Maybe I want a gun the shoots ice? Maybe I want to trade knocks for more damage? Maybe I just want the 'Kirby Krackle' for my power armor?
I think it would be great if power replacers made a comeback and were improved. A bit like the auras and the item slots, add an extra slot on our gear that we can slot power replacers into to change how our powers look and work.
Purely cosmetic ones can used in the aura slots (maybe a new one) and the quality of you gear might affect how well it works. So that, for instance, native ice powers have more effective procs at first but by end-game you are better modded than they are unenhanced.
Speaking of which, what if you're happy with the normal powers? Those slots can be used to enhance you existing powers without changing them.
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My super cool CC build and how to use it.
Epic Stronghold
Block timing explained
That kind of complexity would probably require it be done in tailor, but even that transformations tab can't show animation previews for whatever reason.
It'd be great to see them show up as costume unlocks or devices (with proper adjustments to cooldown and such) at some point, though. Mainly because the former just takes any special weapon skins and makes it available for existing powers, and because the latter gets demoted to an auxiliary bonus effect rather than being a core power.
Says who?
The devs and people who know stuff about coding. When it comes to "why can't they do that" or "why is that a lot of work", people around here have found some very in-depth answers.
My super cool CC build and how to use it.
Epic Stronghold
Block timing explained
Well when a dev tells me it's hard I'll reconsider.
I mean, this would be a MAJOR update to the game. Why would they just patch so barely working system together? Why do you have such little faith in the devs?
My super cool CC build and how to use it.
Epic Stronghold
Block timing explained
So then it's both. Better than no inheritance at all I guess .-.
My super cool CC build and how to use it.
Epic Stronghold
Block timing explained
We probably have better chances of getting "aura" slots that sense when certain FX events are about to be called into play and replace those.
Epic Stronghold
Block timing explained
Devices that summon NPCs have been in the game since long before the Sidekick devices were released ( and the Harajuku twins existed for years before that point ). There is no "now we have them". What we have now is just a reskinned version of something we already had. If we had customizable sidekicks then you might have a point, but we don't, so you don't.
Also the "it would destroy the game" thing is something nobody said, neither about sidekicks nor power replacers.
My super cool CC build and how to use it.
Where in this forum's description does it say "Suggestions: But keep it simple"? Why are you fighting for the status quo? If it's "too hard" they won't do it, or maybe they'll do something similar. I'm giving them idea that would make this game more fun for me, and I'm ok if it never happens. If they didn't want to hear new ideas they could just close this forum, they don't need you protecting them from something you think might be too hard for them.
By doing this you make this a less enjoyable experience and that will discourage other people from posting their ideas that might be easy to implement.
I think a better question is why did you react so negatively to people giving you information? You're like, throwing around accusations and stuff just cause somebody told you something about stuff. Relax man. You're also then making false claims, and that sort of thing gets a quick response around here.
If you make a suggestion that has actually been talked about by the devs, positive or negative, people are gonna tell you about it. One of the big pluses of the CO community is how informative people are. Learn to enjoy it. Getting instant feedback on suggestions like that isn't a perk every community enjoys.
My super cool CC build and how to use it.