For soloing instances that are designed for groups, TR would be the best bet. Note however that epic dungeons have no door you can enter, so you NEED 5 people to que. In other words you need 4 other players that que into dungeon with you, and then log to another character or go afk. That, or you need to multibox 5…
Many people here talk as if majority of the players would only want to PVP or PVE exclusively. I think that's a misconception. I would think most players would like to do a little bit of both, however the current system strongly discourages that because PVP and PVE builds are very different. So, you have to choose one, and…
to OP: You seem to be a bit confused about how things work in a cash shop model mmo. Thinking that getting that best item once, you will be good for the rest of the games lifespan. The reality is: game changes, and you need to constantly put in effort to stay on top. F2P players will have to farm like madman time and time…
QUESTIONS: in regards to Wrathful Determination and Mighty Blade: is there a source somewhere that lists all possible GWF damage sources, and whether they are considered melee / aoe? If not, could we please have one released? Many things may seem obvious, but may not be interpreted that way by the engine. For example does…
I have seen this statement before, and it is completely WRONG. There would be a HUGE benefit from refining cap increase to 100-200k for a casual player. Why? 2 reasons: 1) Increase in AD makes zen shop items comparatively cheaper since ZAX is already sitting at or near cap and Zen shop prices are fixed. 2) Leadership bot…
Yup, i know. But, extending it for a guild chat, managing the sessions in and out of instances and combined with party chat etc, it all may seem trivial, but i see a lot of potential bugs that would have to be fixed.. again, if we could have it as a freebie by all means. In reality there is a good chunk of developer time…
agree with kattefjaes. Voice chat systems may seem simple, but there are many potential issues with them. There are many solutions out there designed for this specific task, with teams of developers dedicated to maintaining, updating and fixing them. Spending cryptic dev time on something so redundant would only hurt the…
1) PVE instance: An endless tower type instance. Create a set of floors, say 5-10 of them. Use these in a repeating pattern to create a "tower" with infinite height. Populate them with random monsters already in the game, BUT with increased stats for every level of the tower. Add a ladder to show how high people have been…
one thing that ALWAYS causes rubber banding is wicked strike animation lock (a widely known issue that is most likely not fixed even after the upcoming shift fixes). You will only see it if you attack an actual target, it will not trigger while hitting air. Hitting a target and then sprinting will rubber band regardless of…
True, which is why I said i was talking about PVE. I do agree that cw needs a buff in PVP, and the most obvious way to do that would be to buff single target damage and defenses (which work best in PVP) while lowering AOE dps (which works best in PVE). Now, the following is purely about PVE: If MOST of CW-s control came…
You misunderstood me a bit there - i said it was the best CONTROLLER regardless of build. Meaning, even with a pure dps build, no other class can compete with CW-s control. If a pure dps cw build would loose 90% of the control and debuffs, that would be perfectly fine (and i mean that as in a build, not simply swapping out…
So, does this mean that the CW is intended to be able to compete with pure DPS classes (TR, HR, GWF) on damage? If a class that, regardless of build, has the best control (as well as some of the best debuffs) in the game can also deal top damage, then how do you see the value of pure damage classes with little to no…
so to sum it up: a relatively small development task that could potentially generate a good amount of profit via ZEN sales. Players will be happy, you will make money. What are you waiting for PW? ^^
what nerf? WHAT NERF? With the current "nerfs" 4-5x CW will still run through CN spamming OPRESSIVE FORCE (huge damage with no target cap) and laughing at all the other mortal classes. Some people say it works even better on preview, just with respec to MOF. 4-5 CW still the best way to farm CN (the only place in game that…
+1. I was thinking the exact same thing: 3-5 cw-s spamming OF obliterate pretty much everything. Just run past monsters dropping some aoe skills to fill AP and gather a large group of monsters, then drop an OF or two to kill them all instantly. Insane damage, no target cap, and a long daze to anything that should somehow…
48% unbuffed DR, on a PVE Destroyer? what.. the.. i can't even... Maybe YOUR very strange low dps build that stacks defense beyond sane amount somehow does. They do NOT "tend" to have it, on any standard PVE build. Are you confusing GWF and GF?
CONTEXT and the problems: I understand separating tank and dps builds in pve. But, there are 2 huge problems with the current changes. Sprinting has no dodge, meaning we HAVE to make it all the way out of the attack area. Currently, this is impossible if we started an attack just before the red area appeared. Secondly, if…
IF you are intent on going through with the unstoppable nerf.. then PLEASE remove the animation lock from wicked strike. Rework the coding to prevent attacking too fast with animation cancel. At the moment, the wicked strike (main aoe at will for IV in pve) makes it 100% impossible to doge attacks, as it essentially roots…
I would give GF a modified version of Come And Get It - instead of the damage boost, make it increase the GF's mitigation and make him CC resistant while casting. This would basically turn him into a mini-singularity machine and could also be used as a defensive measure. Now, add a skill that provides high aoe threat while…
nice work again, i like the last one the best so far =). And yeah, i get that the "photo" poses are naturally first, only mentioned different things since you asked for ideas if i remember correctly. The mugs add a lot the the Avareen picture imo, they give life to the character or something along those lines =).
You don't do it like 10 times in 2 seconds.. you shout.. wait a bit (depending on how fast the wall of text is flowing) and then hit again. The point is to keep your advert reasonably well noticeable.. spamming 10 times in a row and getting muted isn't really the best way of doing that.
Hei again, haven't been in the forums much these days.. for the artbook - why not mix things up a little with some different camera angles and 'action' (as in mid animation of some tricky movements) poses? Could also introduce some situation comedy elements or whatnot.. stealing cookies and such =P. With that hair color,…
These area actually EXCELLENT ideas, as the instigator gapstone also needs a buff. Here's a chance for dev's to show they actually consider some VERY good feedback ideas =).
My gwf (Bad Hobbit), with a recent makeover: As requested on pm full setup: Armor: Marauder's Garb Gloves: Corsair's Bracers Boots: Redcap Greaves Neck: Embroidered Cloak of the Ashmadai Belt: Smithing Nefarious Belt Weapon: Deathknell Scythe with Perfect Vorpal Dyes: Green where you see it, rest all black bottles. No…
The fact is that as a DPS class, a GWF should have at least the same (if not more) damage potential as the CW, which it will not with the ~40% damage reduction i saw on the test shard. Now, if returning to the old deep gash and changing it's description is not an option, then how about making the destroyer class feature…
About effective Destroyer dps on the preview shard right now: I just did an actual CN test run with the new gwf changes on preview with 2x support cw + 2x high dps cw and am sad to report a destroyer GWF is completely unable to compete with high dps CW after the rework. The deep gash pretty much doubled our dps before, and…
what i would do is this: a simple "notice" board where people can set up messages free form (LF1M cookie, cookie LF ice cream cake etc etc). You would not have to spam to keep your message there, and can only have one message up at a time. This takes cares of the forever scrolling wall of text. If you want you can add…
Just in case some people haven't noticed it - mighty leap always get's me out of wicked strike animation lock right away. It's the only thing i know that always reacts instantly and never rubber bands/lags (at least for me). Sure, it's a low dps move, but the fact that it allows you to instantly reposition can make it a…