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Release Notes 2/14/2019

kaizerinkaizerin Posts: 2,076 Cryptic Developer
edited February 14 in Release Notes
High Noon at Snake Gulch
For the next 2 weeks this event will be running.
  • Added Rustbucket and Undercut Hairstyle costumes to the event vendor.




Lockbox
The Punk Lockbox is in rotation! Roxanne Riot is showing off the new stuff in the Rencen!

New items to this lockbox:
  • Energy Step Travel Power Unlock
  • Feral Rage Power Unlock
  • Light Show Costume Transformation
  • Fire Spin Costume Transformation
  • Finger Guns Emote

Radical Costume Set:
  • Radical Tights 1
  • Radical Tights 2
  • Radical Hair Cover
  • Radical Hair Rockabilly
  • Radical Hair Mohawk
  • Radical Hair Swoop
  • Radical Speakers
  • Radical Jacket
  • Radical Choker
  • Radical Bands
  • Radical Spikes
  • Radical Gloves
  • Radical Gauntlet
  • Radical Belts
  • Radical Shorts
  • Radical Boots
  • Radical Shoes
  • Radical Keytar





ZEN Store
New Shadow Key Pack:
  • 20 Cosmic Keys of Power
  • 25x Rank5 Shadow Destroyer's Contempt mods
  • 1x Punk Bangs hairstyle costume
  • 3x Triumphant Recoveries
  • 10x Healing Device Plus
  • 10x Energy Surge Device




Nemesis
  • All Nemesis now have standardized passives that grant damage bonuses and resistances. They also grant a stack of a form buff for power interaction purposes. This has been done to normalize Nemesis difficulty.
  • All Nemesis now have a block power that they can start using at low health.
  • Force Field Nemesis: Now has a power that applies a shield on them.
  • Infernal Nemesis: Now has a lesser version of Pestilence called Cloud of Flies.
  • Bestial Nemesis: Bite and Thrash power now more reliably heal them. Will no longer get stuck in a Frenzy attack loop.




Destroyer's Factory
  • Due to some issues with this lair, we are going to be temporarily disabling players from entering it. Stay tuned, it will be back up and running soon with new rewards!




UI
  • Powers that have fixed cooldowns (Eruption device, for example) now display a numeric timer when on cooldown.
  • Loading screens when loading into the game will now pick a random backdrop to display.




Misc
  • Added a conversion store to the Fixer vendor that will give players who owned the old versions of the Rainbow, Null and Shadow kitten Action Figures the newer versions.
  • Added wing animation to Supernatural costume transform.
  • Added additional Regeneration Dummies in the Millennium City powerhouse.






Archetypes
New Archetype: The Midnight
Stats: Dexterity - Presence - Recovery
  • Level 1: Shadow Bolt
  • Level 1: Shadow Blast
  • Level 6: Shadow Embrace
  • Level 8: Shadow Form
  • Level 11: Dimensional Collapse OR Soul Vortex
  • Level 14: Shadow Manifestation
  • Level 17: Ebon Ruin
  • Level 21: Ebon Void
  • Level 25: Spirit Reverberation
  • Level 30: Shadow Shroud OR Circle of Ebon Wrath
  • Level 35: Ebon Rift OR Summon Shadows
  • Level 40: Madness Aura




The Void
Stats have been changed to Presence - Constitution - Recovery to better suit its powers.
  • Level 14: Shadow Manifestation
​​
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Comments

  • kaizerinkaizerin Posts: 2,076 Cryptic Developer
    edited February 14
    Powers
    Players with the following powers will receive a free respec, these respecs do not stack if you had one previously: All Darkness powers, Ego Blade Pandemonium, Telekinesis, Dragon Claw, Dragon's Wrath, Lance Rain.



    Darkness Framework
    Shadow Embrace
    • This power's damage no longer escalates the longer you maintain it, instead it has a flat rate of damage.
    • Damage and cost has changed.
    • New Advantage (2): Heals you for a small amount for each target hit.




    Dark Transfusion
    • New Advantage (2): Increases base healing for your next direct heal, but makes you immune to heals briefly.




