannot use this pro-tip because he's a pervert.
Honestly... you guys seem really shallow to me right now u3u[/QUOTE]
[/QUOTE]yes, Smurfer dude and Smurfer Dudette
Melinda and Patience, different weapon skins.
Repeat after me;
Everybody is different. Everybody has different ideas of fun.[/QUOTE]
[/QUOTE]Why tell me this? I think you're fighting a battle with a phantom enemy here.[/QUOTE]
you are calling people names because they don't do their characters or view their characters the same way you do.
I remember you saying that all melee are the same, all ranged are the same -from your point of veiw
as I pointed out , everybody is different.
why those 2 pairs have the same,
The Smurfers were meant to be a pair , 1 male and 1 female. costume won't work there.
Patience I did after Melinda and knew Melinda's build worked ok, so I used that but with a different weapon.
Most of mine, get their powers either thought up when I create them or as I go.
Comments
People who are happy don't make a lot of noise on the forums. If game devs based how good their ideas were on the ratio of negative to positive posts on their forums, they would be under the impression that all ideas that have ever been implemented are terrible.
Anyone who has visited our forums should know this.
Nobody calls up Burger King and says "Hey i enjoyed your food"... they only come bursting in the front door to yell about how there was a hair in their bag of food and they demand free burgers.
My super cool CC build and how to use it.
Ginger ended up dating a manageress from Burger King thats blown your arguement out the water.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
The old Power Armour P-2-P before AT's had all the powers the Autotom has spread between the PA and Gageteer with the lvl 40 being a special power you crafted or got as a gunslinger arms Free Form. Extra top power A2 slot.
The OC was a power in Gageteering.. The awesome Gravity device was added to the PA and Arms as a Top tier reward not a selected power it was a bonus power.
Rocket punch was solid in beta not like the energy builder that had a lot of bugs.
Chain saw of course that was from Gagateering so you wernt as Squishy up close.. made the mobs think about chargign up your grill.
What I miss is special mission reward power replacements with nice visuals and costume unlocks.
Lower level the Automton needs to set up solo better and have a sidekick to help fill the gaps ..
The KB power Rocket Punch can aggravate alerts brutes w KB.. but if its the only power you have to back off a mob that thinks your hot and steal a kiss. .I think it fits well with the MEchonon theme event.. but like the first BloodMoon Celestial unlock a special reward for winning something.. as a bonus slot would have been better.
Also people who really don't give a crap either way.
Did she have burgers in her bra and fries in her panties? Cause if not, then my argument is un blown and still deep deep in the water u3u
They didn't listen because they didn't think your input would make the AT more interesting.
It wasn't someone asking how to make their build more min/maxed, it was a game developer asking for feedback and deciding that a lot of the feedback just wasn't relevant to the intent of the design.
He wanted us to show him the "legions of players who like it". People who don't give a crap either way don't qualify for that u3u
My super cool CC build and how to use it.
I only messed around with it for a little bit after doing that, and found it to be clumsy and lacking synergy. Nothing about it was that interesting. Rocket Punch having a default look and not using the hand that the character has seemed kinda lazy, too.
[SIGPIC][/SIGPIC]
I was Dubsy on the Old Forums. I am still @Dubsy in-game. Also, lol.
yes, I did. You can do it with the Gold retrains but doesn't work with the normal retrains(well not when it came out)
I'm still levelling one by itself though, to see how it goes. On MI now. With Chest beam away form the other beam, I'm not playing 'find the manimal' across the landscape.
Get the Forums Enhancement Extension!
Who said it was? Who are you even arguing with? u3u
My super cool CC build and how to use it.
I can make a List with ALL THE ATs I played the past 3 Years and tell you all the Negative Traits and my Leveling Experience with them, even the Best and my Favorite ATs will NOT Escape from this
Example:
The Specialist
It's irrelevant.
The point is, there's no measurable feedback how good idea it was. Nothing to prove it.
