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  • I for sure do not know what are u talking about my friend, unless u are those hyprocrist who are talking about people who do not use tenacity. Beacause for sure a HR cannot rotate a class to death like u described. And I assure you, those ''rotations to death with little chance to break free'' it is stupid when other…
  • On pve that is true, 0 difference indeed. On pvp it would help a little, but not something to really make a difference, its very problematic when HR encounters deal 5% of someones HP, when normal classes do 15%, and gwfs and TRs 50%. It is almost funny to read that we are defined as strikers.
  • yes, that happens, but it is still better to use T. fey, like I said, it is 25% more efficient in pvp then the vorpal.
  • It is sad to see that some people accepted the terrible and useless spot HR sits in. For sometime I tought the problem with the nerfs were the newcomers who did not even puted a tenacity set and started to complain the class was overpowered on pvp simply because it could stum them to death and that is kinda anoying, while…
  • I doubt 10% extra duration would fix HR problens and keep players playing the class, I with all the sure would never consider laying a finger again on my HR with only that HAMSTER.
  • Agreed. The sad thing is that it does not only happens against the overpowered gwfs, it happens against almost everyone. With Rogues its hillarious, they do more damage then us in pvp with their cloud of steel alone haha, its enought to be funny and them they just finish you with that teleporting dayle just to say it was…
  • Welcome to the team jonkoca. I've gived up HR some time ago too, you will have a lot more fun with the TR. And guys, trapper is not viable on pvp either... HR on pvp is a joke with every tree, it is only viable for pve.
  • Vorpal does not increase your crit chance, so it does not make you proc more. It is not horrible to use it on pvp, but its effectivines on your damage on pvp will be lower then with the T. Fey because of the drastic crit damage reduction tenacity provides. Fey would provide near 25% more damage then vorpal does
  • I agree with his statement on roots. That is pathetic indeed, whyle we have that HAMSTER, other classes have stums, witch last longer then ours. Even the root from the terror enchantment last a lot longer and works better then our pathetic root.
  • Now that I was thinking something is kinda bottering me a lot... Tell me if I'm wrong, but: - We have the worst ''dodge'' since we lack frames of imunities - We do not have not even one great dayle. Maybe its a matter of oppinion, but seriosly, comparing to the other classes dayles, I do not think ours is on pair with…
  • Yes I think it is kinda essencial on every striker to have at least one decent single target encounter. Cws have Ice knife, ray of enfeable and even desintegrate... TRs single target damage goes to the moon and it is fine that way, they all have its means to deal single target dps and we only have careful atack, witch is…
  • I think we need more then 50% damage to be realible on pvp, but I dont know, maybe would be enought. Altho, it would be too mutch for pve. I think we need 30% extra damage on encounters and 80% extra damage on at-wills. and that some encounters should have a lot more then just 30%, the steel breeze, for exemple should have…
  • I used to prefer using hindering over constrict, mostly because steel breeze is a joke in terms of damage and because constrict seems to have a lower aoe root range so I can always take more enemies with the melle part of hindering then I can with constrict shot, also, there is the week grasping root witch hindering apply…
  • You made a perfect point relexinor, if I might add, we only do more damage then the TRs because they lack AOE, if they did have good AOE skills they would be dominating the charts close to the GWFs so they are perfectly well on their striker role, they just have a diferent way of deal with things witch might get them out…
  • hummm interesting to know that the community wanted trees that focus on a particular stance. I dont like mutch the idea, but since it is what the majority of people want, then it should be keeped this way and just be better implemented. But honestly I have seem some few coments about focusing on one particular stance not…
  • Show me one video of any HR perma rooting someone with tenacity or perma daze someone with decent tenacity. Plz I would love to see it being a 4k gs HR who knows the rotation and enjoys pvp myself. I'll make even more easy for you, show me one HR rooting a decent tenacity user (40% cc resist) for at least 2 whole seconds…
  • You will do fine in pvp when meeting people without tenacity and against people who still have not learned to use their CC immunities, but the first is kinda rare on lvl 70, the second is very comon, but if they have tenacity you will already struggle to fight them and if they do know how to use their class you wont be…
  • You are right aaramis, the class do need a serious work, but I also think ghoulz66 is right. I think the trapper tree is fine as it is. The thing is, the trapper is not suposed to be the higher DPS path, we all know HR lacks a lot in damage, so I think the trapper tree damage is ok as a controler tree. What should in fact…
  • you probably did not read the begging of the forum when I said that I argue comparing charts with 3.5k to 4k IL, both with companions. We all know how big and out of porpotion a GWF scales with gear, and how bad the hunter scales due to the lack of damage base on its encounters. 2.1 IL for me, is nothing, seriously... On…
  • Dude if that ever happen, the class would be a class without a mechanic. There is no problem in achieving balance with the meachinc we have, we just need to get to the actual number of damage increase. Making it forced to remain in one stance would be assassinating the style of the class, it would be terrible, would not be…
  • Humm, I'll tell you how it is possible, you ask for the GWF to be afk! Hahaha, dude, seriously... I really have the feeling u never played the HR or payed mutch atention to it nowdays, because its impossible for the class to outdps a equaly geared gwf, you will do 1/3 the damage it does assuming u find a horrible gwf and…
  • Humm interesting, but what about on pvp?
  • 1: PVP HR is not worth in any build right now, all of them do no damage and makes you squish, so you better not build your character focused on that. If you indeed want to have fun on pvp you should consider being a TR, or a GWF, they will always be good because of their broken mechanics, or if you want some chalange, u…
  • The class indeed sucks right now. Used to be fun... I finaly gave up on it, maybe someday if they fix the class i'll play it again, I advise you to do the same, its pointless to waste time or money on the HR right now.
  • humm, one more question, is this the same on pvp? or just on pve?
  • That is true, I try everyday but was never able to participate in one stronghold siege.
  • That is because the Buffs of the HR are horrible and there is no point on having a buff tree unless it would make the buffs actually relevent witch was not on that mod, but the idea is not bad, think about: A trapper as a controller, witch is what acctually is anyway, something for dps and something for survival and both…
  • And would it be impossible to fix the elven battle problem without making the roots last less? It afects everything not only that, so it is far from being a ''great fix''. And the roots of hr are non existing on pvp, talking about the actualy root, not the damage, it lasts for like 0.00001 sec on everyone even without EB.
  • Humm, that explains well why I get different results, but was not exactly the answear I was expecting, I dont think it is a fair data on the chart when your dps is based on things people did not even had a chance to hit because you runned to it before they could. Even because HR burst damage is horrible, so if they wanted…