    Soul Vortex
    • Updated visuals.
    • No longer applies Fear innately, this has been moved to an advantage.
    • Increased pull effect.
    • The pull will now only target enemies outside of its damage radius.
    • The pull now scales with rank.
    • Fixed a bug where the Soul Drain advantage wasn't applying Dependency properly.
    • This power now leaves behind a healing rune once the Vortex expires.
    • Lowered power cooldown to 10 seconds (from 15).
    • New Advantage (2): Chance to apply fear to targets.




    Ebon Rift
    • Changed the damage on this power to be a flat rate.
    • Previously this power's damage scaled based on how close a target was to the center of the rift. This value wasn't represented accurately in the tooltip and overall caused targets to take on average less damage than what was being stated in the tooltip due to how the scaling worked.
    • The pull will now only target enemies outside of its damage radius.
    • The pull now scales with rank.
    • New Advantage (2): Chance to apply Bane to targets.
    • New Advantage (2): Applies Flashfire when partially maintained.




    Shadow Blast
    • This power no longer innately applies the Devoid debuff.
    • New Advantage (2): Applies the Devoid debuff on full charge. If the target is affected by Dimensional Collapse or Ebon Rift, applies this effect in a area around the target.
    • Known issue: This effect is currently not triggering properly against Ebon Rift.
    • New Advantage (2): Partially charging this power consumes all Summon Shadow pets around your target and heals you for each one consumed.




    Ebon Ruin
    • Increased base damage of power.
    • Cost has gone up for new damage value.
    • Removed the Despair effect from this power.
    • Added a Snare effect to this power when fully charged.
    • Removed Back to the Darkness advantage. This advantage has been moved to Shadow Blast.
    • Increased Nyctophobia advantage to 2 points, increased damage value to match up with other damage boosting advantages.
    • New Advantage (1): Using this power doubles the effectiveness of the Shadow Feast heal on Shadow Form.




    Shadow Shroud
    • New Advantage (2): Grants you a perception bonus.




    Shadow Eruption
    Consume Fear Advantage
    • Fixed a bug where this advantage did not consume the debuff.
    • Fixed a bug with the damage on this advantage was much lower than intended.




    Spirit Reverberation
    • This energy unlock now scales off of Recovery primarily.
    • Changed to apply energy over time to bring it in line with other recent energy unlocks.




    New Power: Dimensional Collapse
    • Damage over time. Knocks down targets.
    • Advantage (2): Knocks back instead of knocking down.
    • Advantage (2): Roots targets.
    • Advantage (2): Applies fear to targets on the initial hit. Has a small chance to apply fear again every time this power does damage.
    • Advantage (2): Refreshes the Devoid effect on the initial hit. Has a small chance to add a couple seconds onto the Devoid timer every time this power does damage.




    New Power: Madness Aura
    • Toggle Power.
    • Has a chance to apply fear to nearby targets.
    • While toggled on, nearby objects will either be flung at nearby enemies or explode where they are.
    • Exploded objects apply the Devoid debuff to targets.
    • This power uses your Presence to decide if you can lift an object.
    • Advantage (2): Instead of applying Fear, applies Bane instead.




    New Power: Shadow Manifestation
    • Ranged Damage Toggle Form
    • Scales with presence.




    Misc Power Changes
    Telekinesis
    • This power now deals a base amount of damage, and deals additional damage if any objects are thrown.
    • Outright defeats low ranking enemies if a Mass 7 object is thrown.
    • Disorients affected targets.
    • Knocks down primary target if a object of low mass is thrown.
    • Knocks back primary target is a object of high mass is thrown.
    • Stuns all targets if a object with high mass is thrown.
    • Increased cooldown to 5 seconds (from 0).
    • Cost and damage has changed.





    Bane Effect
    • Updated what effects the Bane effect can apply. Updated tooltips on powers that apply this.




    Forms
    • Fixed a bug where Form of the Tiger did not use its internal cooldown for stacking Focus.
    • Form of the Tiger and Form of the Tempest now require hitting a target to trigger their effects. Updated the tooltips for these powers.




    Dragon's Claw/Dragon's Wrath
    • Removed Dragon Rush from these powers and moved them to an advantage.
    • While it was stated in the past that we would only adjust these powers once their framework review had come around, due to the Dragon Rush effect causing balance issues we are choosing to move the effect to an advantage now.




