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The amusing moment picture thread!

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    kemmicalskemmicals Posts: 853 Arc User
    edited September 2014
    screenshot_2014-09-21-16-14-51_zps6c3c232d.jpg
    The irony is pulp-able.
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    mrhinkypunkmrhinkypunk Posts: 1,569 Arc User
    edited September 2014
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    vorshothvorshoth Posts: 596 Arc User
    edited September 2014
    kemmicals wrote: »
    screenshot_2014-09-21-16-14-51_zps6c3c232d.jpg
    The irony is pulp-able.

    Foxbat (muffled): You are despica-espicable.
    Player: This is really more a Wily E Coyote scene than a Daffy one. so... MEEP MEEP!
    [SIGNATURE REDACTED]
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    dialamxdialamx Posts: 932 Arc User
    edited September 2014
    screenshot_2014-09-22-14-57-56.jpg

    It's a Black Talon convention!


    screenshot_2014-09-22-15-03-42.jpg

    The Talons take on the D's
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    meedacthunistmeedacthunist Posts: 2,961 Arc User1
    edited September 2014
    xydaxyda wrote: »
    2a7de2d.jpg
    ws49a8.jpg
    vcqs9d.jpg

    Perpetually Burning Man has some sweet moves.

    I think this guy is developing superpowers.

    So many days and he's still alive.

    Yep.
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    xydaxydaxydaxyda Posts: 817 Arc User
    edited September 2014
    Gotta be one of the worst superpowers ever.
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    xydaxydaxydaxyda Posts: 817 Arc User
    edited September 2014
    1fi99k.jpg
    I call this one Dante's Disco Inferno.
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    markhawkmanmarkhawkman Posts: 4,915 Arc User
    edited September 2014
    Puny Mega-Destroid.... but so cute... :P
    ChampsWiki
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    bluhmanbluhman Posts: 2,410 Arc User
    edited September 2014
    Ever wonder what happens to enemy models when they're killed while charging Haymaker and do that 'ARRFGH I'M MELTING' animation?

    YRxEbq9.png
    How to block a user with μblock:
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    jerax1011jerax1011 Posts: 966 Arc User
    edited September 2014
    bluhman wrote: »
    YRxEbq9.png

    Rose: I'll never let go Jack 2.0... I'll never let go....
    EU5doX8.jpg
    @Aleatha1011 in CO | Keeper of the Cheesecake since Nov. 2011| Bunni BOT is on PRIMUS! | Come check out my deviantart page!
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    crypticbuxomcrypticbuxom Posts: 4,600 Arc User
    edited September 2014
    dialamx wrote: »
    screenshot_2014-09-22-14-57-56.jpg

    It's a Black Talon convention!


    screenshot_2014-09-22-15-03-42.jpg

    The Talons take on the D's

    I wish I was there for that. Would have gotten on Destroyer.
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    sistersiliconsistersilicon Posts: 1,687 Arc User
    edited September 2014
    bluhman wrote: »
    Ever wonder what happens to enemy models when they're killed while charging Haymaker and do that 'ARRFGH I'M MELTING' animation?

    YRxEbq9.png
    #include <iostream>
    using namespace std;
    
    int main() {
        while(true) {
            cout << "Help, my hand is stuck in the grate.";
            cout << "Little help?";
            cout << "Please?";
        }
    
        return 0;
    }
    
    Choose your enemies carefully, because they will define you / Make them interesting, because in some ways they will mind you
    They're not there in the beginning, but when your story ends / Gonna last with you longer than your friends
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    novaninja555novaninja555 Posts: 836 Arc User
    edited September 2014
    #include <iostream>
    using namespace std;
    
    int main() {
        while(true) {
            cout << "Help, my hand is stuck in the grate.";
            cout << "Little help?";
            cout << "Please?";
        }
    
        return 0;
    }
    
    That's an infinite loop... Not gonna try that out

    "Good can be found in heights, even in the deepest pits of evil" but "The valleys of evil always exist in the mountains of good."

    ~me
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    zedbrightlander1zedbrightlander1 Posts: 3,797 Arc User
    edited September 2014
    dialamx wrote: »
    screenshot_2014-09-22-14-57-56.jpg

    It's a Black Talon convention!


    screenshot_2014-09-22-15-03-42.jpg

    The Talons take on the D's

    How did they do? Long fight or short fight? Sturdy continual assault or a constant tin-can-toss?

