Rewards:
-Grab Alerts now reward XP and an XP buff
-Smash Alerts now reward Resources and a Resources buff
Availability:
-The topmost Alert is a randomly selected Grab (XP), available to characters level 10+
-The second Alert is a randomly selected Burst (Mods), available to characters level 15+
-The third Alert is a randomly selected Smash (Resources), available to characters level 20+
-Custom Alerts now have a minimum level of 20+
-The XP, Resources, and Mod boosts are now part of the reward drop at the end of an Alert, instead of being applied invisibly. This will resolve some cases where the boosts were not triggering correctly.
Powers/Items:
-Powerhouse: Added three regenerating supervillain dummies to the powerhouse. They are level 40/skull, and have distinct names.
-Power Armor: Unbreakable: Unbreakable now properly lasts its whole duration, even when it takes more damage than the shield can withstand. It is otherwise unchanged.
-The following powers should now properly proc Manipulator: Bite with Furor Venenum (stun), Brute Strike (stun), Bullet Beatdown (root/stun), Cave In (stun), Condemn with Redemption Denied advantage (stun), Crashing Wave Kick (stun), Dragon Kick (stun), Devour Essence with Phlebotomist (root), Ego Blade Frenzy with Unnerving Rage (root), Experimental Blaster (stun), Fault Line with Compound Fracture advantage (root), Gas Arrow with Noxious Fumes advantage (stun), Hex of Suffering with Rune of Lethargy advantage (root), Ice Burst with Freeze Dirtbag advantage (paralyze), Inexorable Tides with Instep Crush advantage (root), Psychic Vortex with Single Minded advantage (stun), Rebuke with Admonish advantage (stun), Skarn's Bane with Warlock's Malice advantage (root), Sonic Arrow (stun), Sonic Device (stun), Storm's Harvest (root), Storm of Arrows w/ Achilles' Heel advantage (root), Taser Arrow (paralyze), Telekinetic Maelstrom (stun), Thunderbolt Lunge (root) with Essence Assault advantage (stun), Thunderstrike with Ionic Compression advantage (root), Vengeance with Redemption Denied advantage (stun), Venomous Breath w/ Paralytic Bile (stun)
-Legion's gear and Mercenary's gear items now list their slots in the item descriptions.
-Primus Recognition vendors now offer Enhancement, Armoring, and Core mods instead of Offense, Defense, and Utility Mods.
-Removed Mercenary's Helmet of Topography from the Questionite store.
-Become Frank device: Frank's Unstoppable passive wasn't getting scaling from his stats. Fixed!
-The Widow Grav Bike was missing its 10% buff. Fixed.
Costumes:
-Added tail & wing size sliders to the tailor.
-The "Leg Length" slider now allows for slightly shorter legs.
-Female characters now have access to a second Beast Leg variant. This variant was previously restricted to NPCs.
-The following costume pieces now bounce again: Floating Brain, Droopy Antenna, Dual Droopy Antenna
-Male vampire hood heads now use the correct eyes.
-Sci-Fi Goggles can now be worn with Bubble helmets.
-The following costume options now unlock on account (this will only affect unlocks that happen from now onward): Demon Gloves (Arcane Demon Pattern), Demon Hips (Arcane Demon Pattern), Demon Collar (Arcane Demon Pattern) , Lemurian Spiked Tail, Lemurian Spikes Huge, Fire Demon Horns Tall, Demon Necklace Spikes Thick (Bracers), Fire Demon Horns
-The following costumes now mirror properly, allowing you to select "both" in the tailor: Bone Spikes (male), Ball Hand (male), Steampunk Smokestack (female), Beast Greaves, Takofanes Bracer, Gadroon Shield Bracer, Dragon Armor Bracers, Bird People Arm Accessory (female), Feathers Tribal arm accessory (female), Spikes arm accessory (male), Straps arm accessory (female)
-The following paired costume items were showing as "???" in the tailor when selected under both. Fixed. Straps Thin arm accessory (male), Armor Superconductor boots (female), Alien Claw boots (female), Spike Jagged shoulders (female), Armor Nephilim bracer (female)
-"Sclaes Layered" (female) has been renamed to "Scaled Layered".
-Female Bracer Caps (right) had an issue where it would shift position if viewed from a distance. Fixed.
Missions:
-There And Bat Again (UNITY version): Foxbat will now let you turn in the mission when you're done.
UI:
-Alerts featuring Hrodgeir the Unending were missing an image from their information UI. Fixed.