On the other hand, it could be proved that people were either complaining or just used their veteran retrain tokens to bypass leveling this AT entirely.
Either way, it's something that was disliked enough by enough people to not be repeated as a mandatory way of unlocking anything in the future.
Especially since it is Cryptic and PWE who are advertising freeforms as the main selling point of subscriptions and FF slots. Go gold, go freeform and everything.
This idea is contradictory even with their own advertising and can't be seriously defended.
And yes, taking any of existing ATs and making leveling it to 40 mandatory for unlocking new powers for FFs would be as bad.
Unfortunately, due to its build, you'll have to get w/in 50ft for energy sometimes- its just inevitable.. and that defeats the long-range safety net you'd have. Having to do that makes the whole endeavor rather pointless when ya could just use a Soldier or Marksman at >100ft, or a Scourge using Defile + IBlast spam from 100ft instead (or a Savage for melee).
- Be safe and have fun, champs - for science!
As a Idea I thought it was a excellent idea
You went to a lot of effort just to agree with the thing you quoted o3o
My super cool CC build and how to use it.
And yet you're trying to argue that everybody hates it u3u go take your pills meed.
Also rocket fist is 100 range aoe power.
Power gauntlets is single target, and chest beam is 50 range.Even used together, PG and CB don't equal what RF provides.
This is the part that people don't get... mainly because of how so many people approach their FF characters.
Each of those powers has its time and place where it is most effective. Most players just can't figure out what those times and places are and end up crying "Redundant!".
And if your response is "the game is too easy to require any of that" then my response to complaining about the AT not being efficient will be "the game is too easy to require any of that" uwu
My super cool CC build and how to use it.
Form of the Tempest.
everytime you get a crit.
I've got 2 to 40 and never had any energy problems but then I stack Cost discount on my utility gear.
Campus Krampus only has INt/rec on secondary util and secondary offence.
and that's mission gear and normal purple secondaries.
Get the Forums Enhancement Extension!
Specialist is my favorite AT, don't you talk bad of it u3u
My super cool CC build and how to use it.
Please point out exactly where, I said it wasn't any good.
Get the Forums Enhancement Extension!
Lots of people keep saying that power gauntlet is a redundant and useless power, yet I found in many situations that it was preferable to Rocket Fist. It does not root your character for one and it has a built in interrupt feature that is quite handy if utilized correctly. Rocket Fist has a place as well, particularly against tightly packed groups of opponents.(and it does do slightly higher damage)
Ranking up Aspect of the Machine is a must, energy management and toggles are not even close to being optimized... but I wouldn't say it is a terrible AT, it's just another AT is all.
Which a few of you have already pointed out it seems.
If you weren't talking bad of it then who were you responding to? Was it the two people in the thread who have the specialist as favorite? u3u
My super cool CC build and how to use it.
Example:
The Specialist
No-Energy Management neither Unlock None Zero, not even RUSH from Martial arts
No Recovery, Enbdurance or Intelligence (You can Gear REC through, I did and it worked... at lvl 40 since I was leveling with Nemesis Heirloom)
It does, the form gives energy on every crit.
Now answer MY question, how is pointing out that it DOES have an energy unlock, talking bad about it?
How is saying I have never had a problem with it, talking bad about it?
Try actually reading the post before making assumptions.
Get the Forums Enhancement Extension!
[TALKS BAD ABOUT IT]
It's one of my Favorite ATs too, but it doesn't mean that I will ignore the Flaws of it
It combines Range and Melee ALMOST perfectly but lack some Synergies
Heck Lurrakuma used to be The Specialist and now she is a FF Build that it's like Specialist but with more Dual Blade Attacks
[INBF Pallihwtf replies with Hot demon vampire joke]
The thing is, the Form of the Tempest is not really Reliable along for Energy
and in Low Levels due to low DEX and Critical Chance (even with Nemesis Heirloom) the odds to land a Critical are Frustating and the Energy is not satisfying!