    Just curious.
    ZedBlock-200.jpg
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    kaiserin#0958 kaiserin Posts: 3,111 Cryptic Developer
    edited September 2014
    fivenightsatcaprice.jpg
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    dialamxdialamx Posts: 932 Arc User
    edited September 2014
    How did they do? Long fight or short fight? Sturdy continual assault or a constant tin-can-toss?

    Just curious.

    Actually did pretty well. We cleared zone 1, but they got scattered after that. Only a couple stuck to the rotation, the others went to random zones. So they started giving up and going back to their vehicles.
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    sistersiliconsistersilicon Posts: 1,687 Arc User
    edited September 2014
    kaizerin wrote: »
    fivenightsatcaprice.jpg

    Has nothing to do with Five Nights at Freddy's. That's what five consecutive nights of reading Caprice chat will do to anybody's eyes.
    Choose your enemies carefully, because they will define you / Make them interesting, because in some ways they will mind you
    They're not there in the beginning, but when your story ends / Gonna last with you longer than your friends
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    kojirohellfirekojirohellfire Posts: 2,075 Arc User
    edited September 2014
    Has nothing to do with Five Nights at Freddy's. That's what five consecutive nights of reading Caprice chat will do to anybody's eyes.

    Gaze long enough into the Abyss, the Abyss will gaze back into you.
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    zedbrightlander1zedbrightlander1 Posts: 3,797 Arc User
    edited September 2014
    Gaze long enough into the Abyss, the Abyss will gaze back into you.


    Gaze long enough into the Sun, the Sun will gaze back into you and give you solar retinopathy.
    ZedBlock-200.jpg
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    chaelkchaelk Posts: 7,732 Arc User
    edited September 2014
    kaizerin wrote: »
    fivenightsatcaprice.jpg

    man , that's some New Years hangover. Hope it wears off this month.
    Stuffing up Freeform builds since Mid 2011
    4e1f62c7-8ea7-4996-8f22-bae41fea063b_zpsu7p3urv1.jpg

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    sistersiliconsistersilicon Posts: 1,687 Arc User
    edited September 2014
    Gaze long enough into the Sun, the Sun will gaze back into you and give you solar retinopathy.

    When I was a little kid my mother told me not to stare into the sun, so once when I was six, I did. At first the brightness was overwhelming, but I had seen that before. I kept looking, forcing myself not to blink, and then the brightness began to dissolve. My pupils shrunk to pinholes and everything came into focus and for a moment I understood.

    original.png
    Choose your enemies carefully, because they will define you / Make them interesting, because in some ways they will mind you
    They're not there in the beginning, but when your story ends / Gonna last with you longer than your friends
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    kemmicalskemmicals Posts: 853 Arc User
    edited September 2014
    I understand some people bend over backwards for their employers, but this is ridiculous.

    screenshot_2014-09-21-18-42-29_zps10270bf5.jpg
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    monaahirumonaahiru Posts: 3,073 Arc User
    edited September 2014
    citizn.jpg
    mccitizn01.jpg
    MC citizens so violence.
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    novaninja555novaninja555 Posts: 836 Arc User
    edited September 2014
    monaahiru wrote: »
    citizn.jpg
    mccitizn01.jpg
    MC citizens so violence.

    That's a cute costume you have ^^

    "Good can be found in heights, even in the deepest pits of evil" but "The valleys of evil always exist in the mountains of good."

    ~me
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    dseaverdseaver Posts: 19 Arc User
    edited September 2014
    YGKi2Ur.jpg?1

    oslPKxN.jpg?1
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    lilsteffielilsteffie Posts: 598 Arc User
    edited September 2014
    dseaver wrote: »
    YGKi2Ur.jpg?1

    oslPKxN.jpg?1

    Heres how i see it...

    idonteven.jpg



    IMA FIRING MAH LAZOR
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Handle:@XG3NX

    Champions Online.. where we sell lockboxes by the dozen.
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    monaahirumonaahiru Posts: 3,073 Arc User
    edited September 2014
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    nephtnepht Posts: 6,883 Arc User
    edited September 2014
    monaahiru wrote: »

    Mechanon thinks he is playing CoD and is trying to use wall cover to hide from tanks. Mechanon fails at life for two reasons.