    Bite
    • Fixed a bug where this power only healed for 1 stack of bleed.
    • Fixed a bug where this power would not heal if the target was affected by Deep Wound.
    • The heal on this power is now considered a life drain effect.



    Master of the Mind
    • Increased breakfree damage.
    • Increased Hold and knock resistance.




    Pulse Beam Rifle
    Finite Probability Engine Advantage
    • Unknown Side Effects effect: Updated the root this power applies to match the current Root effect.




    Sorcery Circles
    • Now have a set cost instead of using your Equilibrium.




    Lance Rain
    • Changed Activation time to 0.83 seconds (from 0.5).
    • Damage and cost has changed.
    • Increased cooldown to 20 seconds (from 0).
    • Increased area effect to 25ft (from 15).
    • New advantage: Knocks down and Roots targets.




    Ego Blade Pandemonium
    • This power can no longer critically hit.
    • The critical hit bonus this power grants for your other attacks now scales with rank.
    • Fixed a bug where the critical hit bonus on this power wasn't applying.
    • The critical hit bonus on this power now only applies to Telekinetic powers.
    • Leave a Mark advantage: Renamed to Menacing. Now applies threat based on how many stacks of Ego Leech on you when activating the power.




    Misc
    • Updated the way certain powers apply knock resistance. This should have no noticeable change to the power, they are just being updated to work the same way other powers do. Affected powers: Pounce, Rend and Tear, Uppercut, Support Drone Knockback Beam, Gravity Driver, Hurl (Stag Manimal device), Thrash (Bear Manimal device).



    New Power: Feral Rage
    • Bestial Supernatural Ultimate
    • Can be obtained in the Punk lockbox.
    • Active Ultimate.
    • Increases the base damage of all Bestial Supernatural abilities. This amount scales with the number of Enrage stacks you have.
    • Gives all of your Bestial Supernatural abilities a chance to apply Bleed based on the number of Enrage stacks on you.
    • Hitting targets affected by your Bleeds heals you.
    • Overrides your running speed. This effect can be removed by nailed to the ground.
    • Increases Hold and Knock resistance.
    • Places all active offense and defense powers on long cooldown.
    • Removes all form stacks on you once the effect ends.
    • Advantage (2): Aoe threat wipe. Puts you to sleep for a short time. The sleep cannot be broken out of.
    • Advantage (2): Increases threat based on your Enrage stacks.
    ​​
    Post edited by kaizerin on
  • spookyspectrespookyspectre Posts: 161 Arc User
    Wow! I didn't expect these to get rolled out this week. Awesome!!
  • n8mcdn8mcd Posts: 195 Arc User
    Are you going to give the Void AT's a few hundred globals and questionite to offset a nigh-total retooling of the super-stats?
  • superalfgornsuperalfgorn Posts: 423 Arc User
    LOVE that we have a ranged damage form scaling off PRE!!

    Great job Kaizerin
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  • melphyx2melphyx2 Posts: 168 Arc User
    kaizerin wrote: »
    Forms
    • Fixed a bug where Form of the Tiger did not use its internal cooldown for stacking Focus.
    • Form of the Tiger and Form of the Tempest now require hitting a target to trigger their effects. Updated the tooltips for these powers.
    ​​

    no more stacking by charged PBAOE


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  • strypewolvenstrypewolven Posts: 41 Arc User
    edited February 14
    Looks good, looking forward to going darkness build :)