I saw myself struggling to keep the Blade Tempest combo going and Two-Gun Mojo Maintaining
You know what Block would help Automaton, Fit the Robot Theme and Help with it's Survivability?
Energy Shield with Phalanx Defense ADV
I did point out though, that I only use the stat gear on off/def.
utility I usually put int/rec if the at doesn't have it.
.
what did you put your talents into?
I usually pick other stats to focus on from talents, so I don't get a shortage
Campus Krampus, I can see I did con/int/rec/pre plus the con from defence gear(which I got at 40).
it is one of the easiest to level. currently i am doing the Scourge, probably the easiest
Get the Forums Enhancement Extension!
Power Gauntlet + Downrange Disaster works really well with Rocket Fist + the knockback advantage: at max range you can fire off a charged RF and still get in a tap or two of PG blasts before the target is registered as being knocked out of range.
Rocket Fist itself is great at quickly clearing mods when soloing, but I needed to stop relying on tab-targeting and instead click target the individual enemies - that way you can easily full-charge RF three individuals one after another before they even really respond to the first RF landing. Single health bar bad guys are usually taken out in one shot each. Combined with the PG + RF combo above you can RF-kill the single health bar guys in a mob, then RF and tap-spam PG any two or three health bar guys left.
The self heal and the energy unlock only work together (assuming you don't choose the chainsaw power), but they work well together - it's worth triggering the self heal even when you're at full health (once you have the EU) because it returns more energy than it uses. The self heal locks out your energy builder (unless you pay for the Automated Assault advantage, of course) and (weirdly) toggling on your travel power (if it's off). It also gets cancelled by Chest Beam ('cos they share a power armour 'slot'). Once you realise those things though, you can turn on the self heal and spam-tap your PG or RF to your heart's content.
RF with the knockback advantage is really versatile, since it only knockbacks at a half charge or more. That's important when teaming, as you can spam-tap most of the time (and avoid knockback annoying your team mates) or, if you spot a team mate huddled behind a block and almost out of health you can blast the offending bad guy away from him and save his bacon.
While you can line up the RF attacks up to hit multiple targets, a lot of the time it's quicker not to bother, unless the opportunity presents itself. (If you just want to test sending lines of bad guys flying with RF I'd suggest checking out the neat lines of Destroyer bots standing waiting for you outside of Harmon Labs... it is pretty hilarious the first few times you do it...). On the other hand, in team situations, with everyone running all over the show, you'll find yourself hitting multiple targets quite often anyway.
Chest Beam is a big attack, and has a lovely debuff, but I find that most of the time in boss fights it's better to stand at 50ft range, hit Chest Beam for the debuff, then use charged PG attacks until the debuff needs refreshing. At that range Downrange Disaster is still giving you a boost, and your energy builder can do its thing. This basically comes down to the fact that CB's extra damage doesn't justify the increased energy costs and charge time compared with PG. (Admittedly I've not run the numbers on this - it's just an impression at this point, so could be wrong... maybe a trip to the powerhouse to test this out is in my future?)
The best power in the AT (so far) for me though is the bolas paralysis attack. A tap is enough to set it off, and if you take the advantage on CB that increases the point blank damage you can do wonders against tougher opponents by binding them, running over, and CBing them into oblivion. This one is also a great team-support power, saving the hides of your squishy team-mates (and your squishy self too, on occasion) when they aggro someone a little too big for them to handle quickly.
Overall, I find that this AT plays like the ranged damage-dealer it is, with a little crowd control-type support added to the mix... and that's the way I find I have to think when playing in teams too - keeping an eye out for my fellow heroes so that I can throw in a life-saving bolas or knockback when needed, instead of just roaring in with massive damage like some of the more dps dedicated ranged ATs.
Just my experience so far, of course, but I'm finding it an easy to level AT that works well in teams... just not the pure dps machine one may assume when first looking at it.
I guess that's why when I moved on to Free Forms, I never felt the need to lean on all the conventional wisdom about energy.... because I got used to playing characters that didn't have ten different sources of energy income.