-Fixed an issue that caused a "-1" to remain on your device tray if you removed a device while it was recharging.
Misc:
-Unity HQ: Fixed a hole in the ceiling of the teleporter room.
Here we are now going to the West Side
Weapons in hand as we go for a ride
Some may come and some may stay
Watching out for a sunny day
Where there's love and darkness and my sidearm
In game as @forgemccain
YES! FINALLY! Alert LvL Gating!
No More lvl 6 on Alerts they SHOULD NOT have access be in the first place (Malvan, Warlord, Cybermind)
No More LVL 6 Leechers!
Hoperfully less headaches in Alert Dailies Farming!
(The XP GRAB will take a while to take used to)
and finally fixed the Demons and Lemuria pieces
and yay for leg, tail and wings Sliders!
REALLY looking forward for this UPDATE! :biggrin::biggrin::biggrin:
POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
I don't see anything bad at all in this list, it's all good news as I'm concerned, and much of it has been needed for a loooong time (since On Alert came out actually for things like level gating).
However I do have one question:
Did you fix a certain exploit bug in this patch that we had talked about TT? I won't go into details for obvious reasons; if you can't say yes/no that's alright, but I'd rest easier knowing that it's finally been fixed.
I'm lovin' it!
McDonald's corporate would like to have a word with you. (kidding, I'm loving it too)
YES! FINALLY! Alert LvL Gating!
No More lvl 6 on Alerts they SHOULD NOT have access be in the first place (Malvan, Warlord, Cybermind)
No More LVL 6 Leechers!
Hoperfully less headaches in Alert Dailies Farming!
(The XP GRAB will take a while to take used to)
Instead of level 6 'leechers' we'll have level 10s who go afk at the beginning of the grab alerts woot! That is so much better! /sarcasm
Only bright side is that if you get too many in the same grab and leave, you won't see them again for until they timeout. Otherwise your still carrying people.
As for floating coming back to brains, well it tended to bounce them half-out of the domes but i can live with that returning.
And lots more cool stuff too.
Cryptic North you get a big Volterrific Thankyou!
Now i just have to figure out a new sig...
___________________________________
While she has been rescued
what diabolical mastermind
was behind the devious brain-napping of
the Volterrific Dr Cerebellum?
Instead of level 6 'leechers' we'll have level 10s who go afk at the beginning of the grab alerts woot! That is so much better! /sarcasm
Only bright side is that if you get too many in the same grab and leave, you won't see them again for until they timeout. Otherwise your still carrying people.
Hey, this is what Escaping from the Map and putting people on Ignore is for! :biggrin:
POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
Instead of level 6 'leechers' we'll have level 10s who go afk at the beginning of the grab alerts woot! That is so much better! /sarcasm
Only bright side is that if you get too many in the same grab and leave, you won't see them again for until they timeout. Otherwise your still carrying people.
The other bright side is that for those who are actually carrying people they don't have to worry about carrying and failing because their two minutes are up. If they and their build are up to the task they'll succeed anyway just a little slower. And for anyone that's pressed for time, just leave the map. Everyone is better off that way, everyone.
Hey, this is what Escaping from the Map and putting people on Ignore is for! :biggrin:
Putting people on ignore doesn't prevent you from seeing them in alerts. It just means you won't see what they type if anything. Afkers and leeches will still be a problem, and people will still blame lowbies for their alerts not being perfect.
Sure someone who knows what they can do, will still be able to carry the team. Rather then being out in 2 minutes, it might take 2-10 min depending on the type of alert, and if you leave you still lost out on the 2 minutes. So not much was gained in that department.
1.5 years too late, but this is a great patch notes i must say.
Good job from the new team!
Keep the pressure.
But if you want more new players and old players come back, the game will need some new content, not event, permanent content.
As new zones and new level 40's lairs. And more love for the pvp. (daily pvp quests with questionite rewards and some cool items with acclaim).
...people will still blame lowbies for their alerts not being perfect.
No matter what they have to do in order to accomplish this. There's another thread where the offered definition of "lowbie" is "anyone under level 40"!
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
No matter what they have to do in order to accomplish this. There's another thread where the offered definition of "lowbie" is "anyone under level 40"!
Let's tell Cryptic to make alerts tiered depending on the level, already.
