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  • Unless you're me and do over 250 insurgencies with no drop and give up all hope.
  • I keep reading "capped crit" when referring to healers. I have to assume that people are not realizing that the way critically healing is calculated is different than for critically striking against a foe. The more you increase your power as a healer, the more crit you need to land a critical heal. I have never seen a…
  • Since I use a TON of reroll tokens and stock up on VIP during the 40% off sales (450k AD). VIP is paid for with one character's one month of reroll tokens, which is the equivalent of 450k AD. That's just on one character, not counting my 7 other active toons. Are we all also forgetting about the Wonderous Bazaar discount…
  • Look in your currency tab. You'll see scrolls labeled Illithid or Githyanki intelligence. Don't pick up the quest for the intelligence you have more of if you want them to sync up.
  • This happens when someone has died during the ground to cloud/disintegration wave/death from above phase and doesn't resurrect quickly enough. The game has already chosen who will be permafrosted, but cannot apply it because they are in the near death state. Though I agree it needs to be fixed (by changing when the target…
  • My wizard only has 147k standing power, so far from BiS. But we were all on discord, though we didn't need to be. You only really need to use the lion during superstorm.
  • You can play a symphony for me if you like, I was more than happy to main pvp when it was actually a dynamic experience. I would now rather play pve in this game since there's no fun either beating up newer, undergeared players or the same 10 players over and over. If I want to pvp I do so elsewhere these days. It was far…
  • I guess you mean similar to how building the stable to get the most coveted boon in the game - power - was gated behind pvp currency? Anyone who didn't want to farm pvp had to... buy it. Now the reverse is true, and I don't see the problem if we want to be fair. PVPers have always had to PVE to get their gear, either…
  • The companion gear you get from Yrlakka's Heirloom box has 1010 companion gear with single stats on them. If the stat is offensive, you get 2x offense slots. If it is defensive, you get 2x defense slots. If you were to complete the "Teachings" quest on 2 characters, and select 2 items from this box, it would be the…
  • > @gildriador said: > (Quote) > Do you know if double offense slot companion equipement only comes from Zok chests or it's possible to have a drop from Boss in WE and FE. > > Because if it comes only from Zok chests, I will stop to run WE without rune on my alt, and I will start to run 3xME with 1 rune every day again with…
  • I just ran a LoMM with a cleric with sub 100k power. He started his account 45 days ago. No legendary companions either. He was able to heal my tank with 850k HP to full when I was cocooned. Then I ran with a paladin with BiS everything and he let me die (killing the team in the process) to the cocoon twice. I think that's…
  • Disabled is when you can't use your encounters or at wills, but you can walk. For an example, smoke bomb and dazing strike disables targets.
  • Some weeks ago on a live stream, Mr. Foss stated he was able to avoid the runes while playing barbarian. Up until then, I had been unable to reproduce the results he said he was experiencing. But, apparently it *was* possible. I only recently got down the method to not getting a debuff when tripping a rune on Barbarian and…
  • You seem like the type of player that takes tooltips at face value instead of actually testing them to see if they do what they are supposed to. If @thefabricant says that it did .5% before, I trust him. It's likely that he even reported it as a bug. Considering that he's consistently tested many things in this game for…
    in Wizards Comment by thestia August 2019
  • If you're multiboxing to use accounts to run content, then yeah, of course. Using accounts in this manner would be an unfair advantage, as you could get the rewards of 5 accounts for soloing content. The answer on the linked Arc support page states that the second account has to be doing something INactive. I assume this…
  • It is not explicitly stated in the ToS that having multiple accounts is not allowed. One stipulation is that an account may only be used by the person who created it. https://www.arcgames.com/en/about/terms/ Relevant sections: Section 4: Accounts Section 15: User Conduct You can also ask them directly about anything…
  • We're showing - on preview - how broken it is. Historically, drawing attention to exactly how broken something is gets it fixed faster. If we wanted to abuse this, we'd just keep it secret and farm rings until the devs discovered it on their own.
  • While I understand that apparently Ranger, Warlock, Wizard and Rogues have an overlooked "bug" in their intended mechanics, "fixing" it would end up do precisely what everyone feared - nerfing everyone instead of bringing up under-performing classes. Are you planning on also tweaking the damage formulas of the effected…
  • Please note which colors we already had applied to gear/fashion and add them to our color libraries. It's really inconvenient to have to repurchase (or transfer from a bank character) all the dyes I already had applied.
  • From what I've observed, Wardens do the most damage when you go full melee. Swapping stances doesn't provide as much dps.
    in Ranger Comment by thestia July 2019
  • I was unable to use reroll tokens or AD to reroll the rewards chests in ToMM. Considering the enormous loot table, I hope this gets fixed before it hits live!
  • The stats of the mobs are in the description of the dungeon in the queue tab. Bottom right when you select the dungeon.
  • A long while back they made it so if mobs are more than 4 or 5 levels higher than you, they take reduced (read: no) damage from you. So when they increased the level cap and made the mobs in stronghold level 80, you are no longer able to kill them as a returning player at level 70.
  • Well on the original topic, what exactly is the problem with support classes being able to do decent dps? Firstly, the devs stated that they want aggro management to be an active role, not simply pressing an encounter and hiding behind their shield. Secondly, if paladin dps was nerfed to whatever level you think is…
  • ^^ This is the purpose of the paingiver chart. There are people out there using it as some sort of pissing contest, and really, that's also not really an issue unless taken to extremes. When I play dps I don't feel the need to be the best, but knowing I can keep up with skilled players means I know I am doing something…
  • I agree with @mentinmindmaker. I would add that you need to make sure all your offensive stats are capped. You need 68k armor pen and accuracy to make sure you're doing the most damage possible to those mimics. You can get away with less power and a lower tier of weapons, especially as a Thaumaturge. It's possible as a…
  • I also just realized you mentioned "it's not an enjoyable experience leveling up". If you want to level up a Cleric or Paladin, I would suggest doing so as Arbiter or Justicar. Justicar does have a lot more difficulty getting back divinity than their counterpart, but Baneful Strikes for soloing is pretty sweet since you…
  • Paladins have far better divinity gain than Clerics with Prayers of opportunity. A quick tapping of TAB when this ability pops up between at wills is almost always sufficient to maintain divinity except during the most challenging fights. This is probably also due to Paladins consuming less divinity in general with the…
  • On the deflect issue: are you sure your accuracy stat is actually at 72k at the time you're seeing deflects? Augment companions, including ioun stones, can get caught on terrain even though they are visibly above your head. On that note however, I have noticed certain skills do not always respect a capped accuracy stat,…