I'm just better than the average free form builder... or human being... or even aliens. Even aliens. u3u
My super cool CC build and how to use it.
It's not a necro tho.
My super cool CC build and how to use it.
Yeah and it's still Relevant!
Now! I reached my Automaton at lvl 40 LONG AGO and forgot to report in this Thread
Now that it's FULL Geared (with some Legion Pieces) it STILL has energy managment issues but it's DEVASTATING
Now that I have access to all the AT's power, I can use them strategically
I picked Lock N Load instead of Ego Surge, I prefer the Power Discount over the Critical! I'm happy with my 19% Critical chance I get from my Gear
It start HORRIBLE but in lvl 40 fully Gear it SHINES
I enjoy killing everything in Grab Alerts
Overdrive is STILL Useless Energy Unlock for this AT, it doesn't take potential of it at all Still rely on my Energy Builder
Using the Legacy Devices [Psionic Accelerator], [Gunslinger's Legacy] and [Energy Absorbing Crashsuit] REALLY helps as well and add to the Orbital Cannon + Implosion Engine Combo for destroying Hordes of Mobs
Also [Gunslinger's Legacy] Triggers Overdrive... with no Problem... WHAAAAAAAAAAT?
Will I level this AT again? HELL NO
Build and Geared right and it can be a nice Ally with Devastating AoE combos, Debuffs and Stuns who use his power Strategically
Build and Geared WRONG and you will get an Annoying AT in Alert pugs constantly KNOCKING everything, ruining MOBs' formation for AoE and Melee
It's necro if I say. I'M the one with the crown.
I've gone for Lock 'n' Load too, as cost discount getting a shot or two extra in before having to return to the energy builder seems a better bet than the diminishing returns on extra Ego... but again, I've not run the numbers on that or anything.
I agree that knocking in teams can be a nightmare for your team mates if it's done indescriminately... but then again, there's a lot about this AT which seems to require a little more awareness of tactics than many others. For example, learning to block less and use the self-heal instead I found a tough one, but it seems to work for this AT (you still need to block those special attacks, of course). Also, spamming just one attack power doesn't work as well as with some ATs - I find that mixing and matching works wonders here.
Of course, this isn't the AT I'd go for if in a fully rounded team, with each member filling a specific role - it's just not optimised that way. If anything it's optimised for steam-rollering over solo content (between the way your Frenzy stacks build and the fact that your self-heal plus energy unlock quickly recover both your bars between bouts, combined with solid damage output, practically screams 'speed running' content). I understand that solo content is hardly tough in this game, but this AT can run through it at a proverbial rate of knots.
On the other hand, to a certain extent it fills a 'jack of all trades' role better than some of the hybrid ATs: solid damage, some crowd control, and high health with self-heal means you should do pretty well in PUGs (assuming you don't spam knockback needlessly, of course...).
After Avianos' comments, I'm looking forward to playing with that Implosion Engine too...
I didn't see it [and don't plan too], care to explain? :biggrin:
Insert every AT in the game. Why would you level an AT twice?
My super cool CC build and how to use it.
sorry what was the question?
Get the Forums Enhancement Extension!
Marky Mark of the Funky Bunch, finds Optimus Prime in a movie theatre and 'reawakens' him up with a car battery and removing a unexploded silver missile from his chest/radiator (suggesting lyncanthropy?).
It's a good movie if you suspend disbelief, if you don't you'll spend every frame of it saying "Those people would be crushed, shredded, incinerated, vaporized, pulverized, mangled" and other tragedies that would make for a very short film.
You also have to ignore the Tammy Faye Bakker make-up cake face of the leading lady.
That's just dumb. Do you have multiple free forms with the exact same build too?
My super cool CC build and how to use it.
I do.
akaldjjflssj
It's not dumb if you put some objective thought into it.
Which I gather isn't something Spinny's really into.
- David Brin, "Those Eyes"
Get the Forums Enhancement Extension!