Rewards:
-Grab Alerts now reward XP and an XP buff
-Smash Alerts now reward Resources and a Resources buff
Availability:
-The topmost Alert is a randomly selected Grab (XP), available to characters level 10+
-The second Alert is a randomly selected Burst (Mods), available to characters level 15+
-The third Alert is a randomly selected Smash (Resources), available to characters level 20+
-Custom Alerts now have a minimum level of 20+
"Science teaches us to expect -- demand -- more than just eerie mysteries. What use is a puzzle that can't be solved? Patience is fine, but I'm not going to stop asking the universe to make sense!"
Nope. Tiered as in: characters of a same level group will be put together and the villain related to it will scale accordingly. As in: seperating the Level 10 players from the Level 40.
Most wonderful patch so far, comments about wolves and foxes buttocks.
I wills stick with my Avian's and Bear's Buttocks, thank you very much
. . .
Wait, this came out wrong! :eek:
POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
I can finally make an Imp costume with small wings and a thin devil tail! Thanks for this cryptic, been waiting to edit wings for ages.
Another thing that would be amazing would be if you somehow made 'hair slider' which edited hair styles in some way, I just feel that if you opt for having a hair style you can't really have an original look these days. Would be a bit hard though, just a wild idea that made it into this comment.
Nope. Tiered as in: characters of a same level group will be put together and the villain related to it will scale accordingly. As in: seperating the Level 10 players from the Level 40.
Sorry I don't think this would be a good idea at all, it would take way too long to pop and if you want to do your daily at level 40 it would take ages and ages to get into one of the xp ones.
Nope. Tiered as in: characters of a same level group will be put together and the villain related to it will scale accordingly. As in: seperating the Level 10 players from the Level 40.
In other words, effectively thin out an already low player population and increase queue times for alerts by lowering the pool of available players at every level. No thanks.
Is there any chance at fixing Overdrive to work with all maintains, like sword cyclone? Right now it doesn't proc.
Form of the Tempest's healing advantage (Gifts of the Storm) is currently incompatible with Sneak. Anytime healing occurs, it knocks you out of hiding. Example: You're charging up a sneaky boomerang attack and someone in your group heals you, pulling you out of Sneak before it finishes charging.
Trainers in all the powerhouse rooms/instances would be a welcome quality of life improvement.
In Trainstopping, is supposed to be Cairngorn or Cairngorm?
Comments
Ten characters
Here we are now going to the West Side
Weapons in hand as we go for a ride
Some may come and some may stay
Watching out for a sunny day
Where there's love and darkness and my sidearm
In game as @forgemccain
My Amazon author page
How to build a freeform character...the Kenpo way
Demon Keypo's Building Guide
Freeform Builds Directory (Last updated: 04/23/2016)
Serving since September, 2009 / 65 Characters, 63 Level 40's
Deliciously nutritious!
No More lvl 6 on Alerts they SHOULD NOT have access be in the first place (Malvan, Warlord, Cybermind)
No More LVL 6 Leechers!
Hoperfully less headaches in Alert Dailies Farming!
(The XP GRAB will take a while to take used to)
and finally fixed the Demons and Lemuria pieces
and yay for leg, tail and wings Sliders!
REALLY looking forward for this UPDATE! :biggrin::biggrin::biggrin:
Handle: @drgmstr
"Embrace your dreams"
Come Check Out My PRIMUS Database Page!
Razira's Primus Database Page
Get the Forums Enhancement Extension!
[SIGPIC][/SIGPIC]
Click up there if you want to find more about the costumes behind my heroines.
- David Brin, "Those Eyes"
Get the Forums Enhancement Extension!
In game: @-seismic-
Archived CO Wiki site
I don't see anything bad at all in this list, it's all good news as I'm concerned, and much of it has been needed for a loooong time (since On Alert came out actually for things like level gating).
However I do have one question:
Did you fix a certain exploit bug in this patch that we had talked about TT? I won't go into details for obvious reasons; if you can't say yes/no that's alright, but I'd rest easier knowing that it's finally been fixed.
McDonald's corporate would like to have a word with you. (kidding, I'm loving it too)
Consolidate the currencies! (Please!)
Does your Champion have a theme song? (share it!)
Got a funny in-game screenshot? (share it!)
Please fix the Overdrive energy unlock! (Should help promote thematic build diversity!)
Instead of level 6 'leechers' we'll have level 10s who go afk at the beginning of the grab alerts woot! That is so much better! /sarcasm
Only bright side is that if you get too many in the same grab and leave, you won't see them again for until they timeout. Otherwise your still carrying people.