    Reason 1: He is trying to play CoD.

    Reason 2: The tank he is trying to wall cover from is on the same side of the wall as he is.
    nepht_siggy_v6_by_nepht-dbbz19n.jpg
    Nepht and Dr Deflecto on primus
    They all thought I was out of the game....But I'm holding all the lockboxes now..
    I'll......FOAM FINGER YOUR BACK!
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    meedacthunistmeedacthunist Posts: 2,961 Arc User1
    edited September 2014
    These guys simply don't know how to show gratitude...

    209kcxg.jpg

    They're really lucky they do count towards this mission.
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    mrhinkypunkmrhinkypunk Posts: 1,569 Arc User
    edited September 2014
    That's a cute costume you have ^^

    Nah there isn't enough clothes. Jewel needs to put on about 5 more layers of clothes and 6 hats before his character looks cute. :> then he needs to put head size and eye size to nothing and put all the sliders to max.

    Now that'd be cute.
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    xydaxydaxydaxyda Posts: 817 Arc User
    edited September 2014
    an20x5.png
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    monaahirumonaahiru Posts: 3,073 Arc User
    edited September 2014
    Nah there isn't enough clothes. Jewel needs to put on about 5 more layers of clothes and 6 hats before his character looks cute. :> then he needs to put head size and eye size to nothing and put all the sliders to max.

    Now that'd be cute.

    Hey Yew! OSHIOKIYO!!
    sailor10.png
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    maleb666maleb666 Posts: 364 Arc User
    edited September 2014
    My newest weapon against Mechanon...

    Go, big truck, go!!!!!

    screenshot_2014-09-29-16-54-21_zps37c79e51.jpg
    eupmtpu59ppn.jpg
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    markhawkmanmarkhawkman Posts: 4,915 Arc User
    edited September 2014
    maleb666 wrote: »
    My newest weapon against Mechanon...

    Go, big truck, go!!!!!

    screenshot_2014-09-29-16-54-21_zps37c79e51.jpg
    Is that edited? O_O'
    ChampsWiki
    -=-=-=-=-=-=-=-
    My characters
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    novaninja555novaninja555 Posts: 836 Arc User
    edited September 2014
    Is that edited? O_O'

    It's simple. Lift a truck and activate vehicle... There ya go, flying truck!

    "Good can be found in heights, even in the deepest pits of evil" but "The valleys of evil always exist in the mountains of good."

    ~me
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    serpinecohserpinecoh Posts: 353 Arc User
    edited September 2014
    xydaxyda wrote: »
    an20x5.png
    It really looks like that robot just assassinated the hotdog vendor... And YOU are next!

    It's simple. Lift a truck and activate vehicle... There ya go, flying truck!
    I was trying to figure out what was going on with all the winged cars. Can you still attack without loosing the lifted auto or does it go away once you start firing vehicle weapons?
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    nephtnepht Posts: 6,883 Arc User
    edited September 2014
    It's simple. Lift a truck and activate vehicle... There ya go, flying truck!

    You win all the internets .
    nepht_siggy_v6_by_nepht-dbbz19n.jpg
    Nepht and Dr Deflecto on primus
    They all thought I was out of the game....But I'm holding all the lockboxes now..
    I'll......FOAM FINGER YOUR BACK!
  • Options
    chaosdrgnz43chaosdrgnz43 Posts: 1,674 Arc User
    edited September 2014
    I was doing the last part of Steel Crusade Pt1 when I saw this poor robot under the grate,

    screenshot_2014-09-27-20-35-14.jpg

    it was flailing it's arms. I wanted to help but I just kept help laughing at it... xP

    screenshot_2014-09-27-20-36-25.jpg
    mfZ37eB.png
    __________________________________________________________________
    Alts:
    Lord Sans (Full Healer FF)/Axel Leonard (Crowd Controller/Off-Tank)
    - - - - - -
    Feel free to visit my websites!^^:
    DeviantART|FurAffinity|
    Twitter
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    bluhmanbluhman Posts: 2,410 Arc User
    edited October 2014
    YAuMuUN.png

    You have no idea how many times I had to run this ******n UNITY mission to get a screenshot of this split-second flying shark.
    How to block a user with μblock:
    forum.arcgames.com##.Comment:has(.CommentHeader:has-text(username))
    
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    chaelkchaelk Posts: 7,732 Arc User
    edited October 2014
    water plus pets equals sharks.
    flying plus pets equals bats.

