As the title suggests, with the new Warden Expeditions [WE] do you solo them or group up?
I have been soloing them which is OK but a bit tedious but I get a guaranteed Companion drop from the last boss [it seems].
So should I group for these and if so is the final boss drop given to everyone in party?
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About the FEs - I have soloed two of these so far. One boss was relatively easy [a large coiled up snake] the other one was some sort of fighter type with a dragon side-kick which was a bit more of a challenge.
But the companion drops were real nice 1010 item level I think?
Again, is that final drop piece given to everyone in party or is it rolled for etc.?
Thanks for your help in this!
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GWF: Vretzina
OP: Vee
DC: Evee
CW: nezterV
Leader - Valaraukari Ascension
Also, I haven't had any issues till now but today I found myself having to use the stone (of health), that too multiple times for each expedition. I almost never had the need to restore health till now, especially for these... Had me wondering if I suddenly got unlucky or if something changed :P
Yule (Barb): 72k : Siren (TR): 78k : Torun (DC): 73k : Siren OP (OP): 76k : Siren SW (SW): 78k : Modern (F): 80k : Cherry1 (CW) : 68k Siren HR (HR): 78k
The boss drop for companion equipment should be per player, which encourages group play.
The way it is currently setup encourages toxicity.
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"Don't ever become a pessimist... a pessimist is correct oftener than an optimist, but an optimist has more fun, and neither can stop the march of events."
And thank you for the confirmation. No way I would party up thanks very much, way too toxic.
Thank you
Dear Devs, please change the boss loot drop to one per player!
The final boss (the snake type one) of that FE encounter was weird. Since it was my first time, I didn't know what to expect. The first 50% of its HP was too easy. IMO, unreasonable easy, Basically, my Rogue got inside it and kept on hacking and nobody bother to damage my rogue. My Rogue slowly hacked its HP to 50% without "interference". The 2nd half was harder but not that bad. I mainly did not (and still do not) know what I was doing. Once, I rolled inside. I could not go outside. I started to get more hit and more damage, trapped inside and died. However, I still could get its HP down. So, I died three times and started to do something more sensible. Stay outside. Kill the adds. Then, hit the boss. I got a 1010 gear.
The last Bosses on Fragment expedition are more challenging than ME and WE.
I don't know your class, but on my Wizard, I had no problem with the fighter type Boss with the Dragon, I only needed to dodge a lot and be patient because it take a lot more time than usual, those Bosses have a lot of HP.
For the Big "Snake Type Monster" I had more problem, the first time I tried it, I used only single target power and I died because I was not able to take care of the mobs.
I switched for a more AoE setup and I was able to finish it, but with the help of 2-3 Stone of Health.
I don't understand all the attacks of the snake, with a lot more practice and when I will know all attacks and how to avoid it maybe I will not need Health stone.
― J.R.R. Tolkien, The Two Towers
Ereshkigal - 12k Tiefling SW
Aurora Ravensong - 11.6k Drow CW
the dragon knight was a toe-toe-toe breeze casting brood/fiery bold/killing flame /vampiric embrace/staff artifact and repeat.
i lost only 5% health the fight took under a minute.
its kinda sad that players are hanging around trying to dupe people into joining groups so 'they' can basically steal their phats.cryptic should make instances like these SOLO, or have items drop for all the team. i find it ridiculous that they didnt foresee this happening.
W/Es
1 rune - tier 1 Undermountain ring (10% chance)
2 rune - tier 2 Undermountain ring (20% chance)
3 rune - tier 3 Undermountain ring (30% chance)
F/Es:
1 rune - tier 2 Undermountain ring (10% chance)
2 rune - tier 3 Undermountain ring (20% chance)
3 rune - tier 4 Undermountain ring (30% chance)
(leaves the tier 5 Undermountain rings for Tomm)
Since it is now confirmed that double offense slot companion equipment comes from Zok chests, Zok chests are *very* desired.
Because if it comes only from Zok chests, I will stop to run WE without rune on my alt, and I will start to run 3xME with 1 rune every day again with my Main to open more Zok chests each day.
― J.R.R. Tolkien, The Two Towers
> (Quote)
> Do you know if double offense slot companion equipement only comes from Zok chests or it's possible to have a drop from Boss in WE and FE.
>
> Because if it comes only from Zok chests, I will stop to run WE without rune on my alt, and I will start to run 3xME with 1 rune every day again with my Main to open more Zok chests each day.
You can also get 2x offense companion gear from finishing the "Teachings" quest. Single offense stat, but double offense slot.
https://www.arcgames.com/en/forums/neverwinter/#/discussion/1251267/newest-companion-gear-location
Nobody has been able to get the 1010 double offense slot companion gear from WE/FE.
For me it's sick that it's more profitable for you to go solo than with friends or other people.
Further to that end since it's impossible to solo TOMM, I hope the gear from TOMM will be made available at Zok like LOMM?
No point in cheesing off the 75% of the player base who are casual at the expense of the hardcore. Elvis said this.
I got my first Yrlakka's Box this morning with my Main. Now that I know that I can choose a 1010 IL single offense stat companion gear with 2 offense slots bind on account, I will follow your suggestion and I will play the intro quest on my 7 others alt, to choose different useful companion gear.
― J.R.R. Tolkien, The Two Towers