As for floating coming back to brains, well it tended to bounce them half-out of the domes but i can live with that returning.
And lots more cool stuff too.
Cryptic North you get a big Volterrific Thankyou!
Now i just have to figure out a new sig...
While she has been rescued
what diabolical mastermind
was behind the devious brain-napping of
the Volterrific Dr Cerebellum?
< has not seen you log in =P
Keep up the good work, Cryptic North. You're starting to give me some faith in CO again.
[SIGPIC][/SIGPIC]
keep up the good work
ok thats it I'm off to the tailors , I might be some time
just one question:
who are you and what have you done with Champions?
Now... Superconductor chest piece for females? NPC has it.
Put the floaty brian in the dinosaur costume and turn your head. The brain goes out the side
and for those who want an alien symbiuote on them.
wolf or fox tail, min length, max width. a pulsating blob on your rear
Get the Forums Enhancement Extension!
Now I believe we can settle down low lvl in Alert now
Hey, this is what Escaping from the Map and putting people on Ignore is for! :biggrin:
The other bright side is that for those who are actually carrying people they don't have to worry about carrying and failing because their two minutes are up. If they and their build are up to the task they'll succeed anyway just a little slower. And for anyone that's pressed for time, just leave the map. Everyone is better off that way, everyone.
My Amazon author page
How to build a freeform character...the Kenpo way
Demon Keypo's Building Guide
Freeform Builds Directory (Last updated: 04/23/2016)
Serving since September, 2009 / 65 Characters, 63 Level 40's
Putting people on ignore doesn't prevent you from seeing them in alerts. It just means you won't see what they type if anything. Afkers and leeches will still be a problem, and people will still blame lowbies for their alerts not being perfect.
Sure someone who knows what they can do, will still be able to carry the team. Rather then being out in 2 minutes, it might take 2-10 min depending on the type of alert, and if you leave you still lost out on the 2 minutes. So not much was gained in that department.
Cyberpunk chest too.
Otherwise, everything's looking awesome.
Good job from the new team!
Keep the pressure.
But if you want more new players and old players come back, the game will need some new content, not event, permanent content.
As new zones and new level 40's lairs. And more love for the pvp. (daily pvp quests with questionite rewards and some cool items with acclaim).
Good chance.
Foxes and wolves already have a pulsating blob in their derriere...
=^ _ ^= Kitty Lives!
=^ _ ^= Kitty Lives!
Of course not. It was dying hard.
But it looks like someone prodded the patient a bit. Hopefully it'll get full medical treatment and recover soon.
Wait? Whaaaa..?
- David Brin, "Those Eyes"
Get the Forums Enhancement Extension!
Let's tell Cryptic to make alerts tiered depending on the level, already.
- David Brin, "Those Eyes"
Get the Forums Enhancement Extension!
Nope. Tiered as in: characters of a same level group will be put together and the villain related to it will scale accordingly. As in: seperating the Level 10 players from the Level 40.
I wills stick with my Avian's and Bear's Buttocks, thank you very much
. . .
Wait, this came out wrong! :eek:
Another thing that would be amazing would be if you somehow made 'hair slider' which edited hair styles in some way, I just feel that if you opt for having a hair style you can't really have an original look these days. Would be a bit hard though, just a wild idea that made it into this comment.
Next up, new gear and dodge fix!
Sorry I don't think this would be a good idea at all, it would take way too long to pop and if you want to do your daily at level 40 it would take ages and ages to get into one of the xp ones.
A Playlist of my CO PvP video's (starting from post nerf PTS team duels)
In other words, effectively thin out an already low player population and increase queue times for alerts by lowering the pool of available players at every level. No thanks.
My Amazon author page
How to build a freeform character...the Kenpo way
Demon Keypo's Building Guide
Freeform Builds Directory (Last updated: 04/23/2016)
Serving since September, 2009 / 65 Characters, 63 Level 40's
Is there any chance at fixing Overdrive to work with all maintains, like sword cyclone? Right now it doesn't proc.
Form of the Tempest's healing advantage (Gifts of the Storm) is currently incompatible with Sneak. Anytime healing occurs, it knocks you out of hiding. Example: You're charging up a sneaky boomerang attack and someone in your group heals you, pulling you out of Sneak before it finishes charging.
Trainers in all the powerhouse rooms/instances would be a welcome quality of life improvement.
In Trainstopping, is supposed to be Cairngorn or Cairngorm?