Doesn't matter too much, this game kind of lost me. Making all the enchantments and mechanics i had on my character useless and exchanged for a some coin, or stuff like the vorpal enchantment that took so long to upgrade now just clutters my inventory, great yeah.
Yeah, just tested it and it doesn't work, it doesn't add any points to any milestones; despite the game saying "you can still make personal progress". It kind of suck that an actually, not cheaply, paid thing is taken away from you.
So to be clear about this, if you buy the reforger bundle thing you don't have deadlines to complete the different milestones (Aside from the event ending in december)?
You could sthealthily mark items and AD transactions when they pass through an account that was reported for botting, to mark someone who farms from bots. Of course a lot of items would be traded through the legit comunity as well but obviously in a minor proportion to the overall items. Someone whose majority of stuff was…
And about reporting it doesn't really do much, since i've been running with the same bots for days (Some of them i think i reported several times already). But the real issue is the main account that benefits from this, bots are replaceable anyway.
The watchlist would only affect you if you are regularly trading with players reported as bots, in your case it wouldn't do anything. And I'm not saying it's an instant ban or something like that, more like useful evidence in the case you're in fraudulent practices. Otherwise it won't do anything because the main accounts…
Just excuses for a manipulative monetization strategy. Still the circle there would be more convinient than not and won't take away from your precious vip.
I hate the concept of vip, since it turns this game into a subscription model instead of the f2p with MTs one. If the game had a subscription and no other purchase model maybe (although not even WoW is like that anymore).
When i say the AH is empty i don't mean literaly. I mean it's used more as a garbage dump for useless items to get some minor AD, not for actual good trades. The zen market moves, it just does it very slowly. The big issue is that there's no incentive to sell zen (and no waiting 2 months to get a couple of coins isn't…
I still don t know why you re deleting my coments, seriously. You could have just stated that after my comment and you wouldn t look like a bully. Anyway, my point is not against them doing money, it s about them making changes that detriment the game in order to make money. You put a grocery store as an example. The…
To make AD more valuable, the AD sinks has to make you fell like you re getting something in return. For example i never transmuted any equipment piece, not because of the price, but because unless i had the last and best piece of equipment at the moment, the 50k AD is insane for just a temporary visual change. On the…
Seriously? No more coalecent trade? You can t change somthing so core to the god anm mechanic of the game like that. Boxes and keys are supposed to be an OPTIONAL benefit for the gameplay. Do you think adding this will make more people pay, or less people play? This game is a scam, and the devs have this dishonest…
Yeah, it would be nice at least to have an option of using the old system if we choose so. Plus i really didn t like my thiefling eyes being changed without permision, cause if i don t like how they look now i can t change them without spending zen.
Again, add the d100 rolls or equivalent for us to see on the random stuff. That way, not only we will have a concrete way to know if the game diecieve us or not, but it will also shut this threads up. Adding a media will also be pretty useful. To understand why this bothers us so much is simple. It s like going to a casino…
You know the easiest way to shut up us people that just have bad luck (aparently) is to show the dice throw for the attempts (like the loot roll). Also you can keep the media of rolls, it s not much data, just one number (the sum) and the divisor (the number of rolls). After many rolls most people should have around 40-60…
Obviously i don t have the game coding, so i measured it by estatistics and i took notes of things that are at random. Around one of every 2 kits fail, and when they do 80% of the time they fail again, usually more than 3 times. Acane burst is supposed to work 1 of every 5 times, it only works around 1 of 10 times. What…
Yeah, but the odds are still manipulated. They are not working as they say they do. For example, gathering stuff has a 75% chance, but when it fails you are bound to fail at least 7 times more, why? because the outcome is calculated before the action not when you do the action. So each situation has already been hexed from…
Thing is that it s just a sink for really rich ppl. It s the same that happened before with the enchantments, nobody enchanted anything untill rank 10 in the best armor, because it costed a lot to remove. Now if "transmute" actually created some sort of visual enchantment that you could remove and put into another piece of…
You can use the performance chart (the one of the X key) to add to the mix in some sort of formula. If the character that is voted for kick is at least 2nd in one of the diferent lists then it shouldn t be kicked, or at least that should count as an extra "no". It s not perfect but at least it will be less arbitrary.
I ment that maybe he couldn t buy the slots because it was in the zen auction bank. To spend it, a specific character needs to be holding the zen. Or ar least i cannot use it directly from the bank.
Cange seals, tokens and tarmalunes to Acount bound, let us use them as one pool. Hell, the whole wealth tab in the inventory should be the same for the account, seriously it s just an inconvinence not to let us use the things that WE gathered or farmed ourselves.
Or keep the 51k price but make the transmutation part of the character, so that we can at a later time change the apearence of the item if we change the piece of equipment.