How about, similarily to how we have the default "block", which is a bottom line, unranked block without fancy visuals, we had a travel power called "Sprint"
Sprint would use the stage 1 animation on Athletics, as that animation specifically looks like fairly normal sprinting. Sprint would only have that one stage, adding a slight speed increase on-ground.
What would this change? You would feel less forced to grab Athletics as the superior combat TP, as Sprint would do the r1 version, allowing you to grab Flight and a Teleport, whilst keeping that Athletics combat run-speed.
Sprint would obviously be weaker than even r1 Athletics/Acrobatics, but not only would it use a pretty sweet, practically unused animation, but it would let non-athletics users do more than a brisk jog towards peril!
[EDIT] For clarification, stage 1 is when you tap your travel power. Sprint would be stage 1 rank 1 athletics.
[A Place to Post Power Concepts] - I don't update this thing as often as I want to, but it is not abandoned!
[Daily Login Rewards] - They sure would spice things up a bit!
[Monthly Rewards and Silver Players] - Surely there should be
some way to get them, no matter how difficult!
[Discussion Concerning Event Powers] - Feel like you're missing out on Holy Water? Uh, probably shouldn't.
[Discussion Concerning Energy Stats] - More or less what it says on the tin, there.
[Analysis of Sorcery Copy-Powers] - I showcase some visual chopjobs, and such.
[Analysis of a Poison Spread Bug] - The different interactions Virulent Propagation and Bite has with all poisons.
0
Comments
This is a big journey, so far if you're reading this, wish you a good day
Good thinking there!
Click here to check out my costumes/milleniumguardian (MG) in-game/We need more tights, stances and moods
That run animation is just much more pleasing to view that crash dummy face first run.
I think it is a 10% speed boost over default.
Just uses existing non-travel power animations, sped up by 10%.
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
I am not wholly opposed to this either, although I think issues may arise if the player is granted even more default mobility than we already have.
Though I'm not a PvPer, I see that mobility is pretty insane, even with the NttGs now and then, and I think making everyone have a movement speed that basically made it "CC or bust" for players that had charged powers, would make the PvP scene even more monotone and irreparable than it already is!
Having it as a tertiary starting TP does cause 3 travel powers at level 40, excluding device travels. This may be a problem, although at the same time it does increase the value of having the "builds" function, as you now could have travel power builds separated. Optionally, the game could just give us an extended action/hotbar as other games do, which would be another QoL improvement altogether.
Loving the consideration, feedback, and support!
[Daily Login Rewards] - They sure would spice things up a bit!
[Monthly Rewards and Silver Players] - Surely there should be some way to get them, no matter how difficult!
[Discussion Concerning Event Powers] - Feel like you're missing out on Holy Water? Uh, probably shouldn't.
[Discussion Concerning Energy Stats] - More or less what it says on the tin, there.
[Analysis of Sorcery Copy-Powers] - I showcase some visual chopjobs, and such.
[Analysis of a Poison Spread Bug] - The different interactions Virulent Propagation and Bite has with all poisons.
So long as it doesn't impact any content negatively, or somehow impact latency, then making it a base speed could be nice, yes.
In general, I don't seek one specific means of accomplishing this, if the idea were to be taken liking to by the devs, which is to say:
The execution could be whatever optimal, and I understand the importance not to make athletics feel redundant as well.
(With having this "sprint" be rank1+stage1, saying that it makes the superiority of athletics null would be a bit silly, but whatever!)
[Daily Login Rewards] - They sure would spice things up a bit!
[Monthly Rewards and Silver Players] - Surely there should be some way to get them, no matter how difficult!
[Discussion Concerning Event Powers] - Feel like you're missing out on Holy Water? Uh, probably shouldn't.
[Discussion Concerning Energy Stats] - More or less what it says on the tin, there.
[Analysis of Sorcery Copy-Powers] - I showcase some visual chopjobs, and such.
[Analysis of a Poison Spread Bug] - The different interactions Virulent Propagation and Bite has with all poisons.
Formerly @Seschat pre PWEmerger. @Seschat on the Titan boards.
Supporter of the Titan Project.
As for making this the default movement speed, I see that being pretty unlikely since we have movement-oriented content that is balanced around the current default movement speed.
PS - as for "it would let non-athletics users do more than a brisk jog towards peril" it's silly to say that after you mention someone having teleport... since they could just swiftly teleport into peril and get there before anyone using your proposed Sprint.
My super cool CC build and how to use it.