    Number 1 is not good when you dive into the water and don't know
    Stuffing up Freeform builds since Mid 2011
    4e1f62c7-8ea7-4996-8f22-bae41fea063b_zpsu7p3urv1.jpg

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    tfavsb10tfavsb10 Posts: 309 Arc User
    edited October 2014
    tumblr_nbd3lkydHY1r8z1loo1_1280.jpg
    tumblr_nbd3lkydHY1r8z1loo2_1280.jpg

    How'd you do this?
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    xydaxydaxydaxyda Posts: 817 Arc User
    edited October 2014
    168j3pj.jpg

    1o63pv.jpg

    Basking in the glow of their greatness.
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    markhawkmanmarkhawkman Posts: 4,915 Arc User
    edited October 2014
    I was so surprised that I forgot to make a picture, but... the tailed version of the anniversary jacket does amusing things in the cutscene where Microman shrinks you. You shrink, but the tail on the coat doesn't. :D
    ChampsWiki
    -=-=-=-=-=-=-=-
    My characters
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    avianosavianos Posts: 6,043 Arc User
    edited October 2014
    tfavsb10 wrote: »
    How'd you do this?
    It's Brou! :biggrin: that's all you need to know

    Propably done using Demo Record
    xydaxyda wrote: »
    168j3pj.jpg

    1o63pv.jpg

    Basking in the glow of their greatness.

    ...Are those players' characters or actual Hot Dog Ventors NPCs taken UP TO ELEVEN?... but they can't be player characters because the Belt-Apron it's not available for players...

    ... What happened in this Mega Destroid invansion?
    It seems that I missed more than just Mechanon :eek:
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergiesPlaying since 1 February 2011 98+ Characters (7 ATs, 91 FFs) ALTitis for Life!
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    itsbrou#5396 itsbrou Posts: 1,778 Arc User
    edited October 2014
    tfavsb10 wrote: »
    How'd you do this?

    Demorecord.

    To make the salute happen:
    [COLOR=Yellow]danimtogglebits[/COLOR] emote salute
    
    Pause at right moment, freecam(F2), entity to camera position(R).
    For fine adjustment of position:
    [COLOR=Yellow]setposoffset[/COLOR] x y z
    
    (x = side to side movement
    y = up/down
    z = back/forth
    )
    [COLOR=Yellow]setpyr [/COLOR]x y z
    
    (rotate about feet)
    (x = front/back
    y = turn left/right
    z = shoulder to shoulder)
    Brou in Cryptic games.
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    zedbrightlander1zedbrightlander1 Posts: 3,797 Arc User
    edited October 2014
    MutatingMechs-001sm.jpg

    OH, NO! They're upgrading again!!!
    ZedBlock-200.jpg
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    itsbrou#5396 itsbrou Posts: 1,778 Arc User
    edited October 2014
    MutatingMechs-001sm.jpg

    OH, NO! They're upgrading again!!!
    http://youtu.be/tG-wl2qqD7Y
    Brou in Cryptic games.
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    zedbrightlander1zedbrightlander1 Posts: 3,797 Arc User
    edited October 2014
    They are TRUE heroes.

    I don't remember ever seeing any Hot Dog Vendor ever drop druing combat. They're always victorious. :biggrin:
    ZedBlock-200.jpg
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    zedbrightlander1zedbrightlander1 Posts: 3,797 Arc User
    edited October 2014
    NIWIATH-001.jpg
    ZedBlock-200.jpg
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    kemmicalskemmicals Posts: 853 Arc User
    edited October 2014
    screenshot_2014-10-05-00-55-33_zps8951984a.jpg
    screenshot_2014-10-05-00-55-12_zpsfe22c5c6.jpg

    Thanks for tips, Brou.

    Is there any way of moving lighting effects around?
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