    Just as a heads-up, there are some people that have decided to not retcon darkness characters to they keep Ebon Ruin at R3 with the Nyctophobia adv. That probably should get addressed.
    Post edited by strypewolven on
  • avianosavianos Posts: 4,483 Arc User
    edited February 14
    I was expecting more time for the darkness update until it hits live, but oh well, we all know that LIVE is the true test server
    Gotta get that hype for Valentine's day as well pig-30.gif
    OH MY GOD, FINALLY A POWER REVAMP!
    I really like the hair variety this lootbox brought
    679261b7612fc7466cb7f034549fe17b1550112423.png
    NICE BOOTY SHORTS FOR MALES onion-51.gif​​
    Post edited by avianos on
    An Introvert guy who use CO to make his characters playable but farms way to much to archieve that
    Playing as EVERYTHING but Superheroes (BUT they are my Heroes) Eternal Silver since 1 February 2011
    Currently playing with 72+ Characters (7 ATs, 65 FFs) Loving all of them, ALTitis for Life
  • wrathsoul1wrathsoul1 Posts: 636 Arc User
    Is it normal that Steam isn't affected by the Valentines Day sales, even though the news said that the charge bonus includes the Steam Wallet?
  • johnystelar1johnystelar1 Posts: 64 Arc User
    edited February 14
    Bug (?):
    Legacy shadowform aura no longer makes you pitch black only adds eye and flare effect
  • I love all these changes, excited for the revamp and lockbox. One thing though, form of the tempest had a bonus effect when ranking it where you had a small chance to gain an extra stack when you crit, was this removed intentionally?
    It says the only thing was changed is you can't stack it without hitting targets.
  • kaizerinkaizerin Posts: 2,076 Cryptic Developer
    edited February 14
    wrathsoul1 wrote: »
    Is it normal that Steam isn't affected by the Valentines Day sales, even though the news said that the charge bonus includes the Steam Wallet?

    This should be working now, sorry about that.​​
  • avianosavianos Posts: 4,483 Arc User
    New Power: Feral Rage
    Really disappointed with what Bestial got as an ultimate like this...
    I was expecting bestial to get a complete berserk ultimate with an insane attacking animation like Devastating Strike...
    Instead we got a Active offense/defense ultimate which only synergies with Bestial... well it got berserk stats for sure

    Well i'm sticking with Unleashed Rage and Devastating Strike​​
    An Introvert guy who use CO to make his characters playable but farms way to much to archieve that
    Playing as EVERYTHING but Superheroes (BUT they are my Heroes) Eternal Silver since 1 February 2011
    Currently playing with 72+ Characters (7 ATs, 65 FFs) Loving all of them, ALTitis for Life
  • Bug: Radical Hair Cover clips when your toon turns his/her head to the left.
  • lezard21lezard21 Posts: 1,193 Arc User
    BUG
    Radical Mohawk
    Does not have Detailed textures option and is missing Leather, Metal and Brushed metal options. This was on a male toon
    ​​
    @lezard21
    Kaiser Behemoth, Ethereal Queen, Fenrir, Galen, Fujin, Madeen
  • n8mcdn8mcd Posts: 195 Arc User
    This patch appears to have caused some of the Winter Action Figure parts to become 'stuck' in the mailbox, so that you cannot take them from the mail. This appears to be new with this patch.
  • colonelwingcolonelwing Posts: 181 Arc User
    edited February 14
    kaizerin wrote: »
    Forms
    • Fixed a bug where Form of the Tiger did not use its internal cooldown for stacking Focus.
    • Form of the Tiger and Form of the Tempest now require hitting a target to trigger their effects. Updated the tooltips for these powers.
    ​​

    You forgot about form of the master, it still can do exactly what you removed from the other forms. Form of the tempest could not stack focus with a pbaoe (out of combat). Maybe you have mistaken form of the tempest for form of the master? I mean.. oopsies do happen.


    P.S. the rank 2 and 3 advantage of form of the tempest (20%, 40% to gain an extra focus stack) is missing.
  • riveroceanriverocean Posts: 1,653 Arc User
    edited February 15
    Nemesis
    All Nemesis now have standardized passives that grant damage bonuses and resistances. They also grant a stack of a form buff for power interaction purposes. This has been done to normalize Nemesis difficulty.
    All Nemesis now have a block power that they can start using at low health.
    Force Field Nemesis: Now has a power that applies a shield on them.
    Infernal Nemesis: Now has a lesser version of Pestilence called Cloud of Flies.
    Bestial Nemesis: Bite and Thrash power now more reliably heal them. Will no longer get stuck in a Frenzy attack loop.