And you would be wrong (but I'm sure you're used to your assumptions about me being wrong by this point, ey Jon? ~.^ )
Honestly, when I think of people who have multiple characters with the exact same build, or nearly the exact same build... I think of PvPers. You know, the ones who have 95% of the "best pvp build" on every one of their characters, and then swap in a different damage power and claim it's unique?
See, I like to actually make all my characters unique, and to me the build is just as important as the story in that respect, so with each character I do my best to make them their own special snowflake. I guess some people take the lazy route and say "Whatever I'll just use the same build I know works well and dominates the content and then slap a new story on it"... and that is definitely something I'm not into. I don't even like using the same power on multiple characters.
I'm guessing this is something subscribers are into. Can't think of a new build, so just use the same one with a different costume. No motivation to really make a unique character since you have plenty of slots to make slight variations with, over and over and over....
Is this how those people with 100+ characters managed to "think up builds" for all those characters? ~.^
My super cool CC build and how to use it.
"hmm.. how can I make people scratch their heads at how dumb my stuff is but STILL be somewhat effective?"
I'm definitely not a PVPer, and also don't look up effective builds or try to make super powerful builds.
It's not about "thinking up builds" (pile of points?), it's about thinking up characters and assigning the powers that are appropriate for them. I happen to like big, stupid superstrength heroes. I end up using Might a lot. Maybe I'll use a different passive on one guy, other times I end up with the same build as another, but why worry about it? It's the character I wanna play as, not their character sheet.
When I get an idea for a superhero, its not "ooh these powers look great, I should make a character around that!" Instead it's "Hey I just had a stupid idea for a superhero, let's play!" The build just evolves based on what works for the character. And yes, I often play with crappy, no-synergy, whatever builds.
For the record, yeah, I'm at about 80 characters now.
The three characters are nothing alike, save in powersets. Captain Americlown is a parody-take on a more famous Capt. A; Major Cleavage came from an online discussion, but evolved as someone who uses her - ah - developments to her advantage, to distract her opponents (but that actually is her name - Maj. Andrea Cleavage, USMC, Ret.); Gunrunner grew up in Westside, joined the Army, came back to find his hood worse than ever, and voluntarily subjected himself to an enhancement procedure so he can try to use his one major skill, his talent for shooting things, to fight crime.
- David Brin, "Those Eyes"
Get the Forums Enhancement Extension!
yes, Smurfer dude and Smurfer Dudette
Melinda and Patience, different weapon skins.
Repeat after me;
Everybody is different. Everybody has different ideas of fun.
Get the Forums Enhancement Extension!
Pro-tip: Costume slots ~.^
Jon cannot use this pro-tip because he's a pervert.
Honestly... you guys seem really shallow to me right now u3u
Why tell me this? I think you're fighting a battle with a phantom enemy here.
My super cool CC build and how to use it.
I am the Shadow, THE TRUE SELF!
[/QUOTE]Pro-tip: Costume slots ~.^
Jon cannot use this pro-tip because he's a pervert.
Honestly... you guys seem really shallow to me right now u3u[/QUOTE]
[/QUOTE]yes, Smurfer dude and Smurfer Dudette
Melinda and Patience, different weapon skins.
Repeat after me;
Everybody is different. Everybody has different ideas of fun.[/QUOTE]
[/QUOTE]Why tell me this? I think you're fighting a battle with a phantom enemy here.[/QUOTE]
you are calling people names because they don't do their characters or view their characters the same way you do.
I remember you saying that all melee are the same, all ranged are the same -from your point of veiw
as I pointed out , everybody is different.
why those 2 pairs have the same,
The Smurfers were meant to be a pair , 1 male and 1 female. costume won't work there.
Patience I did after Melinda and knew Melinda's build worked ok, so I used that but with a different weapon.
Most of mine, get their powers either thought up when I create them or as I go.
and Just remembered it was Emily and Patience.
Get the Forums Enhancement Extension!