    Nemesis Feedback
    Nemesis don't appear to be able to build up their buff stacks past just one. Not sure if that's WAI - but they are very easily defeated now. At least it seemed so in during alerts. Personally, I'd suggest allowing at least three stacks of the buff to be built up. I noticed other players commenting in zone chat about this as well.
    Questions About AT Play? Visit Silverwolfx11's Updated AT Guides!
  • jaazaniah1jaazaniah1 Posts: 3,026 Arc User
    Circles now always disappear if you move out of them, even if you move back in an instant later. Is this intended? I don't see it in the notes above. It used to be that if you got back into them quickly they stayed around. In the write up for the circles it still says that it costs half your equilibrium to summon them, though it does not say this in the mouse over tool tip. Also, the descriptions describe benefits if one is in the Sentinel role or Protector role. Should these say Support and Tank role instead?
    aMxOJ0g.png

    Project Attalus: Saving the world so you don't have to!
  • lezard21lezard21 Posts: 1,193 Arc User
    edited February 15
    Suggestion
    Feral Rage
    The bonus damage in live is apparently 24% vs 30% bonus damage that was tested in PTS.
    The 30% increase in damage was ok considering this ultimate puts all your other AOs/ADs into 90s cooldown and consumes all your form stacks.
    If setting it back to 30% is out of the question, please consider either adding an increase in charge speed of Bestial Supernatural powers or a Cost Reduction in Bestial Supernatural powers while this Ultimate is active. After all, it IS considered to be an Ultimate, so it should perform better than normal AOs.
    ​​
    @lezard21
    Kaiser Behemoth, Ethereal Queen, Fenrir, Galen, Fujin, Madeen
  • naciiitonaciiito Posts: 787 Arc User
    Feral rage got nerfed between PTS and live?​​
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  • ealford1985ealford1985 Posts: 2,994 Arc User
    Bait and switch
  • qawsadaqawsada Posts: 482 Arc User
    edited February 15
    jaazaniah1 wrote: »
    Circles now always disappear if you move out of them, even if you move back in an instant later. Is this intended? I don't see it in the notes above. It used to be that if you got back into them quickly they stayed around. In the write up for the circles it still says that it costs half your equilibrium to summon them, though it does not say this in the mouse over tool tip.
    I can comfirm this. The Circle disappear if you just walk out of the circle and walk back in, but the circle disappear.

  • rafahil893rafahil893 Posts: 50 Arc User
    you know, continuing nerfing powers that have been in the game for 8+ years and calling it an, "urgent balance change" is ridiculous.

    All you do is make people want to quit this game.
    “Faith moves mountains, but only knowledge moves them to the right place...”
    ― Joseph Goebbels
  • lezard21lezard21 Posts: 1,193 Arc User
    rafahil893 wrote: »
    you know, continuing nerfing powers that have been in the game for 8+ years and calling it an, "urgent balance change" is ridiculous.

    All you do is make people want to quit this game.

    Plz mail me ur Lassosbear-36.gif​​
    @lezard21
    Kaiser Behemoth, Ethereal Queen, Fenrir, Galen, Fujin, Madeen
  • jaazaniah1jaazaniah1 Posts: 3,026 Arc User
    Question: What are the Radical Shoulders listed as part of the contents of the lockbox? I don't see an image of them anywhere and they haven't been for sale in the AH. Is this the same as the Radical Speakers? Typos or did something get left out?
    aMxOJ0g.png

    Project Attalus: Saving the world so you don't have to!
  • chaosdrgnz43chaosdrgnz43 Posts: 1,359 Arc User
    BUG
    For some reason, Feral Rage and Energy Step are listed in "Reward Packs" instead of "Power Unlock" in the AH.
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  • avianosavianos Posts: 4,483 Arc User
    edited February 15
    Ok to sum up this update

    We got an Urban Costume Lockbox, with a Bestial Ultimate, along with Darkness Revamp for Valentine's Day
    ???
    the scendule threw the theme out of the window imslow.gif

    not complaining though, i just find it funny how over the place it is. In a way this variety is actually betterbucktooth.gif​​
    An Introvert guy who use CO to make his characters playable but farms way to much to archieve that
    Playing as EVERYTHING but Superheroes (BUT they are my Heroes) Eternal Silver since 1 February 2011
    Currently playing with 72+ Characters (7 ATs, 65 FFs) Loving all of them, ALTitis for Life
  • themightyzeniththemightyzenith Posts: 4,067 Arc User
    jaazaniah1 wrote: »
    Question: What are the Radical Shoulders listed as part of the contents of the lockbox? I don't see an image of them anywhere and they haven't been for sale in the AH. Is this the same as the Radical Speakers? Typos or did something get left out?

    I was wondering about that too. I'm assuming 'Radical Shoulders' was mistakenly added to the list.

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